fix: agregando el 0 al teclado gaming.
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a0ece14da0
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keymap.c
2
keymap.c
@ -153,7 +153,7 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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TD(TD_CTN), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_KP_1, KC_KP_2, KC_KP_3, KC_PSLS, KC_PAST, TD(TD_SHIFT),
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TD(TD_CTN), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_KP_1, KC_KP_2, KC_KP_3, KC_PSLS, KC_PAST, TD(TD_SHIFT),
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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TD(TD_ALT), TD(TD_CTN),KC_SPC, KC_SPC, TD(TD_SHIFT), TT(3)
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TD(TD_CTN), TD(TD_SHIFT),KC_SPC, KC_SPC, TT(3), KC_KP_0
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//`--------------------------' `--------------------------'
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//`--------------------------' `--------------------------'
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),
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),
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@ -1 +1 @@
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1.2.0
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1.2.1
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