Eight raster effects on the pixel-filter pipeline (vectorcraft_effects::pixel::brushstrokes), under a new Effect › Brush Strokes submenu between Blur and Distort in the Raster Effects section: - Accented Edges (edgeWidth pt 1..14, default 2; edgeBrightness 0..50, 38; smoothness 1..15, 5): the edges of the softened object painted towards white chalk at high brightness or black ink at low brightness; Smoothness also leaves the faint edges out. The shape stays as it was. - Angled Strokes (directionBalance 0..100, 50; strokeLength pt 3..50, 15; sharpness 0..10, 3): light areas in right diagonal strokes, dark areas in left diagonal ones; 0 makes every stroke a left diagonal, 100 every stroke a right diagonal. Sharpness brings detail and bristles back. - Crosshatch (strokeLength pt 3..50, 9; sharpness 0..20, 6; strength 1..3, 1): the detail kept under pencil hatching along both diagonals, Strength passes of it, the edges roughened. - Dark Strokes (balance 0..10, 5; blackIntensity 0..10, 6; whiteIntensity 0..10, 2): short strokes towards black in the dark areas, long strokes towards white in the light areas. - Ink Outlines (strokeLength pt 1..50, 4; darkIntensity 0..50, 20; lightIntensity 0..50, 10): black outlines over the edges, ink hatching in the shadows, shadows darkened and highlights lightened. - Spatter (sprayRadius pt 0..25, 10; smoothness 1..15, 5): each pixel shifted by noise up to 0.4 x the radius; Smoothness makes the grains larger and smoother. - Sprayed Strokes (strokeLength pt 0..20, 12; sprayRadius pt 0..25, 7; strokeDirection Right Diagonal, Horizontal, Left Diagonal or Vertical): strokes along the direction, scattered by up to 0.3 x the radius. - Sumi-e (strokeWidth pt 3..15, 10; strokePressure 0..15, 2; contrast 0..40, 16): wet strokes, ink bleeding from the darks along paper fibres, more ink with pressure and an S-curve contrast for rich blacks. It works in value only: hues and saturation stay, and so does the object's shape (no fringe in the transparency). A stroke averages the colour along a segment through the pixel (16 samples at most, the art softened first when they lie more than a pixel apart); strokes lie in rows around the object's centre, each row starting at random and each stroke shifted along itself, with streaked noise for the bristles. Everything is in document space, so the effects look the same at any zoom or resolution, move with the object and draw the same every time; outsets and reaches are exact. On a 2000 x 2000 raster in release the slowest settings take 0.3-2.0 s (Crosshatch at 50 pt with 3 passes the most). Shared helpers instead of copies: edges::sobel (Glowing Edges now uses it, unchanged), distort::displace and texture::Tones are pub(super). Catalogue rows with parameter docs, menu entries, Sprayed Strokes' direction dropdown, translations (de, es, fr, it, ja, ru, uk, zh-hans, zh-hant; menu labels in cs and pt-br), tests (parameters and clamping, outsets and reaches, each filter and option showing, chalk and ink on the edges only, shadows and rich blacks, Sumi-e keeping the shape and hues, hatching keeping the tone, strokes smearing along their direction, Spatter's radius, resolution and move invariance, canvas, multithreaded, PDF and SVG, the command sweep with junk parameters, the menu) and ROADMAP. Behaviour from public documentation only: https://helpx.adobe.com/photoshop-elements/using/brush-stroke-filters.html https://www.computerhope.com/jargon/p/photoshop-sprayed-strokes.htm Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
10 KiB
VectorCraft Roadmap
Stage: alpha · next: beta, ~13 points (ready for real work ~62% → ~75%, and reliable .ai exchange) and ~170–270 h away
Last reviewed: 2026-10-10 · Last updated: 2026-10-11 · Change: minor (Effect › Brush Strokes landed: Photoshop-style filters 28 of 57, raster effects 40% → 48%) · Target: Adobe Illustrator 2026 (30.x)
VectorCraft is a clean-room, open-source, pure-Rust reimplementation of the Adobe Illustrator workflow. It runs
on macOS, Windows, Linux, FreeBSD and the web (WASM), and agents can drive all of it over MCP, the CLI and a JSON
control channel. This page is the summary; the evidence is in docs/target-app-parity.md
and the work list in docs/gaps.md.
Why alpha: the core workflows exist end to end (drawing and path editing, Pathfinder, paint and appearance,
type, SVG/PDF/EPS, print, export) and feature depth is ~75%, but a professional can't yet switch: Illustrator's
own .ai files open with a wrong layer structure in real cases and can't be saved back with Illustrator's
editing data, the interaction details have never been checked side by side, and some machines fail to start the
app. Beta needs those closed (the beta list in gaps.md). It passes the core-workflow
gate: all six core workflows (path drawing and editing, paint and style, type, layers/artboards/export, print
production, file exchange) work end to end on macOS with save and reopen, and only the last is partial, without
blocking it (Alpha gate).
Headline numbers
| Value | Kind | |
|---|---|---|
| Feature breadth (Illustrator's menu items, tools, effects, formats exist) | ~88% | measured in part: menu items 348/375 wired (92.8%), tools 89/92, Illustrator effects 44/50, Photoshop effects 28/57, 3D 1/4 (initial Revolve) |
| Feature depth (weighted by use, scored by behaviour) | ~75% | estimated |
| To beta | ~170–270 h one agent · ~50–80 h with 4–6 agents | estimated |
| To full parity | ~360–590 h one agent · ~95–165 h with 4–6 agents | estimated |
Readiness by audience (all estimated; method in target-app-parity.md):
| Audience | Ready % | Opus 5.5 agent hours to ~95% (one agent) | With 4–6 agents | Work that dominates |
|---|---|---|---|---|
| Full Illustrator (ready for real work; decides the stage) | ~62% (57–67%) | ~340–560 h | ~95–160 h | the mainstream work below, plus 3D (50–85 h), raster effects (24–40 h), advanced type (20–28 h), generative AI (30–60 h), localization (70–110 h) and ecosystem |
| Mainstream illustrator | ~65% (60–70%) | ~230–380 h | ~65–110 h | the interaction-fidelity pass (60–90 h), hardening and QA (30–50 h), stability (20–35 h), performance budgets (15–25 h), .ai exchange (10–20 h), the remaining depth of the everyday areas |
| Essentials user | ~75% (70–80%) | ~60–105 h | ~25–45 h | launch and stability on Windows (20–35 h), in-app help and onboarding (8–15 h), basic QA (10–15 h), Shape Builder regions (4–8 h), UI polish |
Hours are Opus 5.5 agent wall-clock hours, calibrated from this repo's merged-PR timestamps (e.g. 0.7–1.2 h per
Photoshop-style filter, ~0.8 h per medium feature); see calibration.
The installed Illustrator was not inspected: the clean-room rule in AGENTS.md forbids it, so
everything is measured from our code against Illustrator's public documentation.
By dimension
| Dimension | % | One agent (h) | Doc |
|---|---|---|---|
| Features (depth) | 75% | 220–360 | target-app-parity.md |
| UI/UX fidelity | 55% | 70–110 | ui-parity.md |
| File formats | 75% | 15–30 | file-format-parity.md |
| Hardware (GPU, pen, touch, displays) | 35% | 25–45 | hardware-parity.md |
| Localization (12 key languages) | 54% (measured) | 70–110 | localization-parity.md |
| Performance | ~60% | 15–25 | gaps.md › G15 |
| Stability | ~60% | 30–50 | gaps.md › G10 |
| Platforms | 80% | 15–25 | gaps.md › G8 |
| Ecosystem and plug-ins | 15% | 30–60 | gaps.md › G17 |
| AI features (generative) | 0% | 30–60 + owner decision | gaps.md › G18 |
| Agent automation | beyond Illustrator | — | mcp.md |
The dimension hours overlap (feature rows hold some UI, format and AI work), so they don't add up to the total.
Features
| Area | % | One agent (h) |
|---|---|---|
| Selection, transform & align | 85% | 4–6 |
| Drawing tools | 85% | 8–13 |
| Path operations, Pathfinder, Shape Builder, Live Paint | 80% | 4–8 |
| Colour, swatches, gradients, patterns, mesh, recolor | 92% | 4–7 |
| Strokes, brushes, width profiles | 88% | 8–15 |
| Appearance, transparency, graphic styles, masks | 97% | 1–2 |
| Live vector effects | 85% | 6–10 |
| Raster effects (Effect Gallery) — effects-parity.md | 48% | 24–40 |
| 3D and Materials | ~8% | 50–85 |
| Type core — type-parity.md | 80% | 14–19 |
| Type advanced (CJK, spelling, Touch Type) | 50% | 20–28 |
| Symbols, blends, envelopes, Repeat, perspective | 85% | 6–10 |
| Image Trace, graphs, image tools | 75% | 5–8 |
| Layers, artboards, document setup | 78% | 5–8 |
| View & navigation | 70% | 9–14 |
| Guides, grids, smart guides, snapping | 80% | 4–7 |
| File formats — file-format-parity.md | 75% | 10–20 |
| Export for Screens, Asset Export, slices | 85% | 2–4 |
| Print, colour management, separations | 80% | 2–4 |
| Automation (Actions, Variables, scripting) | 60% | 8–14 |
| UI chrome (panels, Properties, preferences) | 80% | 13–20 |
| Libraries, Links, Package | 82% | 2–3 |
| Generative AI | 0% | 30–60 |
Weights, evidence and the missing items per area: target-app-parity.md.
Languages
| Language | Code | Status | Translated |
|---|---|---|---|
| English | en |
full | 100% |
| Simplified Chinese | zh-hans |
partial (messages in English) | 85% |
| Spanish | es |
full | 100% |
| Hindi | hi |
none | 0% |
| Arabic | ar |
none (no right-to-left interface) | 0% |
| French | fr |
full | 100% |
| Portuguese (Brazil) | pt-br |
partial | 68% |
| Indonesian | id |
none | 0% |
| Japanese | ja |
full | 100% |
| German | de |
full | 98% |
| Korean | ko |
none | 0% |
| Vietnamese | vi |
none | 0% |
Also shipped: Traditional Chinese (partial, 80%), Italian, Russian and Ukrainian (full), Czech (menus only). No catalog has had a native speaker's review. Details: localization-parity.md.
Upcoming
Ranked; detail in docs/roadmap.md and docs/gaps.md.
- Interaction-fidelity pass (G1), tool by tool from ui-parity.md: 60–90 h.
.aifiles from real users (G9): layer structure, guides, speed: 10–20 h.- Launch and stability on real machines (G10): 20–35 h.
- Core-tool correctness (G11: Shape Builder regions, Asset Export borders): 8–15 h.
- Raster effects (G2) alongside: 29 filters and the Effect Gallery, 24–40 h.
- Then: type core and advanced type (G4), the Illustrator 2026 additions (G13), 3D (G3).
Progress log
| Date | What landed |
|---|---|
| 2026-10-11 | Effect › Brush Strokes: Accented Edges, Angled Strokes, Crosshatch, Dark Strokes, Ink Outlines, Spatter, Sprayed Strokes, Sumi-e (G2) |
| 2026-10-10 | Initial live Revolve (Effect › 3D and Materials, #846, #605), in its own three-d crate. Progress docs re-measured and restructured to the craftrules standard (this page, docs/target-app-parity.md, gaps.md, ui-parity.md, the format, hardware, localization, effects and type checklists). Same day: v0.8.0; Effect › Distort, Pixelate and Texture filters (13); German interface; Variables (data merge); Graph Type value axes and tick marks; restart when the first frame never reaches the screen (#964) |
| 2026-10-09 | Radial Blur, Smart Blur, Unsharp Mask (gap 2 begins); 340 commits, the busiest day |
| 2026-10-08 | v0.5.0–v0.7.0; community contributions: Pen and shape-tool modifiers, Layers, Artboards, Japanese composition, Hebrew/Arabic type, interface languages, saved selections |
| 2026-10-07 | v0.4.0; issue fixes; Layers panel rework |
| 2026-10-06 | M8 transform and distort fidelity pass (M8.1–M8.20) |
| 2026-10-05 | M4 files done (M4.14–M4.98); M3 paint and appearance done (92 tasks over two days) |
| 2026-10-02 | First weighted parity estimate (22 areas); look and feel measured against public screenshots |
| 2026-10-01 | Renamed from DrawCraft to VectorCraft |
| 2026-09-30 | Repository history begins |
The full pre-standard record of what landed is kept in docs/roadmap.md.
Revision history
| Date | Change | Summary |
|---|---|---|
| 2026-10-10 | minor | Method aligned with the standard, no new evidence: full ready for real work is the additive weighted sum, ~62%; hours per audience; beta ~13 points away |
| 2026-10-10 | minor | Added the essentials-user readiness score (~75%) |
| 2026-10-10 | minor | Ready for real work re-examined against the issue tracker and user feedback: 50% → 55% (full), 65% mainstream added; see target-app-parity.md |
| 2026-10-10 | minor | Applied the core-workflow gate (docs/roadmap.md › Alpha gate): passes, stage stays alpha |
| 2026-10-10 | major | Re-measured against Illustrator 2026 (30.x) from code counts, 71 open issues and public docs; stage set to alpha; moved the parity estimate, honest assessment and "Shipped so far" to docs/target-app-parity.md, the gap list to docs/gaps.md, milestones to docs/roadmap.md, the .ai scope to docs/file-format-parity.md |
| 2026-10-05 | major | Honest assessment by dimension and the prioritized gap list |
| 2026-10-02 | major | First 22-area weighted parity estimate |