Commit Graph
1738 Commits
Author SHA1 Message Date
Brandon Thomas 415e353dc0 Merge pull request #1711 2026-10-18 09:35:35 -04:00
Brandon Thomas fcc9e853de Merge pull request #1709 2026-10-18 09:35:35 -04:00
Brandon Thomas a01f681551 Merge pull request #1704 2026-10-18 09:35:35 -04:00
Brandon Thomas 072a7f7af9 Merge pull request #1695 2026-10-18 09:35:34 -04:00
Brandon Thomas 30efc87a2a Merge pull request #1694 2026-10-18 09:35:34 -04:00
Brandon Thomas fc3d228616 Merge pull request #1688 2026-10-18 09:35:34 -04:00
Brandon Thomas 010065e290 Merge pull request #1679 2026-10-18 09:35:34 -04:00
Brandon Thomas 4d61409662 Merge pull request #1672 2026-10-18 09:35:34 -04:00
Brandon Thomas b26b7ec968 Merge pull request #1664 2026-10-18 09:35:34 -04:00
Brandon Thomas 8c43fe7375 Merge pull request #1662 2026-10-18 09:35:34 -04:00
Brandon Thomas 972a2d21d2 Merge pull request #1659 2026-10-18 09:35:34 -04:00
Brandon Thomas d4dd1491f0 Merge pull request #1649 2026-10-18 09:35:34 -04:00
Brandon Thomas 242e02d92d Merge pull request #1627 2026-10-18 09:35:34 -04:00
Brandon Thomas 4c196ee8e5 Merge pull request #1620 2026-10-18 09:35:34 -04:00
Brandon Thomas 65d955c32a Merge pull request #1572 2026-10-18 09:35:34 -04:00
Brandon Thomas 1ec5cca899 Merge pull request #1540 2026-10-18 09:35:34 -04:00
Brandon Thomas da1b44e44a Merge pull request #1527 2026-10-18 09:35:34 -04:00
Brandon Thomas 8e03f2a48a Merge pull request #1497 2026-10-18 09:35:34 -04:00
Brandon Thomas 226fbf5810 Merge pull request #1485 2026-10-18 09:35:33 -04:00
Brandon Thomas 6785526e4a Merge pull request #1448 2026-10-18 09:35:33 -04:00
Brandon Thomas 736c0ec4b4 Merge pull request #1430 2026-10-18 09:35:33 -04:00
Brandon Thomas 2d47103425 Merge pull request #1424 2026-10-18 09:35:33 -04:00
Brandon Thomas c44c51212c Merge pull request #1413 2026-10-18 09:35:33 -04:00
Brandon Thomas 12d8e13bae Merge pull request #1406 2026-10-18 09:35:33 -04:00
Brandon Thomas c19421b1a7 Merge pull request #1376 2026-10-18 09:35:33 -04:00
Brandon Thomas 746b164383 Merge pull request #1375 2026-10-18 09:35:33 -04:00
Brandon Thomas a32b65cb28 Merge pull request #1369 2026-10-18 09:35:33 -04:00
Brandon Thomas 6d4837c08b Merge pull request #1362 2026-10-18 09:35:33 -04:00
Brandon Thomas 53c84d7342 Merge pull request #1356 2026-10-18 09:35:33 -04:00
Brandon Thomas b72425a28d Merge pull request #1334 2026-10-18 09:35:33 -04:00
Brandon Thomas de7c8d6dd6 Merge pull request #1271 2026-10-18 09:35:33 -04:00
Brandon Thomas 6648c5befe Merge pull request #1269 2026-10-18 09:35:33 -04:00
Brandon Thomas f16ef4a6b5 Merge pull request #1265 2026-10-18 09:35:32 -04:00
Brandon Thomas 25f8bb17f4 Merge pull request #1216 2026-10-18 09:35:32 -04:00
Brandon Thomas bb8dd41af1 Merge pull request #1087 2026-10-18 09:35:32 -04:00
Brandon ThomasandClaude Opus 5.5 bba7abd224 Build: gate tests_services with a plain cfg(test) so clippy treats it as test code
clippy's allow-unwrap-in-tests only recognises #[cfg(test)], not cfg(all(test, ...)),
so cargo xtask ci failed on main.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-17 18:15:45 -04:00
skylar taylor-barrick 2d805d1b69 Merge pull request #1748 from skylartaylor/import-and-open
Import templates and open originals within their own folders
2026-10-17 12:13:54 -06:00
Moein Saharkhiz 8e59ccdb3a Fix #1231: keep autosave completion tied to its originating project (#1330) 2026-10-17 08:58:56 -06:00
MarekSpodBiedry 7146006c15 Duplicate the selected text animator or selector instead of the whole text layer (#1665) 2026-10-17 07:50:03 +02:00
MarekSpodBiedry 8f74c3790e Replace non-ASCII characters in EXR layer names so ProEXR export no longer panics (#1702) 2026-10-17 07:46:32 +02:00
heojunfoandClaude Opus 5.5 ee5c9ac2dd Advanced 3D: Accepts Shadows Only draws just the shadow (#1691)
The Advanced 3D renderer folded Accepts Shadows (Off/On/Only) into a
bool, so a shadow catcher set to Only drew as an ordinary lit surface.
The material now carries shadows_only. Such a fragment draws black at
the strongest shadow a light casts on it, as Classic 3D does, and it
goes in the blended pass so what is behind it shows through. The CPU
shader and advanced3d.wgsl get the same branch.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-10-17 13:31:08 +09:00
Ayberk A. 107cedb84c fix(effects): starred effects survive a restart (#1692)
Effects & Presets kept its favourites in `UiState::effects_favorites`,
which nothing writes out (only the workspace layout is saved), so the
stars were gone the next time the app opened. They now live in the
settings (`Prefs::effects_favorites`, saved when a star is clicked) like
the recent fonts and presets, survive Reset All like them, and a
hand-edited list loses empty and repeated ids on load.
2026-10-17 00:40:04 +03:00
Ayberk A. ab8af6ae95 test(script): per-key methods in another comp leave both key selections alone (#1531)
The worse half of #1531: when the property's comp remembers a key the user
selected, the old code didn't just do nothing, it eased, held or removed
that selected key instead of the one named. This test, written by
@switch87 in #1558, pins it: only the named keys change, removeKey(1)
removes key 1, the active comp stays active with its own key selection,
and the other comp's remembered selection comes back as it was. It fails
on the code before #1558 and passes on main.
2026-10-17 00:13:27 +03:00
webdevtodayjason f368aa0df3 Viewer: keep unselected null outlines visible
Fixes #1642
2026-10-16 14:09:40 -05:00
Matej Kozlovský f8bd967861 gpu: honour wgpu env overrides in headless/CLI (with_env, WGPU_ADAPTER_NAME, WGPU_POWER_PREF)
GpuContext::request() now applies InstanceDescriptor::with_env() (WGPU_BACKEND,
WGPU_DX12_COMPILER, WGPU_VALIDATION, WGPU_DEBUG, ...), the same variables the
desktop app honours via egui-wgpu, and requests PowerPreference::from_env(),
defaulting to HighPerformance (an unknown WGPU_POWER_PREF logs a warning).

WGPU_ADAPTER_NAME (CLI/headless only; the desktop ignores it) picks the first
adapter whose name contains the trimmed value, case-insensitively. Empty or
blank counts as unset. Only the name is matched (backend via WGPU_BACKEND). A non-matching name is an
error that says so and lists each distinct adapter once as 'name (backend)', instead of wgpu::util::initialize_adapter_from_env's panic;
no adapters at all gets its own message.
2026-10-16 20:12:35 +02:00
caldiag 548001e1a9 fix: use timeline.revealProps from updated main instead of custom implementation, remove redundant test 2026-10-16 14:55:17 -03:00
caldiag 1e63c9d3e9 Merge branch 'main' of https://github.com/storytold/effectcraft into fix/fx-controls-property-double-click 2026-10-16 14:44:53 -03:00
aiongg 816ca95800 Footage: follow stored footage paths only on this computer or the project's share
Footage paths stored in a project are resolved through craft-docpath against
the project file when it is opened or imported: relative paths are taken from
the project's folder, and an item whose path is on another computer, names a
device or is a non-file URL is marked missing without being looked at. The
footage check, the changed-on-disk scan, Reload Footage, Relink, Edit Original
and Reveal in Finder resolve the path again before touching the file, and the
Project panel, Metadata panel and waveforms read no file details of missing
footage.

Lottie image assets are resolved against the Lottie file; one on another
computer is skipped with a warning. Files a 3D model names are read only when
local or on the model's own share.

Reveal in Finder refuses a folder that would open as an app or other bundle.

Files imported or relinked in this session are opened as given.
2026-10-16 17:43:58 +00:00
Marco Arnulfo 9d56675da9 Text: drag a Range Selector's Start and End in the Composition viewer (#1011) 2026-10-16 18:45:11 +02:00
aiongg 1064911fc4 Edit: Edit Original opens only regular files with a footage media extension
A folder or bundle, a link to another kind of file, or a file whose extension
the footage importer doesn't take is refused with a message instead of being
handed to the system's default app.
2026-10-16 16:14:02 +00:00