Files
vectorcraft/crates/doc/src/shaper.rs
T

42 lines
1.2 KiB
Rust

//! Persistent Shaper edits over retained source paths. Source indices (not document ids) keep
//! recipes valid when a group is copied. Selector anchors use source-relative bounding boxes,
//! so the intended face or stroke follows source art when it moves or resizes.
use crate::Appearance;
use serde::{Deserialize, Serialize};
use vectorcraft_geom::Point;
pub const SOURCES: &str = "Shaper Sources";
pub const FILL_PREFIX: &str = "Shaper Fill ";
pub const STROKE_PREFIX: &str = "Shaper Stroke ";
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct ShaperSpec {
pub faces: Vec<FaceEdit>,
pub edges: Vec<EdgeEdit>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct FaceSelector {
pub sources: Vec<usize>,
pub anchor: Point,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct FaceEdit {
pub selector: FaceSelector,
pub erase: bool,
pub erase_edges: bool,
pub paint_source: Option<usize>,
pub merge: Option<u64>,
pub paint: Option<Appearance>,
}
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize)]
pub struct EdgeEdit {
pub source: usize,
pub sides: [Vec<usize>; 2],
pub anchor: Point,
pub erase: bool,
pub paint: Option<Appearance>,
}