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Rotating an object baked the rotation into its geometry and kept nothing
else, so the bounding box, the handles and the Transform/Properties
panels fell back to the page-aligned box (the Rotate field went back to 0).
Root cause: nodes carried no record of their own axes. Each node now
keeps `bbox_angle` (append-only, written only when non-zero), which every
transform turns with the object (mirroring transforms keep the nearer of
the two possible boxes). The geometry is still baked. The selection's box
(`Document::oriented_bounds`) stands at the angle the selected objects
share. The Selection tool hit-tests and scales its handles in that frame,
and the canvas draws it rotated. `object.setBounds` measures W/H and the
reference point along it. `object.rotate {absolute}` turns the selection
to an angle, which the panels' Rotate field now shows and sets. Object >
Transform > Reset Bounding Box (previously a no-op) clears the angle in
one undo step.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
138 lines
6.0 KiB
Rust
138 lines
6.0 KiB
Rust
//! Agent-friendly document summaries and view-models for panels.
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use serde_json::{Value, json};
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use vectorcraft_doc::{ArrowAlign, LineCap, LineJoin, Node, NodeKind, StrokeAlign, StrokeLayer, WidthProfile};
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use crate::Session;
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fn rect_json(r: Option<vectorcraft_geom::Rect>) -> Value {
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match r {
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Some(r) => json!({ "x": r.x0, "y": r.y0, "width": r.width(), "height": r.height() }),
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None => Value::Null,
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}
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}
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/// Compact tree summary of a node (for `document.inspect`).
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pub fn node_summary(n: &Node) -> Value {
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let mut v = json!({
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"id": n.id.0,
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"name": n.display_name(),
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"kind": n.kind_label(),
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"visible": n.visible,
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"locked": n.locked,
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"bounds": rect_json(n.geometric_bounds()),
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});
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if n.opacity < 1.0 {
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v["opacity"] = json!(n.opacity);
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}
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// The angle of its rotated bounding box (counter-clockwise degrees).
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if n.bbox_angle != 0.0 {
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v["rotation"] = json!(n.bbox_angle);
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}
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if !n.is_container() {
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v["fill"] = json!(n.appearance.fill_paint().label());
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v["stroke"] = json!(n.appearance.stroke_paint().label());
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v["strokeWidth"] = json!(n.appearance.stroke_width());
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}
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if let Some(st) = node_stroke(n) {
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v["strokeOptions"] = stroke_options(&st);
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}
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match &n.kind {
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NodeKind::Path { path, .. } => {
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v["anchors"] = json!(path.anchor_count());
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v["closed"] = json!(path.is_closed());
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}
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NodeKind::Text(t) => v["text"] = json!(t.plain_text()),
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_ => {}
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}
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if let Some(ch) = n.children() {
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v["children"] = Value::Array(ch.iter().rev().map(|c| node_summary(c)).collect());
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}
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v
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}
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pub fn document(s: &Session) -> Value {
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let Some(st) = s.active() else { return Value::Null };
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let d = &st.doc;
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json!({
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"title": st.title(),
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"path": st.path,
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"dirty": st.is_dirty(),
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"revision": st.revision,
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"units": d.units.label(),
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"colorMode": format!("{:?}", d.color_mode),
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"artboards": d.artboards.iter().map(|a| json!({"name": a.name, "x": a.rect.x0, "y": a.rect.y0, "width": a.rect.width(), "height": a.rect.height()})).collect::<Vec<_>>(),
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// Top of the stack first, like the Layers panel.
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"layers": d.layers.iter().rev().map(|l| node_summary(l)).collect::<Vec<_>>(),
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"currentLayer": st.active_layer.map(|l| l.0),
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"isolation": st.isolation.map(|l| l.0),
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"selection": st.selection.objects.iter().map(|i| i.0).collect::<Vec<_>>(),
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"selectionBounds": rect_json(d.bounds_of(&st.selection.objects, false)),
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// The angle the selection's bounding box stands at (counter-clockwise degrees).
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"selectionRotation": d.bbox_angle(&st.selection.objects),
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// The layer, group or object targeted through the Layers panel (`layer.target`).
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"target": st.selection.target.map(|t| t.0),
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"history": st.history.undo.iter().map(|h| h.label.clone()).collect::<Vec<_>>(),
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"redo": st.history.redo.iter().rev().map(|h| h.label.clone()).collect::<Vec<_>>(),
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"objects": d.node_count(),
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"tool": s.tool_id(),
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"paint": {"fill": s.paint.fill.label(), "stroke": s.paint.stroke.label(), "strokeWidth": s.paint.stroke_width, "fillActive": s.fill_active, "appearanceItem": s.appearance_item()},
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"pasteRemembersLayers": d.paste_remembers_layers,
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})
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}
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/// Cap names as `stroke.set` takes them.
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pub const CAPS: [(LineCap, &str); 3] = [(LineCap::Butt, "butt"), (LineCap::Round, "round"), (LineCap::Square, "square")];
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/// Join names as `stroke.set` takes them.
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pub const JOINS: [(LineJoin, &str); 3] = [(LineJoin::Miter, "miter"), (LineJoin::Round, "round"), (LineJoin::Bevel, "bevel")];
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/// Stroke alignment names as `stroke.set` takes them.
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pub const ALIGNS: [(StrokeAlign, &str); 3] = [(StrokeAlign::Center, "center"), (StrokeAlign::Inside, "inside"), (StrokeAlign::Outside, "outside")];
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fn name_of<T: PartialEq>(table: &[(T, &'static str)], v: T) -> &'static str {
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table.iter().find(|(k, _)| *k == v).map_or("", |(_, n)| n)
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}
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/// The stroke an object's Stroke panel options describe: type's first run's character stroke,
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/// else the topmost stroke of its own (groups and layers too). None without a stroke.
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pub fn node_stroke(n: &Node) -> Option<StrokeLayer> {
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match &n.kind {
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NodeKind::Text(t) => Some(t.runs.first().map_or_else(|| vectorcraft_doc::CharStyle::default().stroke_layer(), |r| r.style.stroke_layer())),
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_ => n.appearance.stroke().cloned(),
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}
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}
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/// A stroke's options in `stroke.set` terms: cap, join, miterLimit, align, dash (null when
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/// solid), dashOffset, alignDashes, startArrow/endArrow (null for none), arrowAlign and profile,
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/// plus widthPoints: the profile's `[t, left, right]` points (width factors; null when uniform)
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/// and gradientMode: how a gradient lies on it (`paint.editGradient` strokeMode).
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pub fn stroke_options(st: &StrokeLayer) -> Value {
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json!({
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"cap": name_of(&CAPS, st.cap),
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"join": name_of(&JOINS, st.join),
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"miterLimit": st.miter_limit,
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"align": name_of(&ALIGNS, st.align),
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"dash": st.dash.as_ref().map(|d| &d.pattern),
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"dashOffset": st.dash.as_ref().map_or(0.0, |d| d.offset),
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"alignDashes": st.dash.as_ref().is_some_and(|d| d.align_corners),
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"startArrow": st.start_arrow,
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"endArrow": st.end_arrow,
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"arrowAlign": if st.arrow_align == ArrowAlign::Tip { "tip" } else { "extend" },
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"profile": WidthProfile::id_of(st.profile.as_ref()),
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"widthPoints": st.profile.as_ref().map(|p| &p.points),
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"gradientMode": st.gradient_mode.name(),
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})
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}
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/// Which Stroke panel values the selected objects don't share (their fields show blank), and
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/// whether Align Stroke applies to them (no open path or type among them).
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#[derive(Clone, Copy, Debug, Default, PartialEq, Eq)]
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pub struct StrokeMixed {
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pub weight: bool,
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pub cap: bool,
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pub join: bool,
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pub miter_limit: bool,
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pub align: bool,
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pub dash: bool,
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pub can_align: bool,
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}
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