* fix text boxes: type into a new box, click in and out, Escape leaves it Insert › Text Box left the caret in the body after the box and clicks inside a box never reached its story, so its text could not be edited. - insert.textBox puts the caret in the new box (when anchored in a top-level body paragraph, the only place layout shows box text today). - Layout emits a hit-test-only Placed::TextBox area; story_at prefers a box under the point (body text wins over boxes behind it) and ignores box lines outside their box. - Canvas: click enters a box, clicking outside goes back to the body (not while editing a header/footer); double-click in a box selects a word there. - Escape in a box puts the caret just after it (Document::text_box_anchor). - Editing a box doesn't dim the body or show "Editing header/footer". - Tests: engine (caret in box, typing, undo, table cell unchanged), layout (story_at inside/outside/behind), doc (anchor lookup). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * fix pasted text boxes sharing the original's text A copied fragment only carried the text box's part id, so a pasted box showed the original's story: editing either changed both, edits made after copying leaked into the paste, and pasting into another document (or Insert › Text from File) pointed at whatever part had that id there, e.g. a header. - Fragment carries copies of the text box stories it shows (nested boxes too). - insert_fragment gives every pasted box a new story of its own; a box whose story can't be found keeps none rather than showing an unrelated part. Nesting is depth-limited and one paste creates at most 4096 stories. - Insert › Text from File uses Document::body_fragment, which brings the file's text boxes along. - Tests: doc (own story, copy-time snapshot, other document with clashing ids, box in a table, fragment without parts, self-nested box), engine (copy/paste/type/undo through commands). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * word count includes text boxes, footnotes and endnotes (Word's default) The status bar and Word Count dialog counted only the body, so words typed into text boxes (and notes) were missing. - Document::counted_stories / word_count_including_notes: the body plus the text boxes, footnotes and endnotes it actually shows (nested too); orphaned stories (deleted or cut boxes), headers, footers and comments don't count. - Session::count_notes (default on) with Session::word_count for the status bar; review.wordCount takes {"includeTextBoxes"?: bool} and reports it. - Word Count dialog: "Include text boxes, footnotes and endnotes" checkbox. - Document::word_count stays body-only (docx Words property, NUMWORDS, stats). - Tests: doc (used vs orphaned stories, nesting, self-nested box), engine (default on, toggle sticks, deleting a box drops its words). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * canvas: select, drag to move and resize pictures, shapes and text boxes Click a picture or shape (or a text box's border) to select it: a frame with eight handles. Drag it to move it, drag a handle to resize it (pictures keep their proportions from a corner, Shift toggles), arrows nudge a floating one (Ctrl/Alt: 1 pt), Escape cancels a drag. While a text box's text is edited its frame shows dashed with handles. Typing or Enter with a text box selected goes into it. Reusable pieces, no per-kind code: - layout: Placed::Object, one hit area for every picture/shape/text box (replaces the text-box-only item); DocLayout::object_at / object / text_box / find_object (page-hinted, no whole-document scans per frame). - engine: arrange.bounds {width,height,x,y,page} (floating objects keep their anchors on the same page; inline ones float where dropped; another page re-anchors to the nearest line) and arrange.nudge; objects::min_size shared with the UI. - ui: frame.rs, a document-agnostic transform frame (handles, hit testing, drag/resize maths, painting); objects.rs wires it to document objects. - geom: Rect::expand. control: ui.press / ui.release for half-way drags. Rendering: nothing is laid out or rasterised while dragging. The preview is the object's own pixels from the cached page texture (moves, picture resizes) or a light outline (text box/shape resizes); the drop is one command, one relayout, one undo step. Tests: frame maths, layout hit areas, engine move/resize/nudge across anchors and pages, hostile values. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * moving an object anchors it to the paragraph it's dropped on, so text wraps A floating object only pushes aside text from its anchor paragraph down, and a move kept the old anchor: drag a text box above its paragraph and the text there ran straight under it. - arrange.bounds now anchors the object to the paragraph under its top edge (the last one starting at or above it on that page) and positions it relative to that paragraph's column and top, as Word does: the text it lands on wraps, and it moves with that text. On a page where no paragraph starts it anchors to the nearest line, positioned on the page. - layout: Placed::Object / ObjectHit carry the paragraph origin that column- and paragraph-relative offsets start from. - engine: edit_obj / edit_float change an object at a position (with_obj uses it). - Test: a box dropped over an earlier paragraph anchors there and the lines beside it stop short of it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * text boxes hide text that doesn't fit, as in Word Text past a text box's bottom spilled out over the page below it. - layout: fit_box keeps what fits in a box: whole lines that fit (a line that only partly fits is hidden too) and other items starting inside; the first line always stays so even a tiny box shows something. Done in layout, so the canvas, PNG and PDF agree and hidden text can't be clicked; no renderer changes. Reusable for anything laid out into a fixed height. - BOX_INSET_X / BOX_INSET_Y name the text box internal margins (were 7.2/3.6 literals). - Test: overflow hidden, every shown line inside the box, a tall box shows everything, a minimum-size box shows its first line. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * square wrap flows text on both sides of a floating object Text only used the wider side of a floating picture, shape or text box; Word's Square wrap fills both sides when there's room. - para: row_spans gives the spans of a row around the objects in its way (each at least 0.5" wide, else the line goes below); a row cut in two is two Lines sharing top and height, the second marked `beside`. Everything per line (alignment and justification per side, hit testing, caret, selection, drawing, PDF) works unchanged; a row is as tall as its tallest part. - layout: a row stays on one page; line numbers count rows, not parts. - Exclusions that don't overlap a line horizontally no longer narrow it. - Test: text both sides of a mid-column box (same row, left then right, hittable), a too-narrow gap stays empty. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * drop a deleted or cut text box's text from the document Deleting or cutting a text box left its story in Document::parts: never shown or saved to .docx, but listed by document.inspect and kept in memory. - doc: prune_text_boxes removes the text box stories no box shows (nested ones too); free without text boxes, one paragraph pass otherwise. Session runs it after every editing command. Undo snapshots and the clipboard hold their own copies, so undo and cut/paste are unaffected. - doc: reachable() walks the stories objects lead to; counted_stories (word count) and prune_text_boxes share it, and it walks blocks directly instead of building paragraph paths. - Tests: orphaned and nested-orphan boxes go, shown ones (body, nested, in a header) stay; delete then undo, cut then paste. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * word count's include-text-boxes setting survives a restart The Word Count dialog's "Include text boxes, footnotes and endnotes" was a session field, so it reset to on every launch. - engine: Prefs, the editing preferences the front end saves between runs (count_notes moves there; Session::prefs is the one source of truth). - ui: SavedPrefs pairs UiState with the engine Prefs; WordApp::saved_prefs / restore_prefs. UI fields stay at the top level of ui.json, so existing files still load (the new `editing` section defaults). - wordcraft app: saves and restores SavedPrefs instead of UiState alone. - Tests: an old prefs file loads with Word's default; the setting round-trips. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * text boxes and floating objects outside the body; footnotes in text boxes Text boxes in table cells, headers, footers, footnotes and other text boxes showed an empty frame (or nothing), and floating pictures and shapes there weren't drawn. Footnotes inserted inside a text box were never numbered or placed. - layout: place_objects, one routine for the pictures, shapes and text boxes in a paragraph's lines (floating ones drawn, every one's area, text boxes' text), used by body paragraphs and by layout_box (cells, headers, footers, notes, box contents). Floats are positioned against an AnchorFrame (column, paragraph, margins, page); headers and footers pass where the page is, so page/margin-anchored objects land right (a footer is laid out again only when it has floating objects); elsewhere they're placed in their container. Nested boxes show MAX_TEXT_BOX_DEPTH (doc) levels deep. - Placed::Object / ObjectHit carry their story; DocLayout::object(&Pos), object lookups include headers and footers, header_footer_text_box_at. A part's lines are looked up in headers and footers too (caret, typing). - Footnotes: numbered in reading order with text boxes where they are (Document::objects_in_reading_order); a box's footnotes go on the page of its line (Document::notes_in_text_box), sharing the body's reservation. - engine: insert.textBox always puts the caret in the new box; disabled inside a text box (as in Word). - canvas: click into a header/footer's text boxes while editing it; leaving a box returns to where it is; body dimming computed once per frame and used for both the render and its cache key. objects: only body objects are selectable, only body paragraphs' objects movable; frames off the body show without handles. - Tests: boxes in header (inline and page-placed), footer, cell and note show text and take the caret; footnotes in a box numbered and placed in order; a box in a table cell takes the caret and its text. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * word count: a selected object counts the whole document, in the dialog too With a picture, shape or text box selected the status bar showed the document's total but Review > Word Count counted the selection (0 words). - engine: cmd::objects::object_selection, "the selection is exactly one object"; review.wordCount counts the document then. The UI's objects::selected now uses it (one definition). - Test: an object selection counts the document; a text selection itself. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * review: bound nested text box expansion; tidy-ups Blocker: laying out a text box lays out the boxes inside it, which could fan out unboundedly (a box whose shapes show itself, or chains of boxes each showing the next many times) - 30 shapes made 1.7M layout items. Footnote numbering's walk fanned out the same way. - doc: BoxBudget, one bound for both: a box isn't expanded inside itself, nesting stops at MAX_TEXT_BOX_DEPTH, an outermost box expands at most 64 boxes inside it (so one hostile box can't starve the next page's header boxes) and a pass at most 20,000. - layout: Ctx carries a BoxBudget for the whole layout; place_objects asks it before laying out a box's text. DocLayout::text_boxes reports how many were. - doc: walk_objects (objects_in_reading_order, notes_in_text_box) uses it too. - Tests (crafted documents): a box showing itself 30 times lays out once; a five-level chain fanning out 30 ways stays within the budget, for layout and for the walk; a box inside a box still shows its text. Weakening the budget makes them fail (20,000 boxes / 600,001 visits). Tidy-ups: - para: row spans in a VecDeque (pop_front, not remove(0)). - fit_box: a text box's text area excludes both the top and bottom margins. - theme: Tokens::handle / handle_shadow for the frame handles (light, dark); the drag preview's opacity is a named constant. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * box budget: no overall cap; bound the .docx writer too; tests An audit of the previous commit found: - The 20,000-box overall cap starved ordinary long documents: one budget per layout, spent by body boxes first, then one per page for header boxes (two for footers with floats), so a long document's header boxes went blank on every page. It wasn't needed: only nesting grows exponentially, and MAX_NESTED caps that per outermost box, keeping the work linear. Removed. - The .docx writer still expanded a shape's story only depth-limited (a box showing itself 30 times saved as ~28,000 nested copies, ~7 MB zipped). It now uses the same BoxBudget, and only for text box parts. - Layout expanded a shape's story whatever its part kind (a shape pointing at a header showed the header's text); now text box parts only, as the walk does. The story's blocks are cloned only once the budget agrees. - Translations of "Count words in text boxes and notes" said footnotes only; now footnotes and endnotes, in each catalog's own terms. - Tests: no timing assert or leftovers; a long document with 400 boxes and a header box shows all of them on every page; notes_in_text_box follows nested boxes once; saving a self-showing box stays small (fails at 7 MB without the bound). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Arrange: nudging or dragging an aligned float keeps it in place first main (#136) reads w:align into Float.h_align/v_align, which overrides the offset; the PR's nudge only changed the offset and drag only reset the anchors. Nudge now converts an aligned axis into a column/paragraph offset that keeps the object where it is, and a drag clears the alignment. Test included. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Fonts: a lookup that races another thread's load of the same family no longer falls back FontDb::face fell back to Source Sans 3 when its load_cataloged added nothing, which happens when another thread loaded the family between the miss and the load. word::resolve memoises that, so the wrong font stuck for the process; it made layout tests on main flaky (justified_lines_shrink_spaces_in_word_2013_mode, space_shrinking_is_only_for_justified_text failed 6 of 15 runs on origin/main). Look again after loading whatever it returns. Regression test races 8 threads on fresh databases. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Layout tests: text box and two-sided wrap tests measure what they mean square_wrap_flows_text_on_both_sides compared xs.last() (the end of a trailing space, which may hang past the edge) with the edge; compare the last non-space cluster's right edge. text_box_hides_text_that_does_not_fit compared a tall box's lines with another document's line count; compare with its own. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Weeb Labs <weeblabs@VFIEVOX3.Router> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com> Co-authored-by: Brandon Thomas <echelon@gmail.com>
4.4 KiB
Control protocol
Start the app with a control port: wordcraft --control 7981 (or WORDCRAFT_CONTROL_PORT=7981).
It listens on 127.0.0.1 only. Send one JSON object per line, with the window's key (see
Keys); each gets one reply line:
{"id": 1, "key": "…", "method": "engine.execute", "params": {"command": "text.insert", "params": {"text": "Hello"}}}
{"id": 1, "ok": true, "result": {"anchor": {...}, "focus": {...}}}
Errors come back as {"id": …, "ok": false, "error": "message"}. A failed command leaves the
document unchanged. A line that isn't valid JSON gets one error reply, then the server closes the
connection (so an HTTP request sent to the port can't run a command); reconnect to continue.
Keys
Any local program (and possibly a web page) can reach a loopback port, so every request needs the
window's key. Once the port is bound, the app writes a random key (256 bits, as hex) to
<settings>/control-key.<instance> and removes the file when the window closes; a new start
writes a new key. <settings> is the folder that holds the preferences: on Linux
$XDG_CONFIG_HOME/wordcraft (by default ~/.config/wordcraft), on macOS
~/Library/Application Support/WordCraft, on Windows %APPDATA%\WordCraft. <instance> is the
Flatpak instance id inside Flatpak, and local-<port> otherwise. On Unix the file has mode 0600.
cat ~/.config/wordcraft/control-key.local-7981 # Linux, outside Flatpak, port 7981
- Send the key as top-level
"key"with every request, or once per connection with{"method": "auth", "key": "…"}(reply{"ok": true, "result": {}}); later requests on that connection may leavekeyout. Onlyauthreadsparams.key; for other methodsparams.keyis an ordinary parameter (ui.key {"key": "Enter"}presses Enter). - The key is checked on every request. A missing or wrong key gets
{"ok": false, "error": "unauthorized"}, and the app closes the connection. - A line over 1 MiB gets
{"ok": false, "error": "line too long"}, and the app closes the connection. - A connection that sends no authorised request within 30 s of being accepted is closed. That is one limit: blank lines and bad JSON do not extend it. After an authorised request the connection may stay idle.
wordcraft-cli mcp --connect takes the key from WORDCRAFT_CONTROL_KEY, or else from the key
file for the port it connects to, and reads it again on every new connection (the app may have
restarted). It sends the key only to loopback addresses (127.0.0.0/8, ::1, localhost). For
any other host it sends no key, says so, and the app refuses its requests: to drive an app on
another machine, forward its port to 127.0.0.1 (for example ssh -L 7981:127.0.0.1:7981 host)
and set WORDCRAFT_CONTROL_KEY to that app's key.
Methods
| Method | Params | Result |
|---|---|---|
engine.execute |
command, params |
the command's result (any id from engine.commands, including UI commands ui.tab, ui.dialog, ui.backstage, ui.zotero.* (see docs/zotero.md), ui.language (`{"value": "auto" |
engine.commands |
— | every command: id, label, location, shortcut, params, enabled |
document.inspect |
text? |
blocks (text, style, runs, lists, tables), parts, sections, selection, pages |
ui.inspect |
— | UI state, view, dialog, window size, page rects on screen, caret, perf |
ui.click |
x, y, button?, count?, shift?, cmd?, alt? |
real pointer input at window coordinates |
ui.clickText |
page (0-based), x, y (points from the page's top-left), count? |
click inside a page |
ui.move / ui.drag |
x,y / x,y,toX,toY,steps? |
pointer move / drag |
ui.press / ui.release |
x,y, modifiers |
primary button down / up there (with ui.move between: a drag you can screenshot halfway) |
ui.key |
key (B, Enter, Left…), shift?, alt?, cmd? |
key press through egui (shortcuts apply) |
ui.text |
text |
typed text through egui |
ui.screenshot |
path? |
PNG of the window |
ui.render |
path, page? (1-based), scale? |
PNG of a page, rendered by the engine |
ui.parity |
— | feature-catalog parity |
ui.resize / ui.focus / app.quit |
window control |
Any other method name is treated as a command id: {"method": "format.bold"} works.
Positions are {"story": "body" | {"part": n}, "path": [block, row, cell, block, …], "off": byteOffset}.