Files
vectorcraft/apps/vectorcraft/Cargo.toml
T
Reinhard SchuererandClaude Fable 5.1 77a3cef4d1 Draw on the GPU that drives the primary display on Windows and Linux
On a desktop with a Ryzen integrated GPU without a monitor and an NVIDIA
card driving both monitors, Automatic (power saving on Windows) picked
the integrated GPU; Windows presented every frame across adapters and
the integrated GPU's driver reset, losing the graphics device or taking
every monitor down for minutes (same bug as pdfcraft#378).

Automatic now asks the system which GPU drives which display (Windows:
EnumDisplayDevices through winsafe; Linux: /sys/class/drm) and ranks the
GPU driving a display, and among those the primary display's, ahead of
the power preference. Where the system can't say, or no adapter's PCI
ids match (OpenGL, Metal), the order is the power preference's as
before, so nothing gets worse. Power Saving and High Performance chosen
by the user, and WGPU_POWER_PREF, keep ordering by kind alone.

The log now lists the display GPUs, which adapters drive a display, and
the adapter drawn on with the reason, the first question in every
black-window report. Tests cover the device-id parser, the rankings
(desktop with all monitors on the discrete GPU, hybrid laptop, a monitor
on each GPU, no match), the sysfs reader and a live EnumDisplayDevices
call.

Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017ZwZjADUZP4VzvrFGpiZch
2026-10-10 01:08:33 +02:00

67 lines
3.3 KiB
TOML

[package]
name = "vectorcraft"
version.workspace = true
edition.workspace = true
license.workspace = true
publish = false
default-run = "vectorcraft"
[lints]
workspace = true
[features]
default = ["wgpu", "accessibility"]
wgpu = ["eframe/wgpu", "dep:winsafe"]
accessibility = ["eframe/accesskit"]
# Build with --no-default-features --features windows7 and the win7 Rust target.
windows7 = ["eframe/glow"]
[dependencies]
vectorcraft-engine = { workspace = true }
vectorcraft-ui-egui = { workspace = true }
vectorcraft-text = { workspace = true }
eframe = { workspace = true, features = ["default_fonts", "wayland", "x11"] }
egui = { workspace = true }
serde_json = { workspace = true }
log = { workspace = true }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
rfd = { workspace = true }
# wayland-data-control: native Wayland clipboard (Linux; X11 through XWayland only sees what X11 apps copied).
arboard = { workspace = true, features = ["image-data", "wayland-data-control"] }
image = { workspace = true }
webbrowser = { workspace = true }
# The window's monitors, size and position (the same winit eframe runs on).
winit = { version = "0.30", default-features = false }
[target.'cfg(windows)'.dependencies]
clipboard-win = { workspace = true }
# Which GPU drives which display (EnumDisplayDevices, src/gpu.rs), so the window is drawn on the
# GPU that shows it: drawing on a GPU without a monitor reset the display driver. Safe wrappers over
# Win32 (MIT); the `user` feature is User32.dll only. Only the wgpu renderer chooses an adapter.
winsafe = { version = "0.0.29", default-features = false, features = ["user"], optional = true }
# DirectWrite's system font collection (src/system_fonts.rs): fonts that font services such as
# Adobe Fonts load in place (#579). MIT OR Apache-2.0, already in the build through accesskit.
[target.'cfg(all(windows, not(target_vendor = "win7")))'.dependencies]
windows = { version = "0.62", features = ["Win32_Graphics_DirectWrite"] }
[target.'cfg(target_os = "macos")'.dependencies]
# The macOS menu bar (src/mac_menu.rs): Tauri's menu crate, AppKit menus behind a safe API (no GTK
# with default features off). Pinned exactly: review the diff before bumping.
muda = { version = "=0.21.1", default-features = false }
objc2 = "0.6"
objc2-app-kit = { version = "0.3", default-features = false, features = ["std", "NSApplication", "NSMenu", "NSEvent", "NSPasteboard", "NSResponder", "NSTextInputContext"] }
# Files opened from Finder and the Dock (src/open_documents.rs) and pasted bitmaps (src/clipboard.rs); both already come with winit, muda and rfd.
objc2-foundation = { version = "0.3", default-features = false, features = ["std", "block2", "NSArray", "NSData", "NSNotification", "NSOperation", "NSString", "NSURL"] }
block2 = "0.6"
# CoreText's font manager (src/mac_fonts.rs): fonts that apps and font managers register from their
# own folders (#579). Zlib OR Apache-2.0 OR MIT; objc2-core-foundation already comes with
# objc2-foundation.
objc2-core-foundation = { version = "0.3", default-features = false, features = ["std", "CFArray", "CFString", "CFURL"] }
objc2-core-text = { version = "0.3", default-features = false, features = ["std", "CTFontManager"] }
[build-dependencies]
# Icon + VERSIONINFO for vectorcraft.exe; build.rs only uses it when targeting Windows.
winresource = "0.1"