Make the slide show behave like PowerPoint for interactive decks.
- Hit testing resolves the topmost visible shape under the pointer.
Non-interactive shapes block shapes beneath them; the hand cursor
shows only over interactive shapes.
- Click-triggered animations (interactive sequences) play on shape
click, repeat after their last step, and apply in click order so
cycling "score ring" shapes work.
- Each slide keeps its own progress: returning to a slide through a
link or Back restores hidden shapes and animation state.
- A shape with a link and an animation follows the link immediately;
its animation clock only runs while the slide is shown and resumes
with the remaining time on return.
- With advance-on-click off, background clicks still play animation
steps but never change slide.
- A click on a playing step completes it at once.
Docs (gaps, animation and slide show parity, roadmap) are updated.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>