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vectorcraft/crates/ui-egui/src/workspaces.rs
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2026-10-22 03:40:36 +07:00

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//! Window → Workspace: saved panel/bar layouts (Essentials, Essentials Classic, Painting, …),
//! Reset, New Workspace…, Manage Workspaces…. A workspace is a snapshot of `UiState` layout
//! flags; UI brightness and everything else is untouched when switching.
//!
//! As in Illustrator, a workspace remembers the changes made in it: switching to another one keeps
//! the layout as it was left (`UiState::workspace_changes`, kept with the preferences), switching
//! back brings it back, and Reset <name> returns to the workspace as saved. New Workspace… with
//! the name of a user workspace saves the current layout as it.
use std::sync::atomic::Ordering;
use serde::{Deserialize, Serialize};
use serde_json::{Value, json};
use crate::state::{Dialog, DockTab, FloatingFlyout, FloatingPanels, UiState};
use crate::theme::Tokens;
use crate::{VectorcraftApp, widgets};
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
#[serde(default, rename_all = "camelCase")]
pub struct Workspace {
pub name: String,
pub control_bar: bool,
pub rulers: bool,
pub toolbar: bool,
pub toolbar_double: bool,
pub toolbar_advanced: bool,
pub task_bar: bool,
pub dock: bool,
pub dock_tab: DockTab,
/// The dock's tabbed group is collapsed to icons (built-in workspaces: expanded).
pub dock_collapsed: bool,
pub open_panel: Option<String>,
pub status_bar: bool,
/// Tool groups torn off the toolbar into floating strips (built-in workspaces: none).
pub floating_flyouts: Vec<FloatingFlyout>,
/// Panels dragged out of the dock, where they float (built-in workspaces: none).
pub floating_panels: Vec<FloatingPanels>,
/// Custom docking tree, including floating tab groups.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub docking: Option<craft_ui::docking::Layout<String>>,
#[serde(default, skip_serializing_if = "std::collections::BTreeMap::is_empty")]
pub docking_hidden: std::collections::BTreeMap<String, craft_ui::docking::Location<String>>,
/// Panels whose saved return destination is the iconic rail.
#[serde(default, skip_serializing_if = "std::collections::BTreeSet::is_empty")]
pub docking_icons: std::collections::BTreeSet<String>,
/// Where the Tools panel floats (built-in workspaces: docked).
pub toolbar_pos: Option<[f32; 2]>,
/// Main dock column width in screen points (#1753).
#[serde(default, skip_serializing_if = "Option::is_none")]
pub dock_width: Option<f32>,
}
impl Default for Workspace {
fn default() -> Self {
let ui = UiState::default();
capture(&ui, "Essentials")
}
}
pub const ESSENTIALS: &str = "Essentials";
/// Touch workspace (Window → Workspace → Touch; Preferences › Devices › Enable Touch Workspace).
pub const TOUCH: &str = "Touch";
/// Built-in workspaces, in Illustrator's menu order (Essentials first).
pub fn builtins() -> Vec<Workspace> {
let base = Workspace::default();
let w = |name: &str, f: &dyn Fn(&mut Workspace)| {
let mut x = Workspace { name: name.into(), ..base.clone() };
f(&mut x);
x
};
vec![
w(ESSENTIALS, &|_| {}),
w("Essentials Classic", &|x| {
x.control_bar = true;
x.rulers = true;
x.toolbar_advanced = true;
x.task_bar = false;
x.open_panel = Some("color".into());
}),
w("Automation", &|x| {
x.control_bar = true;
x.toolbar_advanced = true;
x.dock_tab = DockTab::Layers;
x.open_panel = Some("actions".into());
}),
w("Layout", &|x| {
x.control_bar = true;
x.rulers = true;
x.toolbar_advanced = true;
x.dock_tab = DockTab::Layers;
x.open_panel = Some("align".into());
}),
w("Painting", &|x| {
x.control_bar = true;
x.toolbar_advanced = true;
x.toolbar_double = true;
x.open_panel = Some("brushes".into());
}),
w("Printing and Proofing", &|x| {
x.control_bar = true;
x.rulers = true;
x.toolbar_advanced = true;
x.open_panel = Some("info".into());
}),
w("Tracing", &|x| {
x.control_bar = true;
x.toolbar_advanced = true;
x.dock_tab = DockTab::Layers;
x.task_bar = false;
}),
w("Typography", &|x| {
x.control_bar = true;
x.rulers = true;
x.toolbar_advanced = true;
x.open_panel = Some("character".into());
}),
w("Web", &|x| {
x.control_bar = true;
x.rulers = true;
x.toolbar_advanced = true;
x.open_panel = Some("symbols".into());
}),
w(TOUCH, &|x| {
x.control_bar = true;
x.toolbar = true;
x.toolbar_advanced = true;
x.task_bar = true;
x.open_panel = Some("align".into());
}),
]
}
/// Preferences › Devices › Enable Touch Workspace (#394): on, a touch screen switches to the Touch
/// workspace; off, or when no touch screen is reported, the workspace before that switch is
/// restored if Touch was entered automatically.
pub fn sync_touch_workspace(app: &mut VectorcraftApp, touch_screen: bool) {
let auto = app.session.prefs.touch_workspace && touch_screen;
if auto {
if app.ui.workspace != TOUCH {
if app.ui.touch_workspace_restore.is_none() {
app.ui.touch_workspace_restore = Some(app.ui.workspace.clone());
}
if let Some(w) = find(&app.ui, TOUCH) {
apply(&mut app.ui, &w);
}
}
} else if app.ui.touch_workspace_restore.is_some() && app.ui.workspace == TOUCH {
let back = app.ui.touch_workspace_restore.take().filter(|n| find(&app.ui, n).is_some()).unwrap_or_else(|| ESSENTIALS.to_string());
if let Some(w) = find(&app.ui, &back) {
apply(&mut app.ui, &w);
}
} else if !auto {
app.ui.touch_workspace_restore = None;
}
}
pub fn is_builtin(name: &str) -> bool {
builtins().iter().any(|w| w.name == name)
}
/// Snapshot the layout flags of `ui` as a workspace called `name`.
pub fn capture(ui: &UiState, name: &str) -> Workspace {
Workspace {
name: name.into(),
control_bar: ui.control_bar,
rulers: ui.view.rulers,
toolbar: ui.toolbar,
toolbar_double: ui.toolbar_double,
toolbar_advanced: ui.toolbar_advanced,
task_bar: ui.task_bar,
dock: ui.dock,
dock_tab: ui.dock_tab,
dock_collapsed: ui.dock_collapsed,
open_panel: ui.open_panel.clone(),
status_bar: ui.status_bar,
floating_flyouts: ui.floating_flyouts.clone(),
floating_panels: ui.floating_panels.clone(),
docking: ui.docking.clone(),
docking_hidden: ui.docking_hidden.clone(),
docking_icons: ui.docking_icons.clone(),
toolbar_pos: ui.toolbar_pos,
dock_width: ui.dock_width,
}
}
/// Apply a workspace's layout flags (brightness, prefs, shortcuts etc. untouched).
pub fn apply(ui: &mut UiState, w: &Workspace) {
ui.control_bar = w.control_bar;
ui.view.rulers = w.rulers;
ui.toolbar = w.toolbar;
ui.toolbar_double = w.toolbar_double;
ui.toolbar_advanced = w.toolbar_advanced;
ui.task_bar = w.task_bar;
ui.dock = w.dock;
ui.tab_hid = None;
ui.dock_tab = w.dock_tab;
ui.dock_collapsed = w.dock_collapsed;
ui.open_panel = w.open_panel.clone();
ui.status_bar = w.status_bar;
ui.floating_flyouts = w.floating_flyouts.clone();
ui.floating_panels = w.floating_panels.clone();
ui.docking_generation = ui.docking_generation.wrapping_add(1);
ui.docking = w.docking.clone().filter(crate::panel_docking::valid);
ui.docking_hidden = w.docking_hidden.clone();
ui.docking_icons = w.docking_icons.iter().filter(|id| crate::state::rail_panel(id).is_some()).take(64).cloned().collect();
ui.toolbar_pos = w.toolbar_pos;
ui.dock_width = w.dock_width;
ui.dock_width_pending = true;
FloatingPanels::sanitize(&mut ui.floating_panels, &mut ui.toolbar_pos);
ui.flyout = None;
ui.workspace = w.name.clone();
}
/// Keep the layout of the current workspace as it is now, so switching back brings it back.
fn remember(ui: &mut UiState) {
// Kept under the saved workspace's spelling, which `find_saved` matches whatever the case.
let Some(saved) = find_saved(ui, &ui.workspace.clone()) else { return };
let w = capture(ui, &saved.name);
ui.workspace_changes.retain(|x| !x.name.eq_ignore_ascii_case(&saved.name));
ui.workspace_changes.push(w);
// Over the cap, the oldest go: the layout just kept is the newest.
let over = ui.workspace_changes.len().saturating_sub(64);
ui.workspace_changes.drain(..over);
}
/// Switch to workspace `name` as it was left (its changes since it was saved), else as saved.
pub fn switch(ui: &mut UiState, name: &str) -> Result<String, String> {
let saved = find_saved(ui, name).ok_or_else(|| format!("unknown workspace (one of {})", names(ui).join(", ")))?;
remember(ui);
let w = ui.workspace_changes.iter().find(|w| w.name.eq_ignore_ascii_case(&saved.name)).cloned().unwrap_or(saved);
apply(ui, &w);
Ok(w.name)
}
/// Reset the current workspace to the way it was saved, dropping its changes.
pub fn reset(ui: &mut UiState) -> String {
let w = find_saved(ui, &ui.workspace.clone()).unwrap_or_default();
ui.workspace_changes.retain(|x| !x.name.eq_ignore_ascii_case(&w.name));
apply(ui, &w);
w.name
}
/// A workspace by name as saved (user workspaces shadow nothing: names are unique across both lists).
pub fn find_saved(ui: &UiState, name: &str) -> Option<Workspace> {
ui.custom_workspaces
.iter()
.find(|w| w.name.eq_ignore_ascii_case(name))
.cloned()
.or_else(|| builtins().into_iter().find(|w| w.name.eq_ignore_ascii_case(name)))
}
/// A workspace by name as saved.
pub fn find(ui: &UiState, name: &str) -> Option<Workspace> {
find_saved(ui, name)
}
/// Every workspace name: built-ins then user workspaces.
pub fn names(ui: &UiState) -> Vec<String> {
builtins().into_iter().map(|w| w.name).chain(ui.custom_workspaces.iter().map(|w| w.name.clone())).collect()
}
/// Save the current layout as `name` (replacing a user workspace of that name).
pub fn save_as(ui: &mut UiState, name: &str) -> Result<(), String> {
let name = name.trim();
if name.is_empty() {
return Err("workspace name can't be empty".into());
}
if is_builtin(name) {
return Err(format!("`{name}` is a built-in workspace; choose another name"));
}
// The changes go into the workspace saved, which starts with none; the one left keeps the
// changes it had (none of these).
// A user workspace of that name in another case is replaced, as `find_saved` would find it.
let w = capture(ui, name);
match ui.custom_workspaces.iter_mut().find(|x| x.name.eq_ignore_ascii_case(name)) {
Some(x) => *x = w,
None => ui.custom_workspaces.push(w),
}
ui.workspace_changes.retain(|x| !x.name.eq_ignore_ascii_case(name));
ui.workspace = name.into();
Ok(())
}
pub fn delete(ui: &mut UiState, name: &str) -> Result<(), String> {
let before = ui.custom_workspaces.len();
ui.custom_workspaces.retain(|w| w.name != name);
if ui.custom_workspaces.len() == before {
return Err(if is_builtin(name) { format!("`{name}` is built in and can't be deleted") } else { format!("no workspace `{name}`") });
}
ui.workspace_changes.retain(|w| w.name != name);
// The current workspace deleted: Essentials (as it was left) takes over, rather than its layout
// staying on screen under Essentials's name, to be remembered as Essentials's changes.
if ui.workspace == name {
let essentials =
ui.workspace_changes.iter().find(|w| w.name == ESSENTIALS).cloned().or_else(|| find_saved(ui, ESSENTIALS)).unwrap_or_default();
apply(ui, &essentials);
}
Ok(())
}
pub fn rename(ui: &mut UiState, from: &str, to: &str) -> Result<(), String> {
let to = to.trim();
if to.is_empty() || is_builtin(to) || ui.custom_workspaces.iter().any(|w| w.name == to) {
return Err(format!("`{to}` is not an available name"));
}
let w = ui.custom_workspaces.iter_mut().find(|w| w.name == from).ok_or_else(|| format!("no user workspace `{from}`"))?;
w.name = to.into();
for w in ui.workspace_changes.iter_mut().filter(|w| w.name == from) {
w.name = to.into();
}
if ui.workspace == from {
ui.workspace = to.into();
}
Ok(())
}
// ---------- menu support (menu_tree has no app access) ----------
crate::shortcut_editor::ui_mirror!(fn names_store() -> Vec<&'static str>);
/// Mirror the user workspace names for the (static) menu tree.
pub fn sync(ui: &UiState) {
let same = names_store()
.read()
.map(|v| v.len() == ui.custom_workspaces.len() && v.iter().zip(&ui.custom_workspaces).all(|(a, b)| *a == b.name))
.unwrap_or(true);
if !same {
if let Ok(mut v) = names_store().write() {
*v = ui.custom_workspaces.iter().map(|w| crate::shortcut_editor::intern(&w.name)).collect();
}
crate::shortcut_editor::GENERATION.fetch_add(1, Ordering::Relaxed);
}
}
/// Window → Workspace submenu items.
pub fn menu_items() -> Vec<crate::menus::Item> {
use crate::menus::Item;
let mut v: Vec<Item> =
builtins().into_iter().map(|w| Item::Cmd(crate::shortcut_editor::intern(&w.name), "window.workspace", json!({"name": w.name}))).collect();
let custom = names_store().read().map(|v| v.clone()).unwrap_or_default();
if !custom.is_empty() {
v.push(Item::Sep);
v.extend(custom.into_iter().map(|n| Item::Cmd(n, "window.workspace", json!({"name": n}))));
}
v.push(Item::Sep);
v.push(Item::Cmd("Reset Essentials", "window.workspace.reset", Value::Null));
v.push(Item::Cmd("New Workspace…", "window.workspace.new", Value::Null));
v.push(Item::Cmd("Manage Workspaces…", "window.workspace.manage", Value::Null));
v
}
/// The app-bar workspace switcher's menu.
pub fn popup(app: &mut VectorcraftApp, ui: &mut egui::Ui) {
ui.set_min_width(210.0);
ui.set_max_width(240.0);
let mut clicked: Option<(&'static str, Value)> = None;
for it in menu_items() {
match it {
crate::menus::Item::Sep => {
ui.separator();
}
crate::menus::Item::Cmd(label, id, p) => {
// As the Window menu draws it: custom workspace names (and Reset <name>) as they are.
let label = crate::menus::display_label(app, id, label);
let text = match crate::menus::checked(app, id, &p) {
Some(true) => format!("✓ {label}"),
Some(false) => format!(" {label}"),
None => format!(" {label}"),
};
if ui.add(egui::Button::new(text).min_size(egui::vec2(220.0, 0.0))).clicked() {
clicked = Some((id, if p.is_null() { json!({}) } else { p }));
ui.close();
}
}
_ => {}
}
}
if let Some((id, p)) = clicked {
crate::menus::invoke(app, id, p);
}
}
// ---------- commands ----------
pub fn run_command(app: &mut VectorcraftApp, id: &str, p: &Value) -> Option<Result<Value, String>> {
let s = |k: &str| p.get(k).and_then(Value::as_str).map(str::to_string);
let r = match id {
"window.workspace" => switch(&mut app.ui, &s("name").unwrap_or_default()).map(|name| json!({"workspace": name})),
"window.workspace.reset" => Ok(json!({"workspace": reset(&mut app.ui)})),
"window.workspace.new" => match s("name") {
Some(n) => save_as(&mut app.ui, &n).map(|_| json!({"workspace": n})),
None => {
let n = (1..).map(|i| format!("Workspace {i}")).find(|n| find(&app.ui, n).is_none()).unwrap_or_default();
app.ui.dialog = Some(Dialog::new("newWorkspace", json!({"name": n})));
Ok(Value::Null)
}
},
"window.workspace.manage" => {
app.ui.dialog = Some(Dialog::new("manageWorkspaces", json!({"selected": "", "name": ""})));
Ok(Value::Null)
}
"window.workspace.delete" => delete(&mut app.ui, &s("name").unwrap_or_default()).map(|_| Value::Null),
"window.workspace.rename" => rename(&mut app.ui, &s("name").unwrap_or_default(), &s("to").unwrap_or_default()).map(|_| Value::Null),
"window.workspace.list" => Ok(json!({"current": app.ui.workspace, "workspaces": names(&app.ui), "custom": app.ui.custom_workspaces})),
_ => return None,
};
Some(r)
}
/// OK in New Workspace / Manage Workspaces.
pub fn confirm(app: &mut VectorcraftApp) -> Result<Value, String> {
let Some(d) = app.ui.dialog.clone() else { return Err("no dialog open".into()) };
let r = match d.kind.as_str() {
"newWorkspace" => save_as(&mut app.ui, &d.str("name")).map(|_| Value::Null),
_ => Ok(Value::Null),
};
if r.is_ok() {
app.ui.dialog = None;
}
r
}
pub fn show(app: &mut VectorcraftApp, ctx: &egui::Context) {
let Some(mut d) = app.ui.dialog.clone() else { return };
let t = Tokens::get(ctx);
let (mut ok, mut cancel) = (false, false);
let mut action: Option<(&str, Value)> = None;
let manage = d.kind == "manageWorkspaces";
crate::dialogs::modal::show(ctx, "Workspace", egui::Id::new("dialog-workspace"), -40.0, 22, |ui| {
ui.set_width(340.0);
crate::dialogs::modal::heading(ui, if manage { tl!("Manage Workspaces") } else { tl!("New Workspace") });
ui.add_space(12.0);
if manage {
egui::Frame::NONE.fill(t.input).stroke(egui::Stroke::new(1.0, t.input_border)).inner_margin(egui::Margin::same(4)).show(ui, |ui| {
ui.set_min_height(140.0);
ui.set_width(ui.available_width());
for n in names(&app.ui) {
let builtin = is_builtin(&n);
let shown = crate::panels::label_or_name(&n, builtin);
let text = if builtin { egui::RichText::new(shown).color(t.text_dim) } else { egui::RichText::new(shown).color(t.text) };
if ui.selectable_label(d.str("selected") == n, text).clicked() && !builtin {
d.fields.insert("selected".into(), json!(n));
d.fields.insert("name".into(), json!(n));
}
}
});
ui.add_space(8.0);
let sel = d.str("selected");
ui.horizontal(|ui| {
let mut name = d.str("name");
if ui.add(egui::TextEdit::singleline(&mut name).desired_width(180.0)).changed() {
d.fields.insert("name".into(), json!(name));
}
if ui.button(tl!("New")).on_hover_text(tl!("Save the current layout under this name")).clicked() {
action = Some(("window.workspace.new", json!({"name": d.str("name")})));
}
ui.add_enabled_ui(!sel.is_empty(), |ui| {
if ui.button(tl!("Rename")).clicked() {
action = Some(("window.workspace.rename", json!({"name": sel, "to": d.str("name")})));
}
if ui.button(tl!("Delete")).clicked() {
action = Some(("window.workspace.delete", json!({"name": sel})));
}
});
});
} else {
ui.horizontal(|ui| {
ui.label(egui::RichText::new(tl!("Name:")).color(t.text_dim));
let mut name = d.str("name");
let r = ui.add(egui::TextEdit::singleline(&mut name).desired_width(240.0));
if r.changed() {
d.fields.insert("name".into(), json!(name));
}
});
ui.label(egui::RichText::new(tl!("Saves the current bars, toolbar and panel layout.")).color(t.text_dim).size(11.0));
}
ui.add_space(16.0);
ui.with_layout(egui::Layout::right_to_left(egui::Align::Center), |ui| {
if widgets::primary_button(ui, tl!("OK")).clicked() {
ok = true;
}
ui.add_space(8.0);
if !manage && widgets::secondary_button(ui, tl!("Cancel")).clicked() {
cancel = true;
}
});
});
if !manage && ctx.input(|i| i.key_pressed(egui::Key::Enter)) {
ok = true;
}
app.ui.dialog = Some(d);
if let Some((id, p)) = action {
match run_command(app, id, &p) {
Some(Err(e)) => app.status(e),
_ => {
if let Some(d) = app.ui.dialog.as_mut() {
d.fields.insert("selected".into(), json!(""));
}
}
}
}
if cancel {
app.ui.dialog = None;
} else if ok && let Err(e) = confirm(app) {
app.status(e);
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn essentials_is_the_default_layout() {
let ui = UiState::default();
assert_eq!(capture(&ui, ESSENTIALS), builtins()[0]);
assert_eq!(ui.workspace, ESSENTIALS);
}
#[test]
fn apply_classic_then_reset_to_essentials_keeps_brightness() {
let mut ui = UiState { brightness: crate::theme::Brightness::Light, ..Default::default() };
let w = find(&ui, "Essentials Classic").unwrap();
apply(&mut ui, &w);
assert!(ui.control_bar && ui.view.rulers && ui.toolbar_advanced);
assert_eq!(ui.open_panel.as_deref(), Some("color"));
assert_eq!(ui.workspace, "Essentials Classic");
let w = find(&ui, "essentials").unwrap();
apply(&mut ui, &w);
assert!(!ui.control_bar && !ui.view.rulers);
assert_eq!(ui.brightness, crate::theme::Brightness::Light);
}
#[test]
fn save_apply_round_trip() {
let mut ui = UiState { control_bar: true, dock_tab: DockTab::Layers, open_panel: Some("stroke".into()), ..Default::default() };
save_as(&mut ui, "Mine").unwrap();
let w = find(&ui, ESSENTIALS).unwrap();
apply(&mut ui, &w);
assert!(!ui.control_bar);
let w = find(&ui, "Mine").unwrap();
apply(&mut ui, &w);
assert!(ui.control_bar && ui.dock_tab == DockTab::Layers && ui.open_panel.as_deref() == Some("stroke"));
// Survives the UiState JSON round trip.
let back: UiState = serde_json::from_value(serde_json::to_value(&ui).unwrap()).unwrap();
assert_eq!(back.custom_workspaces, ui.custom_workspaces);
assert_eq!(back.workspace, "Mine");
}
/// Changes made in a workspace come back after switching away and back, and after a restart, until Reset.
#[test]
fn a_workspace_keeps_its_changes_across_switches_until_reset() {
let mut ui = UiState::default();
save_as(&mut ui, "Görkem").unwrap();
// Changes made in it after saving (a panel moved, the control bar shown)…
ui.control_bar = true;
ui.dock_tab = DockTab::Layers;
ui.docking_icons.insert("color".into());
// …are still there after switching away and back.
switch(&mut ui, ESSENTIALS).unwrap();
assert!(!ui.control_bar && ui.docking_icons.is_empty(), "Essentials comes as saved");
switch(&mut ui, "Görkem").unwrap();
assert!(ui.control_bar && ui.dock_tab == DockTab::Layers && ui.docking_icons.contains("color"));
// Built-in workspaces remember theirs too.
switch(&mut ui, ESSENTIALS).unwrap();
ui.status_bar = false;
switch(&mut ui, "Görkem").unwrap();
switch(&mut ui, ESSENTIALS).unwrap();
assert!(!ui.status_bar);
// They survive a restart (the preferences' JSON round trip).
let mut ui: UiState = serde_json::from_value(serde_json::to_value(&ui).unwrap()).unwrap();
ui = ui.sanitized();
switch(&mut ui, "Görkem").unwrap();
assert!(ui.control_bar);
// Reset Görkem: back to the way it was saved.
assert_eq!(reset(&mut ui), "Görkem");
assert!(!ui.control_bar && ui.docking_icons.is_empty());
switch(&mut ui, ESSENTIALS).unwrap();
switch(&mut ui, "Görkem").unwrap();
assert!(!ui.control_bar, "a reset workspace stays reset");
// Renamed, it keeps its changes; deleted, they go.
ui.control_bar = true;
switch(&mut ui, ESSENTIALS).unwrap();
rename(&mut ui, "Görkem", "G").unwrap();
switch(&mut ui, "G").unwrap();
assert!(ui.control_bar);
switch(&mut ui, ESSENTIALS).unwrap();
delete(&mut ui, "G").unwrap();
assert!(ui.workspace_changes.iter().all(|w| w.name != "G"));
}
/// Deleting the current workspace shows Essentials as it was left, not the deleted one's layout.
#[test]
fn deleting_the_current_workspace_switches_to_essentials_without_leaking_its_layout() {
let mut ui = UiState::default();
save_as(&mut ui, "Tmp").unwrap();
ui.control_bar = true;
delete(&mut ui, "Tmp").unwrap();
assert_eq!(ui.workspace, ESSENTIALS);
assert!(!ui.control_bar, "Essentials's layout is shown, not the deleted one's");
save_as(&mut ui, "Other").unwrap();
switch(&mut ui, ESSENTIALS).unwrap();
assert!(!ui.control_bar, "Essentials didn't remember the deleted workspace's layout");
}
/// With 64 layouts remembered, the oldest goes and the one just left is kept.
#[test]
fn a_full_list_of_remembered_layouts_drops_the_oldest_not_the_newest() {
let mut ui = UiState::default();
let names: Vec<String> = (0..70).map(|i| format!("W{i}")).collect();
for name in &names {
save_as(&mut ui, name).unwrap();
}
for name in &names {
switch(&mut ui, name).unwrap();
ui.control_bar = true;
}
switch(&mut ui, ESSENTIALS).unwrap();
assert_eq!(ui.workspace_changes.len(), 64);
assert!(ui.workspace_changes.iter().all(|w| w.name != "W0"), "the oldest went");
switch(&mut ui, "W69").unwrap();
assert!(ui.control_bar, "the layout just left is kept");
}
/// Workspace names match whatever their case, as `find` does: "Mine" saved over "mine" replaces
/// it, and changes made under one spelling come back under the other.
#[test]
fn workspace_names_match_whatever_their_case() {
let mut ui = UiState::default();
save_as(&mut ui, "mine").unwrap();
save_as(&mut ui, "Mine").unwrap();
assert_eq!(ui.custom_workspaces.len(), 1, "one workspace, not two spellings");
ui.control_bar = true;
switch(&mut ui, ESSENTIALS).unwrap();
assert_eq!(switch(&mut ui, "MINE").unwrap(), "Mine");
assert!(ui.control_bar, "its changes came back");
// A preferences file with a remembered layout under another spelling, twice: it maps to the
// saved one, once.
ui.control_bar = false;
switch(&mut ui, ESSENTIALS).unwrap();
let mut odd = capture(&ui, "MINE");
odd.control_bar = true;
ui.workspace_changes = vec![odd.clone(), Workspace { name: "mine".into(), ..odd }];
let mut ui = ui.sanitized();
assert_eq!(ui.workspace_changes.iter().map(|w| w.name.as_str()).collect::<Vec<_>>(), ["Mine"]);
switch(&mut ui, "Mine").unwrap();
assert!(ui.control_bar);
}
/// Saving a workspace takes the current layout into it, which then starts with no changes.
#[test]
fn saving_a_workspace_moves_the_changes_into_it() {
let mut ui = UiState { control_bar: true, ..Default::default() };
save_as(&mut ui, "Mine").unwrap();
switch(&mut ui, ESSENTIALS).unwrap();
assert!(!ui.control_bar, "Essentials stays as saved: the changes went into Mine");
switch(&mut ui, "Mine").unwrap();
assert!(ui.control_bar);
// Saving again under the same name takes the current layout and starts with no changes.
ui.status_bar = false;
save_as(&mut ui, "Mine").unwrap();
assert!(ui.workspace_changes.iter().all(|w| w.name != "Mine"));
ui.status_bar = true;
assert_eq!(reset(&mut ui), "Mine");
assert!(!ui.status_bar);
}
#[test]
fn builtin_names_are_protected() {
let mut ui = UiState::default();
assert!(save_as(&mut ui, "Painting").is_err());
assert!(save_as(&mut ui, " ").is_err());
assert!(delete(&mut ui, "Essentials").is_err());
save_as(&mut ui, "A").unwrap();
assert!(rename(&mut ui, "A", "Web").is_err());
rename(&mut ui, "A", "B").unwrap();
assert_eq!(ui.workspace, "B");
delete(&mut ui, "B").unwrap();
assert_eq!(ui.workspace, ESSENTIALS);
}
#[test]
fn all_requested_workspaces_exist() {
let ui = UiState::default();
for n in ["Essentials", "Essentials Classic", "Painting", "Typography", "Layout", "Tracing", "Web", "Automation", TOUCH] {
assert!(find(&ui, n).is_some(), "{n}");
}
}
#[test]
fn touch_workspace_preference_switches_and_restores() {
use crate::{Services, VectorcraftApp};
use vectorcraft_engine::Session;
let mut app = VectorcraftApp::new(Session::new(), Services::default());
app.ui.workspace = "Typography".into();
app.session.prefs.touch_workspace = true;
sync_touch_workspace(&mut app, true);
assert_eq!(app.ui.workspace, TOUCH);
assert_eq!(app.ui.touch_workspace_restore.as_deref(), Some("Typography"));
assert!(app.ui.control_bar && app.ui.open_panel.as_deref() == Some("align"));
app.session.prefs.touch_workspace = false;
sync_touch_workspace(&mut app, true);
assert_eq!(app.ui.workspace, "Typography");
assert!(app.ui.touch_workspace_restore.is_none());
}
#[test]
fn saved_workspaces_restore_dock_width() {
let mut ui = UiState { dock_width: Some(420.0), ..Default::default() };
save_as(&mut ui, "Wide").unwrap();
ui.dock_width = Some(260.0);
save_as(&mut ui, "Narrow").unwrap();
let wide = find(&ui, "Wide").unwrap();
apply(&mut ui, &wide);
assert_eq!(ui.dock_width, Some(420.0));
assert!(ui.dock_width_pending);
let narrow = find(&ui, "Narrow").unwrap();
apply(&mut ui, &narrow);
assert_eq!(ui.dock_width, Some(260.0));
let back: UiState = serde_json::from_value(serde_json::to_value(&ui).unwrap()).unwrap();
assert_eq!(back.custom_workspaces[1].dock_width, Some(260.0));
}
}