Parity audit at 978e8d7: ≈94% weighted (98% with fractions), 80/12/0, ≈4–5 h wall clock left

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Brandon Thomas
2026-10-03 05:31:59 -04:00
co-authored by Claude Opus 5.5
parent 978e8d7f94
commit da6cc851b4
2 changed files with 27 additions and 15 deletions
+8 -6
View File
@@ -25,12 +25,14 @@ once.
## How far from full parity
Measured feature by feature in [docs/parity.md](docs/parity.md) (late 2 October 2026):
Measured feature by feature in [docs/parity.md](docs/parity.md) (3 October 2026):
- **≈ 93% of After Effects' features, weighted by importance** (96% of the essentials, 90% of
professional daily-use features, 65% of the long tail); all 298 After Effects effects.
- **≈ 50–55 agent-hours of work remain**: about **11–14 hours of wall-clock time** with five Claude
Opus 5.5 agents in parallel, ≈ 6–8 hours for the essentials and daily-use features.
- Hardest remaining pieces: the web app's depth, GPU 3D, Content-Aware Fill, a plug-in API.
- **≈ 94% of After Effects' features, weighted by importance**, counting partial features as half
done (≈ 98% with per-feature fractions): 80 of 92 features done, 12 partial, none missing; all
298 After Effects effects (42 still simplified).
- **≈ 19–22 agent-hours of work remain**: about **4–5 hours of wall-clock time** with five Claude
Opus 5.5 agents in parallel, ≈ 3 hours for the essentials and daily-use features.
- Hardest remaining pieces: the web app's threading, wider GPU effect coverage, Advanced 3D
completion, and learned-model quality for Roto Brush and face tracking.
Come tell us what matters most to you on [Discord](https://discord.gg/artcraft).
+19 -9
View File
@@ -2,18 +2,28 @@
How close EffectCraft is to After Effects 2026, feature by feature, and how much work is left.
## Current status (audit at commit `fa26ad9`, 2 October 2026, late)
## Current status (audit at commit `978e8d7`, 3 October 2026)
| Measure | Value |
|---|---|
| **Feature parity, weighted by tier** (P0 ×3, P1 ×2, P2 ×1) | **≈ 93%** |
| Unweighted | ≈ 91% |
| P0 / P1 / P2 | ≈ 96% / 90% / 65% |
| Features done / partial / missing | 41 / 50 / 1 of 92 (missing: a plug-in API) |
| **Effects** | **298 of 298** After Effects 2026 effects exist (some still simplified) |
| Disabled menu entries left | 26 commands (31 menu items) |
| Remaining work | ≈ 50–55 agent-hours at the pace measured so far (≈ 150 by the original conservative audit scale) |
| **Wall-clock estimate** | **≈ 11–14 hours** with five agents in parallel; ≈ 6–8 hours for 100% of P0 + P1 |
| **Feature parity, weighted by tier** (P0 ×3, P1 ×2, P2 ×1) | **≈ 94%** counting every partial feature as half done; ≈ 98% using per-feature fractions |
| Unweighted | ≈ 94% (half-credit) / 98% (fractions) |
| P0 / P1 / P2 | ≈ 96% / 92% / 85% (half-credit); 99% / 97% / 96% (fractions) |
| Features done / partial / missing | 80 / 12 / 0 of 92 |
| **Effects** | **298 of 298** After Effects 2026 effects exist; 42 still simplified ([effects.md](effects.md)); 58 run on the GPU |
| Disabled menu entries left | 0 (the stub list is empty) |
| Remaining work | ≈ 19–22 agent-hours at the pace measured so far (≈ 58 on the conservative audit scale) |
| **Wall-clock estimate** | **≈ 4–5 hours** with five agents in parallel; ≈ 3 hours for 100% of P0 + P1 |
Partial features: effect implementations (42 simplified effects), the Preview panel's settings
(range, play from, skip, frame rate, full screen), GPU coverage (Advanced 3D, more GPU effects),
the web app (no threads for viewer frames and Roto Brush), the Learn panel and Align to Selection /
Distribute, Advanced 3D (iris shapes, collapsed precomps, extruded strokes), ScriptUI resource
strings and `onDraw`, Essential Graphics font and scale controls, and the learned-model quality of
Roto Brush and face tracking (both are classical). Menu items still absent: Save Frame As ▸
Photoshop Layers / ProEXR, Open in Essential Graphics, Vanishing Point import, Watch Folder.
### Previous audit (commit `fa26ad9`, 2 October 2026, late): ≈ 93%
By area: Layers 98%, Output 95%, Compositions 95%, Automation 96%, Paint 95%, Text 95%, Import 96%,
Animation 94%, Masks 94%, Preview 94%, Interface 93%, Shapes 93%, 3D 91%, Audio 90%, Project 90%,