Files
vectorcraft/crates/effects/src/stroke.rs
T
bflatasticandClaude Opus 5.5 025d758abe M3.83: gradients within, along or across a stroke
The Gradient panel's Stroke buttons now work: with the Stroke proxy on a
linear or radial gradient they lay it within the stroke (placed on the
page, as before), along the path (start to end of each subpath) or across
it (left edge to right edge; inside/outside strokes span their visible
side). `paint.editGradient {stroke: true, strokeMode}` sets it (new art
too with nothing selected); `document.inspect` reports
strokeOptions.gradientMode. Model: StrokeLayer.gradient_mode (default
Within, not written).

Shared geometry in effects::stroke::gradient: ribs on the bisectors of
the flattened path (fans round sharp corners, widened under arrowheads,
following width profiles) cut slices each painted with a linear piece of
the gradient (Gradient::span). The canvas and raster export clip them to
the stroke's outline and arrowheads, grown a pixel and composited with
copy so there are no seams and translucent stops paint once. SVG and PDF
write the same slices clipped to the outline, with a warning (new
vectorcraft_svg::export_with_report). Outline Stroke and Expand make
gradient meshes clipped to the outline. Mesh quads now grow along their
edges so thin quads show no seams. Dashes, profiles and arrowheads keep
working in both modes.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 05:47:54 +07:00

142 lines
5.7 KiB
Rust

//! Stroke geometry shared by the canvas, the PDF/SVG exporters and Outline Stroke, so every
//! consumer paints the same shapes:
//!
//! - [`stroke_pieces`]: the centre line (trimmed under the arrowheads) and the arrowheads as
//! filled outlines (hollow kinds are rings), placed by [`ArrowAlign`](vectorcraft_doc::ArrowAlign);
//! - [`dash`]: the dash pattern, exact or fitted to corners and path ends; zero-length dashes
//! become [`Dot`]s that a round or projecting cap turns into discs or squares ([`dot_outline`]);
//! - [`width_outline`]: variable-width (profile) strokes, with the stroke's joins at corners;
//! - [`line_outline`]: the line part of a stroke as one filled outline (profile, dashes, dots,
//! caps and joins);
//! - [`for_writer`] and [`outline_region`]: strokes for the SVG/PDF writers and Outline Stroke;
//! - [`gradient_slices`] and [`gradient_meshes`]: gradients laid along or across a stroke.
mod arrow;
mod dash;
mod gradient;
mod outline;
mod width;
use std::borrow::Cow;
use kurbo::{BezPath, PathEl, PathSeg};
use vectorcraft_doc::{LineCap, LineJoin, StrokeAlign, StrokeLayer};
pub(crate) use vectorcraft_geom::bez::{kink, segments, subpaths, tangent, unit};
pub use arrow::Arrow;
pub use dash::{Dashed, Dot, dash, dot_outline};
pub use gradient::{Slice, WrittenSlices, gradient_meshes, gradient_slices, written_slices};
pub use outline::{OUTLINE_TOL, Written, WrittenShape, for_writer, is_plain, outline_region};
pub use width::width_outline;
/// Arc-length accuracy for dashing and trimming (document points).
const ARCLEN_ACCURACY: f64 = 1e-6;
/// The geometry one stroke paints, in the coordinate space of its path.
#[derive(Clone, Debug)]
pub struct StrokePieces<'a> {
/// The centre line to stroke: the path with its ends trimmed under the arrowheads (borrowed
/// when nothing is trimmed). Empty when the heads cover the whole path.
pub line: Cow<'a, BezPath>,
/// The arrowheads, start first. Closed ends get none.
pub heads: Vec<Arrow>,
}
/// The centre line and arrowheads of stroke `st` along `bp`.
pub fn stroke_pieces<'a>(bp: &'a BezPath, st: &StrokeLayer) -> StrokePieces<'a> {
if st.start_arrow.is_none() && st.end_arrow.is_none() {
return StrokePieces { line: Cow::Borrowed(bp), heads: vec![] };
}
arrow::pieces(bp, st)
}
/// Does `bp` end with a `ClosePath`?
pub fn is_closed(bp: &BezPath) -> bool {
bp.elements().last().is_some_and(|e| matches!(e, PathEl::ClosePath))
}
/// The width actually stroked: inside/outside strokes of closed paths are drawn twice as wide
/// and clipped to one side; open paths always stroke centred.
pub fn aligned_width(st: &StrokeLayer, closed: bool) -> f64 {
match st.align {
StrokeAlign::Inside | StrokeAlign::Outside if closed => st.width * 2.0,
_ => st.width,
}
}
/// How far a cap reaches past the end of a stroke of `width`.
pub fn cap_extent(cap: LineCap, width: f64) -> f64 {
match cap {
LineCap::Butt => 0.0,
LineCap::Round | LineCap::Square => width / 2.0,
}
}
/// The stroke style (cap, join, miter limit) of `st` at `width`, without dashes.
pub fn style(st: &StrokeLayer, width: f64) -> kurbo::Stroke {
kurbo::Stroke::new(width)
.with_join(match st.join {
LineJoin::Miter => kurbo::Join::Miter,
LineJoin::Round => kurbo::Join::Round,
LineJoin::Bevel => kurbo::Join::Bevel,
})
.with_caps(match st.cap {
LineCap::Butt => kurbo::Cap::Butt,
LineCap::Round => kurbo::Cap::Round,
LineCap::Square => kurbo::Cap::Square,
})
.with_miter_limit(st.miter_limit)
}
/// The filled outline of the line part of `st` along `line` (usually [`StrokePieces::line`]) at
/// `width` (see [`aligned_width`]), flattened/fitted to `tol`: the dash pattern with its dots and
/// the width profile (each dash and dot as wide as the profile where it sits along the path), with
/// the stroke's caps and joins. Fill it with the non-zero rule. Arrowheads are not included.
pub fn line_outline(line: &BezPath, st: &StrokeLayer, width: f64, tol: f64) -> BezPath {
if line.elements().is_empty() || width <= 0.0 || !width.is_finite() {
return BezPath::new();
}
let tol = tol.max(1e-4);
let dashed = st.dash.as_ref().and_then(|d| dash(line, d));
match (st.profile.as_ref(), dashed) {
(Some(profile), None) => width_outline(line, width, profile, st, tol),
(Some(profile), Some(d)) => {
let mut out = width::outline_spans(&d.path, &d.spans, width, profile, st, tol);
for dot in &d.dots {
// The dot spans the profile's left and right widths there.
let (l, r) = profile.at(dot.t);
let (l, r) = (l.max(0.0), r.max(0.0));
let at = dot.at + width::left(dot.dir) * (width * (l - r) / 4.0);
out.extend(dot_outline(&[Dot { at, ..*dot }], width * (l + r) / 2.0, st.cap, tol).iter());
}
out
}
(None, Some(d)) => {
let mut out = kurbo::stroke(d.path.iter(), &style(st, width), &kurbo::StrokeOpts::default(), tol);
out.extend(dot_outline(&d.dots, width, st.cap, tol).iter());
out
}
(None, None) => kurbo::stroke(line.iter(), &style(st, width), &kurbo::StrokeOpts::default(), tol),
}
}
/// Append `seg` to `out` (which must already have a current point at its start).
pub(crate) fn push_seg(out: &mut BezPath, seg: &PathSeg) {
match seg {
PathSeg::Line(l) => out.line_to(l.p1),
PathSeg::Quad(q) => out.quad_to(q.p1, q.p2),
PathSeg::Cubic(c) => out.curve_to(c.p1, c.p2, c.p3),
}
}
#[cfg(test)]
mod tests;
#[cfg(test)]
mod tests_arrows;
#[cfg(test)]
mod tests_fit;
#[cfg(test)]
mod tests_gradient;
#[cfg(test)]
mod tests_reach;