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https://github.com/storytold/cadcraft.git
synced 2026-11-09 03:50:04 -06:00
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5
Commits
| Author | SHA1 | Date | |
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19cae8c3d1 | ||
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c8730dab98 | ||
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aaa5172ba2 | ||
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b639b18f69 | ||
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578da3ba9c |
@@ -232,6 +232,10 @@ pub fn infer_placed(d: &Drawing, placed: &[Handle], others: &[Handle], o: &Infer
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let mut extra = Vec::new();
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let mut on = Vec::new();
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for (rp, p) in g.points.iter().filter(|(r, _)| placed.contains(&r.handle)) {
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// Nothing is added once the candidates are full, so the points left need no search.
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if extra.len() + on.len() + out.len() >= MAX_CANDIDATES {
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break;
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}
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if out.iter().any(|c| c.kind == ConstraintKind::Coincident && c.refs.contains(rp)) {
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continue;
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}
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@@ -267,20 +271,22 @@ pub fn infer_placed(d: &Drawing, placed: &[Handle], others: &[Handle], o: &Infer
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// Perpendicular lines meeting in a T (a perpendicular snap onto the middle of a line).
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let atol = if o.angle_tolerance.is_finite() { o.angle_tolerance.clamp(0.0, 45.0).to_radians() } else { 0.0 };
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let allow_per = o.types.is_empty() || o.types.iter().any(|t| t.eq_ignore_ascii_case(ConstraintKind::Perpendicular.name()));
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for (r1, a1, b1) in g.lines.iter().filter(|(r, _, _)| placed.contains(&r.handle)) {
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'per: for (r1, a1, b1) in g.lines.iter().filter(|(r, _, _)| allow_per && placed.contains(&r.handle)) {
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for (r2, a2, b2) in g.lines.iter().filter(|(r, _, _)| r.handle != r1.handle) {
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// Full: nothing more can be added, so the pairs left need no geometry or duplicate search.
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if out.len() >= MAX_CANDIDATES {
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break 'per;
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}
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let (l1, l2) = (Line::new(*a1, *b1), Line::new(*a2, *b2));
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let touches = |l: &Line, p: Vec2| l.dist(p) <= tol && (0.0..=1.0).contains(&l.param_of(p));
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let tee = [*a1, *b1].iter().any(|p| touches(&l2, *p)) || [*a2, *b2].iter().any(|p| touches(&l1, *p));
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let ang = ang_between(*b1 - *a1, *b2 - *a2);
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let dup = out.iter().any(|c| c.kind == ConstraintKind::Perpendicular && c.refs.contains(r1) && c.refs.contains(r2));
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if allow_per
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&& tee
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&& !dup
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// The duplicate search scans every candidate, so it comes after the cheap tests.
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if tee
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&& (std::f64::consts::FRAC_PI_2 - ang).abs() <= atol
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&& l1.len() > tol
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&& l2.len() > tol
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&& out.len() < MAX_CANDIDATES
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&& !out.iter().any(|c| c.kind == ConstraintKind::Perpendicular && c.refs.contains(r1) && c.refs.contains(r2))
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{
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out.push(Constraint { id: 0, kind: ConstraintKind::Perpendicular, refs: vec![*r1, *r2], name: String::new(), expr: String::new() });
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}
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@@ -89,7 +89,11 @@ impl Face {
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let Some(f) = self.font() else { return Vec::new() };
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[skrifa::string::StringId::FAMILY_NAME, skrifa::string::StringId::TYPOGRAPHIC_FAMILY_NAME, skrifa::string::StringId::FULL_NAME]
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.into_iter()
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.flat_map(|id| f.localized_strings(id).map(|s| norm(&s.to_string())).collect::<Vec<_>>())
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// A name table can hold many records that point at one big string: at most
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// MAX_NAME_RECORDS per name id, each decoded only up to MAX_NAME_CHARS characters.
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.flat_map(|id| {
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f.localized_strings(id).take(MAX_NAME_RECORDS).map(|s| norm(&s.chars().take(MAX_NAME_CHARS).collect::<String>())).collect::<Vec<_>>()
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})
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.collect()
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}
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}
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@@ -104,6 +108,10 @@ pub fn faces(bytes: &Arc<Vec<u8>>) -> Vec<Face> {
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}
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const MAX_FACES_PER_FILE: u32 = 32;
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/// Name records read per name id of a face, and characters read of each: real fonts have a few
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/// dozen short ones.
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const MAX_NAME_RECORDS: usize = 64;
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const MAX_NAME_CHARS: usize = 256;
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/// Bounds of the missing-glyph search: files loaded, bytes loaded, faces checked per character.
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const MAX_FALLBACK_FILES: usize = 24;
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const MAX_FALLBACK_BYTES: usize = 160 << 20;
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@@ -110,6 +110,10 @@ fn build(polys: &[Vec<Vec2>], tol: f64) -> Option<Graph> {
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};
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let mut grid: HashMap<(usize, usize), Vec<usize>> = HashMap::new();
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let mut long: Vec<usize> = Vec::new();
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// Every cell a segment is registered in is an index kept: past this many in all (each segment
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// may take up to 4096 cells), the input is refused as it is for too much pair work.
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const MAX_REGISTRATIONS: usize = 20_000_000;
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let mut registered = 0usize;
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for (i, (a, b)) in segs.iter().enumerate() {
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let (x0, y0) = cell(a.min(*b));
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let (x1, y1) = cell(a.max(*b));
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@@ -118,6 +122,10 @@ fn build(polys: &[Vec<Vec2>], tol: f64) -> Option<Graph> {
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long.push(i);
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continue;
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}
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registered = registered.saturating_add((x1 - x0 + 1) * (y1 - y0 + 1));
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if registered > MAX_REGISTRATIONS {
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return None;
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}
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for gx in x0..=x1 {
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for gy in y0..=y1 {
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grid.entry((gx, gy)).or_default().push(i);
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@@ -391,10 +399,10 @@ fn outside(core: &Graph, u: usize, steps: usize) -> Option<Vec<Vec2>> {
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}
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/// Outlines of the groups of curves inside the face `outer` (vertex indices into `g`).
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fn islands(g: &Graph, outer: &[usize], p: Vec2) -> Vec<Island> {
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fn islands(g: &Graph, outer: &[usize], p: Vec2) -> Option<Vec<Island>> {
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let comp = components(g);
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let outer_comp: std::collections::HashSet<usize> = outer.iter().filter_map(|&i| comp.get(i).copied()).collect();
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let Some(outer_pts) = points(g, outer) else { return Vec::new() };
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let outer_pts = points(g, outer)?;
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let ob = Bounds2::from_points(outer_pts.iter().copied());
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let core = prune(g);
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// Leftmost (then lowest) vertex still on a cycle, per component.
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@@ -424,19 +432,32 @@ fn islands(g: &Graph, outer: &[usize], p: Vec2) -> Vec<Island> {
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let mut starts: Vec<(usize, usize)> = start.into_iter().collect();
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starts.sort_unstable();
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let mut out = Vec::new();
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// Each containment test scans a whole polygon, accepted or not: they share one allowance of
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// polygon edges, and the search ends when it is spent.
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let mut edges_left: usize = 100_000_000;
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for (c, u) in starts {
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if out.len() >= MAX_ISLANDS {
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break;
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}
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let Some(&pu) = core.pts.get(u) else { continue };
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if !ob.contains(pu) || !point_in_polygon(&outer_pts, pu) {
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if !ob.contains(pu) {
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continue;
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}
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let left = edges_left.checked_sub(outer_pts.len())?;
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edges_left = left;
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if !point_in_polygon(&outer_pts, pu) {
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continue;
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}
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let steps = edges.get(&c).copied().unwrap_or(0).saturating_add(4);
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let Some(lp) = outside(&core, u, steps) else { continue };
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let area = shoelace(&lp);
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let ib = Bounds2::from_points(lp.iter().copied());
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if lp.len() < 3 || !area.is_finite() || area <= 0.0 || !ob.contains_box(&ib) || point_in_polygon(&lp, p) {
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if lp.len() < 3 || !area.is_finite() || area <= 0.0 || !ob.contains_box(&ib) {
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continue;
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}
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let left = edges_left.checked_sub(lp.len())?;
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edges_left = left;
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if point_in_polygon(&lp, p) {
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continue;
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}
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let mut src = sources.remove(&c).unwrap_or_default();
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@@ -444,7 +465,7 @@ fn islands(g: &Graph, outer: &[usize], p: Vec2) -> Vec<Island> {
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src.dedup();
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out.push(Island { outline: lp, sources: src });
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}
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out
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Some(out)
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}
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/// The point of the nearest other curve within `snap` of the end `e` of curve `i`, as (curve,
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@@ -457,6 +478,10 @@ fn nearest_curve(polys: &[Vec<Vec2>], i: usize, e: Vec2, snap: f64, tol: f64, bu
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if j == i {
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continue;
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}
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// A curve with no segment costs a visit too, so many of them can't multiply the searches.
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if other.len() < 2 {
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*budget = budget.checked_sub(1).ok_or(())?;
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}
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for (k, w) in other.windows(2).enumerate() {
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if *budget == 0 {
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return Err(());
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@@ -558,7 +583,7 @@ pub fn boundary_at_gap(polys: &[Vec<Vec2>], p: Vec2, tol: f64, gap: f64) -> Opti
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let g = build_gap(polys, tol, gap)?;
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let ids = outer_face(&g, p)?;
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let outer = points(&g, &ids)?;
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let islands = islands(&g, &ids, p);
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let islands = islands(&g, &ids, p)?;
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let mut outer_sources: Vec<usize> =
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ids.iter().zip(ids.iter().cycle().skip(1)).filter_map(|(&u, &v)| g.edge_src.get(&(u.min(v), u.max(v))).copied()).collect();
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outer_sources.sort_unstable();
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@@ -333,7 +333,17 @@ pub(super) fn apply_sortents(
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paper_for: &HashMap<String, String>,
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first_layout: &str,
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) {
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for (owner, map) in tables {
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// Each sort rebuilds its whole space, so a space named by many tables is sorted once, by the
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// last of them (which decided its order anyway); repeated tables made import quadratic.
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let target = |owner: &String| {
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let up = brs.get(owner)?.to_ascii_uppercase();
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Some(if up.starts_with("*PAPER_SPACE") { paper_for.get(&up).cloned().unwrap_or_else(|| first_layout.to_string()) + "\0paper" } else { up })
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};
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let last: HashMap<String, usize> = tables.iter().enumerate().filter_map(|(i, (owner, _))| Some((target(owner)?, i))).collect();
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for (i, (owner, map)) in tables.iter().enumerate() {
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if target(owner).and_then(|t| last.get(&t)) != Some(&i) {
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continue;
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}
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let Some(name) = brs.get(owner) else { continue };
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let up = name.to_ascii_uppercase();
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// A sort handle of 0 draws last (ezdxf `reorder`, which notes AutoCAD defines it, undocumented).
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@@ -299,7 +299,9 @@ pub(super) fn acad_table(tags: &[Tag], table_cells_left: &mut usize) -> Table {
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// Large declared sizes must be backed by cell records (no allocation from a bare count).
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let n_cells = tail.iter().filter(|x| x.code == 171).count();
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let declared = rows.saturating_mul(cols);
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if declared > MAX_CELLS || (declared > 10_000 && n_cells < declared) {
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// A table with no rows or no columns has no cells: keep neither dimension, so its row heights
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// and column widths (allocated per dimension, outside the cell budget) are not allocated.
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if declared == 0 || declared > MAX_CELLS || (declared > 10_000 && n_cells < declared) {
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rows = 0;
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cols = 0;
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}
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@@ -337,6 +337,42 @@ fn entity_transparency_roundtrips_as_group_440() {
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assert_eq!(d.model.iter().map(|e| e.common.transparency).collect::<Vec<_>>(), [Transparency::ByLayer, Transparency::Percent(90)]);
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}
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/// Several SORTENTSTABLEs for one space sort it once, in the last table's order.
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#[test]
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fn repeated_sortents_tables_use_the_last() {
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let table =
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|a: u32, b: u32| format!("0\nSORTENTSTABLE\n5\n{:X}\n100\nAcDbSortentsTable\n330\n1F\n331\nA\n5\n{a:X}\n331\nB\n5\n{b:X}\n", 0x100 + a);
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let mut t = String::from(
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"0\nSECTION\n2\nTABLES\n0\nTABLE\n2\nBLOCK_RECORD\n0\nBLOCK_RECORD\n5\n1F\n2\n*Model_Space\n0\nENDTAB\n0\nENDSEC\n\
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0\nSECTION\n2\nENTITIES\n0\nLINE\n5\nA\n330\n1F\n10\n0\n20\n0\n11\n1\n21\n1\n0\nLINE\n5\nB\n330\n1F\n10\n0\n20\n0\n11\n2\n21\n2\n0\nENDSEC\n\
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0\nSECTION\n2\nOBJECTS\n0\nDICTIONARY\n5\nC\n",
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);
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for _ in 0..1000 {
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t.push_str(&table(2, 1));
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}
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t.push_str(&table(1, 2));
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t.push_str("0\nENDSEC\n0\nEOF\n");
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let d = read(t.as_bytes(), "s.dxf").unwrap();
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assert_eq!(d.model.iter().map(|e| e.handle.0).collect::<Vec<_>>(), [0xA, 0xB]);
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let reversed = t.replacen(&table(1, 2), &table(2, 1), 1);
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let d = read(reversed.as_bytes(), "s.dxf").unwrap();
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assert_eq!(d.model.iter().map(|e| e.handle.0).collect::<Vec<_>>(), [0xB, 0xA]);
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}
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/// A table declaring 10 000 rows and no columns (or the reverse) is read as an empty table.
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#[test]
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fn table_with_an_empty_dimension_allocates_nothing() {
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for (rows, cols) in [(10_000, 0), (0, 10_000)] {
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let t = format!("0\nSECTION\n2\nENTITIES\n0\nACAD_TABLE\n100\nAcDbTable\n91\n{rows}\n92\n{cols}\n0\nENDSEC\n0\nEOF\n");
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let d = read(t.as_bytes(), "t.dxf").unwrap();
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let tables: Vec<_> = d.model.iter().filter_map(|e| if let EntityKind::Table(t) = &e.kind { Some(t) } else { None }).collect();
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assert_eq!(tables.len(), 1, "the table is read");
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for t in tables {
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assert!(t.row_heights.is_empty() && t.col_widths.is_empty() && t.cells.is_empty());
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}
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}
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}
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/// Many distinct layer, linetype and style names (in the tables and on entities) read in linear
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/// time, with the duplicate rules kept: first LTYPE wins, last STYLE wins, layers case-insensitive.
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#[test]
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