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vectorcraft/crates/tools/src/shape.rs
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//! Shape tools: Rectangle, Rounded Rectangle, Ellipse, Polygon, Star, Line Segment.
//!
//! Drag draws (Shift constrains to square/circle/45°, Alt draws from the centre, Space held moves
//! the shape being drawn); a click without a drag asks the UI for the size dialog (like
//! Illustrator). ↑/↓ during a polygon/star drag change the side/point count; during a star drag,
//! Ctrl/Cmd keeps the inner radius where it is while the outer one follows the pointer, and Alt
//! keeps the star's shoulders straight (#812). The start point and
//! the dragged corner snap to Smart Guides ([`DrawSnap`]), hovering before the press too.
use serde_json::{Value, json};
use vectorcraft_geom::{Affine, Point, Rect, Vec2};
use crate::guides::{DrawSnap, Leave, square};
use crate::{Action, Cursor, Mods, Overlay, PointerEvent, PointerKind, Tool, ToolContext, ToolKey};
/// The largest corner radius the Rounded Rectangle tool draws, points: the range of General ›
/// Corner Radius, which the tool's radius is (its `prefs.list` spec), so ↑ and a Tool Options
/// value stop there too.
pub const MAX_CORNER_RADIUS: f64 = 1296.0;
pub struct ShapeTool {
id: &'static str,
start: Option<Point>,
last: Point,
mods: Mods,
began: bool,
pub sides: u32,
pub points: u32,
pub corner_radius: f64,
/// Star inner radius as a fraction of the outer radius.
pub star_ratio: f64,
/// The star's inner radius held while Ctrl/Cmd is down in a drag.
inner: Option<f64>,
/// Line Segment Tool Options: the length and angle (degrees) a click's dialog opens with, and
/// Fill Line (new lines take the current fill).
pub line_length: f64,
pub line_angle: f64,
pub fill_line: bool,
snap: DrawSnap,
}
/// The inner-to-outer radius ratio that keeps a star of `points` points' shoulders straight (each
/// point's sides in line with the next points' sides: a regular star polygon {n/2}); none for
/// fewer than five points, whose shoulders can't line up.
fn straight_ratio(points: u32) -> Option<f64> {
let n = f64::from(points);
(points >= 5).then(|| (2.0 * std::f64::consts::PI / n).cos() / (std::f64::consts::PI / n).cos())
}
impl ShapeTool {
pub fn new(id: &str) -> Self {
let id: &'static str = match id {
"roundedRectangle" => "roundedRectangle",
"ellipse" => "ellipse",
"polygon" => "polygon",
"star" => "star",
"lineSegment" => "lineSegment",
_ => "rectangle",
};
Self {
id,
start: None,
last: Point::ZERO,
mods: Mods::default(),
began: false,
sides: 6,
points: 5,
corner_radius: 12.0,
star_ratio: 0.5,
inner: None,
snap: DrawSnap::default(),
line_length: 100.0,
line_angle: 0.0,
fill_line: false,
}
}
/// Ctrl/Cmd in a star drag from `start` to `p`: the inner radius stays as it was when the key
/// went down, so the ratio follows the outer radius (and stays so once the key is let go).
fn hold_inner(&mut self, start: Point, p: Point, m: Mods) {
let outer = (p - start).hypot();
match (m.cmd, self.inner) {
(true, None) => self.inner = Some(outer * self.star_ratio),
(false, Some(_)) => self.inner = None,
_ => {}
}
if let Some(inner) = self.inner
&& outer > 0.0
&& (inner / outer).is_finite()
{
self.star_ratio = (inner / outer).clamp(0.01, 1.0);
}
}
fn label(&self) -> &'static str {
match self.id {
"roundedRectangle" => "Rounded Rectangle",
"ellipse" => "Ellipse",
"polygon" => "Polygon",
"star" => "Star",
"lineSegment" => "Line",
_ => "Rectangle",
}
}
/// How the dragged point keeps to the start: a polygon's or star's radius goes anywhere, a
/// line is a segment (Shift: 45° steps), the rest are boxes (Shift: a square).
fn leave(&self, cx: &ToolContext, start: Point, m: Mods) -> Option<Leave> {
match self.id {
"polygon" | "star" => None,
"lineSegment" => Some(Leave::segment(cx, start, m.shift)),
// With a Constrain Angle, Shift's square is taken along the rotated axes
// ([`Self::command_at`]), not the page's diagonal.
_ => Some(Leave::diagonal(start, m.shift && vectorcraft_geom::constrain_axes(cx.constrain_angle).is_none())),
}
}
/// The command for a drag from `start` to `p` (snapped: a line's end already keeps Shift's
/// angle).
pub fn command(&self, start: Point, p: Point, m: Mods) -> (String, Value) {
self.command_at(start, p, m, 0.0)
}
/// [`Self::command`] with General › Constrain Angle `base` (degrees, counter-clockwise):
/// rectangles, rounded rectangles and ellipses are drawn along the x and y axes turned by it,
/// as the reference app draws new objects along the rotated axes
/// (<https://helpx.adobe.com/illustrator/desktop/manage-objects/arrange-objects/rotate-objects-by-specific-angles.html>).
pub fn command_at(&self, start: Point, p: Point, m: Mods, base: f64) -> (String, Value) {
match self.id {
"polygon" | "star" => {
let v = p - start;
let r = v.hypot().max(0.01);
// Shift keeps the base orientation: upright, turned by the Constrain Angle.
let rot = if m.shift { vectorcraft_geom::constrain_rotation(base).unwrap_or(0.0) } else { (v.atan2().to_degrees() + 90.0) % 360.0 };
if self.id == "polygon" {
("shape.polygon".into(), json!({ "cx": start.x, "cy": start.y, "radius": r, "sides": self.sides, "rotation": rot }))
} else {
let ratio = if m.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
(
"shape.star".into(),
json!({ "cx": start.x, "cy": start.y, "radius1": r, "radius2": r * ratio, "points": self.points, "rotation": rot }),
)
}
}
"lineSegment" => {
let (a, b) = if m.alt { (start - (p - start), p) } else { (start, p) };
let mut v = json!({ "x1": a.x, "y1": a.y, "x2": b.x, "y2": b.y });
if self.fill_line {
v["fill"] = json!(true);
}
("shape.line".into(), v)
}
_ => {
let cmd = if self.id == "ellipse" { "shape.ellipse" } else { "shape.rectangle" };
let mut v = box_params(start, p, m, base);
if self.id == "roundedRectangle" {
v["radius"] = json!(self.corner_radius);
}
(cmd.into(), v)
}
}
}
}
/// The box a drag from `start` to `p` draws (from its centre with Alt, square with Shift),
/// measured along the page axes turned by Constrain Angle `base`: the box in those axes, and the
/// axes (`None` for the page's own: 0° or a whole turn, where the box is on the page exactly).
/// The drawn shape and its size label both come from it.
pub(crate) fn turned_box(start: Point, p: Point, m: Mods, base: f64) -> (Rect, Option<Affine>) {
match vectorcraft_geom::constrain_axes(base) {
None => (drag_rect(start, p, m), None),
Some(axes) => {
let back = axes.inverse();
(drag_rect(back * start, back * p, m), Some(axes))
}
}
}
/// The `{x, y, width, height, rotation?}` params of the box a drag from `start` to `p` draws along
/// Constrain Angle `base` ([`turned_box`]): the box's page position at 0° or a whole turn, else
/// the turned box's centre out on the page again with the rotation that turns it about it.
pub(crate) fn box_params(start: Point, p: Point, m: Mods, base: f64) -> Value {
match turned_box(start, p, m, base) {
(r, None) => json!({ "x": r.x0, "y": r.y0, "width": r.width(), "height": r.height() }),
(r, Some(axes)) => {
let c = axes * r.center();
let rotation = -vectorcraft_geom::normalize_deg(base);
json!({ "x": c.x - r.width() / 2.0, "y": c.y - r.height() / 2.0, "width": r.width(), "height": r.height(), "rotation": rotation })
}
}
}
/// Space held once a shape drag has begun moves the shape being drawn instead of sizing it: `start`
/// moves as far as the pointer did since `last`, which becomes the pointer.
pub(crate) fn space_moves(start: &mut Point, last: &mut Point, ev: &PointerEvent, began: bool) {
if ev.mods.space && began {
*start += ev.pos - *last;
}
*last = ev.pos;
}
/// The rectangle a drag from `start` to `p` draws: Shift makes it a square, Alt draws it from its
/// centre.
pub(crate) fn drag_rect(start: Point, p: Point, m: Mods) -> Rect {
let d = if m.shift { square(p - start) } else { p - start };
if m.alt { Rect::from_points(start - d, start + d) } else { Rect::from_points(start, start + d) }
}
impl Tool for ShapeTool {
fn id(&self) -> &'static str {
self.id
}
fn busy(&self) -> bool {
self.start.is_some()
}
fn pointer(&mut self, cx: &ToolContext, ev: &PointerEvent) -> Vec<Action> {
match ev.kind {
PointerKind::Move => {
self.snap.hover(cx, ev.pos, &[], None);
vec![]
}
PointerKind::Down => {
let p = self.snap.press(cx, ev.pos, &[], None);
self.start = Some(p);
self.last = ev.pos;
self.began = false;
vec![]
}
PointerKind::Drag => {
let Some(mut s) = self.start else { return vec![] };
let pos = self.snap.drag(cx, ev.pos, self.leave(cx, s, ev.mods).as_ref());
let ev = &PointerEvent { pos, ..*ev };
space_moves(&mut s, &mut self.last, ev, self.began);
self.start = Some(s);
self.mods = ev.mods;
if self.id == "star" {
self.hold_inner(s, ev.pos, ev.mods);
}
let mut out = vec![];
if !self.began {
if ev.pos.distance(s) < cx.tol(2.0) {
return out;
}
self.began = true;
out.push(Action::Begin(self.label().into()));
}
let (c, v) = self.command_at(s, ev.pos, ev.mods, cx.constrain_angle);
out.push(Action::Preview(c, v));
out
}
PointerKind::Up => {
let Some(s) = self.start.take() else { return vec![] };
self.snap.clear();
self.inner = None;
if self.began {
self.began = false;
vec![Action::Commit]
} else {
// Alt (draw from centre) is passed on, so the size dialog can centre the shape on the click.
let args = if ev.mods.alt { json!({ "x": s.x, "y": s.y, "alt": true }) } else { json!({ "x": s.x, "y": s.y }) };
vec![Action::Dialog(self.id.into(), args)]
}
}
_ => vec![],
}
}
fn key(&mut self, cx: &ToolContext, key: ToolKey, _mods: Mods) -> Vec<Action> {
let Some(s) = self.start.filter(|_| self.began) else { return vec![] };
let changed = match (self.id, key) {
("polygon", ToolKey::Up) => {
self.sides = (self.sides + 1).min(1000);
true
}
("polygon", ToolKey::Down) => {
self.sides = self.sides.saturating_sub(1).max(3);
true
}
("star", ToolKey::Up) => {
self.points = (self.points + 1).min(1000);
true
}
("star", ToolKey::Down) => {
self.points = self.points.saturating_sub(1).max(3);
true
}
("roundedRectangle", ToolKey::Up) => {
self.corner_radius = (self.corner_radius + 1.0).min(MAX_CORNER_RADIUS);
true
}
("roundedRectangle", ToolKey::Down) => {
self.corner_radius = (self.corner_radius - 1.0).max(0.0);
true
}
_ => false,
};
if changed {
let (c, v) = self.command_at(s, self.last, self.mods, cx.constrain_angle);
vec![Action::Preview(c, v)]
} else if key == ToolKey::Escape {
self.start = None;
self.began = false;
self.snap.clear();
vec![Action::Cancel]
} else {
vec![]
}
}
fn overlays(&self, cx: &ToolContext) -> Vec<Overlay> {
let mut o = self.snap.guides().to_vec();
if let Some(s) = self.start.filter(|_| self.began && cx.measurement_labels) {
let p = self.last + Vec2::new(cx.tol(12.0), cx.tol(12.0));
let text = if self.id == "lineSegment" {
cx.segment_measure_label(s, self.last)
} else {
// A box's size as drawn (from its centre with Alt, square with Shift).
match self.id {
"star" => {
let outer = (self.last - s).hypot().max(0.01);
// The same ratio `command_at` draws with, so the label matches the preview
// (Ctrl/Cmd's held radius is already in `star_ratio`, clamped; Alt overrides it).
let ratio = if self.mods.alt { straight_ratio(self.points).unwrap_or(self.star_ratio) } else { self.star_ratio };
cx.star_radii_label(outer, outer * ratio)
}
_ => {
let (w, h) = match self.id {
"polygon" => ((self.last - s).x.abs(), (self.last - s).y.abs()),
_ => {
let (r, _) = turned_box(s, self.last, self.mods, cx.constrain_angle);
(r.width(), r.height())
}
};
cx.size_label(w, h)
}
}
};
o.push(Overlay::Measure { p, text });
}
o
}
fn cursor(&self, _cx: &ToolContext, _p: Point, _m: Mods) -> Cursor {
Cursor::Crosshair
}
fn options(&self) -> Value {
json!({
"sides": self.sides,
"points": self.points,
"cornerRadius": self.corner_radius,
"starRatio": self.star_ratio,
"length": self.line_length,
"angle": self.line_angle,
"fillLine": self.fill_line,
})
}
fn set_option(&mut self, key: &str, v: &Value) {
let finite = v.as_f64().filter(|n| n.is_finite());
match key {
"sides" => self.sides = v.as_u64().unwrap_or(6).clamp(3, 1000) as u32,
"points" => self.points = v.as_u64().unwrap_or(5).clamp(3, 1000) as u32,
"cornerRadius" => self.corner_radius = finite.unwrap_or(12.0).clamp(0.0, MAX_CORNER_RADIUS),
"starRatio" => self.star_ratio = v.as_f64().unwrap_or(0.5).clamp(0.01, 1.0),
"length" => self.line_length = finite.map_or(self.line_length, |n| n.abs().min(1e6)),
"angle" => self.line_angle = finite.map_or(self.line_angle, |n| n.rem_euclid(360.0)),
"fillLine" => self.fill_line = v.as_bool().unwrap_or(self.fill_line),
_ => {}
}
}
}
#[cfg(test)]
mod tests;