* Dev profile: line tables only for workspace crates, no debug info for dependencies
* xtask ci: dev-profile gate, nextest, tests without examples, wasm --keep-going
* One integration-test binary per crate
* xtask ci: run effectcraft-gpu's shared-device tests in one cargo test process
* xtask ci: run every stage and report all failures
* xtask ci: name the stage type (clippy type_complexity)
* xtask ci: run every test pass and report all failures
* cargo fmt
macOS does not install the on-demand PingFang SC (macOS 27 on an English
install ships Hiragino Sans GB, Heiti SC, Songti SC and STSong instead),
and the Simplified Chinese fallback list named only Windows and Linux
families. A Chinese character therefore fell through to the exhaustive
search, which picks the first installed face that covers it — Hiragino
Sans, the Japanese face — so Chinese text in a composition was drawn
with Japanese glyph forms (#453). Japanese kana and kanji were already
handled, and a Chinese-only character the Japanese face lacks (e.g.
页) still found a Chinese face, which is why the symptom looked
selective.
Add the macOS Chinese faces to the fallback lists: Hiragino Sans GB,
Heiti SC, Songti SC and STSong for Simplified Chinese, Songti TC for
Traditional (Heiti TC was already named). The interface language still
chooses between the scripts and an English interface keeps the
Japanese-first order for shared Han ideographs, as designed in #312;
what changes is that a Chinese-locale request has an installed Chinese
family to answer it on macOS.
Tests: a text-layer render test draws Japanese and Chinese text and
checks glyph coverage (skipped where no CJK face is installed); a layout
test checks every CJK glyph comes from a face that has the character, so
a missing-glyph box cannot creep back; and the fonts test fails without
the list change ("Hiragino Sans GB missing from the Han list"), passes
with it, and walks the Han branch's list to prove the first installed
Simplified family is a Chinese face, not a Japanese one.
Verified with CARGO_BUILD_JOBS=2 RUST_TEST_THREADS=2:
effectcraft-text 64 passed; effectcraft-render 233 passed, 1 ignored;
cargo clippy -p effectcraft-text -p effectcraft-render --all-targets --
-D warnings clean; cargo fmt --all -- --check clean. A 900x240 render of
"骨直真具画 中文测试" with the zh-hans request now uses Hiragino Sans GB
and differs from the Japanese render, which still uses Hiragino Sans.
Problem: the built-in animation preset library had no Backgrounds category
(gap 7: 31 presets against After Effects' 621).
Fix: 23 original Backgrounds presets in crates/engine/presets/backgrounds.json,
built from our own generator, noise, colour and stylize effects: Soft Gradient
Drift, Aurora Veil, Slow Fog, Cloud Bank, Dark Smoke, Ember Haze, Magma Flow,
Ice Flow, Pastel Plasma, Cell Drift, Crystal Facets, Hex Mosaic, Mirrored Silk,
Water Caustics, Blueprint Grid, Checker Scroll, Scrolling Stripes, Pulse Rings,
Bokeh Drift, Spotlight Floor, Dawn Sky, Sweeping Light, Grainy Wash.
The preset format gains `expr` (an expression per property, so backgrounds keep
moving for the whole layer) and point parameters written as fractions of the
layer size. Effects & Presets lists them under * Animation Presets > Backgrounds.
Tests: catalogue uniqueness and categories, apply/undo/redo of every preset
(engine), render of every preset with the expression engine: finite,
non-flat, deterministic, moving (host), panel listing and apply (ui-egui).
Sidecar, ATTRIBUTION.md, gaps.md row 7 and effects-parity.md updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Viewer: each composition keeps its Resolution in the project, as in After Effects (#417)
# Conflicts:
# crates/ui-egui/src/control.rs
# crates/ui-egui/src/menus.rs
# crates/ui-egui/src/panels/viewer_tools.rs
Problem: Object Matte had no After Effects comparison, and none can be made
on this Linux machine (no After Effects). The gap notes still listed the
viewer tool, background job and disk cache as missing.
Fix: docs/fidelity/object-matte.md states plainly that nothing is measured
yet and pins down the comparison for when an After Effects 26.2+ reference
is available: four original or openly licensed clips (the synthetic moving
disk from the engine tests, the disk with a jump, two objects with a box
prompt, one CC0/CC BY real clip), the prompt and settings, where reference
mattes stay (gitignored), and the metrics: per-frame IoU against After
Effects (headline), IoU against ground truth, boundary distance, soft-edge
error, temporal stability, drift and time per frame, plus a proposed pass
bar left to the maintainers. Linked from docs/fidelity/README.md.
docs/gaps.md (#14) and docs/target-app-parity.md now list what landed and
leave the comparison as the one remaining item.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Problem: After Effects 26.2's Object Matte (pick an object with a click,
optionally a box, get a matte that follows it) had no counterpart; only
stroke-driven Roto Brush existed.
Fix: an Object Matte effect (Effect > Matte, ec.matte.objectmatte) turns
the Object Point (and optional box) on a Reference Frame into Roto Brush
strokes and segments them with Roto Brush's engine, content-keyed cache
and the model chosen in Settings > Roto Brush (MobileSAM, classical graph
cut without it). Track Object carries the matte frame by frame up to 600
frames each way; otherwise every frame is segmented on its own. Feather,
Contrast, Shift Edge, Invert and a Matte view. The engine keeps its Input
Key current so upstream edits recompute it. objectMatte.apply creates one
from agents / the CLI. Unusable prompts pass the layer through.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Problem: comp.new/comp.settings clamp sizes to 30,000 px, frame rates to
0.001-1000 fps and motion-blur samples to 2-64, but reading a project
(.ecproj and .ecprojx, templates, recovery, offload) accepted any value:
a 4-billion-px comp, solid or footage frame, a 0 or 10^18 fps rate
(zero-length frames), a negative duration or 4 billion blur samples all
reached the renderer. New Solid, Layer Settings, Import Solid/Placeholder,
Crop Comp and PSD import set sizes without the upper bound, and comp
sizes past 2^32 wrapped.
Fix: one set of limits in effectcraft_project::limits. Project::from_json
brings every item (and proxy) within them; from_json_repaired also says
what it changed, which file.open returns as `repaired` and shows in a
toast, so the project still opens. Project::add_item applies the same
limits to every new item, and the size-setting commands clamp with the
shared helpers.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Progress docs per craftrules standards/progress-docs.md: target-app parity, gaps, roadmap with alpha gate, readiness by audience (full / mainstream / essentials) with Opus 5.5 hours, and feature, format, hardware, UI and localization parity docs.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>