file.import without the flag (scripts, agents, files opened from the command line,
the CLI's templates) turned `lockin_line1.png` into a one-frame image sequence.
ImportOptions.sequence defaults to false in After Effects, so picked and dropped files
now import as stills unless `sequence: true`; folders' numbered runs still import as
sequences, and the Import dialog's Sequence checkbox is unchanged.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A double-click on a creation tool in the Tools bar makes what it draws, as in After Effects: a text layer from the Type tools; from the shape tools a shape that fills the comp - into the selected shape layer's Contents, as a mask on the selected layer (or when Tool Creates Mask is on), or as a new shape layer when neither applies. The shape geometry defaults now match AE: the Rounded Rectangle tool's Roundness is a fixed 20 instead of growing with the drawn size, and the Polygon tool draws five points.
Alt+] (Trim Layer Out Point to Current Time) used to set the Out edge exactly at the playhead; the layer interval is half-open, so the playhead's frame was already gone - nothing showed in the current frame. The edge now lands one frame after the playhead, as in After Effects, so its frame is the layer's last visible one. A layer still keeps at least one frame; Alt+[ (In point) is unchanged.
- Default disk cache size 20 GB (was 100 GB); settings version 3 migrates the stored old
default and keeps a size the user chose.
- The cache keeps max(2 GB, 5% of the disk) free: sysinfo::disk_space (df -Pk / PowerShell
DriveInfo) is read in the background from memory_tick and caps the limit
(DiskCache::set_disk_space); cache.diskStats reports limitBytes.
- Eviction goes down to 90% of the limit, so the LRU sort runs once per tenth of the limit
written instead of on every write at the limit.
- Failed writes are counted (cache.diskStats failed) and the first is logged.
Also fixes#2063.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
effect.cryptomatteAt rendered the effect's input on every call to learn its pixel grid (up
to ~1 s per hover on a 3D precomp). The aux channels and that grid are now kept in a
CryptoProbe on the Session, keyed by the project revision, layer, effect, frame, scale and
render prefs (nested switches, draft shadows). On footage with nothing animated before the
Cryptomatte effect the frame is the source frame, so a still or a held frame keeps one
probe for every comp time. The effect's own Selection doesn't count: the probe never reads
it, so an animated Selection keeps the probe too.
Session::crypto_probe_ready says whether a query answers from the kept probe and changes
nothing. Session::crypto_probe_job builds it on another thread for the viewer; asking for a
job is starting it. Each started job has a generation: it stores its result only while it
is the newest, a newer job or an edit cancels it, and a panic in the build becomes the
probe's error. A cancelled build checks its generation between its stages (reading the IDs,
rendering the effect's input), so it stops early and lets go of what it read. `probeOnly`
makes cryptomatteAt / pickCryptomatte answer {pending} instead of building on the caller.
A pick re-keys the probe (it only edits the Selection), and undo, redo and history jumps
over picks keep it too (each pick is labelled "Pick Cryptomatte"). Any other edit, footage
changes, Open / New and Session::drop_crypto_probe (the eyedropper disarmed) let it go. The
slot's type is crate-private (the Session field stays public, doc(hidden), so other crates
can still build a Session); crypto_probe_stats and crypto_probe_jobs (jobs run, cancelled
ones included) are doc(hidden), for tests.
Green, Alt (red) over part of the object, then green there again, as the
Layer panel sends them through roto.stroke: the render follows the last
stroke, and Undo / Redo step between the two results.
Conflicts came from upstream splitting crates/project/src/lib.rs and moving the
frames tests. Re-applied the branch's change in the new places:
- Layer::same_pixels_with now in crates/project/src/layer.rs
- Comp::same_pixels_with, same_settings(o, with_markers), pixel_form_with and the
timing-marker helpers in crates/project/src/comp.rs (same_pixels_ignoring_markers
stays removed)
- Project::reads_markers in crates/project/src/item.rs
- crates/ui-egui/src/frames.rs uses reads_markers/same_pixels_with; the branch's
two marker tests replace the old ones in crates/ui-egui/src/frames/tests.rs
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
render: upstream moved the tests_*.rs modules into crates/render/src/tests/; the branch's
tests_mask_feather.rs now lives at tests/mask_feather.rs and is registered in tests.rs.
path: rect() keeps the branch's explicit-outline version with an added NaN guard on the
roundness clamp bound (main's fix for the same panic).
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>