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vectorcraft/crates/doc/src/units.rs
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use super::*;
/// Measurement units (display only; the model is always in points).
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum Unit {
#[default]
Points,
Picas,
Inches,
Millimeters,
Centimeters,
Pixels,
FeetInches,
Meters,
Yards,
Feet,
}
impl Unit {
pub const ALL: [Unit; 10] = [
Unit::Points,
Unit::Picas,
Unit::Inches,
Unit::Millimeters,
Unit::Centimeters,
Unit::Pixels,
Unit::FeetInches,
Unit::Meters,
Unit::Yards,
Unit::Feet,
];
/// Points per unit.
pub fn points(self) -> f64 {
match self {
Unit::Points | Unit::Pixels => 1.0,
Unit::Picas => 12.0,
Unit::Inches => 72.0,
Unit::Millimeters => 72.0 / 25.4,
Unit::Centimeters => 72.0 / 2.54,
Unit::Meters => 72.0 / 0.0254,
Unit::Yards => 72.0 * 36.0,
Unit::Feet | Unit::FeetInches => 72.0 * 12.0,
}
}
pub fn suffix(self) -> &'static str {
match self {
Unit::Points => "pt",
Unit::Picas => "p",
Unit::Inches => "in",
Unit::Millimeters => "mm",
Unit::Centimeters => "cm",
Unit::Pixels => "px",
Unit::FeetInches | Unit::Feet => "ft",
Unit::Meters => "m",
Unit::Yards => "yd",
}
}
pub fn label(self) -> &'static str {
match self {
Unit::Points => "Points",
Unit::Picas => "Picas",
Unit::Inches => "Inches",
Unit::Millimeters => "Millimeters",
Unit::Centimeters => "Centimeters",
Unit::Pixels => "Pixels",
Unit::FeetInches => "Feet & Inches",
Unit::Meters => "Meters",
Unit::Yards => "Yards",
Unit::Feet => "Feet",
}
}
/// The rulers' label step at `zoom` (screen pixels per point), in this unit: the first of
/// 1, 2, 5 × 10ⁿ that puts labels at least 50 pixels apart. Ticks mark every tenth of it.
pub fn ruler_step(self, zoom: f64) -> f64 {
const DECIMAL: [f64; 19] =
[0.01, 0.02, 0.05, 0.1, 0.2, 0.5, 1.0, 2.0, 5.0, 10.0, 25.0, 50.0, 100.0, 200.0, 500.0, 1000.0, 2000.0, 5000.0, 10000.0];
// An inch is divided in half, not in ten: a tenth of an inch is not a mark an inch ruler
// carries, so below an inch the steps are binary fractions (#2827). Labelling stops at a
// sixteenth; zooming in past that leaves the labels where they are and only the ticks
// between them grow denser, down to a hundred and twenty-eighth
// ([`Self::ruler_minor`]). A label is at most six characters that way ("0.0625"), which
// the left ruler has room for when it spells one down the ruler a character at a time.
// From an inch up the ladder is the shared one.
const BINARY: [f64; 15] = [1.0 / 16.0, 0.125, 0.25, 0.5, 1.0, 2.0, 5.0, 10.0, 25.0, 50.0, 100.0, 200.0, 500.0, 1000.0, 10000.0];
let steps: &[f64] = if self.ruler_halves() { &BINARY } else { &DECIMAL };
steps.iter().copied().find(|s| s * self.points() * zoom >= 50.0).unwrap_or(10000.0)
}
/// Does this unit's ruler divide a step in half rather than in ten? Inches do; the metric
/// units, points, pixels and picas are read in tenths.
fn ruler_halves(self) -> bool {
matches!(self, Unit::Inches)
}
/// The unlabelled ticks between two labels, `step` apart ([`Self::ruler_step`]): an eighth of
/// the step on an inch ruler, so every tick is a binary fraction of an inch and they stay about
/// as dense as the tenths elsewhere; a tenth of it otherwise.
pub fn ruler_minor(self, step: f64) -> f64 {
if self.ruler_halves() { step / 8.0 } else { step / 10.0 }
}
/// `v` (points) on the nearest ruler tick at `zoom` ([`Self::ruler_step`]).
pub fn snap_to_ruler_tick(self, v: f64, zoom: f64) -> f64 {
let tick = self.ruler_minor(self.ruler_step(zoom)) * self.points();
(v / tick).round() * tick
}
pub fn from_pt(self, v: f64) -> f64 {
v / self.points()
}
pub fn to_pt(self, v: f64) -> f64 {
v * self.points()
}
/// Format a point value in this unit the way fields show it (e.g. `12.5 pt`, `3 in`).
pub fn format(self, pt: f64) -> String {
format!("{} {}", self.number(pt), self.suffix())
}
/// [`Unit::format`] without the suffix (`12.5`), for narrow fields.
pub fn number(self, pt: f64) -> String {
// Three decimals for the small units (`595.276 pt`), four for the large ones (`8.2677 in`,
// `35.2778 mm`, the `0.0078 in` stroke preset); trailing zeros are trimmed (`1 pt` is `1`).
let decimals = if matches!(self, Unit::Points | Unit::Pixels | Unit::Picas) { 3 } else { 4 };
let s = format!("{:.*}", decimals, self.from_pt(pt));
let s = s.trim_end_matches('0').trim_end_matches('.');
if s == "-0" { "0".into() } else { s.into() }
}
/// Parse `12`, `12pt`, `1in`, `3 mm`, `2p6` (picas+points), simple `+ - * /` arithmetic.
///
/// A unit after a `*` or `/` operand measures the whole expression (`1080/2 px` is 540 px), so
/// math typed before a field's unit suffix works. After `*` or `/`, a percentage scales the term
/// before it (`3cm*50%` is 1.5 cm, `3cm/50%` is 6 cm). After `+` or `-`, it adds or takes away
/// that share of everything before it (`50pt+25%` is 62.5 pt, `100pt+20pt-50%` is 60 pt). A
/// percentage on its own (`50%`) reads as nothing.
pub fn parse(self, s: &str) -> Option<f64> {
parse_measure(s, self).filter(|v| v.is_finite())
}
/// The value naming this unit in the Units preferences (`points`, `millimeters`,
/// `feetInches`).
pub fn key(self) -> &'static str {
match self {
Unit::Points => "points",
Unit::Picas => "picas",
Unit::Inches => "inches",
Unit::Millimeters => "millimeters",
Unit::Centimeters => "centimeters",
Unit::Pixels => "pixels",
Unit::FeetInches => "feetInches",
Unit::Meters => "meters",
Unit::Yards => "yards",
Unit::Feet => "feet",
}
}
/// The unit `name` names: its label, suffix or [`Unit::key`] in any case, ignoring spaces and
/// punctuation (`Millimeters`, `mm`, `Feet & Inches`, `feetInches`).
pub fn named(name: &str) -> Option<Unit> {
let letters = |s: &'static str| s.chars().filter(char::is_ascii_alphanumeric).map(|c| c.to_ascii_lowercase());
let given = || name.chars().filter(char::is_ascii_alphanumeric).map(|c| c.to_ascii_lowercase());
// Feet and Feet & Inches share the suffix `ft`: it names the plain unit, so Feet & Inches
// is left to its label and key.
Unit::ALL
.into_iter()
.find(|u| letters(u.label()).eq(given()))
.or_else(|| Unit::ALL.into_iter().filter(|u| *u != Unit::FeetInches).find(|u| u.suffix().chars().eq(given())))
}
/// A point value as the canvas measurement labels show it: two decimals and the suffix
/// (`12.50 mm`).
pub fn readout(self, pt: f64) -> String {
format!("{:.2} {}", self.from_pt(pt), self.suffix())
}
}
fn parse_measure(s: &str, default: Unit) -> Option<f64> {
let s = s.trim();
// Simple arithmetic on the right (Illustrator fields accept "10+5", "100/2", "3in*2").
// `+` and `-` share one precedence level, as do `*` and `/`, so each level splits at the last
// of its operators (left to right).
for ops in [&['+', '-'][..], &['*', '/'][..]] {
// Past the first character, so a leading sign isn't an operator.
let skip = s.chars().next().map_or(0, char::len_utf8);
// A `+` or `-` right after another operator is the sign of its operand (`10*-2`, `5--3`).
let is_sign = |i: usize| {
s.get(i..).and_then(|r| r.chars().next()).is_some_and(|c| matches!(c, '+' | '-'))
&& s.get(..i).and_then(|l| l.trim_end().chars().last()).is_some_and(|c| "+-*/".contains(c))
};
let found = s.char_indices().rev().find(|&(i, c)| i >= skip && ops.contains(&c) && !is_sign(i));
if let Some(i) = found.map(|(i, _)| i) {
let (l, r) = (&s[..i], &s[i + 1..]);
if l.trim().is_empty() {
continue;
}
let Some(op) = s[i..].chars().next() else { continue };
return match op {
'+' | '-' => {
let a = parse_measure(l, default)?;
// A percentage added or taken away is a share of everything before it:
// `50pt+25%` is 62.5 pt, `100pt+20%-10pt` is 110 pt.
let b = match percent(r) {
Some(k) => a * k,
None => parse_measure(r, default)?,
};
Some(if op == '+' { a + b } else { a - b })
}
_ => {
// A factor or divisor is a plain number or a percentage (`3cm*50%` is 1.5 cm);
// a unit after it is the expression's.
let (k, unit) = match percent(r) {
Some(k) => (k, None),
None => number_unit(r)?,
};
let a = parse_measure(l, unit.unwrap_or(default))?;
if op == '*' {
Some(a * k)
} else if k == 0.0 {
None
} else {
Some(a / k)
}
}
};
}
}
// Plain decimals only, as in `number_unit` (`str::parse` would accept `1e5`, `inf`, `nan`).
let plain = |t: &str| t.trim().chars().all(|c| c.is_ascii_digit() || c == '.' || c == '-') && t.trim().parse::<f64>().is_ok();
if let Some((p, pt)) = s.split_once('p')
&& !p.is_empty()
&& plain(p)
&& (pt.is_empty() || plain(pt))
&& !s.ends_with("pt")
&& !s.ends_with("px")
{
// The sign belongs to the whole value: `-2p6` is -(2 picas + 6 points).
let sign = if p.trim_start().starts_with('-') { -1.0 } else { 1.0 };
let picas = p.trim().parse::<f64>().ok()?.abs();
return Some(sign * (picas * 12.0 + pt.trim().parse::<f64>().unwrap_or(0.0)));
}
let (v, unit) = number_unit(s)?;
Some(unit.unwrap_or(default).to_pt(v))
}
/// A number with an optional unit suffix (`12`, `3 mm`, `2in`) → (the number, its unit).
fn number_unit(s: &str) -> Option<(f64, Option<Unit>)> {
let s = s.trim();
// A leading `+` is a sign (`+5`), like `-`.
let sign = usize::from(s.starts_with('+'));
let num_end = s.get(sign..)?.find(|c: char| !(c.is_ascii_digit() || c == '.' || c == '-')).map_or(s.len(), |i| i + sign);
let v: f64 = s.get(..num_end)?.trim().parse().ok()?;
let unit = match s.get(num_end..)?.trim() {
"" => None,
"pt" => Some(Unit::Points),
"px" => Some(Unit::Pixels),
"in" | "\"" => Some(Unit::Inches),
"mm" => Some(Unit::Millimeters),
"cm" => Some(Unit::Centimeters),
"m" => Some(Unit::Meters),
"ft" | "'" => Some(Unit::Feet),
"yd" => Some(Unit::Yards),
"p" | "pc" => Some(Unit::Picas),
_ => return None,
};
Some((v, unit))
}
/// A number followed by `%` (`50%`, `12.5 %`) → its fraction (`0.5`, `0.125`).
fn percent(s: &str) -> Option<f64> {
match number_unit(s.trim().strip_suffix('%')?)? {
(p, None) => Some(p / 100.0),
_ => None,
}
}
/// A unitless field value (percent, degrees, counts) with the same `+ - * /` arithmetic as
/// [`Unit::parse`] (`45*2`, `100/3`); text other than digits, `.` and operators reads as nothing.
pub fn parse_number(s: &str) -> Option<f64> {
if !s.chars().all(|c| c.is_ascii_digit() || " .+-*/".contains(c)) {
return None;
}
// A leading `+` is a sign (`+5`), as a plain number read it.
let s = s.trim();
Unit::Points.parse(s.strip_prefix('+').unwrap_or(s))
}
#[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)]
pub enum ColorMode {
#[default]
Rgb,
Cmyk,
}
impl ColorMode {
/// The colour model new colours take in a document of this mode.
pub fn model(self) -> vectorcraft_color::cms::Model {
match self {
ColorMode::Rgb => vectorcraft_color::cms::Model::Rgb,
ColorMode::Cmyk => vectorcraft_color::cms::Model::Cmyk,
}
}
}