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The edge filter read `y * w + x` for x = w (the next row's first pixel) and y = h at the raster's right and bottom edges; it now reads transparency there, as the module documents. A test checks a solid square glows alike on every side. Formatted with rustfmt, and the test uses as_chunks for clippy 1.99. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>