Files
vectorcraft/crates/brush/src/tests.rs
T
bflatastic 0efcaeb558 Importers: a brush that draws itself by name no longer crashes
A scatter brush whose art is an instance of a symbol stroked with that brush, or any brush whose
art is painted with a pattern whose tile is stroked with it, drew itself without end: a stack
overflow in a hand-written native file. Brush pieces already strip the brushes of their own
strokes; now what they draw by name that would draw a brushed stroke (a symbol instance, or a
pattern paint, also through the symbols and patterns those use) is left out too, in one place
(`stroke_pieces`, which every renderer and exporter calls with the document).

Probed the rest of item 2 of the depth follow-up with hand-written hostile inputs, kept as tests:
graph designs of deep art and of a symbol holding itself, Affinity groups nested to and past
both of its reader's caps, DXF blocks inserting themselves, EMF/WMF saving states without end,
and plug-in manifests and output nested 30,000 to 100,000 deep. None of them overflowed.
2026-10-14 10:13:45 +07:00

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use vectorcraft_color::{Color, Paint};
use vectorcraft_doc::{Appearance, Document, Node, NodeId, NodeKind, StrokeLayer};
use vectorcraft_geom::{BezPath, Point, Rect, shapes};
use super::*;
fn line(x0: f64, y0: f64, x1: f64, y1: f64) -> BezPath {
let mut bp = BezPath::new();
bp.move_to((x0, y0));
bp.line_to((x1, y1));
bp
}
fn stroke(w: f64) -> StrokeLayer {
StrokeLayer::new(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), w)
}
fn calli(angle: f64, roundness: f64, size: f64) -> Brush {
Brush { name: "c".into(), kind: BrushKind::Calligraphic(Calligraphic { angle, roundness, size, ..Default::default() }) }
}
fn bounds(nodes: &[Node]) -> Rect {
nodes.iter().fold(None, |a, n| vectorcraft_geom::union_opt(a, n.geometric_bounds())).unwrap()
}
fn near(a: f64, b: f64, tol: f64) -> bool {
(a - b).abs() <= tol
}
fn all_points(n: &Node, out: &mut Vec<Point>) {
n.walk(&mut |c| {
if let Some(p) = c.path_data() {
out.extend(p.anchors().map(|(_, _, a)| a.p));
}
});
}
#[test]
fn calligraphic_vertical_nib_is_full_width_across_horizontal_stroke() {
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(90.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 1);
let b = bounds(&out);
assert!(near(b.height(), 10.0, 0.05), "{b:?}");
assert!(near(b.x0, -1.0, 0.05) && near(b.x1, 101.0, 0.05), "caps add half the minor axis: {b:?}");
}
#[test]
fn calligraphic_flat_nib_is_thin_along_its_angle() {
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(0.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 2.0, 0.05), "{:?}", bounds(&out));
}
#[test]
fn calligraphic_width_at_45_degrees_matches_ellipse_support() {
let (a, b) = (5.0_f64, 1.0_f64);
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(45.0, 20.0, 10.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
let expect = 2.0 * ((a * a + b * b) / 2.0).sqrt();
assert!(near(bounds(&out).height(), expect, 0.05), "{} vs {expect}", bounds(&out).height());
// A vertical stroke with the same nib has the same width (45° is symmetric).
let v = stroke_pieces(&Document::new(1.0, 1.0), &calli(45.0, 20.0, 10.0), &line(0.0, 0.0, 0.0, 100.0), &stroke(1.0));
assert!(near(bounds(&v).width(), expect, 0.05));
}
#[test]
fn calligraphic_scales_with_stroke_weight() {
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(90.0, 100.0, 3.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(2.0));
assert!(near(bounds(&out).height(), 6.0, 0.05));
}
#[test]
fn round_nib_is_direction_independent() {
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(0.0, 100.0, 4.0), &line(0.0, 0.0, 60.0, 80.0), &stroke(1.0));
let b = bounds(&out);
// Round caps: the bounds grow by the radius on every side.
assert!(near(b.x0, -2.0, 0.05) && near(b.y1, 82.0, 0.05), "{b:?}");
}
#[test]
fn closed_calligraphic_makes_a_ring() {
let bp = shapes::ellipse(Rect::new(0.0, 0.0, 100.0, 100.0)).to_bezpath();
let out = stroke_pieces(&Document::new(1.0, 1.0), &calli(0.0, 100.0, 6.0), &bp, &stroke(1.0));
let pd = out[0].path_data().unwrap();
assert_eq!(pd.subpaths.len(), 2);
let poly_area = |sp: &vectorcraft_geom::SubPath| {
let a = &sp.anchors;
(0..a.len()).map(|i| a[i].p.x * a[(i + 1) % a.len()].p.y - a[(i + 1) % a.len()].p.x * a[i].p.y).sum::<f64>() / 2.0
};
let (outer, inner) = (poly_area(&pd.subpaths[0]), poly_area(&pd.subpaths[1]));
assert!(outer * inner < 0.0, "opposite windings make a hole");
let area = (outer.abs() - inner.abs()).abs();
let expect = std::f64::consts::PI * (53.0f64.powi(2) - 47.0f64.powi(2));
assert!((area - expect).abs() / expect < 0.03, "{area} vs {expect}");
}
fn art_brush(art: Node, scale: ArtScale) -> Brush {
Brush { name: "a".into(), kind: BrushKind::Art(ArtBrush { art, scale, colorization: Colorization::None, ..Default::default() }) }
}
fn rect_art(w: f64, h: f64) -> Node {
Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, -h / 2.0, w, h / 2.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0))
}
#[test]
fn art_brush_stretches_to_path_length() {
let out =
stroke_pieces(&Document::new(1.0, 1.0), &art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &line(20.0, 50.0, 220.0, 50.0), &stroke(1.0));
let b = bounds(&out);
assert!(near(b.x0, 20.0, 1e-6) && near(b.x1, 220.0, 1e-6), "{b:?}");
assert!(near(b.height(), 4.0, 1e-6));
// 3 pt stroke → 3× wider.
let out =
stroke_pieces(&Document::new(1.0, 1.0), &art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &line(20.0, 50.0, 220.0, 50.0), &stroke(3.0));
assert!(near(bounds(&out).height(), 12.0, 1e-6));
}
#[test]
fn art_brush_arc_length_mapping_is_linear() {
// A marker square at art x ∈ [5, 6] of a 10 wide art lands at 50..60 % of the path.
let marker =
Node::path(NodeId(0), shapes::rectangle(Rect::new(5.0, -1.0, 6.0, 1.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
let frame = rect_art(10.0, 2.0);
let mut spacer = frame.clone();
spacer.appearance = Appearance::default().into();
let art = Node::group(NodeId(0), vec![std::sync::Arc::new(spacer), std::sync::Arc::new(marker)]);
let out = stroke_pieces(&Document::new(1.0, 1.0), &art_brush(art, ArtScale::Stretch), &line(0.0, 0.0, 300.0, 0.0), &stroke(1.0));
let g = &out[0];
let m = g.children().unwrap()[1].geometric_bounds().unwrap();
assert!(near(m.x0, 150.0, 1e-6) && near(m.x1, 180.0, 1e-6), "{m:?}");
}
#[test]
fn art_brush_proportional_keeps_aspect() {
let out =
stroke_pieces(&Document::new(1.0, 1.0), &art_brush(rect_art(100.0, 4.0), ArtScale::Proportional), &line(0.0, 0.0, 200.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 8.0, 1e-6));
}
#[test]
fn art_brush_between_guides_keeps_ends() {
// Head (last 20 % of a 100 pt art) keeps its 20 pt length on a 300 pt path.
let head =
Node::path(NodeId(0), shapes::rectangle(Rect::new(80.0, -4.0, 100.0, 4.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
let shaft = rect_art(80.0, 2.0);
let art = Node::group(NodeId(0), vec![std::sync::Arc::new(shaft), std::sync::Arc::new(head)]);
let out = stroke_pieces(
&Document::new(1.0, 1.0),
&art_brush(art, ArtScale::BetweenGuides { start: 0.0, end: 0.8 }),
&line(0.0, 0.0, 300.0, 0.0),
&stroke(1.0),
);
let h = out[0].children().unwrap()[1].geometric_bounds().unwrap();
assert!(near(h.x0, 280.0, 1e-6) && near(h.x1, 300.0, 1e-6), "{h:?}");
}
#[test]
fn art_brush_follows_curves() {
let bp = shapes::ellipse(Rect::new(0.0, 0.0, 200.0, 200.0)).to_bezpath();
let mut bp_open = BezPath::new();
// Upper half of the circle, as an open path.
for (i, el) in bp.elements().iter().enumerate() {
if i < 3 {
bp_open.push(*el);
}
}
let out = stroke_pieces(&Document::new(1.0, 1.0), &art_brush(rect_art(10.0, 4.0), ArtScale::Stretch), &bp_open, &stroke(1.0));
let mut pts = vec![];
all_points(&out[0], &mut pts);
assert!(pts.len() > 40, "long edges are subdivided so they bend: {}", pts.len());
for p in pts {
let r = p.distance(Point::new(100.0, 100.0));
assert!((r - 100.0).abs() <= 2.0 + 0.3, "point {p:?} is {r} from the centre");
}
}
fn scatter_brush(spacing: f64) -> Brush {
Brush {
name: "s".into(),
kind: BrushKind::Scatter(Scatter {
art: rect_art(10.0, 4.0),
spacing: (spacing, spacing),
colorization: Colorization::None,
..Default::default()
}),
}
}
#[test]
fn scatter_count_and_spacing() {
let out = stroke_pieces(&Document::new(1.0, 1.0), &scatter_brush(100.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 10);
let centres: Vec<f64> = out.iter().map(|n| n.geometric_bounds().unwrap().center().x).collect();
for (i, c) in centres.iter().enumerate() {
assert!(near(*c, 5.0 + 10.0 * i as f64, 1e-6), "{centres:?}");
}
let out = stroke_pieces(&Document::new(1.0, 1.0), &scatter_brush(200.0), &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert_eq!(out.len(), 5);
}
#[test]
fn scatter_is_deterministic_and_randomised() {
let b = Brush {
name: "r".into(),
kind: BrushKind::Scatter(Scatter {
art: rect_art(4.0, 4.0),
size: (50.0, 150.0),
scatter: (-100.0, 100.0),
rotation: (-90.0, 90.0),
..Default::default()
}),
};
let p = line(0.0, 0.0, 300.0, 0.0);
let a1 = stroke_pieces(&Document::new(1.0, 1.0), &b, &p, &stroke(1.0));
let a2 = stroke_pieces(&Document::new(1.0, 1.0), &b, &p, &stroke(1.0));
assert_eq!(a1, a2);
let ys: Vec<f64> = a1.iter().map(|n| n.geometric_bounds().unwrap().center().y).collect();
assert!(ys.iter().any(|y| y.abs() > 0.5), "scatter offsets copies: {ys:?}");
}
fn pattern_brush(fit: PatternFit, corners: bool) -> Brush {
let side = rect_art(10.0, 4.0);
let corner =
Node::path(NodeId(0), shapes::ellipse(Rect::new(0.0, -3.0, 6.0, 3.0)), Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0));
Brush {
name: "p".into(),
kind: BrushKind::Pattern(PatternBrush {
side,
outer_corner: corners.then(|| corner.clone()),
inner_corner: corners.then_some(corner),
fit,
colorization: Colorization::None,
..Default::default()
}),
}
}
#[test]
fn pattern_tile_count_by_fit() {
let p = line(0.0, 0.0, 100.0, 0.0);
assert_eq!(stroke_pieces(&Document::new(1.0, 1.0), &pattern_brush(PatternFit::Stretch, false), &p, &stroke(1.0)).len(), 10);
let p2 = line(0.0, 0.0, 104.0, 0.0);
let st = stroke_pieces(&Document::new(1.0, 1.0), &pattern_brush(PatternFit::Stretch, false), &p2, &stroke(1.0));
assert_eq!(st.len(), 10);
assert!(near(bounds(&st).width(), 104.0, 1e-6), "stretch fills the path exactly");
let sp = stroke_pieces(&Document::new(1.0, 1.0), &pattern_brush(PatternFit::AddSpace, false), &line(0.0, 0.0, 109.0, 0.0), &stroke(1.0));
assert_eq!(sp.len(), 10);
assert!(near(sp[0].geometric_bounds().unwrap().width(), 10.0, 1e-6), "add space keeps tile size");
assert_eq!(stroke_pieces(&Document::new(1.0, 1.0), &pattern_brush(PatternFit::Stretch, false), &p, &stroke(2.0)).len(), 5);
}
#[test]
fn pattern_places_corner_tiles() {
let sq = shapes::rectangle(Rect::new(0.0, 0.0, 100.0, 100.0)).to_bezpath();
let out = stroke_pieces(&Document::new(1.0, 1.0), &pattern_brush(PatternFit::Stretch, true), &sq, &stroke(1.0));
let corners = out
.iter()
.filter(
|n| matches!(&n.kind, NodeKind::Path { path, .. } if path.subpaths[0].anchors.len() == 4 && n.geometric_bounds().unwrap().width() < 7.0),
)
.count();
assert_eq!(corners, 4);
// Sides lose half a corner tile at each end: 94 pt per side → 9 tiles each.
assert_eq!(out.len() - corners, 36);
}
#[test]
fn bristle_makes_translucent_strands() {
let b = Brush { name: "b".into(), kind: BrushKind::Bristle(Bristle::default()) };
let out = stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 200.0, 0.0), &stroke(1.0));
assert!(out.len() >= 5, "{}", out.len());
assert!(out.iter().all(|n| n.opacity < 1.0 && n.opacity > 0.0));
let bb = bounds(&out);
assert!(bb.height() <= 6.0 * 1.3 && bb.height() >= 3.0, "{bb:?}");
}
#[test]
fn tints_colorization_uses_stroke_colour() {
let b = art_brush(rect_art(10.0, 4.0), ArtScale::Stretch);
let BrushKind::Art(mut a) = b.kind else { panic!("not an art brush") };
a.colorization = Colorization::Tints;
let b = Brush { name: "t".into(), kind: BrushKind::Art(a) };
let out = stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 50.0, 0.0), &stroke(1.0));
assert_eq!(out[0].appearance.fill_paint(), Paint::solid(Color::rgb(1.0, 0.0, 0.0)));
let mut white = rect_art(1.0, 1.0);
white.appearance.set_fill(Paint::solid(Color::WHITE));
colorize(&mut white, Colorization::Tints, &Paint::solid(Color::rgb(1.0, 0.0, 0.0)));
assert_eq!(white.appearance.fill_paint().color().unwrap().to_rgb(), [1.0, 1.0, 1.0]);
}
#[test]
fn library_defaults_store_and_find() {
let mut d = Document::new(100.0, 100.0);
let lib = library(&d);
assert!(lib.len() >= 10);
for kind in ["calligraphic", "scatter", "art", "pattern", "bristle"] {
assert!(lib.iter().any(|b| b.kind.type_id() == kind), "{kind}");
}
assert!(find(&d, "Chain").is_some());
let mut lib = lib;
lib.retain(|b| b.name != "Chain");
store(&mut d, &lib);
assert!(find(&d, "Chain").is_none());
assert_eq!(library(&d).len(), lib.len());
assert_eq!(unique_name(&lib, "Arrow"), "Arrow 2");
}
#[test]
fn brushes_serde_round_trip() {
let lib = defaults().to_vec();
let s = serde_json::to_string(&lib).unwrap();
let back: Vec<Brush> = serde_json::from_str(&s).unwrap();
assert_eq!(back, lib);
// Partial definitions fill in defaults.
let b: Brush = serde_json::from_value(serde_json::json!({"name": "x", "type": "calligraphic", "angle": 30})).unwrap();
assert_eq!(b.kind, BrushKind::Calligraphic(Calligraphic { angle: 30.0, ..Default::default() }));
}
#[test]
fn every_default_brush_draws_something() {
let bp = preview_path(120.0, 24.0);
for b in defaults() {
let out = stroke_pieces(&Document::new(1.0, 1.0), b, &bp, &stroke(1.0));
assert!(!out.is_empty(), "{}", b.name);
let bb = bounds(&out);
assert!(bb.width() > 50.0 && bb.width() < 200.0, "{}: {bb:?}", b.name);
}
}
#[test]
fn expand_keeps_fill_and_adds_pieces() {
let mut d = Document::new(200.0, 200.0);
let mut ap = Appearance::basic(Paint::solid(Color::WHITE), Paint::solid(Color::BLACK), 1.0);
ap.stroke_mut().unwrap().brush = Some("3 pt. Round".into());
let n = Node::path(d.alloc_id(), shapes::rectangle(Rect::new(10.0, 10.0, 90.0, 90.0)), ap);
assert!(has_brush(&n));
let g = expand(&d, &n).unwrap();
let ch = g.children().unwrap();
assert_eq!(ch.len(), 2);
assert!(ch[0].appearance.stroke().is_none() && !ch[0].appearance.fill_paint().is_none());
assert_eq!(ch[1].appearance.fill_paint(), Paint::solid(Color::BLACK));
let b = ch[1].geometric_bounds().unwrap();
assert!(near(b.x0, 8.5, 0.05) && near(b.x1, 91.5, 0.05), "{b:?}");
let plain = Node::path(NodeId(9), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::default_art());
assert!(expand(&d, &plain).is_none());
}
/// A Calligraphic brush (round nib) whose size follows the pen pressure by `var` either way.
fn pressure_calli(size: f64, var: f64) -> Brush {
let c = Calligraphic {
size,
variation: [0.0, 0.0, var],
modes: Some([Variation::Fixed, Variation::Fixed, Variation::Pressure]),
..Default::default()
};
Brush { name: "p".into(), kind: BrushKind::Calligraphic(c) }
}
/// The stroke's half-width (largest |y|) among outline points with x in `x0..x1`.
fn half_width(nodes: &[Node], x0: f64, x1: f64) -> f64 {
let mut pts = vec![];
for n in nodes {
all_points(n, &mut pts);
}
pts.iter().filter(|p| p.x >= x0 && p.x <= x1).map(|p| p.y.abs()).fold(0.0, f64::max)
}
fn pressed(points: Vec<(f64, f64)>) -> StrokeLayer {
StrokeLayer { pressure: Some(vectorcraft_doc::PressureProfile { points }), ..stroke(1.0) }
}
/// #852: with Size on Pressure the nib goes from size − variation at the lightest pressure to
/// size + variation at the heaviest, along the stroke where the pen pressed.
#[test]
fn pressure_maps_to_size_along_the_stroke() {
let b = pressure_calli(10.0, 4.0);
let light_to_heavy = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let out = stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 100.0, 0.0), &light_to_heavy);
// Lightest: 6 pt (half 3); heaviest: 14 pt (half 7); in between the pressure there.
assert!(near(half_width(&out, 0.5, 1.5), 3.0, 0.1), "{}", half_width(&out, 0.5, 1.5));
assert!(near(half_width(&out, 98.5, 99.5), 7.0, 0.1), "{}", half_width(&out, 98.5, 99.5));
assert!(near(half_width(&out, 49.5, 50.5), 5.0, 0.1), "{}", half_width(&out, 49.5, 50.5));
// The stroke weight scales it.
let heavy = StrokeLayer { width: 2.0, ..light_to_heavy };
let out = stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 100.0, 0.0), &heavy);
assert!(near(half_width(&out, 98.5, 99.5), 14.0, 0.2));
// No pressure recorded (a mouse, or a path the brush was applied to): the size itself.
let out = stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(near(bounds(&out).height(), 10.0, 0.05), "{:?}", bounds(&out));
// Kept within the valid range: 2 ± 4 never goes below nothing.
let out = stroke_pieces(&Document::new(1.0, 1.0), &pressure_calli(2.0, 4.0), &line(0.0, 0.0, 100.0, 0.0), &pressed(vec![(0.0, 0.0), (1.0, 0.0)]));
assert!(!out.is_empty() && bounds(&out).height() < 0.2, "{:?}", bounds(&out));
}
/// Angle and roundness follow the pressure the same way, clamped to their ranges.
#[test]
fn pressure_varies_angle_and_roundness() {
let c = |modes| Calligraphic { angle: 0.0, roundness: 60.0, size: 10.0, variation: [90.0, 60.0, 0.0], modes: Some(modes) };
let horizontal = line(0.0, 0.0, 100.0, 0.0);
let draw = |c: Calligraphic, p: f64| {
let b = Brush { name: "a".into(), kind: BrushKind::Calligraphic(c) };
bounds(&stroke_pieces(&Document::new(1.0, 1.0), &b, &horizontal, &pressed(vec![(0.0, p), (1.0, p)]))).height()
};
use Variation::{Fixed, Pressure};
// Angle 0 ± 90: heavy pressure stands the flat nib up across the stroke.
assert!(near(draw(c([Pressure, Fixed, Fixed]), 0.5), 6.0, 0.05));
assert!(near(draw(c([Pressure, Fixed, Fixed]), 1.0), 10.0, 0.05));
// Roundness 60 ± 60, kept within 1..100: light is a hairline, heavy is round.
let vertical = Calligraphic { angle: 90.0, ..c([Fixed, Pressure, Fixed]) };
let wide = |p| {
let b = Brush { name: "r".into(), kind: BrushKind::Calligraphic(vertical.clone()) };
bounds(&stroke_pieces(&Document::new(1.0, 1.0), &b, &line(0.0, 0.0, 0.0, 100.0), &pressed(vec![(0.0, p), (1.0, p)]))).width()
};
assert!(near(wide(0.0), 0.1, 0.05), "{}", wide(0.0));
assert!(near(wide(1.0), 10.0, 0.05), "{}", wide(1.0));
}
/// Brushes saved before the variation modes keep their look: a variation means Random, none
/// means Fixed, and they are written back without modes.
#[test]
fn brushes_without_modes_vary_randomly_as_before() {
let old: Brush = serde_json::from_value(serde_json::json!({"name": "x", "type": "calligraphic", "size": 8, "variation": [0, 0, 3]})).unwrap();
let BrushKind::Calligraphic(c) = &old.kind else { panic!() };
assert_eq!(c.modes, None);
assert_eq!(c.modes(), [Variation::Fixed, Variation::Fixed, Variation::Random]);
assert!(!c.uses_pressure());
assert!(serde_json::to_value(&old).unwrap().get("modes").is_none(), "written back as it was");
// The same strokes as the brush with its modes spelled out.
let explicit = Brush {
kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed, Variation::Fixed, Variation::Random]), ..c.clone() }),
..old.clone()
};
let bp = preview_path(120.0, 24.0);
assert_eq!(
stroke_pieces(&Document::new(1.0, 1.0), &old, &bp, &stroke(1.0)),
stroke_pieces(&Document::new(1.0, 1.0), &explicit, &bp, &stroke(1.0))
);
// Fixed ignores the variation; Random still draws a different size per stroke.
let fixed = Brush { kind: BrushKind::Calligraphic(Calligraphic { modes: Some([Variation::Fixed; 3]), ..c.clone() }), ..old.clone() };
assert!(near(bounds(&stroke_pieces(&Document::new(1.0, 1.0), &fixed, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0))).height(), 8.0, 0.05));
// Recorded pressure changes nothing for a brush that doesn't use it.
assert_eq!(
stroke_pieces(&Document::new(1.0, 1.0), &old, &bp, &stroke(1.0)),
stroke_pieces(&Document::new(1.0, 1.0), &old, &bp, &pressed(vec![(0.0, 0.0), (1.0, 1.0)]))
);
// Modes are saved by name.
assert_eq!(serde_json::to_value(Variation::ALL).unwrap(), serde_json::json!(["fixed", "random", "pressure"]));
assert!(Variation::ALL.iter().all(|v| Variation::parse(v.id()) == Some(*v)));
}
/// Junk definitions and pressure never panic and never draw non-finite art.
#[test]
fn junk_pressure_brushes_draw_finite_art() {
let bp = preview_path(120.0, 24.0);
for (size, var) in [(1e308, 1e308), (-1e308, 1e308), (0.0, -1e308), (f64::MAX, f64::MAX)] {
for profile in [vec![], vec![(0.0, 2.0), (0.0, -1.0), (5.0, 0.5)], vec![(1.0, 1.0), (0.0, 0.0)]] {
let out = stroke_pieces(&Document::new(1.0, 1.0), &pressure_calli(size, var), &bp, &pressed(profile));
let mut pts = vec![];
for n in &out {
all_points(n, &mut pts);
}
assert!(pts.iter().all(|p| p.x.is_finite() && p.y.is_finite()), "{size} {var}");
}
}
}
/// A scatter brush of 10 × 4 pt rectangles whose size goes from `lo` % to `hi` % as `mode` says.
fn sized_scatter(lo: f64, hi: f64, mode: Variation) -> Brush {
let s = scatter_brush(100.0);
let BrushKind::Scatter(sc) = s.kind else { panic!("not a scatter brush") };
let modes = [mode, Variation::Fixed, Variation::Fixed, Variation::Fixed];
Brush { kind: BrushKind::Scatter(Scatter { size: (lo, hi), modes: Some(modes), ..sc }), ..s }
}
/// Scatter Brush Options: Fixed takes the first value, Pressure goes from the first at the
/// lightest pen pressure to the second at the heaviest; brushes saved before modes keep their look.
#[test]
fn scatter_values_follow_their_modes() {
let bp = line(0.0, 0.0, 400.0, 0.0);
let heights = |b: &Brush, st: &StrokeLayer| -> Vec<f64> {
stroke_pieces(&Document::new(1.0, 1.0), b, &bp, st).iter().map(|n| n.geometric_bounds().unwrap().height()).collect()
};
// Fixed: every copy at 50 %, whatever the second value.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Fixed), &stroke(1.0)).iter().all(|h| near(*h, 2.0, 1e-6)));
// Pressure: light at the start (50 %: 2 pt tall), heavy at the end (300 %: 12 pt).
let ramp = pressed(vec![(0.0, 0.0), (1.0, 1.0)]);
let h = heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &ramp);
let (first, last) = (h[0], h[h.len() - 1]);
assert!(near(first, 2.0, 0.1) && last > 10.0, "{h:?}");
assert!(h.windows(2).all(|w| w[1] >= w[0] - 1e-9), "grows with the pressure: {h:?}");
// Without recorded pressure, half way between the two.
assert!(heights(&sized_scatter(50.0, 300.0, Variation::Pressure), &stroke(1.0)).iter().all(|h| near(*h, 7.0, 1e-6)));
// No modes saved: Random where the values differ, as before; Fixed and Random draw the same.
let old = sized_scatter(50.0, 300.0, Variation::Random);
let BrushKind::Scatter(sc) = &old.kind else { panic!("not a scatter brush") };
assert_eq!(Scatter { modes: None, ..sc.clone() }.modes(), [Variation::Random, Variation::Fixed, Variation::Fixed, Variation::Fixed]);
let unsaved = Brush { kind: BrushKind::Scatter(Scatter { modes: None, ..sc.clone() }), ..old.clone() };
assert_eq!(
stroke_pieces(&Document::new(1.0, 1.0), &old, &bp, &stroke(1.0)),
stroke_pieces(&Document::new(1.0, 1.0), &unsaved, &bp, &stroke(1.0))
);
assert!(serde_json::to_value(&unsaved).unwrap().get("modes").is_none(), "not saved when unset");
}
/// Definitions from files and commands are kept within their ranges.
#[test]
fn sanitize_keeps_values_within_their_ranges() {
let mut v = serde_json::to_value(sized_scatter(1e308, -1e308, Variation::Random)).unwrap();
v["rotation"] = serde_json::json!([720.0, -1e300]);
v["scatter"] = serde_json::json!([5000.0, 0.0]);
let lib = parse_library(&serde_json::json!([
v,
{"name": "a", "type": "art", "art": rect_art(10.0, 4.0), "width": 1e308, "scale": {"mode": "betweenGuides", "start": -3.0, "end": 9.0}},
{"name": "p", "type": "pattern", "side": rect_art(10.0, 4.0), "scale": 0.0, "spacing": -5.0},
{"name": "c", "type": "calligraphic", "angle": 400.0, "roundness": -1.0, "size": 1e9, "variation": [1e9, -1.0, 2.0]},
{"name": "b", "type": "bristle", "size": 0.0, "length": 1000.0, "density": 0.0},
]));
let [s, a, p, c, b] = lib.as_slice() else { panic!("{lib:?}") };
let BrushKind::Scatter(s) = &s.kind else { panic!() };
assert_eq!((s.size, s.rotation, s.scatter), ((10000.0, 1.0), (180.0, -180.0), (1000.0, 0.0)));
let BrushKind::Art(a) = &a.kind else { panic!() };
assert_eq!((a.width, a.scale), (1000.0, ArtScale::BetweenGuides { start: 0.0, end: 1.0 }));
let BrushKind::Pattern(p) = &p.kind else { panic!() };
assert_eq!((p.scale, p.spacing), (1.0, 0.0));
let BrushKind::Calligraphic(c) = &c.kind else { panic!() };
assert_eq!((c.angle, c.roundness, c.size, c.variation), (180.0, 0.0, 1296.0, [180.0, 0.0, 2.0]));
let BrushKind::Bristle(b) = &b.kind else { panic!() };
assert_eq!((b.size, b.length, b.density), (0.1, 300.0, 1.0));
}
/// Hue Shift's key colour defaults to the art's most used colour.
#[test]
fn art_colors_list_the_most_used_first() {
let red = Color::rgb(1.0, 0.0, 0.0);
let blue = Color::rgb(0.0, 0.0, 1.0);
let path =
|c: Color| Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, 0.0, 1.0, 1.0)), Appearance::basic(Paint::solid(c), Paint::None, 0.0));
let g = Node::group(NodeId(0), vec![Arc::new(path(red)), Arc::new(path(blue)), Arc::new(path(blue))]);
assert_eq!(art_colors([&g]), vec![blue, red]);
let b = defaults().iter().find(|b| b.name == "Chain").unwrap();
assert_eq!(b.art().len(), 3, "the side and both corner tiles");
assert!(calli(0.0, 100.0, 3.0).art().is_empty());
}
/// Brush pieces draw no brushed stroke, also not by name: a symbol instance whose art is brushed
/// is left out, a pattern paint whose tile is brushed becomes no paint, and plain ones stay.
#[test]
fn pieces_leave_out_what_draws_a_brushed_stroke_by_name() {
use vectorcraft_doc::{PatternDef, Symbol};
let mut doc = Document::new(100.0, 100.0);
let mut brushed = rect_art(10.0, 4.0);
brushed.appearance.items.push(vectorcraft_doc::AppearanceItem::Stroke(StrokeLayer { brush: Some("s".into()), ..stroke(1.0) }));
for (name, art) in [("plain", rect_art(10.0, 4.0)), ("brushed", brushed)] {
doc.symbols.push(Symbol { name: name.into(), art: std::sync::Arc::new(art.clone()) });
doc.patterns.push(PatternDef::new(name, vec![std::sync::Arc::new(art)]));
}
let instance = |symbol: &str| Node::new(NodeId(0), NodeKind::SymbolInstance { symbol: symbol.into(), xf: vectorcraft_geom::Affine::IDENTITY });
let painted = |pattern: &str| {
let fill = Paint::Pattern { pattern: pattern.into(), xf: vectorcraft_geom::Affine::IDENTITY };
Node::path(NodeId(0), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 4.0)), Appearance::basic(fill, Paint::None, 0.0))
};
let art = Node::group(NodeId(0), [instance("plain"), instance("brushed"), painted("plain"), painted("brushed")].map(std::sync::Arc::new).into());
let b = Brush { name: "s".into(), kind: BrushKind::Scatter(Scatter { art, colorization: Colorization::None, ..Default::default() }) };
let out = stroke_pieces(&doc, &b, &line(0.0, 0.0, 100.0, 0.0), &stroke(1.0));
assert!(!out.is_empty());
for piece in &out {
let children = piece.children().unwrap();
let symbols: Vec<&str> = children
.iter()
.filter_map(|c| if let NodeKind::SymbolInstance { symbol, .. } = &c.kind { Some(symbol.as_str()) } else { None })
.collect();
assert_eq!(symbols, ["plain"]);
let fills: Vec<Paint> =
children.iter().filter(|c| c.path_data().is_some()).filter_map(|c| c.appearance.fill().map(|f| f.paint.clone())).collect();
assert_eq!(fills, [Paint::Pattern { pattern: "plain".into(), xf: vectorcraft_geom::Affine::IDENTITY }, Paint::None]);
}
}