Files
vectorcraft/crates/engine/src/cmd/path.rs
T
dotCooCoo 88bd4812e0 Part of #1429: path, Pathfinder and live-object commands add and remove many objects in one pass
Offset Path, Outline Stroke, the Pathfinder panel, Clean Up, Make
Blend, Rasterize and the other commands that #1429's table marks 3,
except Split Into Grid, added, removed or replaced their objects one at
a time, and so did Remove Anchor Points, Redefine Symbol and the
removal of Shaper groups whose source art is gone. Each insertion or
removal moved the later objects of the layer or group. The lookups by
id that followed walked the tree, and every fourth walk rebuilt the
lookup cache. On 25,000 rectangles a release build of vectorcraft-cli
took 29.1 s for Offset Path.

These commands now make their edits with Document::wrap,
Document::insert_beside and Document::remove_many, in one pass over the
children of each layer or group, and Outline Stroke and Expand write
each new object into the place of the object it replaces. A list that
holds an object twice, or an object and another inside it, and that was
edited without an error before, is still edited one object at a time.
The documents, selections and undo steps are the same. On the same
rectangles Offset Path now takes 1.3 s.

Docs: docs/target-app-parity.md.
2026-10-13 05:21:31 +07:00

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//! Path editing commands (used by the Pen and Direct Selection tools and Object → Path).
use std::collections::BTreeSet;
use serde_json::{Value, json};
use vectorcraft_doc::{NodeId, NodeKind, Scaling};
use vectorcraft_geom::{AnchorKind, PathData, Point, SubPath, Vec2};
use super::create::anchor_from_json;
use super::pathops::Beside;
use super::*;
use crate::EngineError;
pub fn specs() -> Vec<CommandSpec> {
vec![
cmd!(
"path.appendAnchor",
"Add Anchor (Pen)",
[],
None,
"{id, x, y, in?: [x,y], out?: [x,y]} append to the end of the last open subpath",
has_doc,
append_anchor
),
cmd!("path.close", "Close Path", [], None, "{id, in?: [x,y] (handle into the first anchor), independent?: bool}", has_doc, close),
cmd!(
"path.moveAnchors",
"Move Anchors",
[],
None,
"{dx, dy, patterns?: bool (Transform Patterns: pattern fills and strokes transform with the objects that move whole; default: prefs transformPatternTiles)} move direct-selected anchors (whole paths if fully selected)",
has_selection,
move_anchors
),
cmd!(
"path.setHandle",
"Move Direction Handle",
[],
None,
"{id, subpath, anchor, which: \"in\"|\"out\", x, y, independent?: bool}",
has_doc,
set_handle
),
cmd!(
"path.setAnchors",
"Set Anchors",
[],
None,
"{id, subpaths: [{anchors: [{x,y,in?,out?}], closed}]} replace a path's geometry",
has_doc,
set_anchors
),
cmd!(
"path.reverse",
"Reverse Path Direction",
["Object", "Path"],
None,
"{ids?|id?, reversed?: bool (true: every subpath runs counter-clockwise on screen, false: clockwise, the Attributes panel's Reverse Path Direction On / Off; omitted: flip each path)} the paths in ids or the selection (groups and compound paths: the paths inside), as one undo step → {changed: paths}",
has_doc,
reverse
),
cmd!(
"path.join",
"Join",
["Object", "Path"],
Some("Cmd+J"),
"{ids?: [path, path] (default: the selected paths), ends?: [\"first\"|\"last\", \"first\"|\"last\"] (which end of each path to join, as the Pen joins them; default: the nearest pair)} join two open paths into one (the first keeps its id, selected), or close a single open path",
has_selection,
join
),
cmd!(
"path.average",
"Average…",
["Object", "Path"],
Some("Cmd+Alt+J"),
"{axis?: \"horizontal\"|\"vertical\"|\"both\"}",
has_selection,
average
),
cmd!(
"path.convertAnchors",
"Convert Anchor Points",
[],
None,
"{to: \"corner\"|\"smooth\"} convert the direct-selected anchors (all anchors of fully selected paths) as one undo step: corner retracts both handles, smooth pulls handles in line with the neighbours (smooth anchors keep theirs)",
has_selection,
convert_anchors
),
cmd!(
"path.deleteAnchors",
"Delete Anchor Points",
[],
None,
"{} delete the direct-selected anchors and their segments, opening closed paths there (the Delete key)",
has_anchors,
delete_anchors
),
cmd!(
"path.reshape",
"Reshape",
[],
None,
"{id, x, y, dx, dy, tol=3, radius?} Reshape tool: grab the path at (x, y) (adding an anchor there unless one is within tol) and drag it by (dx, dy); nearby anchors follow with a smooth falloff over radius (default: half the subpath's size)",
has_doc,
reshape
),
cmd!("path.insertAnchor", "Add Anchor Point", [], None, "{id, subpath, segment, t: 0..1}", has_doc, insert_anchor),
cmd!(
"path.cutAtAnchors",
"Cut Path at Selected Anchor Points",
[],
None,
"{} cut the paths at their direct-selected anchors (one undo step): a closed path opens there, an open one becomes one path per piece; one of each cut's two coincident anchors stays selected → {ids}",
has_anchors,
cut_at_anchors
),
]
}
pub(super) fn path_mut(d: &mut vectorcraft_doc::Document, id: NodeId) -> Result<&mut PathData> {
let n = d.node_mut(id).ok_or(EngineError::NoNode(id))?;
match &mut n.kind {
NodeKind::Path { path, live, .. } => {
*live = None; // editing anchors expands a live shape
Ok(path)
}
_ => Err(EngineError::Other(format!("object {id} is not a path"))),
}
}
fn append_anchor(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.appendAnchor", "missing id"))?;
let a = anchor_from_json(p, "path.appendAnchor")?;
s.edit("Pen", |d, sel| {
let path = path_mut(d, id)?;
match path.subpaths.last_mut() {
Some(sp) if !sp.closed => sp.anchors.push(a),
_ => path.subpaths.push(SubPath::new(vec![a], false)),
}
sel.set([id]);
let last = path.subpaths.len() - 1;
let ai = path.subpaths[last].anchors.len() - 1;
sel.anchors.insert(id, BTreeSet::from([(last, ai)]));
Ok(())
})?;
ok()
}
fn close(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.close", "missing id"))?;
let h_in = point_param(p, "in");
let independent = bool_or(p, "independent", false);
s.edit("Close Path", |d, sel| {
let path = path_mut(d, id)?;
let sp = path.subpaths.iter_mut().rev().find(|s| !s.closed).ok_or_else(|| EngineError::Other("path is already closed".into()))?;
sp.closed = true;
if let (Some(h), Some(first)) = (h_in, sp.anchors.first_mut()) {
first.h_in = h;
if !independent {
first.h_out = first.p - (h - first.p);
first.kind = AnchorKind::Smooth;
}
}
sel.set([id]);
Ok(())
})?;
ok()
}
pub(crate) fn move_anchors(s: &mut Session, p: &Value) -> Result<Value> {
let d = Vec2::new(f64_or(p, "dx", 0.0), f64_or(p, "dy", 0.0));
// Objects selected whole move as objects, and their pattern tiles move with them when
// `patterns` (default: General › Transform Pattern Tiles) is on.
let whole = s.doc()?.selection.whole();
let sc = Scaling { patterns: super::object::transform_patterns(s, p, &whole)?, ..Scaling::default() };
transform_anchors(s, "Move", vectorcraft_geom::Affine::translate(d), sc)?;
ok()
}
/// Apply `xf` to the direct-selected anchors, their handles with them, and (with `sc`) to the
/// objects selected whole (those with no entry in the selection's `anchors`).
pub(crate) fn transform_anchors(s: &mut Session, label: &str, xf: vectorcraft_geom::Affine, sc: Scaling) -> Result<()> {
let sel = s.doc()?.selection.clone();
s.edit(label, |doc, _| {
for id in &sel.objects {
match sel.anchors.get(id) {
Some(set) => {
let path = path_mut(doc, *id)?;
for &(si, ai) in set {
if let Some(a) = path.anchor_mut(si, ai) {
*a = a.transform(xf);
}
}
}
None => {
if let Some(n) = doc.node_mut(*id) {
n.transform(xf, sc);
}
}
}
}
Ok(())
})
}
fn set_handle(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.setHandle", "missing id"))?;
let si = p.get("subpath").and_then(Value::as_u64).unwrap_or(0) as usize;
let ai = p.get("anchor").and_then(Value::as_u64).ok_or_else(|| bad("path.setHandle", "missing anchor"))? as usize;
let out = str_param(p, "which") != Some("in");
let pos = Point::new(f64_req(p, "x", "path.setHandle")?, f64_req(p, "y", "path.setHandle")?);
let independent = bool_or(p, "independent", false);
s.edit("Reshape", |d, _| {
let path = path_mut(d, id)?;
let a = path.anchor_mut(si, ai).ok_or_else(|| EngineError::Other("no such anchor".into()))?;
a.set_handle(out, pos, independent);
Ok(())
})?;
ok()
}
fn set_anchors(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.setAnchors", "missing id"))?;
let subs = p.get("subpaths").and_then(Value::as_array).ok_or_else(|| bad("path.setAnchors", "missing subpaths"))?;
let data = PathData::new(
subs.iter()
.map(|sp| {
let anchors = sp
.get("anchors")
.and_then(Value::as_array)
.ok_or_else(|| bad("path.setAnchors", "each subpath needs an anchors array"))?
.iter()
.map(|a| anchor_from_json(a, "path.setAnchors"))
.collect::<Result<Vec<_>>>()?;
let closed = match sp.get("closed") {
None | Some(Value::Null) => false,
Some(Value::Bool(v)) => *v,
Some(_) => return Err(bad("path.setAnchors", "closed must be a boolean")),
};
Ok(SubPath::new(anchors, closed))
})
.collect::<Result<Vec<_>>>()?,
);
s.edit("Reshape", |d, _| {
*path_mut(d, id)? = data;
Ok(())
})?;
ok()
}
fn selected_paths(s: &Session) -> Result<Vec<NodeId>> {
let st = s.doc()?;
Ok(st.selection.objects.iter().copied().filter(|id| matches!(st.doc.node(*id).map(|n| &n.kind), Some(NodeKind::Path { .. }))).collect())
}
/// The paths in the subtrees of `ids` (in groups and compound paths too), each once.
pub(super) fn paths_in(d: &vectorcraft_doc::Document, ids: &[NodeId]) -> Vec<NodeId> {
let mut out = BTreeSet::new();
for n in ids.iter().filter_map(|id| d.node(*id)) {
n.walk(&mut |c| {
if matches!(c.kind, NodeKind::Path { guide: false, .. }) {
out.insert(c.id);
}
});
}
out.into_iter().collect()
}
fn reverse(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "path.reverse";
let want = p.get("reversed").map(|v| v.as_bool().ok_or_else(|| bad(C, "`reversed` must be true or false"))).transpose()?;
let ids = paths_in(&s.doc()?.doc, &targets(s, p)?);
if ids.is_empty() {
return Err(bad(C, "select paths"));
}
let changed = super::overprint::edit_counted(s, "Reverse Path Direction", |d| {
let mut changed = 0;
for id in &ids {
// The subpaths to flip: all, or those not yet running the wanted way.
let flip: Vec<bool> = d
.node(*id)
.and_then(|n| n.path_data())
.map_or(vec![], |pd| pd.subpaths.iter().map(|sp| want.is_none_or(|ccw| (sp.signed_area() < 0.0) != ccw)).collect());
if flip.contains(&true) {
for (sp, f) in path_mut(d, *id)?.subpaths.iter_mut().zip(flip) {
if f {
sp.reverse();
}
}
changed += 1;
}
}
Ok(changed)
})?;
Ok(json!({ "changed": changed }))
}
/// First and last anchor points of a subpath.
fn end_points(sp: &SubPath) -> Option<(Point, Point)> {
Some((sp.anchors.first()?.p, sp.anchors.last()?.p))
}
fn join(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "path.join";
let ids = match ids_param(p, "ids") {
Some(ids) => {
let st = s.doc()?;
if let Some(id) = ids.iter().find(|id| !matches!(st.doc.node(**id).map(|n| &n.kind), Some(NodeKind::Path { .. }))) {
return Err(bad(C, format!("{} isn't a path", id.0)));
}
ids
}
None => selected_paths(s)?,
};
// The ends to join, as (reverse the first path, reverse the second): the first path's end
// must come last, the second's first.
let ends = match p.get("ends") {
None => None,
Some(e) => match e.as_array().map(|a| a.iter().map(Value::as_str).collect::<Vec<_>>()).as_deref() {
Some([Some(a @ ("first" | "last")), Some(b @ ("first" | "last"))]) => Some((*a == "first", *b == "last")),
_ => return Err(bad(C, "ends must be two of \"first\" and \"last\"")),
},
};
match ids.as_slice() {
[one] => {
let id = *one;
s.edit("Join", |d, _| {
let path = path_mut(d, id)?;
let sp = path.subpaths.iter_mut().find(|s| !s.closed).ok_or_else(|| EngineError::Other("path is already closed".into()))?;
// Merge coincident end points.
if sp.anchors.len() > 2
&& end_points(sp).is_some_and(|(f, l)| f.distance(l) < 1e-6)
&& let Some(last) = sp.anchors.pop()
&& let Some(first) = sp.anchors.first_mut()
{
first.h_in = last.h_in;
}
sp.closed = true;
Ok(())
})?;
}
[a, b, ..] => {
let (a, b) = (*a, *b);
if a == b {
return Err(bad(C, "join two different paths"));
}
s.edit("Join", |d, sel| {
let pb = d.node(b).and_then(|n| n.path_data()).cloned().ok_or(EngineError::NoNode(b))?;
let pa = path_mut(d, a)?;
let (Some(sa), Some(sb)) = (pa.subpaths.iter().position(|s| !s.closed), pb.subpaths.iter().position(|s| !s.closed)) else {
return Err(EngineError::Other("join needs open paths".into()));
};
let mut x = pa.subpaths[sa].clone();
let mut y = pb.subpaths[sb].clone();
let (Some((xf, xl)), Some((yf, yl))) = (end_points(&x), end_points(&y)) else {
return Err(EngineError::Other("join needs open paths".into()));
};
// The ends asked for, else the closest pair.
let cands =
[(xl.distance(yf), false, false), (xl.distance(yl), false, true), (xf.distance(yf), true, false), (xf.distance(yl), true, true)];
let (rx, ry) =
ends.unwrap_or_else(|| cands.into_iter().min_by(|p, q| p.0.total_cmp(&q.0)).map_or((false, false), |(_, rx, ry)| (rx, ry)));
if rx {
x.reverse();
}
if ry {
y.reverse();
}
if let (Some(xe), Some(ys)) = (x.anchors.last().map(|a| a.p), y.anchors.first().map(|a| a.p))
&& xe.distance(ys) < 1e-6
{
let first = y.anchors.remove(0);
if let Some(l) = x.anchors.last_mut() {
l.h_out = first.h_out;
}
}
x.anchors.extend(y.anchors);
pa.subpaths[sa] = x;
d.remove(b)?;
sel.set([a]);
Ok(())
})?;
}
[] => return Err(EngineError::Other("select paths to join".into())),
}
ok()
}
pub(super) type AnchorTargets = Vec<(NodeId, Vec<(usize, usize)>)>;
pub(super) fn anchor_targets(s: &Session) -> Result<AnchorTargets> {
let st = s.doc()?;
let mut out = vec![];
for id in &st.selection.objects {
let Some(pd) = st.doc.node(*id).and_then(|n| n.path_data()) else { continue };
let v: Vec<(usize, usize)> = match st.selection.anchors.get(id) {
Some(set) => set.iter().copied().collect(),
None => pd.anchors().map(|(s, a, _)| (s, a)).collect(),
};
out.push((*id, v));
}
Ok(out)
}
fn average(s: &mut Session, p: &Value) -> Result<Value> {
let t = anchor_targets(s)?;
let d0 = &s.doc()?.doc;
let pts: Vec<Point> = t
.iter()
.flat_map(|(id, v)| v.iter().filter_map(move |(si, ai)| d0.node(*id)?.path_data()?.subpaths.get(*si)?.anchors.get(*ai).map(|a| a.p)))
.collect();
if pts.is_empty() {
return ok();
}
let c = Point::new(pts.iter().map(|p| p.x).sum::<f64>() / pts.len() as f64, pts.iter().map(|p| p.y).sum::<f64>() / pts.len() as f64);
let axis = str_param(p, "axis").unwrap_or("both").to_string();
s.edit("Average", |d, _| {
for (id, v) in &t {
let path = path_mut(d, *id)?;
for &(si, ai) in v {
if let Some(a) = path.anchor_mut(si, ai) {
let target = match axis.as_str() {
"horizontal" => Point::new(a.p.x, c.y),
"vertical" => Point::new(c.x, a.p.y),
_ => c,
};
a.translate(target - a.p);
}
}
}
Ok(())
})?;
ok()
}
fn convert_anchors(s: &mut Session, p: &Value) -> Result<Value> {
const C: &str = "path.convertAnchors";
let smooth = match str_param(p, "to") {
Some("smooth") => true,
Some("corner") => false,
_ => return Err(bad(C, "`to` must be \"corner\" or \"smooth\"")),
};
let t = anchor_targets(s)?;
if t.is_empty() {
return Err(bad(C, "select paths or anchor points"));
}
s.edit("Convert Anchor Points", |d, _| {
for (id, v) in &t {
let path = path_mut(d, *id)?;
for &(si, ai) in v {
let Some(sp) = path.subpaths.get_mut(si) else { continue };
if smooth {
sp.smooth_anchor(ai);
} else if let Some(a) = sp.anchors.get_mut(ai) {
a.retract();
}
}
}
Ok(())
})?;
ok()
}
pub(crate) fn delete_anchors(s: &mut Session, _: &Value) -> Result<Value> {
let st = s.doc()?;
let sel = st.selection.anchors.clone();
let segments = st.selection.segments.clone();
s.edit("Clear", |d, selection| {
let mut survivors = vec![];
let mut emptied = Beside::replacing(d, &sel.keys().copied().collect::<Vec<_>>());
for (id, set) in &sel {
let remove_node = {
let path = path_mut(d, *id)?;
if let Some(refs) = segments.get(id) {
// A segment pick cuts its connection, keeping every neighboring cubic.
path.subpaths = std::mem::take(&mut path.subpaths)
.into_iter()
.enumerate()
.flat_map(|(si, sp)| {
let cuts = refs.iter().filter_map(|&(s, seg)| (s == si).then_some(seg)).collect();
without_segments(sp, &cuts)
})
.collect();
} else {
// Deleting an anchor from a closed path opens it there (Illustrator behaviour on Delete).
for &(si, ai) in set.iter().rev() {
if let Some(sp) = path.subpaths.get_mut(si)
&& ai < sp.anchors.len()
{
if sp.closed {
sp.anchors.rotate_left(ai + 1);
sp.anchors.pop();
sp.closed = false;
} else {
sp.anchors.remove(ai);
}
}
}
}
path.subpaths.retain(|s| s.anchors.len() >= 2);
path.subpaths.is_empty()
};
if remove_node {
emptied.put(d, *id, vec![])?;
} else if segments.contains_key(id) {
survivors.push(*id);
}
}
emptied.finish(d)?;
// Another Delete removes the remaining path after a segment cut. Anchor Delete keeps
// its existing deselection behavior.
selection.set(survivors);
Ok(())
})?;
ok()
}
/// Remove connections, splitting open/closed contours into their surviving open runs.
fn without_segments(sp: SubPath, removed: &BTreeSet<usize>) -> Vec<SubPath> {
let cuts: BTreeSet<usize> = removed.iter().copied().filter(|&i| i < sp.segment_count()).collect();
let Some(&first) = cuts.first() else { return vec![sp] };
let n = sp.anchors.len();
let start = if sp.closed { (first + 1) % n } else { 0 };
let mut result = vec![];
let mut run = vec![];
let mut previous = None;
for (index, anchor) in sp.anchors.iter().enumerate().cycle().skip(start).take(n) {
if previous.is_some_and(|i| cuts.contains(&i)) {
result.extend(open_run(std::mem::take(&mut run)));
}
run.push(*anchor);
previous = Some(index);
}
result.extend(open_run(run));
result
}
fn open_run(mut anchors: Vec<vectorcraft_geom::Anchor>) -> Option<SubPath> {
if anchors.len() < 2 {
return None;
}
// The cut edge's incoming/outgoing controls are no longer part of an open endpoint.
if let Some(first) = anchors.first_mut() {
first.h_in = first.p;
}
if let Some(last) = anchors.last_mut() {
last.h_out = last.p;
}
Some(SubPath::new(anchors, false))
}
fn reshape(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.reshape", "missing id"))?;
let at = Point::new(f64_req(p, "x", "path.reshape")?, f64_req(p, "y", "path.reshape")?);
let delta = Vec2::new(f64_or(p, "dx", 0.0), f64_or(p, "dy", 0.0));
let tol = f64_or(p, "tol", 3.0).max(0.0);
let radius = p.get("radius").and_then(Value::as_f64);
s.edit("Reshape", |d, _| {
let path = path_mut(d, id)?;
let (si, seg, t, _, _) = path.nearest(at).ok_or_else(|| EngineError::Other("empty path".into()))?;
let sp = &mut path.subpaths[si];
let grabbed = match sp.anchors.iter().enumerate().map(|(i, a)| (i, a.p.distance(at))).min_by(|a, b| a.1.total_cmp(&b.1)) {
Some((i, dist)) if dist <= tol => i,
_ => sp.insert_anchor(seg, t),
};
let origin = sp.anchors[grabbed].p;
let r = radius.unwrap_or_else(|| {
let mut bp = vectorcraft_geom::BezPath::new();
sp.to_bezpath_into(&mut bp);
let b = vectorcraft_geom::Shape::bounding_box(&bp);
(b.width().hypot(b.height()) / 2.0).max(1.0)
});
for (i, a) in sp.anchors.iter_mut().enumerate() {
let w = if i == grabbed {
1.0
} else {
let q = (a.p.distance(origin) / r).min(1.0);
(1.0 - q * q).powi(2)
};
let v = delta * w;
a.p += v;
a.h_in += v;
a.h_out += v;
}
Ok(())
})?;
ok()
}
fn insert_anchor(s: &mut Session, p: &Value) -> Result<Value> {
let id = id_param(p, "id").ok_or_else(|| bad("path.insertAnchor", "missing id"))?;
let si = p.get("subpath").and_then(Value::as_u64).unwrap_or(0) as usize;
let seg = p.get("segment").and_then(Value::as_u64).ok_or_else(|| bad("path.insertAnchor", "missing segment"))? as usize;
let t = f64_or(p, "t", 0.5).clamp(0.0, 1.0);
let idx = s.edit("Add Anchor Point", |d, _| {
let path = path_mut(d, id)?;
let sp = path.subpaths.get_mut(si).ok_or_else(|| EngineError::Other("no such subpath".into()))?;
if seg >= sp.segment_count() {
return Err(EngineError::Other("no such segment".into()));
}
Ok(sp.insert_anchor(seg, t))
})?;
Ok(json!({ "anchor": idx }))
}
fn cut_at_anchors(s: &mut Session, _: &Value) -> Result<Value> {
const C: &str = "path.cutAtAnchors";
let st = s.doc()?;
// Each selected path's subpaths cut at its selected anchors, those that cut anything.
let mut cuts: Vec<(NodeId, Vec<SubPath>, Vec<bool>)> = vec![];
for (id, set) in &st.selection.anchors {
let Some(pd) = st.doc.node(*id).and_then(|n| n.path_data()) else { continue };
let (mut subs, mut starts) = (vec![], vec![]);
for (si, sp) in pd.subpaths.iter().enumerate() {
let at: BTreeSet<usize> = set.iter().filter(|(s, _)| *s == si).map(|(_, a)| *a).collect();
let pieces = sp.cut_at(&at);
// The pieces that start at a cut: every piece of an opened closed subpath, all but the
// first of an open one.
starts.extend(pieces.iter().enumerate().map(|(k, piece)| if sp.closed { !piece.closed } else { k > 0 }));
subs.extend(pieces);
}
if starts.contains(&true) {
cuts.push((*id, subs, starts));
}
}
if cuts.is_empty() {
return Err(bad(C, "direct-select anchor points to cut at (not the end points of open paths)"));
}
let ids = s.edit("Cut Path", |d, sel| {
let (mut all, mut picked) = (vec![], vec![]);
let mut cut = Beside::replacing(d, &cuts.iter().map(|(id, ..)| *id).collect::<Vec<_>>());
for (id, subs, starts) in cuts {
// A path of one subpath becomes one path per piece (the first keeps the id); the
// pieces of a compound shape stay subpaths of it.
if d.node(id).and_then(|n| n.path_data()).is_some_and(|pd| pd.subpaths.len() == 1) {
let ids = super::draw2::replace_with_pieces(d, &mut cut, id, subs.into_iter().map(PathData::single).collect())?;
picked.extend(ids.iter().zip(&starts).filter(|(_, s)| **s).map(|(id, _)| (*id, (0, 0))));
all.extend(ids);
} else {
path_mut(d, id)?.subpaths = subs;
picked.extend(starts.iter().enumerate().filter(|(_, s)| **s).map(|(si, _)| (id, (si, 0))));
all.push(id);
}
}
cut.finish(d)?;
// Each cut leaves one of its two coincident anchors selected, so a drag pulls the ends apart.
sel.clear();
for (id, a) in picked {
sel.add(id);
sel.anchors.entry(id).or_default().insert(a);
}
Ok(all)
})?;
Ok(super::draw2::ids_json(&ids))
}