M13.29: ROADMAP GPU effect count

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Brandon Thomas
2026-10-04 02:33:51 -04:00
co-authored by Claude Opus 5.5
parent 47be3e18f3
commit 2d41ce612d
+1 -1
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@@ -29,7 +29,7 @@ Measured feature by feature in [docs/parity.md](docs/parity.md) (4 October 2026)
- **≈ 99% of After Effects' features, weighted by importance**, counting partial features as half
done (≈ 99.8% with per-feature fractions): 89 of 92 features done, 3 partial, none missing; every
essential (P0) feature done; all 306 effects implemented in full, 236 of them on the GPU.
essential (P0) feature done; all 306 effects implemented in full, 243 of them on the GPU.
- **≈ 8.5 agent-hours of work remain**: about **2–3 hours of wall-clock time** with five Claude
Opus 5.5 agents in parallel, ≈ 1 hour without learned models for Roto Brush and face tracking.
- What is left: GPU kernels for the remaining visual effects, and learned-model quality for Roto