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While the center was dragged out, the rays pointed at the pointer, as a polygon's first corner does, and Shift put them back in their original orientation. In the reference app they turn by a step for each update of the drag as the pointer moves up or down, and Shift stops the turn where it is. Each update of the center drag in which the pointer's document y grows now adds 0.1 radian (about 5.73°) to the rays' turn, one in which it falls takes 0.1 radian away, and one at the same y leaves the turn as it is. Shift held keeps the turn, and turning goes on from there once Shift is let go. Space held moves the flare without turning the rays. General › Constrain Angle no longer sets the turn under Shift. Docs: docs/mcp.md, docs/target-app-parity.md.