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https://github.com/storytold/vectorcraft.git
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Window > Attributes (Cmd+F11) shows Overprint Fill/Stroke, Show/Don't Show Center, Reverse Path Direction Off/On, the non-zero / even-odd fill rule, Image Map, a URL field with recent URLs and a Browser button, and a note. New commands attributes.set and path.setFillRule; path.reverse takes ids and reversed; attributes.info reports every value. Objects keep the attributes in Node.attrs. SVG export wraps linked objects in <a>, and import reads links back. The canvas draws the centre point of selected objects that show it. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
1246 lines
54 KiB
Rust
1246 lines
54 KiB
Rust
//! The SVG writer.
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use std::collections::{HashMap, HashSet};
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use vectorcraft_color::{BlendMode, GradientKind, GradientPaint, Paint};
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use vectorcraft_doc::{
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AppearanceItem, Document, FillLayer, LineCap, LineJoin, Node, NodeId, NodeKind, StrokeAlign, StrokeLayer, TextKind, TextObject,
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};
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use vectorcraft_doc::{CharStyle, Justify};
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use vectorcraft_effects::stroke::{self, Written, WrittenShape};
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use vectorcraft_geom::{Affine, BezPath, FillRule, PathData, Point, Rect};
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use crate::{ExportOptions, Styling, base64_encode, fmt_num, xml_escape};
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type Props = Vec<(&'static str, String)>;
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/// One laid-out line of area type: baseline anchor (text space) and its pieces of each run.
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struct AreaLine<'t> {
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x: f64,
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y: f64,
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pieces: Vec<(usize, &'t str)>,
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hyphenated: bool,
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}
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pub(crate) fn export(doc: &Document, opts: &ExportOptions) -> String {
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// Live geometry effects (Roughen, Warp, Offset Path, Effect → Pathfinder…) export as their result.
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let baked = vectorcraft_effects::bake_document(doc);
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let doc = baked.as_ref().unwrap_or(doc);
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let rect = opts
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.artboard
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.and_then(|i| doc.artboards.get(i))
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.map(|a| a.rect)
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.or_else(|| doc.art_bounds())
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.or_else(|| doc.artboards.first().map(|a| a.rect))
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.unwrap_or(Rect::new(0.0, 0.0, 1.0, 1.0));
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let mut w = Writer {
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doc,
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opts,
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xf: Affine::translate((-rect.x0, -rect.y0)),
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body: String::new(),
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defs: String::new(),
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classes: Vec::new(),
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used_ids: HashSet::new(),
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names: HashMap::new(),
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depth: 1,
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patterns: HashMap::new(),
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pattern_nest: 0,
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brushes: None,
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knockout: doc.page_knockout,
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anonymous: false,
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knockout_filter: None,
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};
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w.assign_name_ids();
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// Page Isolated Blending / Page Knockout Group: the page content is one isolated group.
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let page_group = doc.page_isolate || doc.page_knockout;
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if page_group {
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let a = w.attrs(&vec![("isolation", "isolate".into())]);
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w.line(&format!("<g{a}>"));
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w.depth += 1;
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}
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w.children(&doc.layers);
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if page_group {
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w.depth -= 1;
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w.line("</g>");
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}
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let nl = if opts.minify { "" } else { "\n" };
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let mut out = String::new();
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if !opts.minify {
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out.push_str("<?xml version=\"1.0\" encoding=\"UTF-8\"?>\n");
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}
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let (ww, hh) = (w.num(rect.width()), w.num(rect.height()));
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out.push_str("<svg xmlns=\"http://www.w3.org/2000/svg\" xmlns:xlink=\"http://www.w3.org/1999/xlink\"");
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if !opts.responsive {
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out.push_str(&format!(" width=\"{ww}\" height=\"{hh}\""));
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}
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out.push_str(&format!(" viewBox=\"0 0 {ww} {hh}\">{nl}"));
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if !w.defs.is_empty() || !w.classes.is_empty() {
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out.push_str(&w.indent(1));
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out.push_str(&format!("<defs>{nl}"));
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if !w.classes.is_empty() {
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out.push_str(&w.indent(2));
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out.push_str("<style>");
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for (i, c) in w.classes.iter().enumerate() {
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out.push_str(&format!("{nl}{}.cls-{}{{{}}}", w.indent(3), i + 1, xml_escape(c)));
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}
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out.push_str(&format!("{nl}{}</style>{nl}", w.indent(2)));
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}
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out.push_str(&w.defs);
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out.push_str(&w.indent(1));
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out.push_str(&format!("</defs>{nl}"));
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}
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if !doc.title.is_empty() {
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out.push_str(&w.indent(1));
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out.push_str(&format!("<title>{}</title>{nl}", xml_escape(&doc.title)));
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}
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out.push_str(&w.body);
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out.push_str("</svg>");
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out.push_str(nl);
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out
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}
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struct Writer<'a> {
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doc: &'a Document,
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opts: &'a ExportOptions,
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/// Document → SVG user space (artboard origin translation, symbol instance transforms).
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xf: Affine,
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body: String,
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defs: String,
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/// Unique CSS declaration blocks; class name is `cls-{index + 1}`.
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classes: Vec<String>,
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used_ids: HashSet<String>,
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names: HashMap<NodeId, String>,
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depth: usize,
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/// `<pattern>` def ids by pattern name + placement.
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patterns: HashMap<String, String>,
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pattern_nest: u32,
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/// Whether the group being written is a knockout group (what its neutral children inherit).
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knockout: bool,
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/// Writing a copy of an object (a knockout mask): no object ids, so they stay unique.
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anonymous: bool,
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/// The filter that paints art black keeping its alpha (knockout masks), once defined.
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knockout_filter: Option<String>,
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/// The brush library, parsed when the first brushed stroke is written.
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brushes: Option<Vec<vectorcraft_brush::Brush>>,
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}
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/// How one stroke is written.
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enum StrokePlan {
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/// Its brush art (document space).
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Brush(Vec<Node>),
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Written(Written),
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}
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/// A region covering any artwork (mask and filter extents).
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const BIG: &str = "x=\"-100000\" y=\"-100000\" width=\"200000\" height=\"200000\"";
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/// Attributes of every `<mask>`: user-space units, and luminance taken from the sRGB values (as the
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/// canvas and PDF take it) rather than from linearised ones.
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const MASK: &str = "maskUnits=\"userSpaceOnUse\" color-interpolation=\"sRGB\"";
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/// Attribute of an exported opacity mask listing its options that differ from the defaults
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/// (clipping, not inverted): `noclip`, `invert`.
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pub(crate) const MASK_FLAGS: &str = "data-vectorcraft-mask";
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pub(crate) fn blend_css(b: BlendMode) -> &'static str {
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match b {
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BlendMode::Normal => "normal",
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BlendMode::Darken => "darken",
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BlendMode::Multiply => "multiply",
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BlendMode::ColorBurn => "color-burn",
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BlendMode::Lighten => "lighten",
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BlendMode::Screen => "screen",
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BlendMode::ColorDodge => "color-dodge",
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BlendMode::Overlay => "overlay",
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BlendMode::SoftLight => "soft-light",
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BlendMode::HardLight => "hard-light",
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BlendMode::Difference => "difference",
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BlendMode::Exclusion => "exclusion",
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BlendMode::Hue => "hue",
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BlendMode::Saturation => "saturation",
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BlendMode::Color => "color",
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BlendMode::Luminosity => "luminosity",
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}
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}
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/// Turn an object name into a valid, readable XML id.
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fn sanitize_id(name: &str) -> String {
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let mut s: String = name.trim().chars().map(|c| if c.is_alphanumeric() || c == '-' || c == '_' || c == '.' { c } else { '_' }).collect();
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if s.is_empty() || !s.starts_with(|c: char| c.is_alphabetic() || c == '_') {
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s.insert(0, '_');
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}
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s
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}
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impl Writer<'_> {
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fn num(&self, v: f64) -> String {
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fmt_num(v, self.opts.decimals)
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}
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fn indent(&self, depth: usize) -> String {
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if self.opts.minify { String::new() } else { " ".repeat(depth) }
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}
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fn line(&mut self, s: &str) {
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let ind = self.indent(self.depth);
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self.body.push_str(&ind);
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self.body.push_str(s);
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if !self.opts.minify {
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self.body.push('\n');
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}
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}
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fn def(&mut self, depth: usize, s: &str) {
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let ind = self.indent(depth + 1);
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self.defs.push_str(&ind);
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self.defs.push_str(s);
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if !self.opts.minify {
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self.defs.push('\n');
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}
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}
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fn fresh_id(&mut self, prefix: &str) -> String {
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let mut i = 1;
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loop {
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let id = format!("{prefix}-{i}");
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if self.used_ids.insert(id.clone()) {
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return id;
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}
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i += 1;
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}
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}
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/// Reserve ids for every named object up front so generated def ids never collide with them.
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fn assign_name_ids(&mut self) {
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if !self.opts.object_ids {
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return;
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}
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let mut named: Vec<(NodeId, String)> = Vec::new();
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self.doc.walk(|n| {
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if let Some(name) = &n.name {
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named.push((n.id, sanitize_id(name)));
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}
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});
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for (id, base) in named {
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let mut cand = base.clone();
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let mut i = 2;
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while !self.used_ids.insert(cand.clone()) {
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cand = format!("{base}-{i}");
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i += 1;
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}
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self.names.insert(id, cand);
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}
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}
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fn id_attr(&self, n: &Node) -> String {
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if self.anonymous {
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return String::new();
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}
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self.names.get(&n.id).map(|id| format!(" id=\"{}\"", xml_escape(id))).unwrap_or_default()
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}
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fn matrix(&self, m: Affine) -> String {
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let c = m.as_coeffs();
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format!("matrix({} {} {} {} {} {})", self.num(c[0]), self.num(c[1]), self.num(c[2]), self.num(c[3]), self.num(c[4]), self.num(c[5]))
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}
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/// Style properties as attributes, an inline style, or a CSS class, per the styling option.
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fn attrs(&mut self, props: &Props) -> String {
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if props.is_empty() {
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return String::new();
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}
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let css = |ps: &[&(&str, String)]| ps.iter().map(|(k, v)| format!("{k}:{v}")).collect::<Vec<_>>().join(";");
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match self.opts.styling {
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Styling::PresentationAttributes => {
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// CSS-only properties go in a style attribute.
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let (style, attrs): (Vec<_>, Vec<_>) =
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props.iter().partition(|(k, _)| matches!(*k, "mix-blend-mode" | "isolation" | "font-feature-settings"));
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let mut s: String = attrs.iter().map(|(k, v)| format!(" {k}=\"{}\"", xml_escape(v))).collect();
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if !style.is_empty() {
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s.push_str(&format!(" style=\"{}\"", xml_escape(&css(&style))));
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}
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s
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}
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Styling::InlineStyle => format!(" style=\"{}\"", xml_escape(&css(&props.iter().collect::<Vec<_>>()))),
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Styling::InternalCss => {
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let decl = css(&props.iter().collect::<Vec<_>>());
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let i = match self.classes.iter().position(|c| *c == decl) {
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Some(i) => i,
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None => {
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self.classes.push(decl);
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self.classes.len() - 1
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}
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};
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format!(" class=\"cls-{}\"", i + 1)
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}
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}
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}
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fn node_props(n: &Node) -> Props {
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let mut p = Props::new();
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if n.opacity < 1.0 {
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p.push(("opacity", fmt_num(n.opacity as f64, 3)));
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}
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if n.blend != BlendMode::Normal {
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p.push(("mix-blend-mode", blend_css(n.blend).into()));
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}
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if n.isolate {
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p.push(("isolation", "isolate".into()));
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}
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p
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}
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fn path_d(&self, p: &PathData, m: Affine) -> String {
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let mut s = String::new();
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let pt = |p: Point| {
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let p = m * p;
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format!("{} {}", self.num(p.x), self.num(p.y))
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};
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for sp in &p.subpaths {
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let n = sp.anchors.len();
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if n == 0 {
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continue;
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}
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if !s.is_empty() {
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s.push(' ');
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}
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s.push('M');
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s.push_str(&pt(sp.anchors[0].p));
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for i in 0..sp.segment_count() {
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let (a, b) = (&sp.anchors[i], &sp.anchors[(i + 1) % n]);
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if sp.segment_is_line(i) {
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if sp.closed && i == n - 1 {
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break;
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}
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s.push_str(&format!(" L{}", pt(b.p)));
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} else {
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s.push_str(&format!(" C{} {} {}", pt(a.h_out), pt(b.h_in), pt(b.p)));
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}
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}
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if sp.closed {
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s.push_str(" Z");
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}
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}
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s
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}
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fn paint(&mut self, p: &Paint, bounds: Option<Rect>) -> String {
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match p {
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Paint::None => "none".into(),
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Paint::Pattern { pattern, xf } => match self.pattern_def(pattern, *xf) {
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Some(id) => format!("url(#{id})"),
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None => "none".into(),
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},
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Paint::Solid { color, .. } => color.to_hex(),
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Paint::Gradient(g) => format!("url(#{})", self.gradient_def(g, bounds.unwrap_or(Rect::new(0.0, 0.0, 1.0, 1.0)))),
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}
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}
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/// A `<pattern>` def for pattern `name` placed by `xf`: one period (super-tile) of the tiling,
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/// with every instance that reaches into it.
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fn pattern_def(&mut self, name: &str, xf: Affine) -> Option<String> {
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let doc = self.doc;
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let def = doc.pattern(name)?;
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let m = self.xf * xf;
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let key = format!("{name}|{:?}", m.as_coeffs());
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if let Some(id) = self.patterns.get(&key) {
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return Some(id.clone());
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}
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if self.pattern_nest > 4 {
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return None;
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}
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let id = self.fresh_id("pattern");
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self.patterns.insert(key, id.clone());
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let (pw, ph) = def.period();
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let (saved_body, saved_xf, saved_depth) = (std::mem::take(&mut self.body), self.xf, self.depth);
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self.depth = 3;
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self.pattern_nest += 1;
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for o in def.offsets_covering(Rect::new(0.0, 0.0, pw, ph)) {
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self.xf = def.instance_xf(o);
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for a in &def.art {
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self.node(a);
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}
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}
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self.pattern_nest -= 1;
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let content = std::mem::replace(&mut self.body, saved_body);
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self.xf = saved_xf;
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self.depth = saved_depth;
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let head = format!(
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"<pattern id=\"{id}\" patternUnits=\"userSpaceOnUse\" width=\"{}\" height=\"{}\" patternTransform=\"{}\">",
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self.num(pw),
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self.num(ph),
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self.matrix(m)
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);
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self.def(1, &head);
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self.defs.push_str(&content);
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self.def(1, "</pattern>");
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Some(id)
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}
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fn gradient_def(&mut self, g: &GradientPaint, bounds: Rect) -> String {
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let mut geom = g.resolve(bounds);
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geom.transform(self.xf, g.gradient.kind);
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let (s, e) = (geom.start, geom.end);
|
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let head = match g.gradient.kind {
|
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GradientKind::Radial => {
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let id = self.fresh_id("radial-gradient");
|
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let r = (e - s).hypot();
|
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if (geom.aspect - 1.0).abs() < 1e-9 {
|
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(
|
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id.clone(),
|
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format!(
|
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"<radialGradient id=\"{id}\" cx=\"{}\" cy=\"{}\" r=\"{}\" gradientUnits=\"userSpaceOnUse\">",
|
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self.num(s.x),
|
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self.num(s.y),
|
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self.num(r)
|
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),
|
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"radialGradient",
|
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)
|
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} else {
|
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let v = e - s;
|
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let m = Affine::translate(s.to_vec2()) * Affine::rotate(v.y.atan2(v.x)) * Affine::scale_non_uniform(1.0, geom.aspect);
|
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(
|
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id.clone(),
|
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format!(
|
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"<radialGradient id=\"{id}\" cx=\"0\" cy=\"0\" r=\"{}\" gradientTransform=\"{}\" gradientUnits=\"userSpaceOnUse\">",
|
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self.num(r),
|
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self.matrix(m)
|
||
),
|
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"radialGradient",
|
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)
|
||
}
|
||
}
|
||
GradientKind::Linear | GradientKind::Freeform => {
|
||
let id = self.fresh_id("linear-gradient");
|
||
(
|
||
id.clone(),
|
||
format!(
|
||
"<linearGradient id=\"{id}\" x1=\"{}\" y1=\"{}\" x2=\"{}\" y2=\"{}\" gradientUnits=\"userSpaceOnUse\">",
|
||
self.num(s.x),
|
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self.num(s.y),
|
||
self.num(e.x),
|
||
self.num(e.y)
|
||
),
|
||
"linearGradient",
|
||
)
|
||
}
|
||
};
|
||
let (id, open, tag) = head;
|
||
self.def(1, &open);
|
||
for (off, c, o) in g.gradient.expanded_stops() {
|
||
let op = if o < 1.0 { format!(" stop-opacity=\"{}\"", fmt_num(o as f64, 3)) } else { String::new() };
|
||
self.def(2, &format!("<stop offset=\"{}\" stop-color=\"{}\"{op}/>", fmt_num(off as f64, 4), c.to_hex()));
|
||
}
|
||
self.def(1, &format!("</{tag}>"));
|
||
id
|
||
}
|
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|
||
fn fill_props(&mut self, f: &FillLayer, rule: FillRule, bounds: Option<Rect>, p: &mut Props) {
|
||
let paint = self.paint(&f.paint, bounds);
|
||
p.push(("fill", paint));
|
||
if f.opacity < 1.0 {
|
||
p.push(("fill-opacity", fmt_num(f.opacity as f64, 3)));
|
||
}
|
||
if rule == FillRule::EvenOdd {
|
||
p.push(("fill-rule", "evenodd".into()));
|
||
}
|
||
}
|
||
|
||
fn stroke_props(&mut self, s: &StrokeLayer, width: f64, bounds: Option<Rect>, p: &mut Props) {
|
||
let paint = self.paint(&s.paint, bounds);
|
||
p.push(("stroke", paint));
|
||
if s.opacity < 1.0 {
|
||
p.push(("stroke-opacity", fmt_num(s.opacity as f64, 3)));
|
||
}
|
||
if (width - 1.0).abs() > 1e-9 {
|
||
p.push(("stroke-width", self.num(width)));
|
||
}
|
||
match s.cap {
|
||
LineCap::Butt => {}
|
||
LineCap::Round => p.push(("stroke-linecap", "round".into())),
|
||
LineCap::Square => p.push(("stroke-linecap", "square".into())),
|
||
}
|
||
match s.join {
|
||
LineJoin::Miter => {
|
||
if (s.miter_limit - 4.0).abs() > 1e-9 {
|
||
p.push(("stroke-miterlimit", self.num(s.miter_limit)));
|
||
}
|
||
}
|
||
LineJoin::Round => p.push(("stroke-linejoin", "round".into())),
|
||
LineJoin::Bevel => p.push(("stroke-linejoin", "bevel".into())),
|
||
}
|
||
if let Some(d) = &s.dash
|
||
&& d.is_dashed()
|
||
{
|
||
p.push(("stroke-dasharray", d.pattern.iter().map(|v| self.num(*v)).collect::<Vec<_>>().join(" ")));
|
||
if d.offset != 0.0 {
|
||
p.push(("stroke-dashoffset", self.num(d.offset)));
|
||
}
|
||
}
|
||
}
|
||
|
||
/// How stroke `st` is written (`bp`: the shape in document space, built on first use from
|
||
/// `paths`): its brush art, or a plain stroke or filled outlines matching the canvas.
|
||
fn stroke_plan(&mut self, st: &StrokeLayer, bp: &mut Option<BezPath>, paths: &[&PathData]) -> StrokePlan {
|
||
if stroke::is_plain(st) {
|
||
return StrokePlan::Written(stroke::for_writer(&BezPath::new(), st));
|
||
}
|
||
let bp = bp.get_or_insert_with(|| {
|
||
let mut bp = BezPath::new();
|
||
for p in paths {
|
||
bp.extend(p.to_bezpath());
|
||
}
|
||
bp
|
||
});
|
||
let doc = self.doc;
|
||
let brushes = self.brushes.get_or_insert_with(|| vectorcraft_brush::library(doc));
|
||
match st.brush.as_deref().and_then(|name| brushes.iter().find(|b| b.name == name)) {
|
||
Some(b) => StrokePlan::Brush(vectorcraft_brush::stroke_pieces(b, bp, st)),
|
||
None => StrokePlan::Written(stroke::for_writer(bp, st)),
|
||
}
|
||
}
|
||
|
||
/// The `clip-path` (inside) or `mask` (outside) attribute that keeps an aligned stroke on its
|
||
/// side of the shape `d`; `reach` (document space) is what the stroke covers.
|
||
fn side_attr(&mut self, side: Option<StrokeAlign>, d: &str, rule: FillRule, reach: Rect) -> String {
|
||
match side {
|
||
None | Some(StrokeAlign::Center) => String::new(),
|
||
Some(StrokeAlign::Inside) => {
|
||
let cid = self.fresh_id("clip-path");
|
||
let r = if rule == FillRule::EvenOdd { " clip-rule=\"evenodd\"" } else { "" };
|
||
self.def(1, &format!("<clipPath id=\"{cid}\">"));
|
||
self.def(2, &format!("<path d=\"{d}\"{r}/>"));
|
||
self.def(1, "</clipPath>");
|
||
format!(" clip-path=\"url(#{cid})\"")
|
||
}
|
||
Some(StrokeAlign::Outside) => {
|
||
let mid = self.fresh_id("mask");
|
||
let b = self.xf.transform_rect_bbox(reach).inflate(1.0, 1.0);
|
||
let (x, y, w, h) = (self.num(b.x0), self.num(b.y0), self.num(b.width()), self.num(b.height()));
|
||
let fr = if rule == FillRule::EvenOdd { " fill-rule=\"evenodd\"" } else { "" };
|
||
self.def(1, &format!("<mask id=\"{mid}\" {MASK} x=\"{x}\" y=\"{y}\" width=\"{w}\" height=\"{h}\">"));
|
||
self.def(2, &format!("<rect x=\"{x}\" y=\"{y}\" width=\"{w}\" height=\"{h}\" fill=\"#fff\"/>"));
|
||
self.def(2, &format!("<path d=\"{d}\" fill=\"#000\"{fr}/>"));
|
||
self.def(1, "</mask>");
|
||
format!(" mask=\"url(#{mid})\"")
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Paint a shape (`d`) with a node's appearance stack. `paths` is the same shape in document
|
||
/// space, for strokes that aren't plain (it may be empty when all are).
|
||
fn shape(&mut self, n: &Node, d: &str, paths: &[&PathData], rule: FillRule, bounds: Option<Rect>) {
|
||
let id = self.id_attr(n);
|
||
let items: Vec<&AppearanceItem> = n
|
||
.appearance
|
||
.items
|
||
.iter()
|
||
.filter(|i| match i {
|
||
AppearanceItem::Fill(f) => f.visible && !f.paint.is_none(),
|
||
AppearanceItem::Stroke(s) => s.visible && !s.paint.is_none() && s.width > 0.0,
|
||
})
|
||
.collect();
|
||
let mut bp = None;
|
||
let plans: Vec<Option<StrokePlan>> = items
|
||
.iter()
|
||
.map(|i| match i {
|
||
AppearanceItem::Stroke(s) => Some(self.stroke_plan(s, &mut bp, paths)),
|
||
AppearanceItem::Fill(_) => None,
|
||
})
|
||
.collect();
|
||
let fills = items.iter().filter(|i| matches!(i, AppearanceItem::Fill(_))).count();
|
||
let strokes = items.len() - fills;
|
||
// A stroke's paint box is the bounds grown by half its weight, as on the canvas.
|
||
let paint_bounds = |s: &StrokeLayer| bounds.map(|b| s.paint_bounds(b));
|
||
let simple = fills <= 1
|
||
&& strokes <= 1
|
||
&& !items.iter().any(|i| has_raster(i.effects()))
|
||
&& items.iter().all(|i| i.blend() == BlendMode::Normal)
|
||
&& plans.iter().flatten().all(|p| matches!(p, StrokePlan::Written(Written { shape: WrittenShape::Stroke { .. }, side: None })));
|
||
if simple {
|
||
let mut p = Props::new();
|
||
match items.iter().find_map(|i| if let AppearanceItem::Fill(f) = i { Some(f) } else { None }) {
|
||
Some(f) => self.fill_props(f, rule, bounds, &mut p),
|
||
None => {
|
||
p.push(("fill", "none".into()));
|
||
if rule == FillRule::EvenOdd {
|
||
p.push(("fill-rule", "evenodd".into()));
|
||
}
|
||
}
|
||
}
|
||
if let Some(s) = items.iter().find_map(|i| if let AppearanceItem::Stroke(s) = i { Some(s) } else { None }) {
|
||
self.stroke_props(s, s.width, paint_bounds(s), &mut p);
|
||
if matches!(items.first(), Some(AppearanceItem::Stroke(_))) && fills == 1 {
|
||
p.push(("paint-order", "stroke".into()));
|
||
}
|
||
}
|
||
p.extend(Self::node_props(n));
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<path{id} d=\"{d}\"{a}/>"));
|
||
return;
|
||
}
|
||
let a = self.attrs(&Self::node_props(n));
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
for (it, plan) in items.into_iter().zip(plans) {
|
||
// The item's own raster effects filter that item alone.
|
||
let filters = self.open_filters(n, it.effects());
|
||
let mut p = Props::new();
|
||
match (it, plan) {
|
||
(AppearanceItem::Fill(f), _) => {
|
||
self.fill_props(f, rule, bounds, &mut p);
|
||
if f.blend != BlendMode::Normal {
|
||
p.push(("mix-blend-mode", blend_css(f.blend).into()));
|
||
}
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<path d=\"{d}\"{a}/>"));
|
||
}
|
||
(AppearanceItem::Stroke(s), Some(StrokePlan::Brush(art))) => {
|
||
// The brush art takes the stroke's opacity and blend mode as a group.
|
||
if s.opacity < 1.0 {
|
||
p.push(("opacity", fmt_num(s.opacity as f64, 3)));
|
||
}
|
||
if s.blend != BlendMode::Normal {
|
||
p.push(("mix-blend-mode", blend_css(s.blend).into()));
|
||
}
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<g{a}>"));
|
||
self.depth += 1;
|
||
for piece in &art {
|
||
self.node(piece);
|
||
}
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
(AppearanceItem::Stroke(s), Some(StrokePlan::Written(w))) => {
|
||
let side = self.side_attr(w.side, d, rule, w.reach(s, bounds.unwrap_or_default()));
|
||
let blend = (s.blend != BlendMode::Normal).then(|| ("mix-blend-mode", blend_css(s.blend).to_string()));
|
||
match &w.shape {
|
||
WrittenShape::Stroke { width } => {
|
||
p.push(("fill", "none".into()));
|
||
self.stroke_props(s, *width, paint_bounds(s), &mut p);
|
||
p.extend(blend);
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<path d=\"{d}\"{a}{side}/>"));
|
||
}
|
||
WrittenShape::Fill(outlines) => {
|
||
let paint = self.paint(&s.paint, paint_bounds(s));
|
||
let ds: Vec<String> = outlines.iter().map(|o| self.path_d(&PathData::from_bezpath(o), self.xf)).collect();
|
||
let opacity = (s.opacity < 1.0).then(|| fmt_num(s.opacity as f64, 3));
|
||
if let [one] = &ds[..] {
|
||
p.push(("fill", paint));
|
||
p.extend(opacity.map(|o| ("fill-opacity", o)));
|
||
p.extend(blend);
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<path d=\"{one}\"{a}{side}/>"));
|
||
} else if !ds.is_empty() {
|
||
// The line and its arrowheads overlap: one group takes the opacity.
|
||
p.extend(opacity.map(|o| ("opacity", o)));
|
||
p.extend(blend);
|
||
let a = self.attrs(&p);
|
||
self.line(&format!("<g{a}{side}>"));
|
||
self.depth += 1;
|
||
let fill = self.attrs(&vec![("fill", paint)]);
|
||
for one in &ds {
|
||
self.line(&format!("<path d=\"{one}\"{fill}/>"));
|
||
}
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
}
|
||
}
|
||
}
|
||
(AppearanceItem::Stroke(_), None) => {}
|
||
}
|
||
self.close_filters(filters);
|
||
}
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
|
||
/// An object with an opacity mask: `<g mask="url(#…)">` around the unmasked object. The mask
|
||
/// art goes in `<defs>`; no-clip adds a white backdrop and invert a colour-inverting filter.
|
||
fn masked(&mut self, n: &Node, m: &vectorcraft_doc::OpacityMask) {
|
||
let mid = self.fresh_id("mask");
|
||
// Mask art is a picture of its own: it takes no part in a knockout group around the object.
|
||
let knockout = std::mem::take(&mut self.knockout);
|
||
let art = self.detached(2, |w| w.node(&m.art));
|
||
self.knockout = knockout;
|
||
let inv = m.invert.then(|| {
|
||
let fid = self.fresh_id("invert");
|
||
self.def(1, &format!("<filter id=\"{fid}\" filterUnits=\"userSpaceOnUse\" color-interpolation-filters=\"sRGB\" {BIG}>"));
|
||
self.def(2, "<feColorMatrix type=\"matrix\" values=\"-1 0 0 0 1 0 -1 0 0 1 0 0 -1 0 1 0 0 0 1 0\"/>");
|
||
self.def(1, "</filter>");
|
||
fid
|
||
});
|
||
// The mask's options, so import restores them (and its art without backdrop and filter).
|
||
let flags: Vec<&str> = [(!m.clip).then_some("noclip"), m.invert.then_some("invert")].into_iter().flatten().collect();
|
||
let data = if flags.is_empty() { String::new() } else { format!(" {MASK_FLAGS}=\"{}\"", flags.join(" ")) };
|
||
self.def(1, &format!("<mask id=\"{mid}\" {MASK} {BIG}{data}>"));
|
||
if let Some(fid) = &inv {
|
||
self.def(1, &format!("<g filter=\"url(#{fid})\">"));
|
||
}
|
||
if !m.clip || m.invert {
|
||
let c = if m.clip { "black" } else { "white" };
|
||
self.def(1, &format!("<rect {BIG} fill=\"{c}\"/>"));
|
||
}
|
||
self.defs.push_str(&art);
|
||
if inv.is_some() {
|
||
self.def(1, "</g>");
|
||
}
|
||
self.def(1, "</mask>");
|
||
self.line(&format!("<g mask=\"url(#{mid})\">"));
|
||
self.depth += 1;
|
||
let mut bare = n.clone();
|
||
bare.mask = None;
|
||
self.node_body(&bare);
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
|
||
/// What `write` writes to the body, taken out of it (written at `depth`, for `<defs>`).
|
||
fn detached(&mut self, depth: usize, write: impl FnOnce(&mut Self)) -> String {
|
||
let (body, saved) = (std::mem::take(&mut self.body), self.depth);
|
||
self.depth = depth;
|
||
write(self);
|
||
self.depth = saved;
|
||
std::mem::replace(&mut self.body, body)
|
||
}
|
||
|
||
/// Props of a group: a knockout group is isolated.
|
||
fn group_props(&self, n: &Node) -> Props {
|
||
let mut p = Self::node_props(n);
|
||
if !n.isolate && n.knocks_out(self.knockout) {
|
||
p.push(("isolation", "isolate".into()));
|
||
}
|
||
p
|
||
}
|
||
|
||
/// The children of group `n`, as the elements of a knockout group when it is one.
|
||
fn group_children(&mut self, n: &Node, children: &[std::sync::Arc<Node>]) {
|
||
let knockout = n.knocks_out(self.knockout);
|
||
let enclosing = std::mem::replace(&mut self.knockout, knockout);
|
||
self.children(children);
|
||
self.knockout = enclosing;
|
||
}
|
||
|
||
/// Children of the group being written. SVG has no knockout groups: in one, each element is
|
||
/// drawn through a mask of where the elements above it don't paint (the same look for Normal
|
||
/// blending). The masks nest, so element i sits inside the masks of elements i+1…n.
|
||
fn children(&mut self, children: &[std::sync::Arc<Node>]) {
|
||
if !self.knockout {
|
||
for c in children {
|
||
self.node(c);
|
||
}
|
||
return;
|
||
}
|
||
let elements = Node::knockout_elements(children);
|
||
let Some((first, rest)) = elements.split_first() else { return };
|
||
for c in rest.iter().rev() {
|
||
let mid = self.knockout_mask(c);
|
||
self.line(&format!("<g mask=\"url(#{mid})\">"));
|
||
self.depth += 1;
|
||
}
|
||
self.node(first);
|
||
for c in rest {
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
self.node(c);
|
||
}
|
||
}
|
||
|
||
/// A mask that is 1 − the knockout shape of `c`: white, then `c` painted black (at full object
|
||
/// opacity without its own mask, unless those define its shape). Returns the mask id.
|
||
fn knockout_mask(&mut self, c: &Node) -> String {
|
||
let filter = match &self.knockout_filter {
|
||
Some(f) => f.clone(),
|
||
None => {
|
||
let f = self.fresh_id("knockout-shape");
|
||
self.def(1, &format!("<filter id=\"{f}\" filterUnits=\"userSpaceOnUse\" {BIG}>"));
|
||
self.def(2, "<feColorMatrix type=\"matrix\" values=\"0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 0\"/>");
|
||
self.def(1, "</filter>");
|
||
self.knockout_filter = Some(f.clone());
|
||
f
|
||
}
|
||
};
|
||
let shape = if c.knockout_shape { c.clone() } else { Node { opacity: 1.0, mask: None, ..c.clone() } };
|
||
let anonymous = std::mem::replace(&mut self.anonymous, true);
|
||
let art = self.detached(3, |w| w.node(&shape));
|
||
self.anonymous = anonymous;
|
||
let mid = self.fresh_id("knockout");
|
||
self.def(1, &format!("<mask id=\"{mid}\" {MASK} {BIG}>"));
|
||
self.def(2, &format!("<rect {BIG} fill=\"white\"/>"));
|
||
self.def(2, &format!("<g filter=\"url(#{filter})\">"));
|
||
self.defs.push_str(&art);
|
||
self.def(2, "</g>");
|
||
self.def(1, "</mask>");
|
||
mid
|
||
}
|
||
|
||
/// An object, inside `<a>` when it links to a URL (Attributes panel).
|
||
fn node(&mut self, n: &Node) {
|
||
match n.url().filter(|_| n.visible && !self.anonymous) {
|
||
Some(url) => {
|
||
self.line(&format!("<a xlink:href=\"{}\">", xml_escape(url)));
|
||
self.depth += 1;
|
||
self.node_body(n);
|
||
self.depth -= 1;
|
||
self.line("</a>");
|
||
}
|
||
None => self.node_body(n),
|
||
}
|
||
}
|
||
|
||
fn node_body(&mut self, n: &Node) {
|
||
if !n.visible {
|
||
return;
|
||
}
|
||
if has_raster(&n.appearance.effects) {
|
||
return self.filtered(n);
|
||
}
|
||
if let Some(m) = n.mask.as_deref()
|
||
&& !m.disabled
|
||
{
|
||
return self.masked(n, m);
|
||
}
|
||
match &n.kind {
|
||
NodeKind::Layer { template: true, .. } => {}
|
||
NodeKind::Layer { children, clip: false, .. } | NodeKind::Group { children, clip: false } => {
|
||
let id = self.id_attr(n);
|
||
let a = self.attrs(&self.group_props(n));
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
self.group_children(n, children);
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
NodeKind::Group { children, clip: true } | NodeKind::Layer { children, clip: true, .. } => {
|
||
let Some((clip, rest)) = children.split_first() else { return };
|
||
let cid = self.fresh_id("clip-path");
|
||
self.def(1, &format!("<clipPath id=\"{cid}\">"));
|
||
// The region every output clips to; with nothing to clip by, an empty clip path
|
||
// hides the clipped art.
|
||
if let Some((bp, rule)) = vectorcraft_effects::clip_outline(clip) {
|
||
let d = self.path_d(&PathData::from_bezpath(&bp), self.xf);
|
||
let r = if rule == FillRule::EvenOdd { " clip-rule=\"evenodd\"" } else { "" };
|
||
self.def(2, &format!("<path d=\"{d}\"{r}/>"));
|
||
}
|
||
self.def(1, "</clipPath>");
|
||
let id = self.id_attr(n);
|
||
let a = self.attrs(&self.group_props(n));
|
||
// The clipping path's fill paints behind the clipped art and its stroke over it,
|
||
// outside the clip (the group then wraps both).
|
||
let paint = clip.clip_paint();
|
||
if paint.stroke.is_some() {
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
self.line(&format!("<g clip-path=\"url(#{cid})\">"));
|
||
} else {
|
||
self.line(&format!("<g{id} clip-path=\"url(#{cid})\"{a}>"));
|
||
}
|
||
self.depth += 1;
|
||
if let Some(fill) = &paint.fill {
|
||
self.node(fill);
|
||
}
|
||
self.group_children(n, rest);
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
if let Some(stroke) = &paint.stroke {
|
||
// One element keeps the clipping path's id.
|
||
let anonymous = self.anonymous;
|
||
self.anonymous |= paint.fill.is_some();
|
||
self.node(stroke);
|
||
self.anonymous = anonymous;
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
}
|
||
NodeKind::Path { guide: true, .. } => {}
|
||
NodeKind::Path { path, rule, .. } => {
|
||
if path.is_empty() {
|
||
return;
|
||
}
|
||
let d = self.path_d(path, self.xf);
|
||
self.shape(n, &d, &[path], *rule, n.geometric_bounds());
|
||
}
|
||
NodeKind::Compound { children, rule } => {
|
||
let paths: Vec<&PathData> = children.iter().filter(|c| c.visible).filter_map(|c| c.path_data()).filter(|p| !p.is_empty()).collect();
|
||
if paths.is_empty() {
|
||
return;
|
||
}
|
||
let d: Vec<String> = paths.iter().map(|p| self.path_d(p, self.xf)).collect();
|
||
self.shape(n, &d.join(" "), &paths, *rule, n.geometric_bounds());
|
||
}
|
||
NodeKind::Text(t) => self.text_node(n, t),
|
||
NodeKind::Image(im) => {
|
||
let href = match self.doc.images.get(&im.key) {
|
||
Some(b) if !b.bytes.is_empty() => format!("data:{};base64,{}", b.mime, base64_encode(&b.bytes)),
|
||
_ => match &im.link {
|
||
Some(l) => l.clone(),
|
||
None => return,
|
||
},
|
||
};
|
||
let id = self.id_attr(n);
|
||
let m = self.matrix(self.xf * im.xf);
|
||
let a = self.attrs(&Self::node_props(n));
|
||
self.line(&format!(
|
||
"<image{id} width=\"{}\" height=\"{}\" transform=\"{m}\" preserveAspectRatio=\"none\"{a} xlink:href=\"{}\"/>",
|
||
im.width,
|
||
im.height,
|
||
xml_escape(&href)
|
||
));
|
||
}
|
||
NodeKind::SymbolInstance { symbol, xf } => {
|
||
let Some(sym) = self.doc.symbols.iter().find(|s| s.name == *symbol) else { return };
|
||
let saved = self.xf;
|
||
self.xf = saved * *xf;
|
||
let id = self.id_attr(n);
|
||
let a = self.attrs(&Self::node_props(n));
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
// The symbol's art is the instance's own picture, outside any knockout around it.
|
||
let knockout = std::mem::take(&mut self.knockout);
|
||
self.node(&sym.art.clone());
|
||
self.knockout = knockout;
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
self.xf = saved;
|
||
}
|
||
// Live blends/envelopes/meshes export their evaluated (expanded) form.
|
||
NodeKind::Blend { .. } | NodeKind::Envelope { .. } | NodeKind::Mesh(_) | NodeKind::Repeat(_) => {
|
||
let g = vectorcraft_doc::live::expand_deep(n, None);
|
||
self.node_body(&g);
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Raster effects (drop shadow, glows, Gaussian blur, feather) as SVG filters: one `<g filter>`
|
||
/// per effect, the first effect innermost (the reference app's stacking order).
|
||
fn filtered(&mut self, n: &Node) {
|
||
let mut inner = n.clone();
|
||
inner.appearance.effects.retain(|e| !vectorcraft_effects::is_raster(&e.id));
|
||
let opened = self.open_filters(n, &n.appearance.effects);
|
||
self.node_body(&inner);
|
||
self.close_filters(opened);
|
||
}
|
||
|
||
/// Open one `<g filter>` per visible raster effect of `effects` (an object's, or one fill or
|
||
/// stroke's) on `n`, outermost last effect; returns how many to close.
|
||
fn open_filters(&mut self, n: &Node, effects: &[vectorcraft_doc::Effect]) -> usize {
|
||
use vectorcraft_effects::RasterFx;
|
||
let fx = vectorcraft_effects::raster_effects(effects);
|
||
let reach: f64 = fx.iter().map(RasterFx::outset).sum::<f64>() + 2.0;
|
||
let region = n.visual_bounds().map(|b| self.xf.transform_rect_bbox(b).inflate(reach, reach));
|
||
for f in fx.iter().rev() {
|
||
let fid = self.fresh_id("filter");
|
||
let region_attr = match region {
|
||
Some(r) => format!(
|
||
" filterUnits=\"userSpaceOnUse\" x=\"{}\" y=\"{}\" width=\"{}\" height=\"{}\"",
|
||
self.num(r.x0),
|
||
self.num(r.y0),
|
||
self.num(r.width()),
|
||
self.num(r.height())
|
||
),
|
||
None => String::new(),
|
||
};
|
||
let sd = |blur: f64| fmt_num((blur / 2.0).max(0.0), 3);
|
||
let flood = |c: &vectorcraft_color::Color, o: f32| {
|
||
format!("<feFlood flood-color=\"{}\" flood-opacity=\"{}\"/>", c.to_hex(), fmt_num(o as f64, 3))
|
||
};
|
||
let body = match f {
|
||
RasterFx::DropShadow { opacity, dx, dy, blur, color, .. } => format!(
|
||
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\"/><feOffset dx=\"{}\" dy=\"{}\" result=\"shadow\"/>{}<feComposite in2=\"shadow\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"paint\"/><feMergeNode in=\"SourceGraphic\"/></feMerge>",
|
||
sd(*blur),
|
||
self.num(*dx),
|
||
self.num(*dy),
|
||
flood(color, *opacity)
|
||
),
|
||
RasterFx::OuterGlow { opacity, blur, color, .. } => format!(
|
||
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\" result=\"glow\"/>{}<feComposite in2=\"glow\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"paint\"/><feMergeNode in=\"SourceGraphic\"/></feMerge>",
|
||
sd(*blur),
|
||
flood(color, *opacity)
|
||
),
|
||
RasterFx::InnerGlow { opacity, blur, color, center, .. } => {
|
||
// Edge: the blurred inverse silhouette; Center: the blurred silhouette; both clipped to the shape.
|
||
let src = if *center {
|
||
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"SD\" result=\"glow\"/>".replace("SD", &sd(*blur))
|
||
} else {
|
||
format!(
|
||
"<feComponentTransfer in=\"SourceAlpha\"><feFuncA type=\"table\" tableValues=\"1 0\"/></feComponentTransfer><feGaussianBlur stdDeviation=\"{}\" result=\"glow\"/>",
|
||
sd(*blur)
|
||
)
|
||
};
|
||
format!(
|
||
"{src}{}<feComposite in2=\"glow\" operator=\"in\"/><feComposite in2=\"SourceAlpha\" operator=\"in\" result=\"paint\"/><feMerge><feMergeNode in=\"SourceGraphic\"/><feMergeNode in=\"paint\"/></feMerge>",
|
||
flood(color, *opacity)
|
||
)
|
||
}
|
||
RasterFx::Feather { radius } => format!(
|
||
"<feGaussianBlur in=\"SourceAlpha\" stdDeviation=\"{}\" result=\"soft\"/><feComposite in=\"SourceGraphic\" in2=\"soft\" operator=\"in\" result=\"f\"/><feComposite in=\"f\" in2=\"SourceAlpha\" operator=\"in\"/>",
|
||
sd(*radius)
|
||
),
|
||
RasterFx::GaussianBlur { radius } => format!("<feGaussianBlur in=\"SourceGraphic\" stdDeviation=\"{}\"/>", sd(*radius)),
|
||
};
|
||
self.def(1, &format!("<filter id=\"{fid}\"{region_attr} color-interpolation-filters=\"sRGB\">{body}</filter>"));
|
||
self.line(&format!("<g filter=\"url(#{fid})\">"));
|
||
self.depth += 1;
|
||
}
|
||
fx.len()
|
||
}
|
||
|
||
fn close_filters(&mut self, opened: usize) {
|
||
for _ in 0..opened {
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
}
|
||
|
||
fn char_props(&mut self, st: &CharStyle) -> Props {
|
||
let mut p = Props::new();
|
||
let fam =
|
||
if st.font_family.contains(|c: char| c.is_whitespace() || c == ',') { format!("'{}'", st.font_family) } else { st.font_family.clone() };
|
||
p.push(("font-family", fam));
|
||
p.push(("font-size", self.num(st.size)));
|
||
let fs = st.font_style.to_ascii_lowercase();
|
||
if fs.contains("bold") || fs.contains("black") || fs.contains("heavy") {
|
||
p.push(("font-weight", "bold".into()));
|
||
}
|
||
if fs.contains("italic") || fs.contains("oblique") {
|
||
p.push(("font-style", "italic".into()));
|
||
}
|
||
let fill = match &st.fill {
|
||
Paint::Gradient(g) => g.gradient.stops.first().map(|s| s.color.to_hex()).unwrap_or_else(|| "none".into()),
|
||
p => self.paint(p, None),
|
||
};
|
||
p.push(("fill", fill));
|
||
if st.has_stroke() {
|
||
// Weight, cap, join, miter limit and dashes as for object strokes (a gradient: its
|
||
// first colour, as for the fill).
|
||
let mut layer = st.stroke_layer();
|
||
if let Paint::Gradient(g) = &layer.paint {
|
||
layer.paint = g.gradient.stops.first().map_or(Paint::None, |s| Paint::solid(s.color));
|
||
}
|
||
self.stroke_props(&layer, layer.width, None, &mut p);
|
||
}
|
||
if st.tracking != 0.0 {
|
||
p.push(("letter-spacing", self.num(st.tracking / 1000.0 * st.size)));
|
||
}
|
||
if !st.features.is_empty() {
|
||
let v: Vec<String> = st
|
||
.features
|
||
.iter()
|
||
.map(|t| match t.strip_prefix('-') {
|
||
Some(off) => format!("\"{off}\" 0"),
|
||
None => format!("\"{t}\" 1"),
|
||
})
|
||
.collect();
|
||
p.push(("font-feature-settings", v.join(", ")));
|
||
}
|
||
match (st.underline, st.strikethrough) {
|
||
(true, true) => p.push(("text-decoration", "underline line-through".into())),
|
||
(true, false) => p.push(("text-decoration", "underline".into())),
|
||
(false, true) => p.push(("text-decoration", "line-through".into())),
|
||
_ => {}
|
||
}
|
||
p
|
||
}
|
||
|
||
/// Type: its characters (live text, or glyph outlines when text is exported as outlines) and,
|
||
/// as the canvas paints them, the object's own fills and strokes on the glyph outlines: those
|
||
/// below the Characters row under the characters, the others over them.
|
||
fn text_node(&mut self, n: &Node, t: &TextObject) {
|
||
let chars = |w: &mut Self, n: &Node| if w.opts.outline_text { w.text_outlines(n, t) } else { w.text(n, t) };
|
||
if !n.appearance.items.iter().any(|i| i.visible() && !i.paint().is_none()) {
|
||
return chars(self, n);
|
||
}
|
||
let id = self.id_attr(n);
|
||
let a = self.attrs(&Self::node_props(n));
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
|
||
let pd = PathData::from_bezpath(&lay.to_bezpath()).transformed(t.xf);
|
||
let d = self.path_d(&pd, self.xf);
|
||
let tb = Some(t.xf.transform_rect_bbox(lay.bounds));
|
||
let (below, above) = n.appearance.split_contents();
|
||
let glyphs = |w: &mut Self, items: &[AppearanceItem]| {
|
||
if !items.is_empty() {
|
||
let ap = vectorcraft_doc::Appearance { items: items.to_vec(), ..Default::default() };
|
||
w.shape(&Node::path(NodeId(u64::MAX), pd.clone(), ap), &d, &[&pd], FillRule::NonZero, tb);
|
||
}
|
||
};
|
||
glyphs(self, below);
|
||
// The group carries the id and the object's transparency.
|
||
let bare = Node { opacity: 1.0, blend: BlendMode::Normal, isolate: false, ..n.clone() };
|
||
let anonymous = std::mem::replace(&mut self.anonymous, true);
|
||
chars(self, &bare);
|
||
glyphs(self, above);
|
||
self.anonymous = anonymous;
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
|
||
/// Text as glyph outlines: one compound path per run, painted like the run.
|
||
fn text_outlines(&mut self, n: &Node, t: &TextObject) {
|
||
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
|
||
let mut runs: Vec<(usize, kurbo::BezPath)> = vec![];
|
||
for g in &lay.glyphs {
|
||
match runs.last_mut() {
|
||
Some((r, bp)) if *r == g.run => bp.extend(g.outline.iter()),
|
||
_ => runs.push((g.run, g.outline.clone())),
|
||
}
|
||
}
|
||
let id = self.id_attr(n);
|
||
let a = self.attrs(&Self::node_props(n));
|
||
self.line(&format!("<g{id}{a}>"));
|
||
self.depth += 1;
|
||
for (r, mut bp) in runs {
|
||
let Some(run) = t.runs.get(r) else { continue };
|
||
bp.apply_affine(t.xf);
|
||
let pd = PathData::from_bezpath(&bp);
|
||
// An unnamed id: the pieces carry no id attribute (the group has it).
|
||
let glyphs = Node::path(NodeId(u64::MAX), pd.clone(), run.style.appearance());
|
||
let d = self.path_d(&pd, self.xf);
|
||
self.shape(&glyphs, &d, &[&pd], FillRule::NonZero, pd.bounds());
|
||
}
|
||
self.depth -= 1;
|
||
self.line("</g>");
|
||
}
|
||
|
||
fn text(&mut self, n: &Node, t: &TextObject) {
|
||
let first = t.first_style();
|
||
let lead = first.effective_leading();
|
||
let id = self.id_attr(n);
|
||
let (m, on_path) = match &t.kind {
|
||
// Area type lines are positioned in text space (see `area_lines`).
|
||
TextKind::Point | TextKind::Area { .. } => (self.xf * t.xf, None),
|
||
TextKind::OnPath { path, start } => {
|
||
let pid = self.fresh_id("text-path");
|
||
let d = self.path_d(path, self.xf * t.xf);
|
||
self.def(1, &format!("<path id=\"{pid}\" d=\"{d}\"/>"));
|
||
(Affine::IDENTITY, Some((pid, *start)))
|
||
}
|
||
};
|
||
let mut props = self.char_props(&first);
|
||
match t.para.justify {
|
||
Justify::Center | Justify::JustifyCenter => props.push(("text-anchor", "middle".into())),
|
||
Justify::Right | Justify::JustifyRight => props.push(("text-anchor", "end".into())),
|
||
_ => {}
|
||
}
|
||
props.extend(Self::node_props(n));
|
||
let a = self.attrs(&props);
|
||
let tr = if m == Affine::IDENTITY { String::new() } else { format!(" transform=\"{}\"", self.matrix(m)) };
|
||
// Area type: laid-out lines (the `<text>` carries the first line's position too, so readers
|
||
// that place text by its own x/y start where the first line does).
|
||
let lines = matches!(t.kind, TextKind::Area { .. }).then(|| self.area_lines(t));
|
||
let at = match lines.as_ref().and_then(|l| l.first()) {
|
||
Some(l) => format!(" x=\"{}\" y=\"{}\"", self.num(l.x), self.num(l.y)),
|
||
None => String::new(),
|
||
};
|
||
let mut s = format!("<text{id}{tr}{at} xml:space=\"preserve\"{a}>");
|
||
if let Some((pid, start)) = &on_path {
|
||
s.push_str(&format!("<textPath xlink:href=\"#{pid}\" startOffset=\"{}%\">", fmt_num(start * 100.0, 3)));
|
||
}
|
||
let base = self.char_props(&first);
|
||
if let Some(lines) = lines {
|
||
for l in lines {
|
||
let last = l.pieces.len() - 1;
|
||
for (k, (ri, text)) in l.pieces.into_iter().enumerate() {
|
||
let pos = if k == 0 { format!(" x=\"{}\" y=\"{}\"", self.num(l.x), self.num(l.y)) } else { String::new() };
|
||
let diff = run_diff(&base, self.char_props(&t.runs[ri].style));
|
||
let a = self.attrs(&diff);
|
||
let hy = if k == last && l.hyphenated { "-" } else { "" };
|
||
s.push_str(&format!("<tspan{pos}{a}>{}{hy}</tspan>", xml_escape(text)));
|
||
}
|
||
}
|
||
} else {
|
||
let mut line = 0usize;
|
||
let mut pending = false;
|
||
for run in &t.runs {
|
||
let diff = run_diff(&base, self.char_props(&run.style));
|
||
for (i, piece) in run.text.split('\n').enumerate() {
|
||
if i > 0 {
|
||
line += 1;
|
||
pending = true;
|
||
}
|
||
if piece.is_empty() {
|
||
continue;
|
||
}
|
||
let pos = if pending && on_path.is_none() { format!(" x=\"0\" y=\"{}\"", self.num(line as f64 * lead)) } else { String::new() };
|
||
pending = false;
|
||
let a = self.attrs(&diff);
|
||
s.push_str(&format!("<tspan{pos}{a}>{}</tspan>", xml_escape(piece)));
|
||
}
|
||
}
|
||
}
|
||
if on_path.is_some() {
|
||
s.push_str("</textPath>");
|
||
}
|
||
s.push_str("</text>");
|
||
self.line(&s);
|
||
}
|
||
|
||
/// Area type as laid out. Soft line breaks are only known to the layout, so each laid-out line
|
||
/// is placed at its baseline (text space), at its left edge, centre or right edge to match the
|
||
/// `text-anchor` of the paragraph alignment.
|
||
fn area_lines<'t>(&self, t: &'t TextObject) -> Vec<AreaLine<'t>> {
|
||
let lay = vectorcraft_text::layout(vectorcraft_text::FontDb::global(), t);
|
||
let mut offsets = Vec::with_capacity(t.runs.len());
|
||
let mut off = 0;
|
||
for r in &t.runs {
|
||
offsets.push(off);
|
||
off += r.text.len();
|
||
}
|
||
let mut out = vec![];
|
||
for l in &lay.lines {
|
||
// Run pieces of this line (the paragraph's `\n` is outside `start..end`).
|
||
let mut pieces: Vec<(usize, &str)> = vec![];
|
||
for (ri, (r, &o)) in t.runs.iter().zip(&offsets).enumerate() {
|
||
let (a, b) = (l.start.max(o), l.end.min(o + r.text.len()));
|
||
if a < b {
|
||
pieces.push((ri, &r.text[a - o..b - o]));
|
||
}
|
||
}
|
||
// Spaces where the line wrapped don't belong to the line.
|
||
while let Some((_, p)) = pieces.last_mut() {
|
||
*p = p.trim_end();
|
||
if !p.is_empty() {
|
||
break;
|
||
}
|
||
pieces.pop();
|
||
}
|
||
if pieces.is_empty() {
|
||
continue;
|
||
}
|
||
let x = match t.para.justify {
|
||
Justify::Center | Justify::JustifyCenter => (l.x0 + l.x1) / 2.0,
|
||
Justify::Right | Justify::JustifyRight => l.x1,
|
||
_ => l.x0,
|
||
};
|
||
// A hyphenated break: the layout adds the hyphen as a glyph with no source text.
|
||
let hyphenated = l.glyph_end > l.glyph_start && lay.glyphs.get(l.glyph_end - 1).is_some_and(|g| g.len == 0);
|
||
out.push(AreaLine { x, y: l.baseline, pieces, hyphenated });
|
||
}
|
||
out
|
||
}
|
||
}
|
||
|
||
/// What the `<tspan>` of a run whose properties are `run` sets over its `<text>`'s `base`: the
|
||
/// properties that differ, and the initial value of each one `base` sets and the run doesn't.
|
||
fn run_diff(base: &Props, run: Props) -> Props {
|
||
let reset: Props =
|
||
base.iter().filter(|(k, _)| !run.iter().any(|(r, _)| r == k)).filter_map(|(k, _)| initial_value(k).map(|v| (*k, v.to_string()))).collect();
|
||
run.into_iter().filter(|kv| !base.contains(kv)).chain(reset).collect()
|
||
}
|
||
|
||
/// The initial value of an inherited property a run may leave unset (decorations can't be undone
|
||
/// on a `<tspan>`).
|
||
fn initial_value(k: &str) -> Option<&'static str> {
|
||
Some(match k {
|
||
"font-weight" | "font-style" | "font-feature-settings" => "normal",
|
||
"stroke" | "stroke-dasharray" => "none",
|
||
"stroke-width" | "stroke-opacity" => "1",
|
||
"stroke-linecap" => "butt",
|
||
"stroke-linejoin" => "miter",
|
||
"stroke-miterlimit" => "4",
|
||
"stroke-dashoffset" | "letter-spacing" => "0",
|
||
_ => return None,
|
||
})
|
||
}
|
||
|
||
/// Any visible raster effect (shadow, glow, blur, feather) in `effects`?
|
||
fn has_raster(effects: &[vectorcraft_doc::Effect]) -> bool {
|
||
effects.iter().any(|e| e.visible && vectorcraft_effects::is_raster(&e.id))
|
||
}
|