Files
vectorcraft/crates/brush/src/tests.rs
T
bflatasticandClaude Opus 5.5 2bc6c66c94 Part of gap 5: Scatter, Art and Pattern Brush Options
Double-clicking a Scatter, Art or Pattern brush in the Brushes panel (or the
panel menu's Brush Options...) now opens its options dialog, as Calligraphic
and Bristle brushes already did. OK runs brush.options and every stroke
painted with the brush redraws.

- Scatter Brush Options: Name; Size (10-1000 %), Spacing (10-10000 %),
  Scatter (-1000-1000 %) and Rotation (-180-180 deg), each Fixed (the first
  value), Random (between the two values) or Pressure (the first value at
  the lightest pen pressure, the second at the heaviest); Rotation relative
  to Page or Path. Scatter brushes now keep these modes (`modes`); brushes
  saved before keep their look (Random where the two values differ).
- Art Brush Options: Name; Width (1-1000 %); Scale Proportionately, Stretch
  to Fit Stroke Length or Stretch Between Guides with the guides' Start and
  End (% of the art length); the four Directions; Flip Along and Across.
- Pattern Brush Options: Name; Scale (1-10000 %), Spacing (0-10000 %); the
  five tiles (Outer Corner, Side, Inner Corner, Start, End) drawn with their
  art or None; Flip Along and Across; Stretch to fit, Add space to fit or
  Approximate path.
- All three: Colorization (None, Tints, Tints and Shades, Hue Shift with its
  Key Color picked from the art's colours, the most used one by default) and
  a live preview of a stroke painted with the edited brush.

Brush definitions from files and commands are now kept within these ranges
(Brush::sanitize, also for Calligraphic and Bristle values); unknown modes,
directions, fits or colorization methods are refused. The brush.options and
ui.brushOptions docs list the new params and fields. Tests: the brush model
(modes, pressure, sanitizing, art colours), engine params reaching the
brush and strokes redrawing, junk params in command_sweep, and headless
dialog tests for each dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-10 17:48:05 +07:00

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use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{Appearance, Document, Node, NodeId, NodeKind, StrokeLayer};
use vectorcraft_geom::{BezPath, Point, Rect, shapes};
use super::*;
fn line(x0: f64, y0: f64, x1: f64, y1: f64) -> BezPath {
let mut bp = BezPath::new();
bp.move_to((x0, y0));
bp.line_to((x1, y1));
bp
}
fn stroke(w: f64) -> StrokeLayer {
StrokeLayer::new(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), w)
}
fn calli(angle: f64, roundness: f64, size: f64) -> Brush {
Brush { name: "c".into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, ..Default::default() }) }
}
fn bounds(nodes: &[Node]) -> Rect {
nodes.iter().fold(None, |a, n| vectorcraft_geom::union_opt(a, n.geometric_bounds())).unwrap()
}
fn near(a: f64, b: f64, tol: f64) -> bool {
(a - b).abs() <= tol
}
fn all_points(n: &Node, out: &mut Vec<Point>) {
n.walk(&mut |c| {
if let Some(p) = c.path_data() {
out.extend(p.anchors().map(|(_, _, a)| a.p));
}
});
}
#[test]
fn calligraphic_vertical_nib_is_full_width_across_horizontal_stroke() {
let out = stroke_pieces(&calli(90.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 1);
let b = bounds(&out);
assert!(near(b.height(), 10.0, 0.05), "{b:?}");
assert!(near(b.x0, -1.0, 0.05) && near(b.x1, 101.0, 0.05), "caps add half the minor axis: {b:?}");
}
#[test]
fn calligraphic_flat_nib_is_thin_along_its_angle() {
let out = stroke_pieces(&calli(0.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 2.0, 0.05), "{:?}", bounds(&out));
}
#[test]
fn calligraphic_width_at_45_degrees_matches_ellipse_support() {
let (a, b) = (5.0_f64, 1.0_f64);
let out = stroke_pieces(&calli(45.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
let expect = 2.0 * ((a * a + b * b) / 2.0).sqrt();
assert!(near(bounds(&out).height(), expect, 0.05), "{} vs {expect}", bounds(&out).height());
// A vertical stroke with the same nib has the same width (45° is symmetric).
let v = stroke_pieces(&calli(45.0, 20.0, 10.0), &line(0.0, 0.0, 0.0, 100.0), &stroke(1.0));
assert!(near(bounds(&v).width(), expect, 0.05));
}
#[test]
fn calligraphic_scales_with_stroke_weight() {
let out = stroke_pieces(&calli(90.0, 100.0, 3.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(2.0));
assert!(near(bounds(&out).height(), 6.0, 0.05));
}
#[test]
fn round_nib_is_direction_independent() {
let out = stroke_pieces(&calli(0.0, 100.0, 4.0), &line(0.0, 0.0, 60.0, 80.0), &stroke(1.0));
let b = bounds(&out);
// Round caps: the bounds grow by the radius on every side.
assert!(near(b.x0, -2.0, 0.05) && near(b.y1, 82.0, 0.05), "{b:?}");
}
#[test]
fn closed_calligraphic_makes_a_ring() {
let bp = shapes::ellipse(Rect::new(0.0, 0.0, 100.0, 100.0)).to_bezpath();
let out = stroke_pieces(&calli(0.0, 100.0, 6.0), &bp, &stroke(1.0));
let pd = out[0].path_data().unwrap();
assert_eq!(pd.subpaths.len(), 2);
let poly_area = |sp: &vectorcraft_geom::SubPath| {
let a = &sp.anchors;
(0..a.len()).map(|i| a[i].p.x * a[(i + 1) % a.len()].p.y - a[(i + 1) % a.len()].p.x * a[i].p.y).sum::<f64>() / 2.0
};
let (outer, inner) = (poly_area(&pd.subpaths[0]), poly_area(&pd.subpaths[1]));
assert!(outer * inner < 0.0, "opposite windings make a hole");
let area = (outer.abs() - inner.abs()).abs();
let expect = std::f64::consts::PI * (53.0f64.powi(2) - 47.0f64.powi(2));
assert!((area - expect).abs() / expect < 0.03, "{area} vs {expect}");
}
fn art_brush(art: Node, scale: ArtScale) -> Brush {
Brush { name: "a".into(), kind: BrushKind::Art(ArtBrush { art, scale, colorization: Colorization::None, ..Default::default() }) }
}
fn rect_art(w: f64, h: f64) -> Node {
Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, -h / 2.0, w, h / 2.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0))
}
#[test]
fn art_brush_stretches_to_path_length() {
let out = stroke_pieces(&art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &line(20.0, 50.0, 220.0, 50.0), &stroke(1.0));
let b = bounds(&out);
assert!(near(b.x0, 20.0, 1e-6) && near(b.x1, 220.0, 1e-6), "{b:?}");
assert!(near(b.height(), 4.0, 1e-6));
// 3 pt stroke → 3× wider.
let out = stroke_pieces(&art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &line(20.0, 50.0, 220.0, 50.0), &stroke(3.0));
assert!(near(bounds(&out).height(), 12.0, 1e-6));
}
#[test]
fn art_brush_arc_length_mapping_is_linear() {
// A marker square at art x ∈ [5, 6] of a 10 wide art lands at 50..60 % of the path.
let marker =
Node::path(NodeId(0), shapes::rectangle(Rect::new(5.0, -1.0, 6.0, 1.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
let frame = rect_art(10.0, 2.0);
let mut spacer = frame.clone();
spacer.appearance = Appearance::default();
let art = Node::group(NodeId(0), vec![std::sync::Arc::new(spacer), std::sync::Arc::new(marker)]);
let out = stroke_pieces(&art_brush(art, ArtScale::Stretch), &line(0.0, 0.0, 300.0, 0.0), &stroke(1.0));
let g = &out[0];
let m = g.children().unwrap()[1].geometric_bounds().unwrap();
assert!(near(m.x0, 150.0, 1e-6) && near(m.x1, 180.0, 1e-6), "{m:?}");
}
#[test]
fn art_brush_proportional_keeps_aspect() {
let out = stroke_pieces(&art_brush(rect_art(100.0, 4.0), ArtScale::Proportional), &line(0.0, 0.0, 200.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 8.0, 1e-6));
}
#[test]
fn art_brush_between_guides_keeps_ends() {
// Head (last 20 % of a 100 pt art) keeps its 20 pt length on a 300 pt path.
let head =
Node::path(NodeId(0), shapes::rectangle(Rect::new(80.0, -4.0, 100.0, 4.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
let shaft = rect_art(80.0, 2.0);
let art = Node::group(NodeId(0), vec![std::sync::Arc::new(shaft), std::sync::Arc::new(head)]);
let out = stroke_pieces(&art_brush(art, ArtScale::BetweenGuides { start: 0.0, end: 0.8 }), &line(0.0, 0.0, 300.0, 0.0), &stroke(1.0));
let h = out[0].children().unwrap()[1].geometric_bounds().unwrap();
assert!(near(h.x0, 280.0, 1e-6) && near(h.x1, 300.0, 1e-6), "{h:?}");
}
#[test]
fn art_brush_follows_curves() {
let bp = shapes::ellipse(Rect::new(0.0, 0.0, 200.0, 200.0)).to_bezpath();
let mut bp_open = BezPath::new();
// Upper half of the circle, as an open path.
for (i, el) in bp.elements().iter().enumerate() {
if i < 3 {
bp_open.push(*el);
}
}
let out = stroke_pieces(&art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &bp_open, &stroke(1.0));
let mut pts = vec![];
all_points(&out[0], &mut pts);
assert!(pts.len() > 40, "long edges are subdivided so they bend: {}", pts.len());
for p in pts {
let r = p.distance(Point::new(100.0, 100.0));
assert!((r - 100.0).abs() <= 2.0 + 0.3, "point {p:?} is {r} from the centre");
}
}
fn scatter_brush(spacing: f64) -> Brush {
Brush {
name: "s".into(),
kind: BrushKind::Scatter(Scatter {
art: rect_art(10.0, 4.0),
spacing: (spacing, spacing),
colorization: Colorization::None,
..Default::default()
}),
}
}
#[test]
fn scatter_count_and_spacing() {
let out = stroke_pieces(&scatter_brush(100.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 10);
let centres: Vec<f64> = out.iter().map(|n| n.geometric_bounds().unwrap().center().x).collect();
for (i, c) in centres.iter().enumerate() {
assert!(near(*c, 5.0 + 10.0 * i as f64, 1e-6), "{centres:?}");
}
let out = stroke_pieces(&scatter_brush(200.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 5);
}
#[test]
fn scatter_is_deterministic_and_randomised() {
let b = Brush {
name: "r".into(),
kind: BrushKind::Scatter(Scatter {
art: rect_art(4.0, 4.0),
size: (50.0, 150.0),
scatter: (-100.0, 100.0),
rotation: (-90.0, 90.0),
..Default::default()
}),
};
let p = line(0.0, 0.0, 300.0, 0.0);
let a1 = stroke_pieces(&b, &p, &stroke(1.0));
let a2 = stroke_pieces(&b, &p, &stroke(1.0));
assert_eq!(a1, a2);
let ys: Vec<f64> = a1.iter().map(|n| n.geometric_bounds().unwrap().center().y).collect();
assert!(ys.iter().any(|y| y.abs() > 0.5), "scatter offsets copies: {ys:?}");
}
fn pattern_brush(fit: PatternFit, corners: bool) -> Brush {
let side = rect_art(10.0, 4.0);
let corner =
Node::path(NodeId(0), shapes::ellipse(Rect::new(0.0, -3.0, 6.0, 3.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
Brush {
name: "p".into(),
kind: BrushKind::Pattern(PatternBrush {
side,
outer_corner: corners.then(|| corner.clone()),
inner_corner: corners.then_some(corner),
fit,
colorization: Colorization::None,
..Default::default()
}),
}
}
#[test]
fn pattern_tile_count_by_fit() {
let p = line(0.0, 0.0, 100.0, 0.0);
assert_eq!(stroke_pieces(&pattern_brush(PatternFit::Stretch, false), &p, &stroke(1.0)).len(), 10);
let p2 = line(0.0, 0.0, 104.0, 0.0);
let st = stroke_pieces(&pattern_brush(PatternFit::Stretch, false), &p2, &stroke(1.0));
assert_eq!(st.len(), 10);
assert!(near(bounds(&st).width(), 104.0, 1e-6), "stretch fills the path exactly");
let sp = stroke_pieces(&pattern_brush(PatternFit::AddSpace, false), &line(0.0, 0.0, 109.0, 0.0), &stroke(1.0));
assert_eq!(sp.len(), 10);
assert!(near(sp[0].geometric_bounds().unwrap().width(), 10.0, 1e-6), "add space keeps tile size");
assert_eq!(stroke_pieces(&pattern_brush(PatternFit::Stretch, false), &p, &stroke(2.0)).len(), 5);
}
#[test]
fn pattern_places_corner_tiles() {
let sq = shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 100.0)).to_bezpath();
let out = stroke_pieces(&pattern_brush(PatternFit::Stretch, true), &sq, &stroke(1.0));
let corners = out
.iter()
.filter(
|n| matches!(&n.kind, NodeKind::Path { path, .. } if path.subpaths[0].anchors.len() == 4 && n.geometric_bounds().unwrap().width() < 7.0),
)
.count();
assert_eq!(corners, 4);
// Sides lose half a corner tile at each end: 94 pt per side → 9 tiles each.
assert_eq!(out.len() - corners, 36);
}
#[test]
fn bristle_makes_translucent_strands() {
let b = Brush { name: "b".into(), kind: BrushKind::Bristle(Bristle::default()) };
let out = stroke_pieces(&b, &line(0.0, 0.0, 200.0, 0.0), &stroke(1.0));
assert!(out.len() >= 5, "{}", out.len());
assert!(out.iter().all(|n| n.opacity < 1.0 && n.opacity > 0.0));
let bb = bounds(&out);
assert!(bb.height() <= 6.0 * 1.3 && bb.height() >= 3.0, "{bb:?}");
}
#[test]
fn tints_colorization_uses_stroke_colour() {
let b = art_brush(rect_art(10.0, 4.0), ArtScale::Stretch);
let BrushKind::Art(mut a) = b.kind else { panic!("not an art brush") };
a.colorization = Colorization::Tints;
let b = Brush { name: "t".into(), kind: BrushKind::Art(a) };
let out = stroke_pieces(&b, &line(0.0, 0.0, 50.0, 0.0), &stroke(1.0));
assert_eq!(out[0].appearance.fill_paint(), Paint::solid(Color::rgb(1.0, 0.0, 0.0)));
let mut white = rect_art(1.0, 1.0);
white.appearance.set_fill(Paint::solid(Color::WHITE));
colorize(&mut white, Colorization::Tints, &Paint::solid(Color::rgb(1.0, 0.0, 0.0)));
assert_eq!(white.appearance.fill_paint().color().unwrap().to_rgb(), [1.0, 1.0, 1.0]);
}
#[test]
fn library_defaults_store_and_find() {
let mut d = Document::new(100.0, 100.0);
let lib = library(&d);
assert!(lib.len() >= 10);
for kind in ["calligraphic", "scatter", "art", "pattern", "bristle"] {
assert!(lib.iter().any(|b| b.kind.type_id() == kind), "{kind}");
}
assert!(find(&d, "Chain").is_some());
let mut lib = lib;
lib.retain(|b| b.name != "Chain");
store(&mut d, &lib);
assert!(find(&d, "Chain").is_none());
assert_eq!(library(&d).len(), lib.len());
assert_eq!(unique_name(&lib, "Arrow"), "Arrow 2");
}
#[test]
fn brushes_serde_round_trip() {
let lib = defaults().to_vec();
let s = serde_json::to_string(&lib).unwrap();
let back: Vec<Brush> = serde_json::from_str(&s).unwrap();
assert_eq!(back, lib);
// Partial definitions fill in defaults.
let b: Brush = serde_json::from_value(serde_json::json!({"name": "x", "type": "calligraphic", "angle": 30})).unwrap();
assert_eq!(b.kind, BrushKind::Calligraphic(Calligraphic { angle: 30.0, ..Default::default() }));
}
#[test]
fn every_default_brush_draws_something() {
let bp = preview_path(120.0, 24.0);
for b in defaults() {
let out = stroke_pieces(b, &bp, &stroke(1.0));
assert!(!out.is_empty(), "{}", b.name);
let bb = bounds(&out);
assert!(bb.width() > 50.0 && bb.width() < 200.0, "{}: {bb:?}", b.name);
}
}
#[test]
fn expand_keeps_fill_and_adds_pieces() {
let mut d = Document::new(200.0, 200.0);
let mut ap = Appearance::basic(Paint::solid(Color::WHITE), Paint::solid(Color::BLACK), 1.0);
ap.stroke_mut().unwrap().brush = Some("3 pt. Round".into());
let n = Node::path(d.alloc_id(), shapes::rectangle(Rect::new(10.0, 10.0, 90.0, 90.0)), ap);
assert!(has_brush(&n));
let g = expand(&d, &n).unwrap();
let ch = g.children().unwrap();
assert_eq!(ch.len(), 2);
assert!(ch[0].appearance.stroke().is_none() && !ch[0].appearance.fill_paint().is_none());
assert_eq!(ch[1].appearance.fill_paint(), Paint::solid(Color::BLACK));
let b = ch[1].geometric_bounds().unwrap();
assert!(near(b.x0, 8.5, 0.05) && near(b.x1, 91.5, 0.05), "{b:?}");
let plain = Node::path(NodeId(9), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::default_art());
assert!(expand(&d, &plain).is_none());
}
/// A Calligraphic brush (round nib) whose size follows the pen pressure by `var` either way.
fn pressure_calli(size: f64, var: f64) -> Brush {
let c = Calligraphic {
size,
variation: [0.0, 0.0, var],
modes: Some([Variation::Fixed, Variation::Fixed, Variation::Pressure]),
..Default::default()
};
Brush { name: "p".into(), kind: BrushKind::Calligraphic(c) }
}
/// The stroke's half-width (largest |y|) among outline points with x in `x0..x1`.
fn half_width(nodes: &[Node], x0: f64, x1: f64) -> f64 {
let mut pts = vec![];
for n in nodes {
all_points(n, &mut pts);
}
pts.iter().filter(|p| p.x >= x0 && p.x <= x1).map(|p| p.y.abs()).fold(0.0, f64::max)
}
fn pressed(points: Vec<(f64, f64)>) -> StrokeLayer {
StrokeLayer { pressure: Some(vectorcraft_doc::PressureProfile { points }), ..stroke(1.0) }
}
/// #852: with Size on Pressure the nib goes from size − variation at the lightest pressure to
/// size + variation at the heaviest, along the stroke where the pen pressed.
#[test]
fn pressure_maps_to_size_along_the_stroke() {
let b = pressure_calli(10.0, 4.0);
let light_to_heavy = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &light_to_heavy);
// Lightest: 6 pt (half 3); heaviest: 14 pt (half 7); in between the pressure there.
assert!(near(half_width(&out, 0.5, 1.5), 3.0, 0.1), "{}", half_width(&out, 0.5, 1.5));
assert!(near(half_width(&out, 98.5, 99.5), 7.0, 0.1), "{}", half_width(&out, 98.5, 99.5));
assert!(near(half_width(&out, 49.5, 50.5), 5.0, 0.1), "{}", half_width(&out, 49.5, 50.5));
// The stroke weight scales it.
let heavy = StrokeLayer { width: 2.0, ..light_to_heavy };
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &heavy);
assert!(near(half_width(&out, 98.5, 99.5), 14.0, 0.2));
// No pressure recorded (a mouse, or a path the brush was applied to): the size itself.
let out = stroke_pieces(&b, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 10.0, 0.05), "{:?}", bounds(&out));
// Kept within the valid range: 2 ± 4 never goes below nothing.
let out = stroke_pieces(&pressure_calli(2.0, 4.0), &line(0.0, 0.0, 100.0, 0.0), &pressed(vec![(0.0, 0.0), (1.0, 0.0)]));
assert!(!out.is_empty() && bounds(&out).height() < 0.2, "{:?}", bounds(&out));
}
/// Angle and roundness follow the pressure the same way, clamped to their ranges.
#[test]
fn pressure_varies_angle_and_roundness() {
let c = |modes| Calligraphic { angle: 0.0, roundness: 60.0, size: 10.0, variation: [90.0, 60.0, 0.0], modes: Some(modes) };
let horizontal = line(0.0, 0.0, 100.0, 0.0);
let draw = |c: Calligraphic, p: f64| {
let b = Brush { name: "a".into(), kind: BrushKind::Calligraphic(c) };
bounds(&stroke_pieces(&b, &horizontal, &pressed(vec![(0.0, p), (1.0, p)]))).height()
};
use Variation::{Fixed, Pressure};
// Angle 0 ± 90: heavy pressure stands the flat nib up across the stroke.
assert!(near(draw(c([Pressure, Fixed, Fixed]), 0.5), 6.0, 0.05));
assert!(near(draw(c([Pressure, Fixed, Fixed]), 1.0), 10.0, 0.05));
// Roundness 60 ± 60, kept within 1..100: light is a hairline, heavy is round.
let vertical = Calligraphic { angle: 90.0, ..c([Fixed, Pressure, Fixed]) };
let wide = |p| {
let b = Brush { name: "r".into(), kind: BrushKind::Calligraphic(vertical.clone()) };
bounds(&stroke_pieces(&b, &line(0.0, 0.0, 0.0, 100.0), &pressed(vec![(0.0, p), (1.0, p)]))).width()
};
assert!(near(wide(0.0), 0.1, 0.05), "{}", wide(0.0));
assert!(near(wide(1.0), 10.0, 0.05), "{}", wide(1.0));
}
/// Brushes saved before the variation modes keep their look: a variation means Random, none
/// means Fixed, and they are written back without modes.
#[test]
fn brushes_without_modes_vary_randomly_as_before() {
let old: Brush = serde_json::from_value(serde_json::json!({"name": "x", "type": "calligraphic", "size": 8, "variation": [0, 0, 3]})).unwrap();
let BrushKind::Calligraphic(c) = &old.kind else { panic!() };
assert_eq!(c.modes, None);
assert_eq!(c.modes(), [Variation::Fixed, Variation::Fixed, Variation::Random]);
assert!(!c.uses_pressure());
assert!(serde_json::to_value(&old).unwrap().get("modes").is_none(), "written back as it was");
// The same strokes as the brush with its modes spelled out.
let explicit = Brush {
kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed, Variation::Fixed, Variation::Random]), ..c.clone() }),
..old.clone()
};
let bp = preview_path(120.0, 24.0);
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&explicit, &bp, &stroke(1.0)));
// Fixed ignores the variation; Random still draws a different size per stroke.
let fixed = Brush { kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed; 3]), ..c.clone() }), ..old.clone() };
assert!(near(bounds(&stroke_pieces(&fixed, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0))).height(), 8.0, 0.05));
// Recorded pressure changes nothing for a brush that doesn't use it.
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&old, &bp, &pressed(vec![(0.0, 0.0), (1.0, 1.0)])));
// Modes are saved by name.
assert_eq!(serde_json::to_value(Variation::ALL).unwrap(), serde_json::json!(["fixed", "random", "pressure"]));
assert!(Variation::ALL.iter().all(|v| Variation::parse(v.id()) == Some(*v)));
}
/// Junk definitions and pressure never panic and never draw non-finite art.
#[test]
fn junk_pressure_brushes_draw_finite_art() {
let bp = preview_path(120.0, 24.0);
for (size, var) in [(1e308, 1e308), (-1e308, 1e308), (0.0, -1e308), (f64::MAX, f64::MAX)] {
for profile in [vec![], vec![(0.0, 2.0), (0.0, -1.0), (5.0, 0.5)], vec![(1.0, 1.0), (0.0, 0.0)]] {
let out = stroke_pieces(&pressure_calli(size, var), &bp, &pressed(profile));
let mut pts = vec![];
for n in &out {
all_points(n, &mut pts);
}
assert!(pts.iter().all(|p| p.x.is_finite() && p.y.is_finite()), "{size} {var}");
}
}
}
/// A scatter brush of 10 × 4 pt rectangles whose size goes from `lo` % to `hi` % as `mode` says.
fn sized_scatter(lo: f64, hi: f64, mode: Variation) -> Brush {
let s = scatter_brush(100.0);
let BrushKind::Scatter(sc) = s.kind else { panic!("not a scatter brush") };
let modes = [mode, Variation::Fixed, Variation::Fixed, Variation::Fixed];
Brush { kind: BrushKind::Scatter(Scatter { size: (lo, hi), modes: Some(modes), ..sc }), ..s }
}
/// Scatter Brush Options: Fixed takes the first value, Pressure goes from the first at the
/// lightest pen pressure to the second at the heaviest; brushes saved before modes keep their look.
#[test]
fn scatter_values_follow_their_modes() {
let bp = line(0.0, 0.0, 400.0, 0.0);
let heights =
|b: &Brush, st: &StrokeLayer| -> Vec<f64> { stroke_pieces(b, &bp, st).iter().map(|n| n.geometric_bounds().unwrap().height()).collect() };
// Fixed: every copy at 50 %, whatever the second value.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Fixed), &stroke(1.0)).iter().all(|h| near(*h, 2.0, 1e-6)));
// Pressure: light at the start (50 %: 2 pt tall), heavy at the end (300 %: 12 pt).
let ramp = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let h = heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &ramp);
let (first, last) = (h[0], h[h.len() - 1]);
assert!(near(first, 2.0, 0.1) && last > 10.0, "{h:?}");
assert!(h.windows(2).all(|w| w[1] >= w[0] - 1e-9), "grows with the pressure: {h:?}");
// Without recorded pressure, half way between the two.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &stroke(1.0)).iter().all(|h| near(*h, 7.0, 1e-6)));
// No modes saved: Random where the values differ, as before; Fixed and Random draw the same.
let old = sized_scatter(50.0, 300.0, Variation::Random);
let BrushKind::Scatter(sc) = &old.kind else { panic!("not a scatter brush") };
assert_eq!(Scatter { modes: None, ..sc.clone() }.modes(), [Variation::Random, Variation::Fixed, Variation::Fixed, Variation::Fixed]);
let unsaved = Brush { kind: BrushKind::Scatter(Scatter { modes: None, ..sc.clone() }), ..old.clone() };
assert_eq!(stroke_pieces(&old, &bp, &stroke(1.0)), stroke_pieces(&unsaved, &bp, &stroke(1.0)));
assert!(serde_json::to_value(&unsaved).unwrap().get("modes").is_none(), "not saved when unset");
}
/// Definitions from files and commands are kept within their ranges.
#[test]
fn sanitize_keeps_values_within_their_ranges() {
let mut v = serde_json::to_value(sized_scatter(1e308, -1e308, Variation::Random)).unwrap();
v["rotation"] = serde_json::json!([720.0, -1e300]);
v["scatter"] = serde_json::json!([5000.0, 0.0]);
let lib = parse_library(&serde_json::json!([
v,
{"name": "a", "type": "art", "art": rect_art(10.0, 4.0), "width": 1e308, "scale": {"mode": "betweenGuides", "start": -3.0, "end": 9.0}},
{"name": "p", "type": "pattern", "side": rect_art(10.0, 4.0), "scale": 0.0, "spacing": -5.0},
{"name": "c", "type": "calligraphic", "angle": 400.0, "roundness": -1.0, "size": 1e9, "variation": [1e9, -1.0, 2.0]},
{"name": "b", "type": "bristle", "size": 0.0, "length": 1000.0, "density": 0.0},
]));
let [s, a, p, c, b] = lib.as_slice() else { panic!("{lib:?}") };
let BrushKind::Scatter(s) = &s.kind else { panic!() };
assert_eq!((s.size, s.rotation, s.scatter), ((10000.0, 1.0), (180.0, -180.0), (1000.0, 0.0)));
let BrushKind::Art(a) = &a.kind else { panic!() };
assert_eq!((a.width, a.scale), (1000.0, ArtScale::BetweenGuides { start: 0.0, end: 1.0 }));
let BrushKind::Pattern(p) = &p.kind else { panic!() };
assert_eq!((p.scale, p.spacing), (1.0, 0.0));
let BrushKind::Calligraphic(c) = &c.kind else { panic!() };
assert_eq!((c.angle, c.roundness, c.size, c.variation), (180.0, 0.0, 1296.0, [180.0, 0.0, 2.0]));
let BrushKind::Bristle(b) = &b.kind else { panic!() };
assert_eq!((b.size, b.length, b.density), (0.1, 300.0, 1.0));
}
/// Hue Shift's key colour defaults to the art's most used colour.
#[test]
fn art_colors_list_the_most_used_first() {
let red = Color::rgb(1.0, 0.0, 0.0);
let blue = Color::rgb(0.0, 0.0, 1.0);
let path =
|c: Color| Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::basic(Paint::solid(c), Paint::None, 0.0));
let g = Node::group(NodeId(0), vec![Arc::new(path(red)), Arc::new(path(blue)), Arc::new(path(blue))]);
assert_eq!(art_colors([&g]), vec![blue, red]);
let b = defaults().iter().find(|b| b.name == "Chain").unwrap();
assert_eq!(b.art().len(), 3, "the side and both corner tiles");
assert!(calli(0.0, 100.0, 3.0).art().is_empty());
}