Files
vectorcraft/crates/svg/src/export.rs
T
bflatasticandClaude Opus 5.5 4591c85845 M3.76: Attributes panel with overprint, centre point, path direction, fill rule, image map, URL and note
Window > Attributes (Cmd+F11) shows Overprint Fill/Stroke, Show/Don't Show
Center, Reverse Path Direction Off/On, the non-zero / even-odd fill rule,
Image Map, a URL field with recent URLs and a Browser button, and a note.
New commands attributes.set and path.setFillRule; path.reverse takes ids and
reversed; attributes.info reports every value. Objects keep the attributes in
Node.attrs. SVG export wraps linked objects in <a>, and import reads links
back. The canvas draws the centre point of selected objects that show it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 03:46:04 +07:00

1246 lines
54 KiB
Rust
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
//! The SVG writer.
use std::collections::{HashMap, HashSet};
use vectorcraft_color::{BlendMode, GradientKind, GradientPaint, Paint};
use vectorcraft_doc::{
AppearanceItem, Document, FillLayer, LineCap, LineJoin, Node, NodeId, NodeKind, StrokeAlign, StrokeLayer, TextKind, TextObject,
};
use vectorcraft_doc::{CharStyle, Justify};
use vectorcraft_effects::stroke::{self, Written, WrittenShape};
use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect};
use crate::{ExportOptions, Styling, base64_encode, fmt_num, xml_escape};
type Props = Vec<(&'static str, String)>;
/// One laid-out line of area type: baseline anchor (text space) and its pieces of each run.
struct AreaLine<'t> {
x: f64,
y: f64,
pieces: Vec<(usize, &'t str)>,
hyphenated: bool,
}
pub(crate) fn export(doc: &Document, opts: &ExportOptions) -> String {
// Live geometry effects (Roughen, Warp, Offset Path, Effect → Pathfinder…) export as their result.
let baked = vectorcraft_effects::bake_document(doc);
let doc = baked.as_ref().unwrap_or(doc);
let rect = opts
.artboard
.and_then(|i| doc.artboards.get(i))
.map(|a| a.rect)
.or_else(|| doc.art_bounds())
.or_else(|| doc.artboards.first().map(|a| a.rect))
.unwrap_or(Rect::new(0.0, 0.0, 1.0, 1.0));
let mut w = Writer {
doc,
opts,
xf: Affine::translate((-rect.x0, -rect.y0)),
body: String::new(),
defs: String::new(),
classes: Vec::new(),
used_ids: HashSet::new(),
names: HashMap::new(),
depth: 1,
patterns: HashMap::new(),
pattern_nest: 0,
brushes: None,
knockout: doc.page_knockout,
anonymous: false,
knockout_filter: None,
};
w.assign_name_ids();
// Page Isolated Blending / Page Knockout Group: the page content is one isolated group.
let page_group = doc.page_isolate || doc.page_knockout;
if page_group {
let a = w.attrs(&vec![("isolation", "isolate".into())]);
w.line(&format!("<g{a}>"));
w.depth += 1;
}
w.children(&doc.layers);
if page_group {
w.depth -= 1;
w.line("</g>");
}
let nl = if opts.minify { "" } else { "\n" };
let mut out = String::new();
if !opts.minify {
out.push_str("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
}
let (ww, hh) = (w.num(rect.width()), w.num(rect.height()));
out.push_str("<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\"");
if !opts.responsive {
out.push_str(&format!(" width=\"{ww}\" height=\"{hh}\""));
}
out.push_str(&format!(" viewBox=\"0 0 {ww} {hh}\">{nl}"));
if !w.defs.is_empty() || !w.classes.is_empty() {
out.push_str(&w.indent(1));
out.push_str(&format!("<defs>{nl}"));
if !w.classes.is_empty() {
out.push_str(&w.indent(2));
out.push_str("<style>");
for (i, c) in w.classes.iter().enumerate() {
out.push_str(&format!("{nl}{}.cls-{}{{{}}}", w.indent(3), i + 1, xml_escape(c)));
}
out.push_str(&format!("{nl}{}</style>{nl}", w.indent(2)));
}
out.push_str(&w.defs);
out.push_str(&w.indent(1));
out.push_str(&format!("</defs>{nl}"));
}
if !doc.title.is_empty() {
out.push_str(&w.indent(1));
out.push_str(&format!("<title>{}</title>{nl}", xml_escape(&doc.title)));
}
out.push_str(&w.body);
out.push_str("</svg>");
out.push_str(nl);
out
}
struct Writer<'a> {
doc: &'a Document,
opts: &'a ExportOptions,
/// Document → SVG user space (artboard origin translation, symbol instance transforms).
xf: Affine,
body: String,
defs: String,
/// Unique CSS declaration blocks; class name is `cls-{index + 1}`.
classes: Vec<String>,
used_ids: HashSet<String>,
names: HashMap<NodeId, String>,
depth: usize,
/// `<pattern>` def ids by pattern name + placement.
patterns: HashMap<String, String>,
pattern_nest: u32,
/// Whether the group being written is a knockout group (what its neutral children inherit).
knockout: bool,
/// Writing a copy of an object (a knockout mask): no object ids, so they stay unique.
anonymous: bool,
/// The filter that paints art black keeping its alpha (knockout masks), once defined.
knockout_filter: Option<String>,
/// The brush library, parsed when the first brushed stroke is written.
brushes: Option<Vec<vectorcraft_brush::Brush>>,
}
/// How one stroke is written.
enum StrokePlan {
/// Its brush art (document space).
Brush(Vec<Node>),
Written(Written),
}
/// A region covering any artwork (mask and filter extents).
const BIG: &str = "x=\"-100000\" y=\"-100000\" width=\"200000\" height=\"200000\"";
/// Attributes of every `<mask>`: user-space units, and luminance taken from the sRGB values (as the
/// canvas and PDF take it) rather than from linearised ones.
const MASK: &str = "maskUnits=\"userSpaceOnUse\" color-interpolation=\"sRGB\"";
/// Attribute of an exported opacity mask listing its options that differ from the defaults
/// (clipping, not inverted): `noclip`, `invert`.
pub(crate) const MASK_FLAGS: &str = "data-vectorcraft-mask";
pub(crate) fn blend_css(b: BlendMode) -> &'static str {
match b {
BlendMode::Normal => "normal",
BlendMode::Darken => "darken",
BlendMode::Multiply => "multiply",
BlendMode::ColorBurn => "color-burn",
BlendMode::Lighten => "lighten",
BlendMode::Screen => "screen",
BlendMode::ColorDodge => "color-dodge",
BlendMode::Overlay => "overlay",
BlendMode::SoftLight => "soft-light",
BlendMode::HardLight => "hard-light",
BlendMode::Difference => "difference",
BlendMode::Exclusion => "exclusion",
BlendMode::Hue => "hue",
BlendMode::Saturation => "saturation",
BlendMode::Color => "color",
BlendMode::Luminosity => "luminosity",
}
}
/// Turn an object name into a valid, readable XML id.
fn sanitize_id(name: &str) -> String {
let mut s: String = name.trim().chars().map(|c| if c.is_alphanumeric() || c == '-' || c == '_' || c == '.' { c } else { '_' }).collect();
if s.is_empty() || !s.starts_with(|c: char| c.is_alphabetic() || c == '_') {
s.insert(0, '_');
}
s
}
impl Writer<'_> {
fn num(&self, v: f64) -> String {
fmt_num(v, self.opts.decimals)
}
fn indent(&self, depth: usize) -> String {
if self.opts.minify { String::new() } else { " ".repeat(depth) }
}
fn line(&mut self, s: &str) {
let ind = self.indent(self.depth);
self.body.push_str(&ind);
self.body.push_str(s);
if !self.opts.minify {
self.body.push('\n');
}
}
fn def(&mut self, depth: usize, s: &str) {
let ind = self.indent(depth + 1);
self.defs.push_str(&ind);
self.defs.push_str(s);
if !self.opts.minify {
self.defs.push('\n');
}
}
fn fresh_id(&mut self, prefix: &str) -> String {
let mut i = 1;
loop {
let id = format!("{prefix}-{i}");
if self.used_ids.insert(id.clone()) {
return id;
}
i += 1;
}
}
/// Reserve ids for every named object up front so generated def ids never collide with them.
fn assign_name_ids(&mut self) {
if !self.opts.object_ids {
return;
}
let mut named: Vec<(NodeId, String)> = Vec::new();
self.doc.walk(|n| {
if let Some(name) = &n.name {
named.push((n.id, sanitize_id(name)));
}
});
for (id, base) in named {
let mut cand = base.clone();
let mut i = 2;
while !self.used_ids.insert(cand.clone()) {
cand = format!("{base}-{i}");
i += 1;
}
self.names.insert(id, cand);
}
}
fn id_attr(&self, n: &Node) -> String {
if self.anonymous {
return String::new();
}
self.names.get(&n.id).map(|id| format!(" id=\"{}\"", xml_escape(id))).unwrap_or_default()
}
fn matrix(&self, m: Affine) -> String {
let c = m.as_coeffs();
format!("matrix({} {} {} {} {} {})", self.num(c[0]), self.num(c[1]), self.num(c[2]), self.num(c[3]), self.num(c[4]), self.num(c[5]))
}
/// Style properties as attributes, an inline style, or a CSS class, per the styling option.
fn attrs(&mut self, props: &Props) -> String {
if props.is_empty() {
return String::new();
}
let css = |ps: &[&(&str, String)]| ps.iter().map(|(k, v)| format!("{k}:{v}")).collect::<Vec<_>>().join(";");
match self.opts.styling {
Styling::PresentationAttributes => {
// CSS-only properties go in a style attribute.
let (style, attrs): (Vec<_>, Vec<_>) =
props.iter().partition(|(k, _)| matches!(*k, "mix-blend-mode" | "isolation" | "font-feature-settings"));
let mut s: String = attrs.iter().map(|(k, v)| format!(" {k}=\"{}\"", xml_escape(v))).collect();
if !style.is_empty() {
s.push_str(&format!(" style=\"{}\"", xml_escape(&css(&style))));
}
s
}
Styling::InlineStyle => format!(" style=\"{}\"", xml_escape(&css(&props.iter().collect::<Vec<_>>()))),
Styling::InternalCss => {
let decl = css(&props.iter().collect::<Vec<_>>());
let i = match self.classes.iter().position(|c| *c == decl) {
Some(i) => i,
None => {
self.classes.push(decl);
self.classes.len() - 1
}
};
format!(" class=\"cls-{}\"", i + 1)
}
}
}
fn node_props(n: &Node) -> Props {
let mut p = Props::new();
if n.opacity < 1.0 {
p.push(("opacity", fmt_num(n.opacity as f64, 3)));
}
if n.blend != BlendMode::Normal {
p.push(("mix-blend-mode", blend_css(n.blend).into()));
}
if n.isolate {
p.push(("isolation", "isolate".into()));
}
p
}
fn path_d(&self, p: &PathData, m: Affine) -> String {
let mut s = String::new();
let pt = |p: Point| {
let p = m * p;
format!("{} {}", self.num(p.x), self.num(p.y))
};
for sp in &p.subpaths {
let n = sp.anchors.len();
if n == 0 {
continue;
}
if !s.is_empty() {
s.push(' ');
}
s.push('M');
s.push_str(&pt(sp.anchors[0].p));
for i in 0..sp.segment_count() {
let (a, b) = (&sp.anchors[i], &sp.anchors[(i + 1) % n]);
if sp.segment_is_line(i) {
if sp.closed && i == n - 1 {
break;
}
s.push_str(&format!(" L{}", pt(b.p)));
} else {
s.push_str(&format!(" C{} {} {}", pt(a.h_out), pt(b.h_in), pt(b.p)));
}
}
if sp.closed {
s.push_str(" Z");
}
}
s
}
fn paint(&mut self, p: &Paint, bounds: Option<Rect>) -> String {
match p {
Paint::None => "none".into(),
Paint::Pattern { pattern, xf } => match self.pattern_def(pattern, *xf) {
Some(id) => format!("url(#{id})"),
None => "none".into(),
},
Paint::Solid { color, .. } => color.to_hex(),
Paint::Gradient(g) => format!("url(#{})", self.gradient_def(g, bounds.unwrap_or(Rect::new(0.0, 0.0, 1.0, 1.0)))),
}
}
/// A `<pattern>` def for pattern `name` placed by `xf`: one period (super-tile) of the tiling,
/// with every instance that reaches into it.
fn pattern_def(&mut self, name: &str, xf: Affine) -> Option<String> {
let doc = self.doc;
let def = doc.pattern(name)?;
let m = self.xf * xf;
let key = format!("{name}|{:?}", m.as_coeffs());
if let Some(id) = self.patterns.get(&key) {
return Some(id.clone());
}
if self.pattern_nest > 4 {
return None;
}
let id = self.fresh_id("pattern");
self.patterns.insert(key, id.clone());
let (pw, ph) = def.period();
let (saved_body, saved_xf, saved_depth) = (std::mem::take(&mut self.body), self.xf, self.depth);
self.depth = 3;
self.pattern_nest += 1;
for o in def.offsets_covering(Rect::new(0.0, 0.0, pw, ph)) {
self.xf = def.instance_xf(o);
for a in &def.art {
self.node(a);
}
}
self.pattern_nest -= 1;
let content = std::mem::replace(&mut self.body, saved_body);
self.xf = saved_xf;
self.depth = saved_depth;
let head = format!(
"<pattern id=\"{id}\" patternUnits=\"userSpaceOnUse\" width=\"{}\" height=\"{}\" patternTransform=\"{}\">",
self.num(pw),
self.num(ph),
self.matrix(m)
);
self.def(1, &head);
self.defs.push_str(&content);
self.def(1, "</pattern>");
Some(id)
}
fn gradient_def(&mut self, g: &GradientPaint, bounds: Rect) -> String {
let mut geom = g.resolve(bounds);
geom.transform(self.xf, g.gradient.kind);
let (s, e) = (geom.start, geom.end);
let head = match g.gradient.kind {
GradientKind::Radial => {
let id = self.fresh_id("radial-gradient");
let r = (e - s).hypot();
if (geom.aspect - 1.0).abs() < 1e-9 {
(
id.clone(),
format!(
"<radialGradient id=\"{id}\" cx=\"{}\" cy=\"{}\" r=\"{}\" gradientUnits=\"userSpaceOnUse\">",
self.num(s.x),
self.num(s.y),
self.num(r)
),
"radialGradient",
)
} else {
let v = e - s;
let m = Affine::translate(s.to_vec2()) * Affine::rotate(v.y.atan2(v.x)) * Affine::scale_non_uniform(1.0, geom.aspect);
(
id.clone(),
format!(
"<radialGradient id=\"{id}\" cx=\"0\" cy=\"0\" r=\"{}\" gradientTransform=\"{}\" gradientUnits=\"userSpaceOnUse\">",
self.num(r),
self.matrix(m)
),
"radialGradient",
)
}
}
GradientKind::Linear | GradientKind::Freeform => {
let id = self.fresh_id("linear-gradient");
(
id.clone(),
format!(
"<linearGradient id=\"{id}\" x1=\"{}\" y1=\"{}\" x2=\"{}\" y2=\"{}\" gradientUnits=\"userSpaceOnUse\">",
self.num(s.x),
self.num(s.y),
self.num(e.x),
self.num(e.y)
),
"linearGradient",
)
}
};
let (id, open, tag) = head;
self.def(1, &open);
for (off, c, o) in g.gradient.expanded_stops() {
let op = if o < 1.0 { format!(" stop-opacity=\"{}\"", fmt_num(o as f64, 3)) } else { String::new() };
self.def(2, &format!("<stop offset=\"{}\" stop-color=\"{}\"{op}/>", fmt_num(off as f64, 4), c.to_hex()));
}
self.def(1, &format!("</{tag}>"));
id
}
fn fill_props(&mut self, f: &FillLayer, rule: FillRule, bounds: Option<Rect>, p: &mut Props) {
let paint = self.paint(&f.paint, bounds);
p.push(("fill", paint));
if f.opacity < 1.0 {
p.push(("fill-opacity", fmt_num(f.opacity as f64, 3)));
}
if rule == FillRule::EvenOdd {
p.push(("fill-rule", "evenodd".into()));
}
}
fn stroke_props(&mut self, s: &StrokeLayer, width: f64, bounds: Option<Rect>, p: &mut Props) {
let paint = self.paint(&s.paint, bounds);
p.push(("stroke", paint));
if s.opacity < 1.0 {
p.push(("stroke-opacity", fmt_num(s.opacity as f64, 3)));
}
if (width - 1.0).abs() > 1e-9 {
p.push(("stroke-width", self.num(width)));
}
match s.cap {
LineCap::Butt => {}
LineCap::Round => p.push(("stroke-linecap", "round".into())),
LineCap::Square => p.push(("stroke-linecap", "square".into())),
}
match s.join {
LineJoin::Miter => {
if (s.miter_limit - 4.0).abs() > 1e-9 {
p.push(("stroke-miterlimit", self.num(s.miter_limit)));
}
}
LineJoin::Round => p.push(("stroke-linejoin", "round".into())),
LineJoin::Bevel => p.push(("stroke-linejoin", "bevel".into())),
}
if let Some(d) = &s.dash
&& d.is_dashed()
{
p.push(("stroke-dasharray", d.pattern.iter().map(|v| self.num(*v)).collect::<Vec<_>>().join(" ")));
if d.offset != 0.0 {
p.push(("stroke-dashoffset", self.num(d.offset)));
}
}
}
/// How stroke `st` is written (`bp`: the shape in document space, built on first use from
/// `paths`): its brush art, or a plain stroke or filled outlines matching the canvas.
fn stroke_plan(&mut self, st: &StrokeLayer, bp: &mut Option<BezPath>, paths: &[&PathData]) -> StrokePlan {
if stroke::is_plain(st) {
return StrokePlan::Written(stroke::for_writer(&BezPath::new(), st));
}
let bp = bp.get_or_insert_with(|| {
let mut bp = BezPath::new();
for p in paths {
bp.extend(p.to_bezpath());
}
bp
});
let doc = self.doc;
let brushes = self.brushes.get_or_insert_with(|| vectorcraft_brush::library(doc));
match st.brush.as_deref().and_then(|name| brushes.iter().find(|b| b.name == name)) {
Some(b) => StrokePlan::Brush(vectorcraft_brush::stroke_pieces(b, bp, st)),
None => StrokePlan::Written(stroke::for_writer(bp, st)),
}
}
/// The `clip-path` (inside) or `mask` (outside) attribute that keeps an aligned stroke on its
/// side of the shape `d`; `reach` (document space) is what the stroke covers.
fn side_attr(&mut self, side: Option<StrokeAlign>, d: &str, rule: FillRule, reach: Rect) -> String {
match side {
None | Some(StrokeAlign::Center) => String::new(),
Some(StrokeAlign::Inside) => {
let cid = self.fresh_id("clip-path");
let r = if rule == FillRule::EvenOdd { " clip-rule=\"evenodd\"" } else { "" };
self.def(1, &format!("<clipPath id=\"{cid}\">"));
self.def(2, &format!("<path d=\"{d}\"{r}/>"));
self.def(1, "</clipPath>");
format!(" clip-path=\"url(#{cid})\"")
}
Some(StrokeAlign::Outside) => {
let mid = self.fresh_id("mask");
let b = self.xf.transform_rect_bbox(reach).inflate(1.0, 1.0);
let (x, y, w, h) = (self.num(b.x0), self.num(b.y0), self.num(b.width()), self.num(b.height()));
let fr = if rule == FillRule::EvenOdd { " fill-rule=\"evenodd\"" } else { "" };
self.def(1, &format!("<mask id=\"{mid}\" {MASK} x=\"{x}\" y=\"{y}\" width=\"{w}\" height=\"{h}\">"));
self.def(2, &format!("<rect x=\"{x}\" y=\"{y}\" width=\"{w}\" height=\"{h}\" fill=\"#fff\"/>"));
self.def(2, &format!("<path d=\"{d}\" fill=\"#000\"{fr}/>"));
self.def(1, "</mask>");
format!(" mask=\"url(#{mid})\"")
}
}
}
/// Paint a shape (`d`) with a node's appearance stack. `paths` is the same shape in document
/// space, for strokes that aren't plain (it may be empty when all are).
fn shape(&mut self, n: &Node, d: &str, paths: &[&PathData], rule: FillRule, bounds: Option<Rect>) {
let id = self.id_attr(n);
let items: Vec<&AppearanceItem> = n
.appearance
.items
.iter()
.filter(|i| match i {
AppearanceItem::Fill(f) => f.visible && !f.paint.is_none(),
AppearanceItem::Stroke(s) => s.visible && !s.paint.is_none() && s.width > 0.0,
})
.collect();
let mut bp = None;
let plans: Vec<Option<StrokePlan>> = items
.iter()
.map(|i| match i {
AppearanceItem::Stroke(s) => Some(self.stroke_plan(s, &mut bp, paths)),
AppearanceItem::Fill(_) => None,
})
.collect();
let fills = items.iter().filter(|i| matches!(i, AppearanceItem::Fill(_))).count();
let strokes = items.len() - fills;
// A stroke's paint box is the bounds grown by half its weight, as on the canvas.
let paint_bounds = |s: &StrokeLayer| bounds.map(|b| s.paint_bounds(b));
let simple = fills <= 1
&& strokes <= 1
&& !items.iter().any(|i| has_raster(i.effects()))
&& items.iter().all(|i| i.blend() == BlendMode::Normal)
&& plans.iter().flatten().all(|p| matches!(p, StrokePlan::Written(Written { shape: WrittenShape::Stroke { .. }, side: None })));
if simple {
let mut p = Props::new();
match items.iter().find_map(|i| if let AppearanceItem::Fill(f) = i { Some(f) } else { None }) {
Some(f) => self.fill_props(f, rule, bounds, &mut p),
None => {
p.push(("fill", "none".into()));
if rule == FillRule::EvenOdd {
p.push(("fill-rule", "evenodd".into()));
}
}
}
if let Some(s) = items.iter().find_map(|i| if let AppearanceItem::Stroke(s) = i { Some(s) } else { None }) {
self.stroke_props(s, s.width, paint_bounds(s), &mut p);
if matches!(items.first(), Some(AppearanceItem::Stroke(_))) && fills == 1 {
p.push(("paint-order", "stroke".into()));
}
}
p.extend(Self::node_props(n));
let a = self.attrs(&p);
self.line(&format!("<path{id} d=\"{d}\"{a}/>"));
return;
}
let a = self.attrs(&Self::node_props(n));
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
for (it, plan) in items.into_iter().zip(plans) {
// The item's own raster effects filter that item alone.
let filters = self.open_filters(n, it.effects());
let mut p = Props::new();
match (it, plan) {
(AppearanceItem::Fill(f), _) => {
self.fill_props(f, rule, bounds, &mut p);
if f.blend != BlendMode::Normal {
p.push(("mix-blend-mode", blend_css(f.blend).into()));
}
let a = self.attrs(&p);
self.line(&format!("<path d=\"{d}\"{a}/>"));
}
(AppearanceItem::Stroke(s), Some(StrokePlan::Brush(art))) => {
// The brush art takes the stroke's opacity and blend mode as a group.
if s.opacity < 1.0 {
p.push(("opacity", fmt_num(s.opacity as f64, 3)));
}
if s.blend != BlendMode::Normal {
p.push(("mix-blend-mode", blend_css(s.blend).into()));
}
let a = self.attrs(&p);
self.line(&format!("<g{a}>"));
self.depth += 1;
for piece in &art {
self.node(piece);
}
self.depth -= 1;
self.line("</g>");
}
(AppearanceItem::Stroke(s), Some(StrokePlan::Written(w))) => {
let side = self.side_attr(w.side, d, rule, w.reach(s, bounds.unwrap_or_default()));
let blend = (s.blend != BlendMode::Normal).then(|| ("mix-blend-mode", blend_css(s.blend).to_string()));
match &w.shape {
WrittenShape::Stroke { width } => {
p.push(("fill", "none".into()));
self.stroke_props(s, *width, paint_bounds(s), &mut p);
p.extend(blend);
let a = self.attrs(&p);
self.line(&format!("<path d=\"{d}\"{a}{side}/>"));
}
WrittenShape::Fill(outlines) => {
let paint = self.paint(&s.paint, paint_bounds(s));
let ds: Vec<String> = outlines.iter().map(|o| self.path_d(&PathData::from_bezpath(o), self.xf)).collect();
let opacity = (s.opacity < 1.0).then(|| fmt_num(s.opacity as f64, 3));
if let [one] = &ds[..] {
p.push(("fill", paint));
p.extend(opacity.map(|o| ("fill-opacity", o)));
p.extend(blend);
let a = self.attrs(&p);
self.line(&format!("<path d=\"{one}\"{a}{side}/>"));
} else if !ds.is_empty() {
// The line and its arrowheads overlap: one group takes the opacity.
p.extend(opacity.map(|o| ("opacity", o)));
p.extend(blend);
let a = self.attrs(&p);
self.line(&format!("<g{a}{side}>"));
self.depth += 1;
let fill = self.attrs(&vec![("fill", paint)]);
for one in &ds {
self.line(&format!("<path d=\"{one}\"{fill}/>"));
}
self.depth -= 1;
self.line("</g>");
}
}
}
}
(AppearanceItem::Stroke(_), None) => {}
}
self.close_filters(filters);
}
self.depth -= 1;
self.line("</g>");
}
/// An object with an opacity mask: `<g mask="url(#…)">` around the unmasked object. The mask
/// art goes in `<defs>`; no-clip adds a white backdrop and invert a colour-inverting filter.
fn masked(&mut self, n: &Node, m: &vectorcraft_doc::OpacityMask) {
let mid = self.fresh_id("mask");
// Mask art is a picture of its own: it takes no part in a knockout group around the object.
let knockout = std::mem::take(&mut self.knockout);
let art = self.detached(2, |w| w.node(&m.art));
self.knockout = knockout;
let inv = m.invert.then(|| {
let fid = self.fresh_id("invert");
self.def(1, &format!("<filter id=\"{fid}\" filterUnits=\"userSpaceOnUse\" color-interpolation-filters=\"sRGB\" {BIG}>"));
self.def(2, "<feColorMatrix type=\"matrix\" values=\"-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0\"/>");
self.def(1, "</filter>");
fid
});
// The mask's options, so import restores them (and its art without backdrop and filter).
let flags: Vec<&str> = [(!m.clip).then_some("noclip"), m.invert.then_some("invert")].into_iter().flatten().collect();
let data = if flags.is_empty() { String::new() } else { format!(" {MASK_FLAGS}=\"{}\"", flags.join(" ")) };
self.def(1, &format!("<mask id=\"{mid}\" {MASK} {BIG}{data}>"));
if let Some(fid) = &inv {
self.def(1, &format!("<g filter=\"url(#{fid})\">"));
}
if !m.clip || m.invert {
let c = if m.clip { "black" } else { "white" };
self.def(1, &format!("<rect {BIG} fill=\"{c}\"/>"));
}
self.defs.push_str(&art);
if inv.is_some() {
self.def(1, "</g>");
}
self.def(1, "</mask>");
self.line(&format!("<g mask=\"url(#{mid})\">"));
self.depth += 1;
let mut bare = n.clone();
bare.mask = None;
self.node_body(&bare);
self.depth -= 1;
self.line("</g>");
}
/// What `write` writes to the body, taken out of it (written at `depth`, for `<defs>`).
fn detached(&mut self, depth: usize, write: impl FnOnce(&mut Self)) -> String {
let (body, saved) = (std::mem::take(&mut self.body), self.depth);
self.depth = depth;
write(self);
self.depth = saved;
std::mem::replace(&mut self.body, body)
}
/// Props of a group: a knockout group is isolated.
fn group_props(&self, n: &Node) -> Props {
let mut p = Self::node_props(n);
if !n.isolate && n.knocks_out(self.knockout) {
p.push(("isolation", "isolate".into()));
}
p
}
/// The children of group `n`, as the elements of a knockout group when it is one.
fn group_children(&mut self, n: &Node, children: &[std::sync::Arc<Node>]) {
let knockout = n.knocks_out(self.knockout);
let enclosing = std::mem::replace(&mut self.knockout, knockout);
self.children(children);
self.knockout = enclosing;
}
/// Children of the group being written. SVG has no knockout groups: in one, each element is
/// drawn through a mask of where the elements above it don't paint (the same look for Normal
/// blending). The masks nest, so element i sits inside the masks of elements i+1…n.
fn children(&mut self, children: &[std::sync::Arc<Node>]) {
if !self.knockout {
for c in children {
self.node(c);
}
return;
}
let elements = Node::knockout_elements(children);
let Some((first, rest)) = elements.split_first() else { return };
for c in rest.iter().rev() {
let mid = self.knockout_mask(c);
self.line(&format!("<g mask=\"url(#{mid})\">"));
self.depth += 1;
}
self.node(first);
for c in rest {
self.depth -= 1;
self.line("</g>");
self.node(c);
}
}
/// A mask that is 1 − the knockout shape of `c`: white, then `c` painted black (at full object
/// opacity without its own mask, unless those define its shape). Returns the mask id.
fn knockout_mask(&mut self, c: &Node) -> String {
let filter = match &self.knockout_filter {
Some(f) => f.clone(),
None => {
let f = self.fresh_id("knockout-shape");
self.def(1, &format!("<filter id=\"{f}\" filterUnits=\"userSpaceOnUse\" {BIG}>"));
self.def(2, "<feColorMatrix type=\"matrix\" values=\"0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0\"/>");
self.def(1, "</filter>");
self.knockout_filter = Some(f.clone());
f
}
};
let shape = if c.knockout_shape { c.clone() } else { Node { opacity: 1.0, mask: None, ..c.clone() } };
let anonymous = std::mem::replace(&mut self.anonymous, true);
let art = self.detached(3, |w| w.node(&shape));
self.anonymous = anonymous;
let mid = self.fresh_id("knockout");
self.def(1, &format!("<mask id=\"{mid}\" {MASK} {BIG}>"));
self.def(2, &format!("<rect {BIG} fill=\"white\"/>"));
self.def(2, &format!("<g filter=\"url(#{filter})\">"));
self.defs.push_str(&art);
self.def(2, "</g>");
self.def(1, "</mask>");
mid
}
/// An object, inside `<a>` when it links to a URL (Attributes panel).
fn node(&mut self, n: &Node) {
match n.url().filter(|_| n.visible && !self.anonymous) {
Some(url) => {
self.line(&format!("<a xlink:href=\"{}\">", xml_escape(url)));
self.depth += 1;
self.node_body(n);
self.depth -= 1;
self.line("</a>");
}
None => self.node_body(n),
}
}
fn node_body(&mut self, n: &Node) {
if !n.visible {
return;
}
if has_raster(&n.appearance.effects) {
return self.filtered(n);
}
if let Some(m) = n.mask.as_deref()
&& !m.disabled
{
return self.masked(n, m);
}
match &n.kind {
NodeKind::Layer { template: true, .. } => {}
NodeKind::Layer { children, clip: false, .. } | NodeKind::Group { children, clip: false } => {
let id = self.id_attr(n);
let a = self.attrs(&self.group_props(n));
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
self.group_children(n, children);
self.depth -= 1;
self.line("</g>");
}
NodeKind::Group { children, clip: true } | NodeKind::Layer { children, clip: true, .. } => {
let Some((clip, rest)) = children.split_first() else { return };
let cid = self.fresh_id("clip-path");
self.def(1, &format!("<clipPath id=\"{cid}\">"));
// The region every output clips to; with nothing to clip by, an empty clip path
// hides the clipped art.
if let Some((bp, rule)) = vectorcraft_effects::clip_outline(clip) {
let d = self.path_d(&PathData::from_bezpath(&bp), self.xf);
let r = if rule == FillRule::EvenOdd { " clip-rule=\"evenodd\"" } else { "" };
self.def(2, &format!("<path d=\"{d}\"{r}/>"));
}
self.def(1, "</clipPath>");
let id = self.id_attr(n);
let a = self.attrs(&self.group_props(n));
// The clipping path's fill paints behind the clipped art and its stroke over it,
// outside the clip (the group then wraps both).
let paint = clip.clip_paint();
if paint.stroke.is_some() {
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
self.line(&format!("<g clip-path=\"url(#{cid})\">"));
} else {
self.line(&format!("<g{id} clip-path=\"url(#{cid})\"{a}>"));
}
self.depth += 1;
if let Some(fill) = &paint.fill {
self.node(fill);
}
self.group_children(n, rest);
self.depth -= 1;
self.line("</g>");
if let Some(stroke) = &paint.stroke {
// One element keeps the clipping path's id.
let anonymous = self.anonymous;
self.anonymous |= paint.fill.is_some();
self.node(stroke);
self.anonymous = anonymous;
self.depth -= 1;
self.line("</g>");
}
}
NodeKind::Path { guide: true, .. } => {}
NodeKind::Path { path, rule, .. } => {
if path.is_empty() {
return;
}
let d = self.path_d(path, self.xf);
self.shape(n, &d, &[path], *rule, n.geometric_bounds());
}
NodeKind::Compound { children, rule } => {
let paths: Vec<&PathData> = children.iter().filter(|c| c.visible).filter_map(|c| c.path_data()).filter(|p| !p.is_empty()).collect();
if paths.is_empty() {
return;
}
let d: Vec<String> = paths.iter().map(|p| self.path_d(p, self.xf)).collect();
self.shape(n, &d.join(" "), &paths, *rule, n.geometric_bounds());
}
NodeKind::Text(t) => self.text_node(n, t),
NodeKind::Image(im) => {
let href = match self.doc.images.get(&im.key) {
Some(b) if !b.bytes.is_empty() => format!("data:{};base64,{}", b.mime, base64_encode(&b.bytes)),
_ => match &im.link {
Some(l) => l.clone(),
None => return,
},
};
let id = self.id_attr(n);
let m = self.matrix(self.xf * im.xf);
let a = self.attrs(&Self::node_props(n));
self.line(&format!(
"<image{id} width=\"{}\" height=\"{}\" transform=\"{m}\" preserveAspectRatio=\"none\"{a} xlink:href=\"{}\"/>",
im.width,
im.height,
xml_escape(&href)
));
}
NodeKind::SymbolInstance { symbol, xf } => {
let Some(sym) = self.doc.symbols.iter().find(|s| s.name == *symbol) else { return };
let saved = self.xf;
self.xf = saved * *xf;
let id = self.id_attr(n);
let a = self.attrs(&Self::node_props(n));
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
// The symbol's art is the instance's own picture, outside any knockout around it.
let knockout = std::mem::take(&mut self.knockout);
self.node(&sym.art.clone());
self.knockout = knockout;
self.depth -= 1;
self.line("</g>");
self.xf = saved;
}
// Live blends/envelopes/meshes export their evaluated (expanded) form.
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
let g = vectorcraft_doc::live::expand_deep(n, None);
self.node_body(&g);
}
}
}
/// Raster effects (drop shadow, glows, Gaussian blur, feather) as SVG filters: one `<g filter>`
/// per effect, the first effect innermost (the reference app's stacking order).
fn filtered(&mut self, n: &Node) {
let mut inner = n.clone();
inner.appearance.effects.retain(|e| !vectorcraft_effects::is_raster(&e.id));
let opened = self.open_filters(n, &n.appearance.effects);
self.node_body(&inner);
self.close_filters(opened);
}
/// Open one `<g filter>` per visible raster effect of `effects` (an object's, or one fill or
/// stroke's) on `n`, outermost last effect; returns how many to close.
fn open_filters(&mut self, n: &Node, effects: &[vectorcraft_doc::Effect]) -> usize {
use vectorcraft_effects::RasterFx;
let fx = vectorcraft_effects::raster_effects(effects);
let reach: f64 = fx.iter().map(RasterFx::outset).sum::<f64>() + 2.0;
let region = n.visual_bounds().map(|b| self.xf.transform_rect_bbox(b).inflate(reach, reach));
for f in fx.iter().rev() {
let fid = self.fresh_id("filter");
let region_attr = match region {
Some(r) => format!(
" filterUnits=\"userSpaceOnUse\" x=\"{}\" y=\"{}\" width=\"{}\" height=\"{}\"",
self.num(r.x0),
self.num(r.y0),
self.num(r.width()),
self.num(r.height())
),
None => String::new(),
};
let sd = |blur: f64| fmt_num((blur / 2.0).max(0.0), 3);
let flood = |c: &vectorcraft_color::Color, o: f32| {
format!("<feFlood flood-color=\"{}\" flood-opacity=\"{}\"/>", c.to_hex(), fmt_num(o as f64, 3))
};
let body = match f {
RasterFx::DropShadow { opacity, dx, dy, blur, color, .. } => format!(
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\"/><feOffset dx=\"{}\" dy=\"{}\" result=\"shadow\"/>{}<feComposite in2=\"shadow\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"paint\"/><feMergeNode in=\"SourceGraphic\"/></feMerge>",
sd(*blur),
self.num(*dx),
self.num(*dy),
flood(color, *opacity)
),
RasterFx::OuterGlow { opacity, blur, color, .. } => format!(
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\" result=\"glow\"/>{}<feComposite in2=\"glow\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"paint\"/><feMergeNode in=\"SourceGraphic\"/></feMerge>",
sd(*blur),
flood(color, *opacity)
),
RasterFx::InnerGlow { opacity, blur, color, center, .. } => {
// Edge: the blurred inverse silhouette; Center: the blurred silhouette; both clipped to the shape.
let src = if *center {
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"SD\" result=\"glow\"/>".replace("SD", &sd(*blur))
} else {
format!(
"<feComponentTransfer in=\"SourceAlpha\"><feFuncA type=\"table\" tableValues=\"1 0\"/></feComponentTransfer><feGaussianBlur stdDeviation=\"{}\" result=\"glow\"/>",
sd(*blur)
)
};
format!(
"{src}{}<feComposite in2=\"glow\" operator=\"in\"/><feComposite in2=\"SourceAlpha\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"SourceGraphic\"/><feMergeNode in=\"paint\"/></feMerge>",
flood(color, *opacity)
)
}
RasterFx::Feather { radius } => format!(
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\" result=\"soft\"/><feComposite in=\"SourceGraphic\" in2=\"soft\" operator=\"in\" result=\"f\"/><feComposite in=\"f\" in2=\"SourceAlpha\" operator=\"in\"/>",
sd(*radius)
),
RasterFx::GaussianBlur { radius } => format!("<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"{}\"/>", sd(*radius)),
};
self.def(1, &format!("<filter id=\"{fid}\"{region_attr} color-interpolation-filters=\"sRGB\">{body}</filter>"));
self.line(&format!("<g filter=\"url(#{fid})\">"));
self.depth += 1;
}
fx.len()
}
fn close_filters(&mut self, opened: usize) {
for _ in 0..opened {
self.depth -= 1;
self.line("</g>");
}
}
fn char_props(&mut self, st: &CharStyle) -> Props {
let mut p = Props::new();
let fam =
if st.font_family.contains(|c: char| c.is_whitespace() || c == ',') { format!("'{}'", st.font_family) } else { st.font_family.clone() };
p.push(("font-family", fam));
p.push(("font-size", self.num(st.size)));
let fs = st.font_style.to_ascii_lowercase();
if fs.contains("bold") || fs.contains("black") || fs.contains("heavy") {
p.push(("font-weight", "bold".into()));
}
if fs.contains("italic") || fs.contains("oblique") {
p.push(("font-style", "italic".into()));
}
let fill = match &st.fill {
Paint::Gradient(g) => g.gradient.stops.first().map(|s| s.color.to_hex()).unwrap_or_else(|| "none".into()),
p => self.paint(p, None),
};
p.push(("fill", fill));
if st.has_stroke() {
// Weight, cap, join, miter limit and dashes as for object strokes (a gradient: its
// first colour, as for the fill).
let mut layer = st.stroke_layer();
if let Paint::Gradient(g) = &layer.paint {
layer.paint = g.gradient.stops.first().map_or(Paint::None, |s| Paint::solid(s.color));
}
self.stroke_props(&layer, layer.width, None, &mut p);
}
if st.tracking != 0.0 {
p.push(("letter-spacing", self.num(st.tracking / 1000.0 * st.size)));
}
if !st.features.is_empty() {
let v: Vec<String> = st
.features
.iter()
.map(|t| match t.strip_prefix('-') {
Some(off) => format!("\"{off}\" 0"),
None => format!("\"{t}\" 1"),
})
.collect();
p.push(("font-feature-settings", v.join(", ")));
}
match (st.underline, st.strikethrough) {
(true, true) => p.push(("text-decoration", "underline line-through".into())),
(true, false) => p.push(("text-decoration", "underline".into())),
(false, true) => p.push(("text-decoration", "line-through".into())),
_ => {}
}
p
}
/// Type: its characters (live text, or glyph outlines when text is exported as outlines) and,
/// as the canvas paints them, the object's own fills and strokes on the glyph outlines: those
/// below the Characters row under the characters, the others over them.
fn text_node(&mut self, n: &Node, t: &TextObject) {
let chars = |w: &mut Self, n: &Node| if w.opts.outline_text { w.text_outlines(n, t) } else { w.text(n, t) };
if !n.appearance.items.iter().any(|i| i.visible() && !i.paint().is_none()) {
return chars(self, n);
}
let id = self.id_attr(n);
let a = self.attrs(&Self::node_props(n));
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
let pd = PathData::from_bezpath(&lay.to_bezpath()).transformed(t.xf);
let d = self.path_d(&pd, self.xf);
let tb = Some(t.xf.transform_rect_bbox(lay.bounds));
let (below, above) = n.appearance.split_contents();
let glyphs = |w: &mut Self, items: &[AppearanceItem]| {
if !items.is_empty() {
let ap = vectorcraft_doc::Appearance { items: items.to_vec(), ..Default::default() };
w.shape(&Node::path(NodeId(u64::MAX), pd.clone(), ap), &d, &[&pd], FillRule::NonZero, tb);
}
};
glyphs(self, below);
// The group carries the id and the object's transparency.
let bare = Node { opacity: 1.0, blend: BlendMode::Normal, isolate: false, ..n.clone() };
let anonymous = std::mem::replace(&mut self.anonymous, true);
chars(self, &bare);
glyphs(self, above);
self.anonymous = anonymous;
self.depth -= 1;
self.line("</g>");
}
/// Text as glyph outlines: one compound path per run, painted like the run.
fn text_outlines(&mut self, n: &Node, t: &TextObject) {
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
let mut runs: Vec<(usize, kurbo::BezPath)> = vec![];
for g in &lay.glyphs {
match runs.last_mut() {
Some((r, bp)) if *r == g.run => bp.extend(g.outline.iter()),
_ => runs.push((g.run, g.outline.clone())),
}
}
let id = self.id_attr(n);
let a = self.attrs(&Self::node_props(n));
self.line(&format!("<g{id}{a}>"));
self.depth += 1;
for (r, mut bp) in runs {
let Some(run) = t.runs.get(r) else { continue };
bp.apply_affine(t.xf);
let pd = PathData::from_bezpath(&bp);
// An unnamed id: the pieces carry no id attribute (the group has it).
let glyphs = Node::path(NodeId(u64::MAX), pd.clone(), run.style.appearance());
let d = self.path_d(&pd, self.xf);
self.shape(&glyphs, &d, &[&pd], FillRule::NonZero, pd.bounds());
}
self.depth -= 1;
self.line("</g>");
}
fn text(&mut self, n: &Node, t: &TextObject) {
let first = t.first_style();
let lead = first.effective_leading();
let id = self.id_attr(n);
let (m, on_path) = match &t.kind {
// Area type lines are positioned in text space (see `area_lines`).
TextKind::Point | TextKind::Area { .. } => (self.xf * t.xf, None),
TextKind::OnPath { path, start } => {
let pid = self.fresh_id("text-path");
let d = self.path_d(path, self.xf * t.xf);
self.def(1, &format!("<path id=\"{pid}\" d=\"{d}\"/>"));
(Affine::IDENTITY, Some((pid, *start)))
}
};
let mut props = self.char_props(&first);
match t.para.justify {
Justify::Center | Justify::JustifyCenter => props.push(("text-anchor", "middle".into())),
Justify::Right | Justify::JustifyRight => props.push(("text-anchor", "end".into())),
_ => {}
}
props.extend(Self::node_props(n));
let a = self.attrs(&props);
let tr = if m == Affine::IDENTITY { String::new() } else { format!(" transform=\"{}\"", self.matrix(m)) };
// Area type: laid-out lines (the `<text>` carries the first line's position too, so readers
// that place text by its own x/y start where the first line does).
let lines = matches!(t.kind, TextKind::Area { .. }).then(|| self.area_lines(t));
let at = match lines.as_ref().and_then(|l| l.first()) {
Some(l) => format!(" x=\"{}\" y=\"{}\"", self.num(l.x), self.num(l.y)),
None => String::new(),
};
let mut s = format!("<text{id}{tr}{at} xml:space=\"preserve\"{a}>");
if let Some((pid, start)) = &on_path {
s.push_str(&format!("<textPath xlink:href=\"#{pid}\" startOffset=\"{}%\">", fmt_num(start * 100.0, 3)));
}
let base = self.char_props(&first);
if let Some(lines) = lines {
for l in lines {
let last = l.pieces.len() - 1;
for (k, (ri, text)) in l.pieces.into_iter().enumerate() {
let pos = if k == 0 { format!(" x=\"{}\" y=\"{}\"", self.num(l.x), self.num(l.y)) } else { String::new() };
let diff = run_diff(&base, self.char_props(&t.runs[ri].style));
let a = self.attrs(&diff);
let hy = if k == last && l.hyphenated { "-" } else { "" };
s.push_str(&format!("<tspan{pos}{a}>{}{hy}</tspan>", xml_escape(text)));
}
}
} else {
let mut line = 0usize;
let mut pending = false;
for run in &t.runs {
let diff = run_diff(&base, self.char_props(&run.style));
for (i, piece) in run.text.split('\n').enumerate() {
if i > 0 {
line += 1;
pending = true;
}
if piece.is_empty() {
continue;
}
let pos = if pending && on_path.is_none() { format!(" x=\"0\" y=\"{}\"", self.num(line as f64 * lead)) } else { String::new() };
pending = false;
let a = self.attrs(&diff);
s.push_str(&format!("<tspan{pos}{a}>{}</tspan>", xml_escape(piece)));
}
}
}
if on_path.is_some() {
s.push_str("</textPath>");
}
s.push_str("</text>");
self.line(&s);
}
/// Area type as laid out. Soft line breaks are only known to the layout, so each laid-out line
/// is placed at its baseline (text space), at its left edge, centre or right edge to match the
/// `text-anchor` of the paragraph alignment.
fn area_lines<'t>(&self, t: &'t TextObject) -> Vec<AreaLine<'t>> {
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
let mut offsets = Vec::with_capacity(t.runs.len());
let mut off = 0;
for r in &t.runs {
offsets.push(off);
off += r.text.len();
}
let mut out = vec![];
for l in &lay.lines {
// Run pieces of this line (the paragraph's `\n` is outside `start..end`).
let mut pieces: Vec<(usize, &str)> = vec![];
for (ri, (r, &o)) in t.runs.iter().zip(&offsets).enumerate() {
let (a, b) = (l.start.max(o), l.end.min(o + r.text.len()));
if a < b {
pieces.push((ri, &r.text[a - o..b - o]));
}
}
// Spaces where the line wrapped don't belong to the line.
while let Some((_, p)) = pieces.last_mut() {
*p = p.trim_end();
if !p.is_empty() {
break;
}
pieces.pop();
}
if pieces.is_empty() {
continue;
}
let x = match t.para.justify {
Justify::Center | Justify::JustifyCenter => (l.x0 + l.x1) / 2.0,
Justify::Right | Justify::JustifyRight => l.x1,
_ => l.x0,
};
// A hyphenated break: the layout adds the hyphen as a glyph with no source text.
let hyphenated = l.glyph_end > l.glyph_start && lay.glyphs.get(l.glyph_end - 1).is_some_and(|g| g.len == 0);
out.push(AreaLine { x, y: l.baseline, pieces, hyphenated });
}
out
}
}
/// What the `<tspan>` of a run whose properties are `run` sets over its `<text>`'s `base`: the
/// properties that differ, and the initial value of each one `base` sets and the run doesn't.
fn run_diff(base: &Props, run: Props) -> Props {
let reset: Props =
base.iter().filter(|(k, _)| !run.iter().any(|(r, _)| r == k)).filter_map(|(k, _)| initial_value(k).map(|v| (*k, v.to_string()))).collect();
run.into_iter().filter(|kv| !base.contains(kv)).chain(reset).collect()
}
/// The initial value of an inherited property a run may leave unset (decorations can't be undone
/// on a `<tspan>`).
fn initial_value(k: &str) -> Option<&'static str> {
Some(match k {
"font-weight" | "font-style" | "font-feature-settings" => "normal",
"stroke" | "stroke-dasharray" => "none",
"stroke-width" | "stroke-opacity" => "1",
"stroke-linecap" => "butt",
"stroke-linejoin" => "miter",
"stroke-miterlimit" => "4",
"stroke-dashoffset" | "letter-spacing" => "0",
_ => return None,
})
}
/// Any visible raster effect (shadow, glow, blur, feather) in `effects`?
fn has_raster(effects: &[vectorcraft_doc::Effect]) -> bool {
effects.iter().any(|e| e.visible && vectorcraft_effects::is_raster(&e.id))
}