Agregando la configuracion de gaming.
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8
keymap.c
8
keymap.c
@ -147,13 +147,13 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[3] = LAYOUT_split_3x6_3(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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TD(TD_TAB), KC_Q, KC_W, KC_E, KC_R, KC_T, KC_KP_7, KC_KP_8, KC_KP_9, KC_PMNS, KC_UP, KC_PPLS,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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TD(TD_ALT), KC_A, KC_S, KC_D, KC_F, KC_G, KC_KP_4, KC_KP_5, KC_KP_6, KC_LEFT, KC_DOWN, KC_RIGHT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
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TD(TD_CTN), KC_Z, KC_X, KC_C, KC_V, KC_B, KC_KP_1, KC_KP_2, KC_KP_3, KC_PSLS, KC_PAST, TD(TD_SHIFT),
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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XXXXXXX, XXXXXXX, KC_SPC, KC_SPC, XXXXXXX, TT(3)
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TD(TD_ALT), TD(TD_CTN),KC_SPC, KC_SPC, TD(TD_SHIFT), TT(3)
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//`--------------------------' `--------------------------'
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),
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@ -1 +1 @@
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1.1.1
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1.2.0
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