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vectorcraft/docs
dotCooCoo 0641412cce Dialogs: ui.dialog.set returns an error for a field the open dialog does not read
ui.dialog.set stored any field name it was given, so a misspelled field
(`discrad` for `discard`) was kept without effect and the dialog then
ran with its old value. It now answers such a field with an error that
lists the dialog's fields, and leaves the dialog unchanged.

A dialog accepts the fields it holds, `__` fields, `discard` with a
discard button, `preview` with a live preview, the fields it reads
before a control adds them (each spec's `inputs`, for example Copy and
the object options of the Transform dialogs, Move's `distance` and
`angle`, the reference point, `path` of the export options dialogs,
`searchFolder`, Brush Options' `tips`, the Justification and
Hyphenation values that open blank, the Corners `kind` and `radius` of
corners that differ, the Gradient Stop popover's `color`, `opacity`,
`location` and `spread`, and a new artboard's `color` and display
marks), and the fields it passes to the command it runs: every
parameter of the generic `command` dialog's command, and the
`textureImage` that Load Texture… sets in the Glass and Texturizer
effects. Edit Selection now opens holding `deleted<i>` for each of its
rows, so setting a row number it does not have returns an error, and
Transparency Flattener Presets opens holding the selected preset's name
and options instead of adding them on its first frame.
2026-10-26 09:09:45 +07:00
..
2026-10-22 00:01:37 +07:00
2026-10-22 00:01:37 +07:00