771-entry pt-br.tsv catalog written clean-room from the English labels,
one LANGUAGES row, locale/persistence/coverage/font regression tests,
and README, ROADMAP, control-protocol and ATTRIBUTION updates.
WordCraft's interface can now be shown in Simplified Chinese, Traditional
Chinese or Japanese as well as English. The new `language` setting is
`auto` by default: the UI follows the operating system's preferred
languages (Windows display language, macOS preferred languages,
LANG/LC_* on Unix, via sys-locale; WORDCRAFT_LANGUAGE overrides) when
there is a catalog for one of them, and English otherwise. File > Options
> Interface language picks one by hand, and the `ui.language` command does
the same for scripts and agents. The setting persists with the other UI
preferences.
The i18n module is PdfCraft's (catalog format, parser, locale matching),
trimmed to plain entries. English strings in the code are the keys; the
ribbon helpers (group, big, small, split, menu_button, menu items,
tooltips and ribbon locations), tabs, Backstage, Options, dialogs, panes,
the status bar, the context menu and command search translate at draw
time. Command ids, documents, the CLI, MCP and the control channel stay
English. Catalogs hold ~780 entries per language, written clean-room from
the English meaning.
Chinese interfaces put the craft-fonts Chinese face before the Japanese
one so a line never mixes glyph styles; fonts are reinstalled when the
language changes.
Fixes#8.
Claude-Session: https://claude.ai/code/session_019FczntrDNYd6DupyBdpbL5
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
* Desktop: write log records to standard error and a rotating log file
The desktop app installed no logger, so every log::warn!/log::error! in
the workspace was discarded: an unreadable part of a .docx, a picture or
font a PDF export had to leave out, a PNG that would not encode. A launch
from a desktop menu has no terminal either, and a panic's message went to
that missing terminal, so there was nothing to attach to a bug report.
apps/wordcraft/src/logging.rs (no new dependency):
- standard error plus logs/wordcraft.log next to the preferences
(~/.config/wordcraft/logs, or under $XDG_CONFIG_HOME); each launch
rotates the previous log to wordcraft.1.log and .2.log, so the log of
a run that crashed survives the next start; the file is capped at 16 MiB
- records logged before the settings directory is known are buffered
(bounded) and written once the file is attached
- default levels: info for wordcraft*, warn for everything else;
RUST_LOG replaces them with env_logger-style directives
- never panics: an unusable directory or a failed write leaves standard
error as the only sink
- runs with WORDCRAFT_NO_PREFS (agents' test runs) log to standard error
only, so they don't rotate away the user's own logs
- a panic hook reports every panic, also those Session::run's guard
recovers from, through the logger; text the message quotes between
backticks (std quotes the string it failed to slice, which can be the
user's writing) is left out
The logger is installed first in main, before the panic hook, and the
file is opened after argument parsing (--version leaves no file). The
control server's and file-open messages go through the logger and drop
their "wordcraft: " prefix, which the record's target now shows.
Documented in README.md (Logs).
* Desktop: no eprintln! on the log and panic paths
eprintln! panics when standard error is a broken pipe (a GUI launch on
Windows), and a panic inside the panic hook aborts. The "no log file"
message goes through log::warn! (standard error only by then); the panic
hook's fallback writes to standard error with write_fmt and ignores the
error. Same fix as storytold/vectorcraft#465.
---------
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
eframe's default wgpu instance enables PRIMARY | GL on Windows. Creating
the OpenGL backend can crash inside AMD's atio6axx.dll before the window
appears, so the app exits silently at launch. When WGPU_BACKEND is not
set, the Windows instance now enables only DirectX 12; an explicit
WGPU_BACKEND is still honoured. macOS, Linux and web are unchanged.
Same fix as storytold/designcraft#168 and storytold/filmcraft#179.
Claude-Session: https://claude.ai/code/session_01LyVbT6Vv4BwWZ4hY8973qD
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
Also fix the .deb/.rpm description in packaging/linux/nfpm.yaml, which still described PhotoCraft.
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
- packaging/linux/package.sh: embed gh-releases-zsync update information in each AppImage
(appimagetool -u) and write the .zsync beside it; the Linux job installs zsync and checks both.
- New flatpak job (x86_64 on ubuntu-24.04, aarch64 on ubuntu-24.04-arm) repackages the Linux
tarball with packaging/linux/flatpak-bundle.sh and ai.storyteller.wordcraft.bundle.yml; no Rust
build, no release environment. The release job needs it.
- version, Linux and web jobs drop `environment: release` (they sign nothing), so a branch
workflow_dispatch dry-runs every unsigned job; the release job still needs the signed jobs.
- FreeBSD release build embeds craft-fonts like the other desktop builds and ships its licences.
- Flathub manifest: same finish-args as the bundle (adds xdg-documents), builds the CLI too;
packaging-lint checks both manifests agree.
- README: Downloads section; docs/releasing.md updated.
Co-authored-by: Brandon Thomas <shared2@storyteller.ai>
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>