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Shipped code no longer unwraps, expects or panics: every one of the 124 unwrap()/expect()/panic!/unreachable! sites outside tests now handles the failure (Result/Option, ?, let-else, defaults) and reports errors to the user. - Lints: workspace clippy denies unwrap_used, expect_used, panic, todo, unimplemented and unreachable; clippy.toml allows them in tests, and integration tests, examples and testkit opt out explicitly. - Safety net (vectorcraft_engine::guard): a panic in a top-level command rolls the document back and returns EngineError::Internal; a panicking tool is reset; the MCP server answers with an internal error and keeps serving; the UI frame and each control request are guarded. - APIs that hid failures now return them: Rendered::to_png/to_jpeg/to_webp return Result (JPEG/WebP errors used to write empty files), FontDb::face returns Option, Region::top returns Option. - Fuzzing: engine/tests/import_fuzz.rs feeds garbage, hostile and mutated SVG and PDF through import → render → export (30k cases locally, no panics). - Docs: AGENTS.md/CLAUDE.md rule, docs/development.md "Robustness" section, README pointer and a PR template checklist. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
1.4 KiB
Rust
30 lines
1.4 KiB
Rust
//! Windows only: embed the app icon and version info (VERSIONINFO) into `vectorcraft.exe`.
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//!
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//! On every other target this does nothing. A missing resource compiler is a warning, so a
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//! cross-compile from macOS or Linux still links, unless `VECTORCRAFT_REQUIRE_WINRES=1` turns it into
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//! an error (for release builds).
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fn main() -> Result<(), String> {
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println!("cargo:rerun-if-changed=build.rs");
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println!("cargo:rerun-if-changed=../../assets/app-icon/vectorcraft.ico");
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println!("cargo:rerun-if-env-changed=VECTORCRAFT_REQUIRE_WINRES");
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if std::env::var("CARGO_CFG_TARGET_OS").as_deref() != Ok("windows") {
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return Ok(());
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}
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let mut res = winresource::WindowsResource::new();
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res.set_icon("../../assets/app-icon/vectorcraft.ico")
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.set("ProductName", "VectorCraft")
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.set("FileDescription", "VectorCraft vector illustration editor")
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.set("CompanyName", "Learning Machines LLC")
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.set("LegalCopyright", "Copyright (c) the VectorCraft authors. MIT OR Apache-2.0.")
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.set("OriginalFilename", "vectorcraft.exe")
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.set("InternalName", "vectorcraft");
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if let Err(e) = res.compile() {
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if std::env::var_os("VECTORCRAFT_REQUIRE_WINRES").is_some() {
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return Err(format!("embedding Windows resources failed: {e}"));
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}
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println!("cargo:warning=vectorcraft.exe built without icon/version resources: {e}");
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}
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Ok(())
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}
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