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https://github.com/storytold/deckcraft.git
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Merge pull request #1101 from Silvertree2010/fix/1094-partial-circle-preset-missing-ex
This commit is contained in:
+163
-6
@@ -33,7 +33,8 @@ pub struct SubPath {
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}
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/// A draggable adjust handle (the yellow dot). `pos = origin + dir * value`; dragging projects
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/// the pointer onto `dir`.
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/// the pointer onto `dir`. An `angle` handle instead measures the pointer's angle about `origin`
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/// (1/60 000 degree, y down, 0° at +x).
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#[derive(Clone, Debug, PartialEq)]
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pub struct Handle {
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pub index: usize,
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@@ -42,14 +43,29 @@ pub struct Handle {
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pub dir: Vec2,
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pub min: f64,
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pub max: f64,
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pub angle: bool,
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}
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impl Handle {
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fn new(index: usize, origin: Point, dir: Vec2, value: f64, min: f64, max: f64) -> Self {
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Handle { index, pos: origin + dir * value, origin, dir, min, max }
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Handle { index, pos: origin + dir * value, origin, dir, min, max, angle: false }
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}
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/// An angle handle on the `rx`×`ry` ellipse around `center` at visual angle `value`.
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fn angle(index: usize, center: Point, rx: f64, ry: f64, value: f64) -> Self {
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let t = vis(value / 60000.0, rx, ry).to_radians();
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let pos = Point::new(center.x + rx * t.cos(), center.y + ry * t.sin());
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Handle { index, pos, origin: center, dir: Vec2::ZERO, min: 0.0, max: 21600000.0, angle: true }
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}
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/// The adjust value for a pointer at `p` (shape-local space).
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pub fn value_at(&self, p: Point) -> f64 {
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if self.angle {
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let d = p - self.origin;
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if !(d.x.is_finite() && d.y.is_finite()) || d.hypot() < 1e-9 {
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return self.min;
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}
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let v = (d.y.atan2(d.x).to_degrees().rem_euclid(360.0) * 60000.0).round();
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return if v >= self.max { self.min } else { v };
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}
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let l2 = self.dir.hypot2();
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if l2 < 1e-18 {
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return self.min;
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@@ -1082,7 +1098,15 @@ pub fn build(name: &str, w: f64, h: f64, adj: &[f64]) -> Option<Geometry> {
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b.m(p0.x, p0.y).arc(rx, ry, s0, sweep);
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let pi = Point::new(w / 2.0 + irx * si.to_radians().cos(), h / 2.0 + iry * si.to_radians().sin());
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b.l(pi.x, pi.y).arc(irx, iry, si, isweep).z();
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simple(b.take(), full, w, h)
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let mut g = simple(b.take(), full, w, h);
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let c = Point::new(rx, ry);
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g.handles.push(Handle::angle(0, c, rx - t / 2.0, ry - t / 2.0, a(0)));
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// Thickness: slides inward from the outer edge along the end angle's ray.
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let pe = Point::new(rx + rx * e0.to_radians().cos(), ry + ry * e0.to_radians().sin());
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let u = (c - pe).normalize();
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let u = if u.x.is_finite() && u.y.is_finite() { u } else { Vec2::ZERO };
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g.handles.push(Handle::new(2, pe, u * (ss / 100000.0), a(2).clamp(0.0, 50000.0), 0.0, 50000.0));
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g
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}
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"pie" | "chord" | "arc" => {
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let (rx, ry) = (w / 2.0, h / 2.0);
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@@ -1095,7 +1119,7 @@ pub fn build(name: &str, w: f64, h: f64, adj: &[f64]) -> Option<Geometry> {
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let p0 = Point::new(rx + rx * s.to_radians().cos(), ry + ry * s.to_radians().sin());
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b.m(p0.x, p0.y).arc(rx, ry, s, sw);
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let text = Rect::new(w * 0.14645, h * 0.14645, w * 0.85355, h * 0.85355);
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match name {
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let mut g = match name {
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"pie" => {
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b.l(rx, ry).z();
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simple(b.take(), text, w, h)
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@@ -1111,7 +1135,11 @@ pub fn build(name: &str, w: f64, h: f64, adj: &[f64]) -> Option<Geometry> {
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f.close_path();
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Geometry { paths: vec![fill_only(f), stroke_only(open)], text_rect: text, handles: vec![], sites: mid_sites(w, h) }
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}
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}
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};
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let c = Point::new(rx, ry);
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g.handles.push(Handle::angle(0, c, rx, ry, a(0)));
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g.handles.push(Handle::angle(1, c, rx, ry, a(1)));
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g
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}
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"teardrop" => {
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let k = a(0).clamp(0.0, 200000.0) / 100000.0;
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@@ -1821,7 +1849,7 @@ fn ellipse_sites(w: f64, h: f64) -> Vec<Point> {
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fn tip_handle(w: f64, h: f64, tip: Point) -> Handle {
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// A free 2-D handle is represented as index 0 with zero direction; callers move both values.
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Handle { index: 0, pos: tip, origin: Point::new(w / 2.0, h / 2.0), dir: Vec2::new(w / 1e5, h / 1e5), min: -1e6, max: 1e6 }
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Handle { index: 0, pos: tip, origin: Point::new(w / 2.0, h / 2.0), dir: Vec2::new(w / 1e5, h / 1e5), min: -1e6, max: 1e6, angle: false }
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}
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fn wedge_rect(w: f64, h: f64, a0: f64, a1: f64, r: f64) -> Geometry {
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@@ -2252,6 +2280,135 @@ mod tests {
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assert_eq!(h.value_at(Point::new(500.0, 0.0)), 50000.0);
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}
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#[test]
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fn partial_circle_angle_handles_map_back() {
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// Start 0° sits at the right of the ellipse, end 270° at its top.
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for name in ["pie", "chord", "arc"] {
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let g = build(name, 200.0, 100.0, &[0.0, 16200000.0]).unwrap();
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assert_eq!(g.handles.iter().map(|h| h.index).collect::<Vec<_>>(), vec![0, 1], "{name}");
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let (s, e) = (&g.handles[0], &g.handles[1]);
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assert!((s.pos - Point::new(200.0, 50.0)).hypot() < 1e-6, "{name} {:?}", s.pos);
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assert!((e.pos - Point::new(100.0, 0.0)).hypot() < 1e-6, "{name} {:?}", e.pos);
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assert_eq!(s.value_at(s.pos), 0.0, "{name}");
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assert_eq!(e.value_at(e.pos), 16200000.0, "{name}");
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// Dragging to the bottom of the ellipse gives 90°.
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assert_eq!(s.value_at(Point::new(100.0, 100.0)), 5400000.0, "{name}");
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// Off-axis angles on a non-square ellipse: the visual 45° ray meets the 200×100
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// ellipse at offset (√2000, √2000) from the centre.
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let k = 2000f64.sqrt();
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let g = build(name, 200.0, 100.0, &[2700000.0, 8100000.0]).unwrap();
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let (s, e) = (&g.handles[0], &g.handles[1]);
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assert!((s.pos - Point::new(100.0 + k, 50.0 + k)).hypot() < 1e-6, "{name} {:?}", s.pos);
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assert!((e.pos - Point::new(100.0 - k, 50.0 + k)).hypot() < 1e-6, "{name} {:?}", e.pos);
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for (deg, h) in [(45.0, s), (135.0, e)] {
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let on = ((h.pos.x - 100.0) / 100.0).powi(2) + ((h.pos.y - 50.0) / 50.0).powi(2);
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assert!((on - 1.0).abs() < 1e-9, "{name} {deg}° off ellipse: {:?}", h.pos);
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assert!((h.value_at(h.pos) - deg * 60000.0).abs() <= 1.0, "{name} {deg}°: {}", h.value_at(h.pos));
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}
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}
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for deg in [45.0, 135.0, 200.0, 315.0] {
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let g = build("blockArc", 200.0, 100.0, &[deg * 60000.0, 0.0, 25000.0]).unwrap();
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let start = g.handles.iter().find(|h| h.index == 0).unwrap();
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// Thickness 25 → the handle runs on the 87.5×37.5 mid-ring ellipse.
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let on = ((start.pos.x - 100.0) / 87.5).powi(2) + ((start.pos.y - 50.0) / 37.5).powi(2);
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assert!((on - 1.0).abs() < 1e-9, "blockArc {deg}° off ring: {:?}", start.pos);
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let d = start.pos - Point::new(100.0, 50.0);
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assert!((d.y.atan2(d.x).to_degrees().rem_euclid(360.0) - deg).abs() < 1e-6, "blockArc {deg}°: {:?}", start.pos);
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assert!((start.value_at(start.pos) - deg * 60000.0).abs() <= 1.0, "blockArc {deg}°");
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}
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let g = build("blockArc", 200.0, 100.0, &[10800000.0, 0.0, 25000.0]).unwrap();
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let start = g.handles.iter().find(|h| h.index == 0).unwrap();
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assert_eq!(start.value_at(start.pos), 10800000.0);
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let thick = g.handles.iter().find(|h| h.index == 2).unwrap();
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assert!((thick.value_at(thick.pos) - 25000.0).abs() <= 1.0);
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}
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#[test]
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fn presets_with_adjust_values_expose_handles() {
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// Presets whose adjust values have no handle of their own yet.
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const NO_HANDLES: &[&str] = &[
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"curvedConnector3",
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"snip2SameRect",
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"snip2DiagRect",
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"snipRoundRect",
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"round1Rect",
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"round2SameRect",
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"round2DiagRect",
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"teardrop",
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"halfFrame",
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"corner",
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"diagStripe",
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"foldedCorner",
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"smileyFace",
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"moon",
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"gear6",
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"gear9",
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"bracketPair",
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"bracePair",
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"leftBracket",
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"rightBracket",
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"leftBrace",
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"rightBrace",
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"leftRightArrow",
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"upDownArrow",
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"quadArrow",
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"leftRightUpArrow",
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"bentArrow",
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"uturnArrow",
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"curvedRightArrow",
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"curvedLeftArrow",
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"curvedUpArrow",
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"curvedDownArrow",
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"leftUpArrow",
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"bentUpArrow",
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"circularArrow",
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"leftCircularArrow",
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"leftRightCircularArrow",
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"swooshArrow",
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"rightArrowCallout",
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"downArrowCallout",
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"leftArrowCallout",
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"upArrowCallout",
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"leftRightArrowCallout",
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"upDownArrowCallout",
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"quadArrowCallout",
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"mathPlus",
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"mathMinus",
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"mathMultiply",
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"mathDivide",
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"mathEqual",
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"mathNotEqual",
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"ribbon2",
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"ribbon",
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"ellipseRibbon2",
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"ellipseRibbon",
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"leftRightRibbon",
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"verticalScroll",
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"horizontalScroll",
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"wave",
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"doubleWave",
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"borderCallout1",
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"borderCallout2",
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"borderCallout3",
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"accentCallout1",
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"accentCallout2",
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"accentCallout3",
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"callout1",
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"callout2",
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"callout3",
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"accentBorderCallout1",
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"accentBorderCallout2",
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"accentBorderCallout3",
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];
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for p in CATALOG {
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if p.defaults.is_empty() || NO_HANDLES.contains(&p.name) {
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continue;
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}
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let g = build(p.name, 200.0, 100.0, &[]).unwrap();
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assert!(!g.handles.is_empty(), "{} has adjust values but no handles", p.name);
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}
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}
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#[test]
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fn rect_area_and_ellipse_area() {
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let g = build("rect", 100.0, 50.0, &[]).unwrap();
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