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568 lines
24 KiB
Rust
568 lines
24 KiB
Rust
//! The appearance of groups and layers.
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//!
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//! **Effect → Pathfinder**: live Pathfinder operations on a group (or layer). The group's direct
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//! children are the Pathfinder stack (back → front). In the shape modes (Add, Subtract, Intersect,
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//! Exclude, Minus Back) a child group acts as one shape — the union of its leaves, styled like its
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//! top leaf — as in the Pathfinder panel. The result replaces the children at render time; each
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//! result keeps the appearance of the object whose paint it takes. Trap ([`crate::trap`]) keeps the
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//! children and adds its traps above them.
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//!
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//! **Compound shapes** ([`compound_shape_area`]): a compound shape draws as the one area its
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//! members' shape modes make, painted by its own appearance as a group's own fills and strokes
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//! paint its members.
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//!
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//! **Container appearance** ([`evaluate_container`]): a group's or layer's own fills and strokes
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//! paint every member's geometry, below or above the members as its contents slot says
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//! ([`Appearance::contents_at`]); its geometry effects reshape the members as one piece; its raster
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//! effects (one combined shadow) apply to the composite and stay for the renderer and exporters.
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use std::sync::Arc;
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use serde_json::Value;
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use vectorcraft_doc::color::{Color, Paint};
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use vectorcraft_doc::{Appearance, AppearanceItem, Document, Node, NodeId, NodeKind, ShapeMode, StrokeLayer};
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use vectorcraft_geom::{FillRule, PathData, Rect};
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use vectorcraft_pathops::{self as po, PathfinderOp};
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/// Effect ids of the Pathfinder submenu with their operation, in Illustrator's menu order.
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pub const PATHFINDER_EFFECTS: [(&str, &str, PathfinderOp); 12] = [
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("pathfinder.add", "Add", PathfinderOp::Unite),
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("pathfinder.intersect", "Intersect", PathfinderOp::Intersect),
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("pathfinder.exclude", "Exclude", PathfinderOp::Exclude),
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("pathfinder.subtract", "Subtract", PathfinderOp::MinusFront),
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("pathfinder.minusBack", "Minus Back", PathfinderOp::MinusBack),
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("pathfinder.divide", "Divide", PathfinderOp::Divide),
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("pathfinder.trim", "Trim", PathfinderOp::Trim),
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("pathfinder.merge", "Merge", PathfinderOp::Merge),
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("pathfinder.crop", "Crop", PathfinderOp::Crop),
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("pathfinder.outline", "Outline", PathfinderOp::Outline),
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("pathfinder.hardMix", "Hard Mix", PathfinderOp::HardMix),
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("pathfinder.softMix", "Soft Mix", PathfinderOp::SoftMix),
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];
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/// Is `id` an Effect → Pathfinder effect?
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pub fn is_pathfinder(id: &str) -> bool {
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id.starts_with("pathfinder.")
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}
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fn op_of(id: &str) -> Option<PathfinderOp> {
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PATHFINDER_EFFECTS.iter().find(|e| e.0 == id).map(|e| e.2)
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}
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/// Does `n` (a group or layer) carry a visible Pathfinder effect, or is it a compound shape?
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pub fn has_pathfinder(n: &Node) -> bool {
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n.is_compound_shape()
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|| (matches!(n.kind, NodeKind::Group { clip: false, .. } | NodeKind::Layer { .. })
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&& n.appearance.effects.iter().any(|e| e.visible && is_pathfinder(&e.id)))
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}
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/// Converts objects that aren't paths (e.g. text) to outline art, if possible. The paths and
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/// compound paths in that art, at every depth of its groups, take part in the Pathfinder operation
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/// with the object's opacity and blend mode.
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pub type OutlineHook<'a> = &'a dyn Fn(&Node) -> Option<Node>;
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fn leaves(n: &Node, hook: Option<OutlineHook>, out: &mut Vec<Node>) {
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if !n.visible {
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return;
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}
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match &n.kind {
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NodeKind::Path { guide: false, .. } | NodeKind::Compound { .. } => out.push(n.clone()),
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// A compound shape takes part as its area, styled like it.
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NodeKind::Group { children, .. } | NodeKind::Layer { children, .. } => match compound_shape_art(n, hook) {
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Some(art) => out.push(art),
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None => {
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for c in children {
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leaves(c, hook, out);
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}
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}
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},
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_ => {
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// Every path of the outline art, at any depth, takes the object's opacity and blend
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// mode.
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if let Some(art) = hook.and_then(|h| h(n)) {
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let first = out.len();
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leaves(&art, None, out);
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for l in out.iter_mut().skip(first) {
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(l.opacity, l.blend) = (n.opacity, n.blend);
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}
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}
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}
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}
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}
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fn geometry(n: &Node) -> Option<(PathData, FillRule)> {
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match &n.kind {
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NodeKind::Path { path, rule, .. } => Some((path.clone(), *rule)),
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NodeKind::Compound { children, rule } => {
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Some((PathData::new(children.iter().filter_map(|c| c.path_data()).flat_map(|p| p.subpaths.iter().cloned()).collect()), *rule))
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}
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_ => None,
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}
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}
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/// The operation that combines a compound shape's member in `mode` with the area below it.
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fn shape_op(mode: ShapeMode) -> po::BoolOp {
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match mode {
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ShapeMode::Add => po::BoolOp::Union,
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ShapeMode::Subtract => po::BoolOp::Difference,
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ShapeMode::Intersect => po::BoolOp::Intersect,
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ShapeMode::Exclude => po::BoolOp::Xor,
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}
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}
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/// The area compound shape `n` draws: each visible member's shape (a group's leaves together, type
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/// as its outlines through `hook`, open paths closed) combined with the area of the members below
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/// it by the member's shape mode; the backmost member starts the area. `None` when `n` is not a
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/// compound shape, or its members are past a live Pathfinder's budget ([`PATHFINDER_MAX_SEGMENTS`],
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/// [`PATHFINDER_MAX_OVERLAPS`]).
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pub fn compound_shape_area(n: &Node, hook: Option<OutlineHook>) -> Option<PathData> {
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if !n.is_compound_shape() {
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return None;
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}
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let mut all: Vec<Node> = vec![];
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// Each member that has a shape: its operation and how many of the leaves are its.
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let mut members: Vec<(po::BoolOp, usize)> = vec![];
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for c in n.children()? {
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let before = all.len();
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leaves(c, hook, &mut all);
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if all.len() > before {
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members.push((shape_op(c.extras().shape_mode), all.len() - before));
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}
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}
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if !within_budget(&all) {
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return None;
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}
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if all.is_empty() {
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return Some(PathData::default());
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}
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let parts: Vec<(PathData, FillRule)> = all.iter().map(|l| geometry(l).unwrap_or_default()).collect();
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let refs: Vec<(&PathData, FillRule)> = parts.iter().map(|(p, r)| (p, *r)).collect();
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Some(po::boolean_n(&refs, |inside| {
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let (mut start, mut area) = (0, false);
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for (k, (op, count)) in members.iter().enumerate() {
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let here = inside.get(start..start + count).is_some_and(|flags| flags.contains(&true));
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start += count;
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area = if k == 0 { here } else { op.apply(area, here) };
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}
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area
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}))
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}
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/// Compound shape `n` as one path of its area ([`compound_shape_area`]) with its appearance,
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/// opacity and blend mode: how it takes part in a Pathfinder operation.
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pub fn compound_shape_art(n: &Node, hook: Option<OutlineHook>) -> Option<Node> {
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let area = compound_shape_area(n, hook)?;
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let mut art = Node::path(n.id, area, Appearance { items: n.appearance.items.clone(), ..Default::default() });
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(art.opacity, art.blend) = (n.opacity, n.blend);
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Some(art)
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}
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/// A result path styled like `src` (its appearance, opacity and blend mode).
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fn styled(src: &Node, path: PathData, outline: bool) -> Node {
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let mut appearance = Appearance { items: src.appearance.items.clone(), ..Default::default() };
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if outline {
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let fill = src.appearance.fill_paint();
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let paint = if fill.is_none() { src.appearance.stroke_paint() } else { fill };
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appearance = Appearance { items: vec![AppearanceItem::Stroke(StrokeLayer::new(paint, 1.0))], ..Default::default() };
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}
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let mut n = Node::path(src.id, path, appearance);
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n.opacity = src.opacity;
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n.blend = src.blend;
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n
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}
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/// Most segments a live Pathfinder effect takes in, as for the Shape Builder.
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pub const PATHFINDER_MAX_SEGMENTS: usize = po::SHAPE_BUILDER_MAX_SEGMENTS;
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/// Most pairs of input paths whose bounds overlap a live Pathfinder effect takes in. Crossings,
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/// and so the pieces of the result, grow with these pairs (n bars crossing n make n² crossings)
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/// and the effect runs on every draw: past this the group draws its art unprocessed (#3591).
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pub const PATHFINDER_MAX_OVERLAPS: usize = 16_384;
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/// Fenwick tree of counts over `n` slots, for counting the active boxes of [`within_budget`].
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struct Counts(Vec<isize>);
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// `isolate_lowest_one` is still unstable in Rust 1.96, and the workspace builds on 1.95 (rust-version).
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#[allow(unknown_lints, clippy::manual_isolate_lowest_one)]
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impl Counts {
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fn add(&mut self, slot: usize, d: isize) {
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let mut i = slot + 1;
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while let Some(c) = self.0.get_mut(i) {
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*c += d;
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i += i & i.wrapping_neg();
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}
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}
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/// Sum of the slots before `end`.
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fn before(&self, end: usize) -> isize {
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let (mut i, mut s) = (end.min(self.0.len().saturating_sub(1)), 0);
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while i > 0 {
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s += self.0.get(i).copied().unwrap_or(0);
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i -= i & i.wrapping_neg();
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}
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s
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}
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}
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/// Can a live Pathfinder evaluate `leaves` within [`PATHFINDER_MAX_SEGMENTS`] and
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/// [`PATHFINDER_MAX_OVERLAPS`]? The overlapping pairs of bounds are counted exactly by a sweep
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/// in x that keeps the active boxes in two Fenwick trees over their y extents, so the check costs
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/// O(n log n) however the boxes are laid out.
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fn within_budget<'a>(leaves: impl IntoIterator<Item = &'a Node>) -> bool {
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let mut segments = 0usize;
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let mut boxes: Vec<Rect> = vec![];
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for l in leaves {
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let Some((path, _)) = geometry(l) else { continue };
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segments += path.subpaths.iter().map(|sp| sp.segment_count()).sum::<usize>();
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if segments > PATHFINDER_MAX_SEGMENTS {
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return false;
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}
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boxes.extend(path.bounds());
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}
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let mut ys: Vec<f64> = boxes.iter().flat_map(|b| [b.y0, b.y1]).collect();
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ys.sort_by(f64::total_cmp);
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ys.dedup_by(|a, b| a.total_cmp(b).is_eq());
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// Slots of the y values below `y`, and of those at or below it.
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let below = |y: f64| ys.partition_point(|v| v.total_cmp(&y).is_lt());
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let upto = |y: f64| ys.partition_point(|v| v.total_cmp(&y).is_le());
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// (x, is end, box); starts sort before ends at the same x since touching boxes overlap.
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let mut events: Vec<(f64, bool, usize)> = boxes.iter().enumerate().flat_map(|(i, b)| [(b.x0, false, i), (b.x1, true, i)]).collect();
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events.sort_by(|a, b| a.0.total_cmp(&b.0).then(a.1.cmp(&b.1)));
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// Active boxes counted by the slot of their y0 and of their y1.
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let mut by_y0 = Counts(vec![0; ys.len() + 1]);
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let mut by_y1 = Counts(vec![0; ys.len() + 1]);
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let (mut active, mut overlaps) = (0isize, 0usize);
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for (_, end, i) in events {
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let Some(b) = boxes.get(i) else { continue };
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if end {
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by_y0.add(below(b.y0), -1);
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by_y1.add(below(b.y1), -1);
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active -= 1;
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continue;
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}
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// Active boxes not entirely below b (y1 < b.y0) nor entirely above it (y0 > b.y1).
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let above = active - by_y0.before(upto(b.y1));
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let under = by_y1.before(below(b.y0));
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overlaps += usize::try_from(active - above - under).unwrap_or(0);
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if overlaps > PATHFINDER_MAX_OVERLAPS {
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return false;
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}
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by_y0.add(below(b.y0), 1);
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by_y1.add(below(b.y1), 1);
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active += 1;
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}
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true
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}
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/// Evaluate the visible Pathfinder effects of `group` in order: the resulting child objects.
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/// `None` when the group has no Pathfinder effect. Past the budget ([`PATHFINDER_MAX_SEGMENTS`],
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/// [`PATHFINDER_MAX_OVERLAPS`]) it returns the children as they are.
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pub fn pathfinder_children(group: &Node, hook: Option<OutlineHook>) -> Option<Vec<Arc<Node>>> {
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if !has_pathfinder(group) {
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return None;
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}
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let source: &[Arc<Node>] = group.children()?;
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let mut stack: Vec<Arc<Node>> = if group.is_compound_shape() {
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// The group's own appearance paints the area ([`evaluate_container`]), so the art has none.
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match compound_shape_area(group, hook) {
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Some(area) if area.is_empty() => vec![],
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Some(area) => vec![Arc::new(Node::path(group.id, area, Appearance::default()))],
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None => return Some(source.to_vec()),
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}
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} else {
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source.to_vec()
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};
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for e in group.appearance.effects.iter().filter(|e| e.visible) {
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if e.id == crate::trap::TRAP {
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let mut lv = vec![];
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for c in &stack {
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leaves(c, hook, &mut lv);
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}
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if !within_budget(&lv) {
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return Some(source.to_vec());
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}
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let (ids, srcs): (Vec<NodeId>, Vec<crate::trap::TrapSource>) = lv
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.iter()
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.filter_map(|l| {
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let (path, rule) = geometry(l)?;
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Some((l.id, crate::trap::TrapSource { path, rule, fill: l.appearance.fill_paint() }))
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})
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.unzip();
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let made = crate::trap::traps(&srcs, &crate::trap::TrapOptions::from_params(&e.params));
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stack.extend(made.into_iter().map(|p| Arc::new(crate::trap::trap_node(ids.get(p.from).copied().unwrap_or(NodeId(0)), p))));
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continue;
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}
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let Some(op) = op_of(&e.id) else { continue };
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let shape_mode =
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matches!(op, PathfinderOp::Unite | PathfinderOp::MinusFront | PathfinderOp::Intersect | PathfinderOp::Exclude | PathfinderOp::MinusBack);
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let all: Vec<Vec<Node>> = stack
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.iter()
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.map(|c| {
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let mut lv = vec![];
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leaves(c, hook, &mut lv);
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lv
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})
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.collect();
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if !within_budget(all.iter().flatten()) {
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return Some(source.to_vec());
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}
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// (style source, shape) per stack entry; keys index `sources`.
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let mut sources: Vec<Node> = vec![];
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let mut shapes: Vec<po::Shape> = vec![];
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for mut lv in all {
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if shape_mode && lv.len() > 1 {
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let parts: Vec<(PathData, FillRule)> = lv.iter().filter_map(geometry).collect();
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let refs: Vec<(&PathData, FillRule)> = parts.iter().map(|(p, r)| (p, *r)).collect();
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let key = sources.len() as u64;
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if let Some(top) = lv.pop() {
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shapes.push(po::Shape::new(po::unite_all(&refs), FillRule::NonZero, key));
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sources.push(top);
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}
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} else {
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for l in lv {
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if let Some((p, r)) = geometry(&l) {
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shapes.push(po::Shape::new(p, r, sources.len() as u64));
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sources.push(l);
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}
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}
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}
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}
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shapes.retain(|s| !s.path.is_empty() && s.path.subpaths.iter().all(|sp| sp.anchors.iter().all(|a| a.p.x.is_finite() && a.p.y.is_finite())));
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if shapes.is_empty() {
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return Some(vec![]);
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}
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stack = if op == PathfinderOp::SoftMix {
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let rate = mixing_rate(&e.params);
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po::regions(&shapes)
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.into_iter()
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.filter(|r| !r.path.is_empty())
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.map(|r| Arc::new(soft_mix_face(r.path, &r.sources, rate, &shapes, &sources)))
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.collect()
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} else if op == PathfinderOp::HardMix {
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po::regions(&shapes)
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.into_iter()
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.filter(|r| !r.path.is_empty())
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.map(|r| Arc::new(hard_mix_face(r.path, &r.sources, &shapes, &sources)))
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.collect()
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} else {
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po::pathfinder(op, &shapes)
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.into_iter()
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.filter(|r| !r.path.is_empty())
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.map(|r| Arc::new(styled(&sources[r.key as usize], r.path, op == PathfinderOp::Outline)))
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.collect()
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};
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}
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Some(stack)
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}
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fn mixing_rate(params: &Value) -> f64 {
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params.get("mixingRate").and_then(|v| v.as_f64()).filter(|r| r.is_finite() && *r > 0.0 && *r <= 100.0).map(|r| r / 100.0).unwrap_or(0.5)
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}
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fn fill_cmyk(src: &Node) -> Option<[f32; 4]> {
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let paint = src.appearance.fill_paint();
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let color = paint.color()?;
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let tinted = match paint {
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Paint::Solid { tint, .. } => color.tinted(tint),
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_ => color,
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};
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Some(tinted.to_cmyk())
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}
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/// One face of a Soft Mix: CMYK blended bottom to top at `rate`; no stroke.
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fn soft_mix_face(path: PathData, covering: &[usize], rate: f64, shapes: &[po::Shape], sources: &[Node]) -> Node {
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let rate = rate as f32;
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let mut cmyk: Option<[f32; 4]> = None;
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for &si in covering {
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let Some(ch) = fill_cmyk(&sources[shapes[si].key as usize]) else { continue };
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cmyk = Some(match cmyk {
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None => ch,
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Some(acc) => {
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let t = rate;
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let u = 1.0 - t;
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[acc[0] * u + ch[0] * t, acc[1] * u + ch[1] * t, acc[2] * u + ch[2] * t, acc[3] * u + ch[3] * t]
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}
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});
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}
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let fill = cmyk.map(|c| Paint::solid(Color::cmyk(c[0], c[1], c[2], c[3]))).unwrap_or(Paint::None);
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soft_mix_styled(path, covering, shapes, sources, fill)
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}
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/// One face of a Hard Mix: the max of each CMYK channel over every covering shape's fill; no stroke.
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fn hard_mix_face(path: PathData, covering: &[usize], shapes: &[po::Shape], sources: &[Node]) -> Node {
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let mut cmyk = [0.0f32; 4];
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let mut painted = false;
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for &si in covering {
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let Some(ch) = fill_cmyk(&sources[shapes[si].key as usize]) else { continue };
|
|
for (out, v) in cmyk.iter_mut().zip(ch) {
|
|
*out = out.max(v);
|
|
}
|
|
painted = true;
|
|
}
|
|
let fill = if painted { Paint::solid(Color::cmyk(cmyk[0], cmyk[1], cmyk[2], cmyk[3])) } else { Paint::None };
|
|
soft_mix_styled(path, covering, shapes, sources, fill)
|
|
}
|
|
|
|
fn soft_mix_styled(path: PathData, covering: &[usize], shapes: &[po::Shape], sources: &[Node], fill: Paint) -> Node {
|
|
let top = covering.last().and_then(|&si| sources.get(shapes[si].key as usize));
|
|
let mut n = Node::path(top.map_or(NodeId(0), |s| s.id), path, Appearance::basic(fill, Paint::None, 0.0));
|
|
if let Some(src) = top {
|
|
n.opacity = src.opacity;
|
|
n.blend = src.blend;
|
|
}
|
|
n
|
|
}
|
|
|
|
fn is_container(n: &Node) -> bool {
|
|
matches!(n.kind, NodeKind::Group { .. } | NodeKind::Layer { .. })
|
|
}
|
|
|
|
/// Does `item` paint anything?
|
|
pub fn paints(item: &AppearanceItem) -> bool {
|
|
item.visible()
|
|
&& !item.paint().is_none()
|
|
&& match item {
|
|
AppearanceItem::Stroke(s) => s.width > 0.0,
|
|
AppearanceItem::Fill(_) => true,
|
|
}
|
|
}
|
|
|
|
/// Do the own fills or strokes of `n`, a group or layer, paint anything?
|
|
pub(crate) fn has_own_paint(n: &Node) -> bool {
|
|
is_container(n) && n.appearance.items.iter().any(paints)
|
|
}
|
|
|
|
/// Does `n`, a group or layer, have an appearance of its own to evaluate: a fill or stroke that
|
|
/// paints, or a visible effect other than Pathfinder (evaluated by [`pathfinder_children`])?
|
|
pub fn has_container_appearance(n: &Node) -> bool {
|
|
is_container(n) && (has_own_paint(n) || n.appearance.effects.iter().any(|e| e.visible && !is_pathfinder(&e.id)))
|
|
}
|
|
|
|
/// The regions a group's or layer's own fills and strokes paint, in document space, each with its
|
|
/// fill rule: every visible member path and compound path, type as its glyph outlines and live
|
|
/// objects evaluated; the members of a clip group or clipping layer without its clipping path.
|
|
/// Images, symbol instances and guides add nothing. A Repeat counts the Repeats in the art of
|
|
/// `doc`'s symbols that its instances show toward its instance budget.
|
|
pub fn member_shapes(doc: Option<&Document>, n: &Node) -> Vec<(PathData, FillRule)> {
|
|
fn push(doc: Option<&Document>, n: &Node, out: &mut Vec<(PathData, FillRule)>) {
|
|
if !n.visible {
|
|
return;
|
|
}
|
|
match &n.kind {
|
|
NodeKind::Path { guide: false, .. } | NodeKind::Compound { .. } => out.extend(crate::reshape::leaf_geometry(n)),
|
|
NodeKind::Group { .. } if n.is_compound_shape() => {
|
|
let hook: &dyn Fn(&Node) -> Option<Node> = &crate::outline_text;
|
|
match compound_shape_area(n, Some(hook)) {
|
|
Some(area) => out.push((area, FillRule::NonZero)),
|
|
None => members(doc, n, out),
|
|
}
|
|
}
|
|
NodeKind::Text(t) => {
|
|
let (_, all) = crate::reshape::glyph_outlines(t);
|
|
if !all.elements().is_empty() {
|
|
out.push((PathData::from_bezpath(&all).transformed(t.xf), FillRule::NonZero));
|
|
}
|
|
}
|
|
NodeKind::Group { .. } | NodeKind::Layer { .. } => members(doc, n, out),
|
|
_ if vectorcraft_doc::live::is_live(n) => members(doc, &crate::reshape::outlined_members(doc, n), out),
|
|
_ => {}
|
|
}
|
|
}
|
|
fn members(doc: Option<&Document>, n: &Node, out: &mut Vec<(PathData, FillRule)>) {
|
|
let clip = usize::from(n.clips());
|
|
for c in n.children().into_iter().flatten().skip(clip) {
|
|
push(doc, c, out);
|
|
}
|
|
}
|
|
let mut out = vec![];
|
|
members(doc, n, &mut out);
|
|
out
|
|
}
|
|
|
|
/// A path node of `id` on `path` (filled under `rule`) painted by `ap`.
|
|
fn shape_node(id: NodeId, path: PathData, rule: FillRule, ap: Appearance) -> Node {
|
|
let mut n = Node::path(id, path, ap);
|
|
if let NodeKind::Path { rule: r, .. } = &mut n.kind {
|
|
*r = rule;
|
|
}
|
|
n
|
|
}
|
|
|
|
/// One of a container's own fills or strokes as art: `item` painting every shape of `shapes`, an
|
|
/// unplaced gradient placed across `bounds` (the whole group). Several shapes share the item's
|
|
/// opacity and blend mode as one layer, as one fill would. `None` when it paints nothing.
|
|
fn item_art(id: NodeId, item: &AppearanceItem, shapes: &[(PathData, FillRule)], bounds: Option<Rect>) -> Option<Node> {
|
|
if !paints(item) || shapes.is_empty() {
|
|
return None;
|
|
}
|
|
let mut ap = Appearance { items: vec![item.clone()], ..Default::default() };
|
|
if let Some(b) = bounds {
|
|
ap.pin_gradients(b);
|
|
}
|
|
if let [(path, rule)] = shapes {
|
|
return Some(shape_node(id, path.clone(), *rule, ap));
|
|
}
|
|
let (opacity, blend) = (item.opacity(), item.blend());
|
|
match &mut ap.items[0] {
|
|
AppearanceItem::Fill(f) => (f.opacity, f.blend) = (1.0, Default::default()),
|
|
AppearanceItem::Stroke(s) => (s.opacity, s.blend) = (1.0, Default::default()),
|
|
}
|
|
let children = shapes.iter().map(|(p, r)| Arc::new(shape_node(id, p.clone(), *r, ap.clone()))).collect();
|
|
let mut g = Node::group(id, children);
|
|
(g.opacity, g.blend) = (opacity, blend);
|
|
Some(g)
|
|
}
|
|
|
|
/// `n`, a group or layer, as plain art: its Pathfinder effects evaluated, its geometry effects
|
|
/// reshaping all its members as one piece (the whole art's bounds as their reference box), and its
|
|
/// own fills and strokes turned into art painting the members' geometry ([`member_shapes`]) below
|
|
/// the members (after a clipping path) or above them, as its contents slot says. Its
|
|
/// transparency, opacity mask and raster effects stay. `None` when it has none of these. Live
|
|
/// objects among the members are evaluated with the symbols of `doc` (see [`member_shapes`]).
|
|
pub fn evaluate_container(doc: Option<&Document>, n: &Node) -> Option<Node> {
|
|
if !is_container(n) {
|
|
return None;
|
|
}
|
|
let pathfinder = has_pathfinder(n);
|
|
let fx = crate::reshape::geometry_effects(n);
|
|
let paint = has_own_paint(n);
|
|
if !pathfinder && fx.is_empty() && !paint {
|
|
return None;
|
|
}
|
|
let mut m = n.clone();
|
|
if pathfinder {
|
|
let hook: &dyn Fn(&Node) -> Option<Node> = &crate::outline_text;
|
|
let result = pathfinder_children(n, Some(hook)).unwrap_or_default();
|
|
if let Some(ch) = m.children_mut() {
|
|
*ch = result;
|
|
}
|
|
// The area is art now: drawn again, it is no compound shape of its own.
|
|
m.extras_mut().compound_shape = false;
|
|
}
|
|
if !fx.is_empty() {
|
|
m = crate::reshape::outlined_members(doc, &m);
|
|
crate::reshape::reshape_leaves(&mut m, &fx);
|
|
}
|
|
m.appearance.effects.retain(|e| !is_pathfinder(&e.id) && !crate::is_geometry(&e.id));
|
|
if paint {
|
|
let shapes = member_shapes(doc, &m);
|
|
let bounds = m.geometric_bounds();
|
|
let art =
|
|
|items: &[AppearanceItem]| -> Vec<Arc<Node>> { items.iter().filter_map(|i| item_art(n.id, i, &shapes, bounds)).map(Arc::new).collect() };
|
|
let (below, above) = m.appearance.split_contents();
|
|
let (below, above) = (art(below), art(above));
|
|
let at = usize::from(m.clips());
|
|
if let Some(ch) = m.children_mut() {
|
|
let at = at.min(ch.len());
|
|
ch.splice(at..at, below);
|
|
ch.extend(above);
|
|
}
|
|
}
|
|
m.appearance.items.clear();
|
|
m.appearance.contents_index = None;
|
|
Some(m)
|
|
}
|
|
|
|
#[cfg(test)]
|
|
mod tests;
|