Files
vectorcraft/crates/effects/src/group.rs
T

182 lines
7.5 KiB
Rust

//! Effect → Pathfinder: live Pathfinder operations on a group (or layer).
//!
//! The group's direct children are the Pathfinder stack (back → front). In the shape modes (Add,
//! Subtract, Intersect, Exclude, Minus Back) a child group acts as one shape — the union of its
//! leaves, styled like its top leaf — as in the Pathfinder panel. The result replaces the children
//! at render time; each result keeps the appearance of the object whose paint it takes.
use std::sync::Arc;
use vectorcraft_doc::{Appearance, AppearanceItem, Node, NodeKind, StrokeLayer};
use vectorcraft_geom::{FillRule, PathData};
use vectorcraft_pathops::{self as po, PathfinderOp};
/// Effect ids of the Pathfinder submenu with their operation, in Illustrator's menu order.
pub const PATHFINDER_EFFECTS: [(&str, &str, PathfinderOp); 10] = [
("pathfinder.add", "Add", PathfinderOp::Unite),
("pathfinder.intersect", "Intersect", PathfinderOp::Intersect),
("pathfinder.exclude", "Exclude", PathfinderOp::Exclude),
("pathfinder.subtract", "Subtract", PathfinderOp::MinusFront),
("pathfinder.minusBack", "Minus Back", PathfinderOp::MinusBack),
("pathfinder.divide", "Divide", PathfinderOp::Divide),
("pathfinder.trim", "Trim", PathfinderOp::Trim),
("pathfinder.merge", "Merge", PathfinderOp::Merge),
("pathfinder.crop", "Crop", PathfinderOp::Crop),
("pathfinder.outline", "Outline", PathfinderOp::Outline),
];
/// Is `id` an Effect → Pathfinder effect?
pub fn is_pathfinder(id: &str) -> bool {
id.starts_with("pathfinder.")
}
fn op_of(id: &str) -> Option<PathfinderOp> {
PATHFINDER_EFFECTS.iter().find(|e| e.0 == id).map(|e| e.2)
}
/// Does `n` (a group or layer) carry a visible Pathfinder effect?
pub fn has_pathfinder(n: &Node) -> bool {
matches!(n.kind, NodeKind::Group { clip: false, .. } | NodeKind::Layer { .. })
&& n.appearance.effects.iter().any(|e| e.visible && is_pathfinder(&e.id))
}
/// Converts objects that aren't paths (e.g. text) to an outline path node, if possible.
pub type OutlineHook<'a> = &'a dyn Fn(&Node) -> Option<Node>;
fn leaves(n: &Node, hook: Option<OutlineHook>, out: &mut Vec<Node>) {
if !n.visible {
return;
}
match &n.kind {
NodeKind::Path { guide: false, .. } | NodeKind::Compound { .. } => out.push(n.clone()),
NodeKind::Group { children, .. } | NodeKind::Layer { children, .. } => {
for c in children {
leaves(c, hook, out);
}
}
_ => {
if let Some(p) = hook.and_then(|h| h(n)) {
out.push(p);
}
}
}
}
fn geometry(n: &Node) -> Option<(PathData, FillRule)> {
match &n.kind {
NodeKind::Path { path, rule, .. } => Some((path.clone(), *rule)),
NodeKind::Compound { children, rule } => {
Some((PathData::new(children.iter().filter_map(|c| c.path_data()).flat_map(|p| p.subpaths.iter().cloned()).collect()), *rule))
}
_ => None,
}
}
/// A result path styled like `src` (its appearance, opacity and blend mode).
fn styled(src: &Node, path: PathData, outline: bool) -> Node {
let mut appearance = Appearance { items: src.appearance.items.clone(), effects: vec![] };
if outline {
let fill = src.appearance.fill_paint();
let paint = if fill.is_none() { src.appearance.stroke_paint() } else { fill };
appearance = Appearance { items: vec![AppearanceItem::Stroke(StrokeLayer::new(paint, 1.0))], effects: vec![] };
}
let mut n = Node::path(src.id, path, appearance);
n.opacity = src.opacity;
n.blend = src.blend;
n
}
/// Evaluate the visible Pathfinder effects of `group` in order: the resulting child objects.
/// `None` when the group has no Pathfinder effect.
pub fn pathfinder_children(group: &Node, hook: Option<OutlineHook>) -> Option<Vec<Arc<Node>>> {
if !has_pathfinder(group) {
return None;
}
let mut stack: Vec<Arc<Node>> = group.children()?.to_vec();
for e in group.appearance.effects.iter().filter(|e| e.visible) {
let Some(op) = op_of(&e.id) else { continue };
let shape_mode =
matches!(op, PathfinderOp::Unite | PathfinderOp::MinusFront | PathfinderOp::Intersect | PathfinderOp::Exclude | PathfinderOp::MinusBack);
// (style source, shape) per stack entry; keys index `sources`.
let mut sources: Vec<Node> = vec![];
let mut shapes: Vec<po::Shape> = vec![];
for c in &stack {
let mut lv = vec![];
leaves(c, hook, &mut lv);
if shape_mode && lv.len() > 1 {
let parts: Vec<(PathData, FillRule)> = lv.iter().filter_map(geometry).collect();
let refs: Vec<(&PathData, FillRule)> = parts.iter().map(|(p, r)| (p, *r)).collect();
shapes.push(po::Shape::new(po::unite_all(&refs), FillRule::NonZero, sources.len() as u64));
sources.push(lv.pop().expect("non-empty"));
} else {
for l in lv {
if let Some((p, r)) = geometry(&l) {
shapes.push(po::Shape::new(p, r, sources.len() as u64));
sources.push(l);
}
}
}
}
shapes.retain(|s| !s.path.is_empty() && s.path.subpaths.iter().all(|sp| sp.anchors.iter().all(|a| a.p.x.is_finite() && a.p.y.is_finite())));
if shapes.is_empty() {
return Some(vec![]);
}
stack = po::pathfinder(op, &shapes)
.into_iter()
.filter(|r| !r.path.is_empty())
.map(|r| Arc::new(styled(&sources[r.key as usize], r.path, op == PathfinderOp::Outline)))
.collect();
}
Some(stack)
}
#[cfg(test)]
mod tests {
use super::*;
use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{Effect, NodeId};
use vectorcraft_geom::{Rect, shapes};
fn sq(id: u64, x: f64, color: Color) -> Arc<Node> {
Arc::new(Node::path(
NodeId(id),
shapes::rectangle(Rect::new(x, 0.0, x + 10.0, 10.0)),
Appearance::basic(Paint::solid(color), Paint::None, 0.0),
))
}
fn group_with(effect: &str) -> Node {
let mut g = Node::group(NodeId(10), vec![sq(1, 0.0, Color::rgb(1.0, 0.0, 0.0)), sq(2, 5.0, Color::rgb(0.0, 0.0, 1.0))]);
g.appearance.effects.push(Effect { id: effect.into(), params: serde_json::json!({}), visible: true });
g
}
fn area(n: &Node) -> f64 {
po::area(n.path_data().unwrap(), FillRule::NonZero).abs()
}
#[test]
fn shape_modes_follow_the_pathfinder_panel() {
let add = pathfinder_children(&group_with("pathfinder.add"), None).unwrap();
assert_eq!(add.len(), 1);
assert!((area(&add[0]) - 150.0).abs() < 1e-3);
// Add keeps the front object's paint, Subtract the back one's.
assert_eq!(add[0].id, NodeId(2));
let sub = pathfinder_children(&group_with("pathfinder.subtract"), None).unwrap();
assert_eq!(sub[0].id, NodeId(1));
assert!((area(&sub[0]) - 50.0).abs() < 1e-3);
let int = pathfinder_children(&group_with("pathfinder.intersect"), None).unwrap();
assert!((area(&int[0]) - 50.0).abs() < 1e-3);
let div = pathfinder_children(&group_with("pathfinder.divide"), None).unwrap();
assert_eq!(div.len(), 3);
}
#[test]
fn hidden_effect_or_plain_group_is_untouched() {
let mut g = group_with("pathfinder.add");
g.appearance.effects[0].visible = false;
assert!(pathfinder_children(&g, None).is_none());
assert!(!has_pathfinder(&sq(1, 0.0, Color::BLACK)));
}
}