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Styles now store the object's opacity, blend mode, isolate and knockout and apply them. New Graphic Style from a group without its own paint captures its topmost object's appearance, and from type its characters' fill and stroke. Names are made unique. graphicStyle.apply takes ids and add (Alt-click in the panel adds the style on top of the existing appearance). graphicStyle.list reports every style. Applying links objects to a stable style id (Node.graphic_style), which the management commands build on. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>