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- Open a file: missing IDML parts now open with an Import Warnings alert in the release; drop the "not in a release yet" note. - Place: an image placed into a frame leaves Auto-Fit off (0.7.0). - Install, supported systems: add the 32-bit Windows x86 builds and the RISC-V .deb and .rpm; example version 0.7.1. - Set verified: 0.7.1 on every checked page. - docs/user/CLAUDE.md: a regular file pointing to AGENTS.md instead of a symlink. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
32 lines
1.6 KiB
Markdown
32 lines
1.6 KiB
Markdown
---
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title: Report a problem
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description: What to include and where to post when DesignCraft misbehaves or crashes.
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order: 20
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verified: 0.7.1
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---
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Post in the [issue tracker](https://github.com/storytold/designcraft/issues) or in [Discord](https://discord.gg/artcraft), and attach the log file. The log is the most useful thing you can send after a crash.
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## What to include
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- Your DesignCraft version and how you installed it (installer, portable, AppImage and so on).
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- Your operating system and graphics card.
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- What you did, what you expected and what happened.
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- The log file `designcraft.log`.
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## Where the log is
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DesignCraft writes `logs/designcraft.log` in its settings folder, beside `ui.json` and `prefs.json`.
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| System | Log folder |
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|---------|-------------------------------------------------------------------------|
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| Windows | `%APPDATA%\DesignCraft\logs\` |
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| macOS | `~/Library/Application Support/DesignCraft/logs/` |
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| Linux | `~/.config/designcraft/logs/` (or `$XDG_CONFIG_HOME/designcraft/logs/`) |
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Each start moves the previous log to `designcraft.1.log`, and that one to `designcraft.2.log`. The log from a run that crashed survives the next start, so attach `designcraft.1.log` if you have restarted since. The file stops growing at 16 MiB.
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## More detail in the log
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Set the environment variable `RUST_LOG` to `debug` before starting DesignCraft to log more. The default is `info` for DesignCraft's own parts and `warn` for everything else.
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