Two wgpu devices drawing at once crash Windows' software rasterizer (WARP, d3d10warp.dll: 0xc0000005, sometimes heap corruption 0xc0000374), which is the adapter a machine without a GPU or a remote session gets. The ui-egui tests that render (a dragged shape, a rotation drag, and the ignored spelling review preview) now hold one lock while their harness lives. On Windows 11 over SSH the two rendering tests crashed 8 of 20 runs together (0 of 20 alone), and the whole ui-egui lib run 2 of 6; with the lock 0 of 20 and 0 of 10.
Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
* #4764: copy selected objects along an axis with Ctrl+Shift
* #4775: preserve aligned copies through scrolling and secondary selection
* docs: keep the gaps.md note in the status line and revision table
* docs: drop a stray blank line
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Co-authored-by: Brandon Thomas <echelon@gmail.com>