Control server: wait after a failed accept instead of retrying at once

The accepting thread dropped failed accepts with incoming().flatten()
and asked again at once. When accepting keeps failing, for example while
the process has no file descriptors left, that loop keeps a core busy
until it recovers.

Wait 100 ms after a failed accept. The loop goes through a small helper
so the wait can be tested without running out of file descriptors.
This commit is contained in:
oracola91
2026-10-20 14:49:51 +03:00
parent f34f4121c8
commit 2071ff599d
+23 -1
View File
@@ -61,12 +61,22 @@ pub fn start(port: u16, ctx: egui::Context) -> Receiver<ControlRequest> {
}
}
/// How long the accepting thread waits after a failed accept. Accepting can keep failing, for
/// example while the process has no file descriptors left, and retrying at once would keep a
/// core busy until it recovers.
const ACCEPT_RETRY: Duration = Duration::from_millis(100);
/// The connections `incoming` accepts, calling `wait` after each failed accept.
fn accepted<T>(incoming: impl Iterator<Item = std::io::Result<T>>, mut wait: impl FnMut()) -> impl Iterator<Item = T> {
incoming.filter_map(move |stream| stream.map_err(|_| wait()).ok())
}
/// Accept connections on `listener` under `limits`; requests arrive on the returned receiver.
fn serve_listener(listener: TcpListener, limits: Limits, ctx: egui::Context) -> Receiver<ControlRequest> {
let (tx, rx) = sync_channel::<ControlRequest>(limits.queue.max(1));
let active = Arc::new(AtomicUsize::new(0));
std::thread::spawn(move || {
for mut stream in listener.incoming().flatten() {
for mut stream in accepted(listener.incoming(), || std::thread::sleep(ACCEPT_RETRY)) {
let _ = stream.set_write_timeout(Some(limits.write_timeout));
if active.fetch_add(1, Ordering::SeqCst) >= limits.max_clients {
active.fetch_sub(1, Ordering::SeqCst);
@@ -234,6 +244,18 @@ fn serve(stream: TcpStream, tx: &SyncSender<ControlRequest>, ctx: &egui::Context
#[cfg(test)]
mod tests {
use super::*;
/// A failed accept is followed by a wait before the next one, so a listener that keeps
/// failing does not spin, and the connections around the failures still come through.
#[test]
fn a_failed_accept_waits_before_the_next() {
let failed = || Err(std::io::Error::other("no file descriptors left"));
let incoming = vec![failed(), Ok(1), failed(), failed(), Ok(2)];
let mut waits = 0;
let connections: Vec<i32> = super::accepted(incoming.into_iter(), || waits += 1).collect();
assert_eq!(connections, [1, 2]);
assert_eq!(waits, 3, "one wait per failed accept");
}
use std::net::SocketAddr;
use std::time::Instant;