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macOS menu choices and their shortcuts run at once (#2140)
* macOS menu choices and their shortcuts run at once A menu choice is no window event, so the app ran it only at its next frame for another reason: File ▸ Close (Cmd+W) on an edited drawing showed "Save changes?" and dimmed the floating palettes a second or two late. The menu's event handler now wakes the app. * cargo fmt after merging main
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@@ -78,7 +78,7 @@ impl eframe::App for App {
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#[cfg(target_os = "macos")]
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{
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if self.native_menu.is_none() && std::env::var_os("CADCRAFT_NO_NATIVE_MENU").is_none() {
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self.native_menu = Some(native_menu::NativeMenu::install(&mut self.cad));
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self.native_menu = Some(native_menu::NativeMenu::install(&mut self.cad, ctx));
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}
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if let Some(m) = &mut self.native_menu {
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m.poll(&mut self.cad, ctx);
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@@ -3,6 +3,7 @@
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use std::collections::HashMap;
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use std::str::FromStr;
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use std::sync::mpsc;
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use cadcraft_ui_egui::menus::{self, Entry};
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use cadcraft_ui_egui::{CadApp, i18n};
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@@ -22,6 +23,7 @@ pub struct NativeMenu {
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/// The recent files File ▸ Open Recent lists now (it is rebuilt when they change).
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recent: Vec<String>,
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counter: usize,
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events: mpsc::Receiver<MenuEvent>,
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}
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/// Accelerator for "Cmd+Shift+S" (modifier-less shortcuts stay in the app so typing works).
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@@ -34,7 +36,15 @@ fn accel(sc: &str) -> Option<Accelerator> {
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impl NativeMenu {
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/// Build and register the macOS menu (app menu, Settings and the translated command tree); returns the state holding item ids and submenus.
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pub fn install(app: &mut CadApp) -> Self {
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pub fn install(app: &mut CadApp, ctx: &egui::Context) -> Self {
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// A menu choice (or its shortcut, such as Cmd+W) is no window event, so winit would not
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// wake the app for it: the handler does, and the choice runs in the next frame.
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let (sender, events) = mpsc::channel();
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let wake = ctx.clone();
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MenuEvent::set_event_handler(Some(move |event| {
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let _ = sender.send(event);
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wake.request_repaint();
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}));
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let menu = Menu::new();
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let mut items = HashMap::new();
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let language = app.language();
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@@ -70,7 +80,17 @@ impl NativeMenu {
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submenus.push((title, sub));
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}
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menu.init_for_nsapp();
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Self { _menu: menu, items, submenus, predefined, language, last_refresh: f64::NEG_INFINITY, recent: app.ui.recent_files.clone(), counter }
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Self {
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_menu: menu,
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items,
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submenus,
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predefined,
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language,
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last_refresh: f64::NEG_INFINITY,
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recent: app.ui.recent_files.clone(),
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counter,
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events,
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}
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}
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/// Rebuild File ▸ Open Recent after a drawing was opened or the list was cleared: the native
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@@ -93,7 +113,7 @@ impl NativeMenu {
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/// Drain queued menu events into commands (Discord opens externally), rebuild Open Recent, retranslate on a language change and refresh enablement when 300 ms have elapsed.
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pub fn poll(&mut self, app: &mut CadApp, ctx: &egui::Context) {
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while let Ok(ev) = MenuEvent::receiver().try_recv() {
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while let Ok(ev) = self.events.try_recv() {
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if let Some((cmd, _, _)) = self.items.get(ev.id.as_ref()) {
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if cmd == "ui.discord" {
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ctx.open_url(egui::OpenUrl::new_tab("https://discord.gg/artcraft"));
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