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4 changed files with 44 additions and 27 deletions
+31 -2
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@@ -126,6 +126,21 @@ fn split_curve(c: &[Point], n: usize, out: &mut Vec<Point>) {
out.extend([p1, p2, p3]);
}
/// A piece length ordered totally, so it can sit in a heap.
#[derive(PartialEq)]
struct Share(f64);
impl Eq for Share {}
impl PartialOrd for Share {
fn partial_cmp(&self, o: &Self) -> Option<std::cmp::Ordering> {
Some(self.cmp(o))
}
}
impl Ord for Share {
fn cmp(&self, o: &Self) -> std::cmp::Ordering {
self.0.total_cmp(&o.0)
}
}
/// Brings a contour to `n` curves. Unlike manim (which splits every curve equally often), the extra
/// splits go to the longest pieces, so a long side gets more points than a short one.
fn refine(c: &Contour, n: usize) -> Contour {
@@ -136,11 +151,15 @@ fn refine(c: &Contour, n: usize) -> Contour {
let curves: Vec<&[Point]> = (0..have).filter_map(|k| c.pts.get(3 * k..3 * k + 4)).collect();
let len: Vec<f64> = curves.iter().map(|q| curve_length(q) + 1e-9).collect();
let mut parts = vec![1usize; curves.len()];
// The curve with the longest piece gets the next split (the lowest index on a tie); a heap keeps
// this O(n log n) instead of rescanning every curve for each split.
let mut heap: std::collections::BinaryHeap<(Share, std::cmp::Reverse<usize>)> =
len.iter().enumerate().map(|(k, l)| (Share(*l), std::cmp::Reverse(k))).collect();
for _ in 0..n - have {
let share = |k: usize| len.get(k).copied().unwrap_or(0.0) / parts.get(k).copied().unwrap_or(1) as f64;
let best = (1..curves.len()).fold(0, |b, k| if share(k) > share(b) { k } else { b });
let Some((_, std::cmp::Reverse(best))) = heap.pop() else { break };
if let Some(p) = parts.get_mut(best) {
*p += 1;
heap.push((Share(len.get(best).copied().unwrap_or(0.0) / *p as f64), std::cmp::Reverse(best)));
}
}
let mut out = Vec::with_capacity(1 + 3 * n);
@@ -420,6 +439,16 @@ mod tests {
assert_eq!(contours(&to_path(&cs)), cs);
}
#[test]
fn refine_many_curves_finishes_at_the_asked_count() {
let mut c = Contour { closed: false, pts: vec![Point::ZERO] };
for i in 1..=20_000 {
line_to(&mut c.pts, Point::new(f64::from(i), f64::from(i % 7)));
}
let r = refine(&c, 40_000);
assert_eq!(r.curves(), 40_000);
}
#[test]
fn refine_splits_the_longest_curves_and_keeps_the_shape() {
let c = Contour { closed: false, pts: vec![Point::ZERO, Point::new(1.0, 0.0), Point::new(2.0, 0.0), Point::new(3.0, 0.0)] };
+10 -22
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@@ -76,12 +76,16 @@ fn tokens(l: &TextLayout, chars: bool) -> (Vec<Token>, Vec<(usize, usize)>) {
/// For each token of `b`, the token of `a` with the same text, in reading order, each used once.
fn matches(a: &[Token], b: &[Token]) -> Vec<Option<usize>> {
// Unused tokens of `a` by text, in reading order, so each lookup is a pop rather than a scan.
let mut free: std::collections::HashMap<&str, std::collections::VecDeque<usize>> = std::collections::HashMap::new();
for (i, ta) in a.iter().enumerate() {
free.entry(ta.key.as_str()).or_default().push_back(i);
}
b.iter().map(|tb| free.get_mut(tb.key.as_str())?.pop_front()).collect()
let mut used = vec![false; a.len()];
b.iter()
.map(|tb| {
let i = a.iter().enumerate().position(|(i, ta)| !used.get(i).copied().unwrap_or(true) && ta.key == tb.key)?;
if let Some(u) = used.get_mut(i) {
*u = true;
}
Some(i)
})
.collect()
}
fn layout(ctx: &Ctx, s: &Shape, x: Xfrm, fields: &dyn Fields) -> Option<TextLayout> {
@@ -224,19 +228,3 @@ pub(crate) fn draw(
pub(crate) fn token_keys(l: &TextLayout, chars: bool) -> Vec<String> {
tokens(l, chars).0.into_iter().map(|t| t.key).collect()
}
#[cfg(test)]
mod match_tests {
use super::*;
fn tok(k: &str) -> Token {
Token { key: k.into(), glyphs: Vec::new(), origin: Point::ZERO, run: 0 }
}
#[test]
fn each_source_token_is_used_once_in_reading_order() {
let a: Vec<Token> = ["a", "b", "a"].map(tok).into();
let b: Vec<Token> = ["a", "a", "a", "b", "c"].map(tok).into();
assert_eq!(matches(&a, &b), vec![Some(0), Some(2), None, Some(1), None]);
}
}
+1 -1
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@@ -22,7 +22,7 @@ pub struct GlyphRun {
pub link: bool,
/// Opacity of the fill on top of `color`'s own alpha (0 for no fill).
pub alpha: f64,
pub gradient: Option<std::sync::Arc<deckcraft_model::style::Gradient>>,
pub gradient: Option<deckcraft_model::style::Gradient>,
/// Shadow and glow behind the glyphs (`a:rPr/a:effectLst`).
pub effects: Option<RunEffects>,
/// East Asian vertical text (`eaVert`): each glyph stands upright, turned a quarter turn
+2 -2
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@@ -46,7 +46,7 @@ pub(crate) struct Style {
pub(crate) highlight: Option<Rgba>,
pub(crate) outline: Option<(Rgba, f64)>,
pub(crate) link: bool,
pub(crate) gradient: Option<std::sync::Arc<deckcraft_model::style::Gradient>>,
pub(crate) gradient: Option<deckcraft_model::style::Gradient>,
pub(crate) effects: Option<RunEffects>,
/// "Regular", "Bold"… for the slot and fallback faces.
pub(crate) style_name: &'static str,
@@ -136,7 +136,7 @@ pub(crate) fn make_style(ctx: &Ctx, r: &RunProps, scale: f64, prompt: Option<Rgb
for s in &mut g.stops {
s.color = deckcraft_model::ColorRef::rgb(ctx.color(&s.color, None));
}
(g.stops.first().map(|s| ctx.color(&s.color, None)).unwrap_or(Rgba::BLACK), 1.0, Some(std::sync::Arc::new(g)))
(g.stops.first().map(|s| ctx.color(&s.color, None)).unwrap_or(Rgba::BLACK), 1.0, Some(g))
}
Some(Fill::None) => (Rgba::TRANSPARENT, 0.0, None),
_ => (resolve::text_color(ctx, r), 1.0, None),