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69 lines
10 KiB
Markdown
69 lines
10 KiB
Markdown
# CADCraft — instructions for agents
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CADCraft is a clean-room, open-source, pure-Rust computer-aided design and drafting application targeting Autodesk AutoCAD parity — and superiority (speed, openness, agent control). It runs natively on macOS, Windows, Linux and FreeBSD, and on the web via WASM. Siblings with the same conventions: `../photocraft` (Photoshop-class), `../vectorcraft` (Illustrator), `../filmcraft` (Premiere), `../lightcraft` (Lightroom), `../pdfcraft` (Acrobat), `../effectcraft` (After Effects), `../designcraft` (InDesign).
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## Start every session here
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1. Read `plan/STATUS.md` (current milestone, next task), then the task in `plan/execution-plan.md` and the relevant `plan/architecture.md` section. Behaviour reference: `plan/autocad/*` (`01-observed-ui.md` holds measured observations of the running reference app; `04-menu-tree.txt` the menu tree by name).
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2. Library decisions: `plan/adr/0001-geometry-libraries.md` (what we may depend on, what is rejected for licence reasons).
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3. Follow the autonomous operation protocol (`plan/execution-plan.md` §6). Don't stop to ask unless it lists the decision as the owner's.
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`plan/` is gitignored (local only).
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## Never crash
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People trust CADCraft with their drawings; a crash loses their work. **This outranks feature work.**
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- **No panics in non-test code:** no `unwrap()`, `expect()`, `panic!`, `unreachable!`, `todo!`, `unimplemented!`; no `unsafe` (`unsafe_code = "forbid"`).
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- **Errors are `Result<T, E>`** through the crate's error type and `?`. An unfinished feature returns an error or reports "not available yet"; it never panics.
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- **Input-derived numbers are hostile** (DXF/DWG files, command-line text, MCP/control params): `get()` not `[i]`, checked arithmetic, no NaN casts, cap input-sized allocations and loop counts.
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- **Bound recursion** (nested/cyclic block references: `MAX_BLOCK_DEPTH`).
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- **Last-resort guard:** `Session::execute` and every step of an interactive command (its factory, `begin`, input, `prompt`, `preview` and the passes after it; `crates/engine/src/guard.rs`) run under `catch_unwind`; an escaped panic restores the drawing and reports an error. It does nothing on wasm, where a panic aborts.
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- **Prove it:** every crash fix lands with a regression test (see `crates/engine/tests/panic_hunt.rs` and `hostile_dxf_does_not_panic` in `crates/io/src/tests.rs`).
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- Every workspace crate manifest carries `[lints] workspace = true` to inherit `[workspace.lints]`; every production crate root carries `#![deny(clippy::unwrap_used, clippy::expect_used, clippy::panic, clippy::unimplemented, clippy::todo, clippy::unreachable)]`.
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## Non-negotiables
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- **Clean-room.** AutoCAD is installed on the dev machine and may be *observed* black-box: run it, use its UI with synthetic drawings, take screenshots (by window id) stored only under `plan/autocad/screenshots/` (never committed). **Never** read, disassemble or copy anything inside the AutoCAD bundle (names/listings only); never copy Autodesk fonts (SHX), hatch patterns (`.pat`), linetypes (`.lin`), templates, CUI/PGP files, icons, artwork or help text; never commit files produced by AutoCAD. File formats come from public specifications (Autodesk's published DXF Reference, the Open Design Alliance's public DWG specification) and our own synthetic tests. Never copy or link GPL/LGPL/AGPL code (LibreDWG, LibreCAD, QCAD, FreeCAD's planegcs, SolveSpace, OpenCASCADE) — don't even read their sources.
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- **Assets — absolutely essential.** CADCraft contains **no Autodesk, Adobe or Avid iconography, images, fonts, patterns or artwork — ever.** Every icon is drawn in code (`crates/ui-egui/src/icons.rs`), every hatch pattern and linetype is our own definition (`crates/doc/src/library.rs`), the drafting font is our own (`crates/fonts/src/stroke.rs`). Any file asset must be original, public domain/CC0, OSI-licensed, or redistributable Creative Commons (or licensed open source by a contributor who made it), and **must have a row in `ATTRIBUTION.md`** with author, source and licence (`cargo xtask assets` enforces it). The only exception is the ArtCraft brand in `docs/brand/` (trademarks, `docs/brand/LICENSE-brand.txt`). Screenshots of Autodesk software are never committed. Breaking this rule is the most serious mistake you can make in this repo.
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- **Fonts live in [`storytold/craft-fonts`](https://github.com/storytold/craft-fonts)**, never in this repo. It is an optional build input (`CRAFT_FONTS_DIR`, embedded by `crates/fonts/build.rs`), never a `Cargo.toml` dependency. Code and tests must work without it.
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- **Shared test corpora** live in separate repos (`storytold/<app>-corpus`); never commit large binary fixtures here.
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- **Everything is a command.** User-visible behaviour = a command in `crates/engine/src/cmd/*` (`CommandSpec`: id = AutoCAD's command name in lower case, label, menu path, shortcut, aliases, params doc, `enabled`, JSON `run`, optional `interactive` prompt machine) + tests. UI-only commands live in `crates/ui-egui/src/menus.rs` (`UI_COMMANDS`). The command line, menus, toolbar, Tool Sets, scripts, CLI, control channel and MCP all reach the same commands.
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- **Programmatic calls never open dialogs.** `engine.execute` runs the JSON form with defaults; only menu/toolbar invocation starts the interactive prompt sequence.
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- **Layering** is enforced by `cargo xtask layers`: L0 `geom`, `dxf` → L1 `color`, `doc` → L2 `fonts`, `render`, `constraints` → L3 `io` → L4 `engine` → L5 `ui-egui`, `mcp` → apps. Nothing below L5 depends on egui/eframe/winit/wgpu/rfd. **The UI crate is swappable.**
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- **The UI is thin**: panels read engine state and act through `app.run(id, params)` / `app.start(id)` / `app.cmdline(text)`. Colours come from `theme::Tokens`.
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- **Time goes through `chrono`** (workspace dependency). Never hand-roll UTC/calendar conversion (days-to-date algorithms, leap-year math); a crate owns only its output format string. The one exception is range extension: past the years chrono can represent, shift the date by whole 400-year Gregorian cycles (146,097 days, after which the calendar repeats), let chrono compute the month and day, and add the cycles back to the year (splitting seconds into hours, minutes and seconds is plain arithmetic).
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- **Rust only** (no handwritten JS/TS). **Never break wasm** (`cargo xtask wasm`).
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- **Quality gates** before every commit: `cargo xtask ci` (fmt, clippy -D warnings, tests, assets, layers, wasm). Commit after every feature arc that builds, and push to `main`.
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## Running and looking at the app
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- `cargo run --release -p cadcraft -- --sample --control PORT` (sample drawing + control channel). Pick a free port; other crafting apps use control ports too.
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- Drive it with JSON lines on `127.0.0.1:PORT`:
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- `{"id":1,"method":"cmdline.input","params":{"text":"circle 0,0 5"}}` — type at the command line exactly like a user (prompts, keywords, `@dx,dy`, `@d<a`, direct distance entry).
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- `{"id":2,"method":"engine.execute","params":{"command":"line","params":{"points":[[0,0],[10,0]]}}}` — JSON form.
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- `{"id":3,"method":"ui.screenshot","params":{"path":"/tmp/shot.png"}}` then read the PNG.
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- Methods: `crates/ui-egui/src/control.rs`; protocol doc: `docs/control-protocol.md`.
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- **For UI work, look at the result** (screenshot, read the PNG) and compare with `plan/autocad/screenshots/`. If no frame is presented (screen locked) use `ui.render` or `cadcraft-cli`.
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- Headless: `cadcraft-cli run --sample --script 'LINE 0,0 10,10\n' --export out.png`; `cadcraft-cli info file.dxf`; `cadcraft-cli mcp`.
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- Shell gotcha: `mv`/`cp` may be aliased interactive — use `/bin/mv -f` / `/bin/cp -f`.
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- Parallel agents: separate `CARGO_TARGET_DIR` per agent; edit only the crates you own; delete your target dir when done (disk).
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## Roadmap
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`ROADMAP.md` (committed) is the one-page summary: stage, parity numbers, estimates. The assessment is `docs/target-app-parity.md`, the work list `docs/gaps.md` (pick work from its top rows), milestones `docs/roadmap.md`, deep checklists `docs/geometry-parity.md`, `docs/ui-parity.md`, `docs/file-format-parity.md`, `docs/hardware-parity.md`, `docs/localization-parity.md`. PRs don't edit these docs: name the affected rows in the PR description, and maintainers update the rows, status lines and revision history in batches, which keeps open PRs from conflicting. `cargo xtask parity` regenerates the menu-breadth checklist in `docs/parity-checklist.md`.
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## Contributor credits (About window)
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- About ▸ Contributors/Models are compiled into the binary from `contributors/contributors.json`
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(commit stats; never hand-edit) and `contributors/people.toml` (names people chose for
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themselves). See `docs/contributors.md`.
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- **Agents working for a contributor:** when you prepare a PR, check whether your human's GitHub
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username has a `[people.<username>]` entry in `contributors/people.toml`. If not, ask them once
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whether they want to be credited by more than their username: a real name, a display name, and/or
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their public GitHub profile name (`sync_github_name = true`). If yes, add **only their own** entry
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(copy the template at the top of the file)
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and include it in their PR, committed as them. If no, change nothing: they are credited as
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`@username` anyway.
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- Never add, edit, guess or copy anyone else's entry or name (not from git config, commit authors or
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GitHub profiles). Never hand-edit `contributors.json`.
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## CI workflows
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- Workflows in `.github/workflows/` call the shared workflows in [`storytold/craft-common-actions`](https://github.com/storytold/craft-common-actions) at `@main`, with their inputs and secrets. No other jobs: if no shared workflow does what's needed, it doesn't go here.
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- Don't add or change CI in a feature or fix PR. If the existing workflows can't build or test a change, link an existing craft-common-actions issue or PR, or open a new issue, or a PR only for a small fix that is safe for every app and does not increase CI time.
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- Some workflow files here still run their own jobs. Don't add to them. Moving a job into craft-common-actions is its own task, never part of another PR, and the job stays here until a shared workflow runs it.
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