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vectorcraft/docs
ham9zah ad3531d464 Curvature: each three points follow the circle through them, curved ends (#1236, in part)
The Curvature tool built its curve as a uniform Catmull-Rom: both handles of a
smooth point a sixth of the chord between its neighbours, the ends of an open
path without handles. Uneven spacing overshot or looped, a J or U from three
points bent sharply at the middle with straight legs, and the end segments
looked flat.

- `curvature_spline` (draw2.rs) makes each stretch of three points follow the
  circle through them: a smooth point's tangent is that circle's
  (`smooth_handles`), each handle `chord / (3 cos²(α/2))` long, α between
  handle and chord capped at 90° (`arc_handle`). The ends of an open path
  mirror their neighbour's tangent in their chord (`end_handle`). A turn
  tighter than 30° (`TIGHT_TURN`) shortens its handles, so a narrow V comes to
  a point. Degenerate points become corners. `path.curvature` and the rubber
  band use it.
- `catmull_rom` is unchanged for the Pencil and Paintbrush fitting.
- `bend_last` (from: smooth), `curvature_move` on a smooth point, the point
  `curvature_insert` adds on a straight segment, and `path.convertAnchor` to
  smooth without x/y (`curvature_smooth`) use the same rule.
- `curvature_extend` gives the new end its end handle unless Alt-clicked
  (`corner` param on `path.curvatureEdit`).
- Neighbours of a point dragged on an existing path keep their tangents (a
  Pen-drawn shape isn't reshaped); the path being drawn re-curves throughout.
2026-10-16 04:19:05 +07:00
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