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vectorcraft/crates/doc/src/symbol_overrides.rs
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//! Dynamic symbols (Symbol Options › Symbol Type › Dynamic Symbol): an instance of a dynamic
//! symbol keeps appearance changes of its own to objects in the symbol's art, while the art stays
//! the symbol's. Editing the symbol reshapes every instance and each keeps its changes; Reset drops
//! them. The changes are stored on the instance ([`crate::node::NodeExtras::symbol_overrides`]) and
//! applied wherever an instance is drawn or exported ([`dynamic_art`]).
use std::sync::Arc;
use serde::{Deserialize, Serialize};
use vectorcraft_color::{BlendMode, Paint};
use crate::{Node, NodeKind};
/// Deepest object an override may name: groups nested this deep in the symbol's art.
pub const MAX_PATH_DEPTH: usize = 64;
/// One instance's appearance changes to one object of its dynamic symbol's art.
#[derive(Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
pub struct SymbolOverride {
/// The object: child indices (paint order) from the art's root down through its groups; empty
/// for the root itself.
#[serde(deserialize_with = "short_path")]
pub path: Vec<u32>,
/// The object's (top) fill paint; type takes it as its characters' fill.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub fill: Option<Paint>,
/// The object's (top) stroke paint; type takes it as its characters' stroke.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub stroke: Option<Paint>,
/// The object's opacity, 0..1.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub opacity: Option<f32>,
/// The object's blending mode.
#[serde(default, skip_serializing_if = "Option::is_none")]
pub blend: Option<BlendMode>,
}
impl SymbolOverride {
/// Does this override change nothing?
pub fn is_empty(&self) -> bool {
self.fill.is_none() && self.stroke.is_none() && self.opacity.is_none() && self.blend.is_none()
}
/// Put this override's changes on object `n`.
fn apply(&self, n: &mut Node) {
if let NodeKind::Text(t) = &mut n.kind {
for r in &mut t.runs {
if let Some(p) = &self.fill {
r.style.fill = p.clone();
}
if let Some(p) = &self.stroke {
r.style.stroke = p.clone();
}
}
} else {
if let Some(p) = &self.fill {
n.appearance.set_fill(p.clone());
}
if let Some(p) = &self.stroke {
n.appearance.set_stroke(p.clone());
}
}
if let Some(o) = self.opacity.filter(|o| o.is_finite()) {
n.opacity = o.clamp(0.0, 1.0);
}
if let Some(b) = self.blend {
n.blend = b;
}
}
}
/// An override's path read from a file: at most [`MAX_PATH_DEPTH`] indices, so a compressed file
/// of one endless path stays small once read.
fn short_path<'de, D: serde::Deserializer<'de>>(d: D) -> Result<Vec<u32>, D::Error> {
struct Path;
impl<'de> serde::de::Visitor<'de> for Path {
type Value = Vec<u32>;
fn expecting(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
f.write_str("a list of child indices")
}
fn visit_seq<A: serde::de::SeqAccess<'de>>(self, mut seq: A) -> Result<Vec<u32>, A::Error> {
let mut out = Vec::new();
while let Some(i) = seq.next_element::<u32>()? {
if out.len() == MAX_PATH_DEPTH {
return Err(serde::de::Error::custom(format!("a symbol override path is deeper than {MAX_PATH_DEPTH}")));
}
out.push(i);
}
Ok(out)
}
}
d.deserialize_seq(Path)
}
/// The children a path steps through: a group's (clip groups included) or a layer's.
fn groups_children(n: &Node) -> Option<&Vec<Arc<Node>>> {
matches!(n.kind, NodeKind::Group { .. } | NodeKind::Layer { .. }).then(|| n.children()).flatten()
}
/// The object `path` names in symbol art `art`, if there is one.
pub fn part<'a>(art: &'a Node, path: &[u32]) -> Option<&'a Node> {
if path.len() > MAX_PATH_DEPTH {
return None;
}
path.iter().try_fold(art, |n, &i| groups_children(n)?.get(i as usize).map(|c| &**c))
}
/// [`part`], to change (the nodes on the way are copied when shared).
fn part_mut<'a>(art: &'a mut Node, path: &[u32]) -> Option<&'a mut Node> {
let Some((&i, rest)) = path.split_first() else { return Some(art) };
if !matches!(art.kind, NodeKind::Group { .. } | NodeKind::Layer { .. }) {
return None;
}
let c = art.children_mut()?.get_mut(i as usize)?;
part_mut(Arc::make_mut(c), rest)
}
/// Put `overrides` on symbol art `art`; an override naming no object of it is left out.
pub fn apply(art: &mut Node, overrides: &[SymbolOverride]) {
for o in overrides.iter().filter(|o| o.path.len() <= MAX_PATH_DEPTH) {
if let Some(n) = part_mut(art, &o.path) {
o.apply(n);
}
}
}
/// Symbol art `art` as instance `inst` shows it: a copy with the instance's overrides applied.
pub fn dynamic_art(art: &Node, inst: &Node) -> Node {
let mut a = art.clone();
apply(&mut a, &inst.extras().symbol_overrides);
a
}
/// Keep the overrides that name an object of `art` (a symbol's new art), dropping the rest.
pub fn retain_parts(overrides: &mut Vec<SymbolOverride>, art: &Node) {
overrides.retain(|o| part(art, &o.path).is_some());
}
#[cfg(test)]
mod tests {
use super::*;
use crate::{Appearance, NodeId};
use vectorcraft_color::Color;
use vectorcraft_geom::{Rect, shapes};
fn square(id: u64) -> Arc<Node> {
Arc::new(Node::path(NodeId(id), shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::default_art()))
}
fn art() -> Node {
let inner = Node::group(NodeId(3), vec![square(4), square(5)]);
Node::group(NodeId(1), vec![square(2), Arc::new(inner)])
}
#[test]
fn paths_name_objects_through_groups_only() {
let a = art();
assert_eq!(part(&a, &[]).map(|n| n.id), Some(NodeId(1)));
assert_eq!(part(&a, &[1, 0]).map(|n| n.id), Some(NodeId(4)));
assert!(part(&a, &[2]).is_none());
assert!(part(&a, &[0, 0]).is_none(), "a path has no children");
assert!(part(&a, &[0; MAX_PATH_DEPTH + 1]).is_none());
}
#[test]
fn overrides_paint_their_object_and_skip_missing_ones() {
let red = Paint::solid(Color::rgb(1.0, 0.0, 0.0));
let o = vec![
SymbolOverride { path: vec![1, 1], fill: Some(red.clone()), opacity: Some(0.5), ..Default::default() },
SymbolOverride { path: vec![9], fill: Some(red.clone()), ..Default::default() },
];
let mut a = art();
apply(&mut a, &o);
let n = part(&a, &[1, 1]).unwrap();
assert_eq!(n.appearance.fill_paint(), red);
assert_eq!(n.opacity, 0.5);
assert_eq!(part(&a, &[1, 0]).unwrap().appearance.fill_paint(), Paint::solid(Color::WHITE), "its sibling keeps the symbol's look");
let mut kept = o;
retain_parts(&mut kept, &a);
assert_eq!(kept.len(), 1);
}
#[test]
fn a_path_deeper_than_the_cap_does_not_read() {
let deep = format!("{{\"path\":{:?}}}", vec![0; MAX_PATH_DEPTH + 1]);
assert!(serde_json::from_str::<SymbolOverride>(&deep).is_err());
let ok: SymbolOverride = serde_json::from_str("{\"path\":[1,0],\"opacity\":0.25}").unwrap();
assert_eq!(ok, SymbolOverride { path: vec![1, 0], opacity: Some(0.25), ..Default::default() });
}
}