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address review: skip shape gradient fill when the outline is over the point limit
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@@ -259,6 +259,11 @@ pub fn fill(ctx: &mut RenderContext, kind: &str, focus: [f64; 4], stops: &[(f64,
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} else {
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Vec::new()
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};
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// An outline `polygons` refused (too many points) has no contours: skip the shape rather than
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// paint it with the rectangle fallback's different gradient.
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if kind == "shape" && outline.is_empty() {
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return;
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}
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let lut = ramp(stops);
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let a = alpha.clamp(0.0, 1.0);
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let mut data = Vec::with_capacity((pw * ph) as usize);
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@@ -391,6 +396,20 @@ mod tests {
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assert!(t.elapsed() < std::time::Duration::from_secs(20), "{:?}", t.elapsed());
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}
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#[test]
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fn a_shape_gradient_with_no_usable_outline_paints_nothing() {
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// One polygon over the per-polygon cap is dropped by `polygons`.
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let path = many_segment_square(26_000);
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assert!(polygons(&path).is_empty());
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let mut ctx = RenderContext::new(64, 64);
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let stops = [(0.0, Rgba::rgb(0, 0, 0)), (1.0, Rgba::rgb(255, 255, 255))];
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fill(&mut ctx, "shape", CENTRE, &stops, Rect::new(0.0, 0.0, 64.0, 64.0), &path, Affine::IDENTITY, 1.0);
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ctx.flush();
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let mut px = vec![0u8; 64 * 64 * 4];
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ctx.render(vello_cpu::PixmapMut::new(64, 64, &mut px).unwrap(), &mut vello_cpu::Resources::new());
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assert!(px.chunks(4).all(|p| p[3] == 0), "nothing was painted");
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}
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#[test]
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fn the_ramp_runs_through_the_stops() {
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let stops = [(0.0, Rgba::rgb(0, 0, 0)), (0.5, Rgba::rgb(128, 128, 128)), (1.0, Rgba::rgb(255, 255, 255))];
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