Files
vectorcraft/crates/engine/src/tooling.rs
T

135 lines
4.3 KiB
Rust

//! Hosting the active tool: pointer/key events → actions → commands.
use drawcraft_geom::Point;
use drawcraft_tools::{Action, Cursor, Mods, Overlay, PointerEvent, ToolContext, ToolKey};
use serde_json::Value;
use crate::{Result, Session};
/// View state the tools need from the frontend.
#[derive(Clone, Copy, Debug)]
pub struct ViewInfo {
pub zoom: f64,
pub outline: bool,
pub smart_guides: bool,
pub snap_to_grid: bool,
pub show_bbox: bool,
}
impl Default for ViewInfo {
fn default() -> Self {
Self { zoom: 1.0, outline: false, smart_guides: true, snap_to_grid: false, show_bbox: true }
}
}
/// Requests from tools that only the frontend can fulfil.
#[derive(Clone, Debug, PartialEq)]
pub enum UiRequest {
Dialog(String, Value),
SwitchTool(String),
}
impl Session {
pub fn tool_id(&self) -> &'static str {
self.tool.id()
}
/// Switch tools (finishing any pending tool work first).
pub fn select_tool(&mut self, id: &str, view: ViewInfo) -> Result<()> {
if self.tool.id() == id {
return Ok(());
}
let acts = self.with_cx(view, |t, cx| t.deactivate(cx));
self.apply_actions(acts)?;
self.tool = drawcraft_tools::create(id);
Ok(())
}
fn with_cx<R>(&mut self, view: ViewInfo, f: impl FnOnce(&mut dyn drawcraft_tools::Tool, &ToolContext) -> R) -> R
where
R: Default,
{
let Some(st) = self.active.and_then(|i| self.docs.get(i)) else { return R::default() };
let cx = ToolContext {
doc: &st.doc,
selection: &st.selection,
zoom: view.zoom,
isolation: st.isolation,
paint: &self.paint,
outline: view.outline,
smart_guides: view.smart_guides,
snap_to_grid: view.snap_to_grid,
show_bbox: view.show_bbox,
};
f(self.tool.as_mut(), &cx)
}
/// Feed a pointer event to the active tool. Returns requests for the UI.
pub fn pointer(&mut self, ev: &PointerEvent, view: ViewInfo) -> Result<Vec<UiRequest>> {
self.last_view = view;
let acts = self.with_cx(view, |t, cx| t.pointer(cx, ev));
self.apply_actions(acts)
}
pub fn tool_key(&mut self, key: ToolKey, mods: Mods, view: ViewInfo) -> Result<Vec<UiRequest>> {
let acts = self.with_cx(view, |t, cx| t.key(cx, key, mods));
self.apply_actions(acts)
}
/// Typed text for the active tool (Type tool).
pub fn tool_text(&mut self, text: &str, view: ViewInfo) -> Result<Vec<UiRequest>> {
let acts = self.with_cx(view, |t, cx| t.text_input(cx, text));
self.apply_actions(acts)
}
pub fn tool_wants_text(&self) -> bool {
self.tool.wants_text()
}
pub fn tool_busy(&self) -> bool {
self.tool.busy()
}
pub fn overlays(&mut self, view: ViewInfo) -> Vec<Overlay> {
self.with_cx(view, |t, cx| t.overlays(cx))
}
pub fn cursor(&mut self, p: Point, mods: Mods, view: ViewInfo) -> Cursor {
self.with_cx(view, |t, cx| t.cursor(cx, p, mods))
}
pub fn tool_options(&self) -> Value {
self.tool.options()
}
pub fn set_tool_option(&mut self, key: &str, v: &Value) {
self.tool.set_option(key, v);
}
/// Apply tool actions. Errors from previews are reported but keep the interaction alive.
pub fn apply_actions(&mut self, acts: Vec<Action>) -> Result<Vec<UiRequest>> {
let mut ui = vec![];
for a in acts {
match a {
Action::Begin(label) => self.begin_interaction(&label)?,
Action::Preview(cmd, p) => {
if let Err(e) = self.preview(&cmd, &p) {
log::warn!("preview {cmd}: {e}");
}
}
Action::Commit => self.commit_interaction()?,
Action::Cancel => self.cancel_interaction()?,
Action::Exec(cmd, p) => {
self.execute(&cmd, &p)?;
}
Action::Dialog(k, p) => ui.push(UiRequest::Dialog(k, p)),
Action::SwitchTool(t) => ui.push(UiRequest::SwitchTool(t)),
Action::Notify(what) => {
let view = self.last_view;
self.with_cx(view, |t, cx| t.notify(cx, &what));
}
}
}
Ok(ui)
}
}