Files
vectorcraft/crates/render
bflatastic 48041c8cd3 Fix #1706: a shadow or glow too large to cache is filtered within the pixel budget
The fallback for a drop shadow, outer glow or inner glow whose raster the
shadow cache refuses rendered the view plus the blur's spread at full
resolution, capped only at 65535 pixels a side: a 1000 pt blur at 3200 %
spreads 48000 pixels, so the surface was up to 16 GB whatever the window's
size. The region is now planned by filter_region, which renders it at a lower
resolution (as filtered content already is) to stay within PIXEL_BUDGET.
2026-10-14 09:00:42 +07:00
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