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docs: replace Lumetri effect reference with generic color grading
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@@ -120,8 +120,8 @@ or into the Timeline, between layers and at the time you point to.
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## Effects
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306 built-in effects across its categories, each with its parameter names, order and
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defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, Lumetri
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Color…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise,
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defaults: blur and sharpen, channel, color correction (Curves, Levels, Hue/Saturation, Color
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Grading…), distort (Warp, Bulge, Turbulent Displace, CC Power Pin…), generate (Fractal Noise,
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Gradient Ramp, Stroke, Write-on, Audio Spectrum…), keying, matte, noise and grain, perspective,
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**simulation** (CC Particle World, CC Rainfall, Shatter, Card Dance, Caustics, Wave World…),
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stylize (Glow, CC Glass…), **time** (Echo, Posterize Time, Timewarp, Time Displacement…),
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