Files
vectorcraft/crates/ui-egui/src/tests_contextmenu.rs
T
dotCooCoo f0d3f81f3b Canvas: a right-click on locked objects offers Unlock with each object's name
A right-click on the canvas now records the locked objects under the
pointer with vectorcraft_doc::hit::locked_objects_at, topmost first and
at most 20. A locked group is listed instead of the objects it holds.
Hidden objects and objects on hidden, locked or template layers are not
listed, and in isolation mode only the isolated group's contents are
listed. While the menu is open, it has an Unlock submenu after Undo
and Redo that lists each of them by the name the Layers panel shows.
Choosing a name runs layer.setProps {ids: [id], locked: false}, as the
Layers panel's lock column does, in one undo step. ui.contextMenu.list
shows the same items.

Docs: docs/control-protocol.md, docs/target-app-parity.md.
2026-10-16 15:27:53 +07:00

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//! The canvas context menu: right-click selects the object under the pointer and lists what
//! applies to the selection.
use egui::{Event, PointerButton, Pos2, Rect, pos2, vec2};
use serde_json::json;
use vectorcraft_doc::{NodeId, NodeKind};
use vectorcraft_engine::Session;
use vectorcraft_geom::Point;
use crate::canvas::Xf;
use crate::menus::{self, Item};
use crate::{VectorcraftApp, canvas};
fn app() -> VectorcraftApp {
let mut app = VectorcraftApp::new(Session::new(), Default::default());
app.run("file.new", json!({"width": 400, "height": 300})).unwrap();
app
}
fn rect(app: &mut VectorcraftApp, x: f64, y: f64) -> NodeId {
NodeId(app.run("shape.rectangle", json!({"x": x, "y": y, "width": 100, "height": 100})).unwrap()["id"].as_u64().unwrap())
}
/// One headless frame of the canvas on an 800 × 600 window → the text painted, with its rect.
fn frame(app: &mut VectorcraftApp, ctx: &egui::Context, events: Vec<Event>) -> Vec<(String, Rect)> {
let raw = egui::RawInput { screen_rect: Some(Rect::from_min_size(Pos2::ZERO, vec2(800.0, 600.0))), events, ..Default::default() };
let mut out = ctx.run_ui(raw, |ui| canvas::show(app, ui));
out.textures_delta.clear();
fn walk(s: &egui::Shape, v: &mut Vec<(String, Rect)>) {
match s {
egui::Shape::Text(t) => v.push((t.galley.text().to_string(), Rect::from_min_size(t.pos, t.galley.size()))),
egui::Shape::Vec(s) => s.iter().for_each(|s| walk(s, v)),
_ => {}
}
}
let mut v = vec![];
out.shapes.iter().for_each(|c| walk(&c.shape, &mut v));
v
}
fn press(pos: Pos2, button: PointerButton, pressed: bool) -> Event {
Event::PointerButton { pos, button, pressed, modifiers: Default::default() }
}
/// Click `button` at `pos` (move, press, release, then a frame to show the result).
fn click(app: &mut VectorcraftApp, ctx: &egui::Context, pos: Pos2, button: PointerButton) -> Vec<(String, Rect)> {
frame(app, ctx, vec![Event::PointerMoved(pos)]);
frame(app, ctx, vec![press(pos, button, true)]);
frame(app, ctx, vec![press(pos, button, false)]);
frame(app, ctx, vec![])
}
/// Where document point `p` is on screen (after a first frame laid the canvas out).
fn screen(app: &VectorcraftApp, x: f64, y: f64) -> Pos2 {
Xf::new(app.canvas_rect.unwrap(), app.view().unwrap()).to_screen(Point::new(x, y))
}
fn has(texts: &[(String, Rect)], label: &str) -> bool {
texts.iter().any(|(t, _)| t.trim_start_matches(['✓', ' ']) == label)
}
fn at(texts: &[(String, Rect)], label: &str) -> Pos2 {
texts.iter().find(|(t, _)| t == label).map(|(_, r)| r.center()).unwrap_or_else(|| panic!("no `{label}` in {texts:?}"))
}
#[test]
fn right_click_selects_the_object_and_lists_its_commands() {
let mut app = app();
let id = rect(&mut app, 50.0, 50.0);
app.run("select.none", json!({})).unwrap();
let ctx = egui::Context::default();
assert!(!has(&frame(&mut app, &ctx, vec![]), "Arrange"));
let p = screen(&app, 100.0, 100.0);
let texts = click(&mut app, &ctx, p, PointerButton::Secondary);
assert_eq!(app.session.active().unwrap().selection.objects, [id], "the object right-clicked is selected");
for label in ["Undo Rectangle", "Cut", "Copy", "Make Guides", "Transform", "Arrange", "Select", "Export Selection…"] {
assert!(has(&texts, label), "{label} in {texts:?}");
}
// Nothing that needs several objects, a group or nothing selected.
for label in ["Group", "Ungroup", "Make Clipping Mask", "Release Compound Path", "Select All", "Zoom In"] {
assert!(!has(&texts, label), "{label} in {texts:?}");
}
// Choosing an item runs its command and closes the menu.
let texts = click(&mut app, &ctx, at(&texts, "Make Guides"), PointerButton::Primary);
let n = app.session.active().unwrap().doc.node(id).cloned().unwrap();
assert!(matches!(n.kind, NodeKind::Path { guide: true, .. }));
assert!(!has(&texts, "Arrange"));
}
#[test]
fn right_click_on_empty_canvas_offers_the_view_and_a_dismissing_click_does_nothing() {
let mut app = app();
app.select_tool("rectangle");
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
let p = screen(&app, 300.0, 250.0);
let texts = click(&mut app, &ctx, p, PointerButton::Secondary);
for label in ["Zoom In", "Zoom Out", "Fit Artboard in Window", "Show Rulers", "Select All"] {
assert!(has(&texts, label), "{label} in {texts:?}");
}
assert!(!has(&texts, "Cut") && !has(&texts, "Arrange"));
// A click on the canvas away from the menu only closes it: the Rectangle tool draws nothing.
let away = pos2(100.0, 500.0);
frame(&mut app, &ctx, vec![Event::PointerMoved(away)]);
frame(&mut app, &ctx, vec![press(away, PointerButton::Primary, true)]);
frame(&mut app, &ctx, vec![Event::PointerMoved(away + vec2(40.0, 30.0))]);
frame(&mut app, &ctx, vec![press(away + vec2(40.0, 30.0), PointerButton::Primary, false)]);
let texts = frame(&mut app, &ctx, vec![]);
assert!(!has(&texts, "Zoom In"));
assert_eq!(app.session.active().unwrap().doc.art_bounds(), None);
}
/// A right-click over a locked object adds an Unlock submenu that lists the object by its name.
/// Choosing the name unlocks the object in one undo step; once the menu is closed, the menu lists
/// no Unlock items.
#[test]
fn right_click_on_a_locked_object_offers_unlock_by_its_name() {
let mut app = app();
let id = rect(&mut app, 50.0, 50.0);
app.run("layer.setProps", json!({"ids": [id.0], "name": "Sky", "locked": true})).unwrap();
let steps = app.session.active().unwrap().history.undo.len();
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
let p = screen(&app, 100.0, 100.0);
let texts = click(&mut app, &ctx, p, PointerButton::Secondary);
assert!(has(&texts, "Unlock"), "{texts:?}");
// Agents see the item under the Unlock path, by the object's name.
let entries = menus::context_entries(&app);
let item = entries.iter().find(|e| e.path == ["Unlock"]).unwrap();
assert_eq!((item.label.as_str(), item.command.as_deref()), ("Sky", Some("layer.setProps")));
assert_eq!(item.params, json!({"ids": [id.0], "locked": false}));
// Hovering Unlock opens the submenu.
frame(&mut app, &ctx, vec![Event::PointerMoved(at(&texts, "Unlock"))]);
let texts = frame(&mut app, &ctx, vec![]);
let texts = click(&mut app, &ctx, at(&texts, "Sky"), PointerButton::Primary);
let st = app.session.active().unwrap();
assert!(!st.doc.node(id).unwrap().locked, "the object is unlocked");
assert_eq!(st.history.undo.len(), steps + 1, "in one undo step");
assert!(!has(&texts, "Unlock"), "the menu closed: {texts:?}");
// Locked again, it is not listed until the next right-click over it.
app.run("layer.setProps", json!({"ids": [id.0], "locked": true})).unwrap();
assert!(menus::context_entries(&app).iter().all(|e| e.path.first().map(String::as_str) != Some("Unlock")));
}
/// #528: right-clicking a ruler offers the document units, the current one checked, and choosing one
/// swaps them — the same effect as Preferences ▸ Units ▸ General (`document.setUnits`).
#[test]
fn right_clicking_a_ruler_swaps_the_document_units() {
use vectorcraft_doc::Unit;
let mut app = app();
app.ui.view.rulers = true;
let ctx = egui::Context::default();
frame(&mut app, &ctx, vec![]);
assert_eq!(app.session.general_unit(), Unit::Points, "a new document starts in the prefs unit");
// Right-click on the top ruler (the band along the top, past the origin box).
let texts = click(&mut app, &ctx, pos2(400.0, 8.0), PointerButton::Secondary);
for label in ["Points", "Picas", "Inches", "Millimeters", "Feet & Inches", "Pixels"] {
assert!(has(&texts, label), "{label} in {texts:?}");
}
assert!(texts.iter().any(|(t, _)| t == "✓ Points"), "the current unit is checked: {texts:?}");
// Choosing a unit runs document.setUnits and closes the menu.
let mm = texts.iter().find(|(t, _)| t.trim_start_matches(['✓', ' ']) == "Millimeters").map(|(_, r)| r.center()).expect("Millimeters");
let texts = click(&mut app, &ctx, mm, PointerButton::Primary);
assert_eq!(app.session.general_unit(), Unit::Millimeters, "the ruler's unit changed");
assert!(!has(&texts, "Inches"), "the menu closed");
// The left ruler offers the same menu, now checking the new unit.
let texts = click(&mut app, &ctx, pos2(8.0, 300.0), PointerButton::Secondary);
assert!(texts.iter().any(|(t, _)| t == "✓ Millimeters"), "the left ruler reflects the current unit: {texts:?}");
}
fn labels(items: &[Item]) -> Vec<&'static str> {
items
.iter()
.flat_map(|it| match it {
Item::Cmd(l, ..) => vec![*l],
Item::Sub(l, ch) => std::iter::once(*l).chain(labels(ch)).collect(),
_ => vec![],
})
.collect()
}
#[test]
fn the_menu_follows_the_selection() {
let mut app = app();
let (a, b) = (rect(&mut app, 0.0, 0.0), rect(&mut app, 50.0, 50.0));
app.run("select.set", json!({"ids": [a.0, b.0]})).unwrap();
let l = labels(&menus::context_items(&app));
for label in ["Group", "Join", "Make Clipping Mask", "Make Compound Path", "Bring to Front", "Move…"] {
assert!(l.contains(&label), "{label} in {l:?}");
}
assert!(!l.contains(&"Ungroup") && !l.contains(&"Isolate Selected Group"));
app.run("object.group", json!({})).unwrap();
let l = labels(&menus::context_items(&app));
assert!(l.contains(&"Ungroup") && l.contains(&"Isolate Selected Group"));
assert!(!l.contains(&"Group") && !l.contains(&"Join"));
// Isolated: a way out.
menus::invoke(&mut app, "object.isolate", json!({}));
assert!(labels(&menus::context_items(&app)).contains(&"Exit Isolation Mode"));
// Agents see the same menu, with submenus as paths.
let entries = menus::context_entries(&app);
assert!(entries.iter().any(|e| e.command.as_deref() == Some("object.exitIsolation") && e.enabled));
app.run("select.set", json!({"ids": [a.0]})).unwrap();
let entries = menus::context_entries(&app);
let front = entries.iter().find(|e| e.command.as_deref() == Some("object.arrange.bringToFront")).unwrap();
assert_eq!(front.path, ["Arrange"]);
// No separator leads, trails or doubles up.
let items = menus::context_items(&app);
assert!(!matches!(items.first(), Some(Item::Sep)) && !matches!(items.last(), Some(Item::Sep)));
assert!(items.windows(2).all(|w| !matches!(w, [Item::Sep, Item::Sep])));
}
/// Every label the context menu can show is a menu string, so complete catalogs must translate it.
#[test]
fn every_context_label_is_a_menu_string() {
let strings = menus::menu_strings();
let mut app = app();
let mut shown = vec![];
// Nothing selected, one path, two paths, a group, a clipping group, a compound path, isolation.
shown.extend(labels(&menus::context_items(&app)));
let (a, b) = (rect(&mut app, 0.0, 0.0), rect(&mut app, 50.0, 50.0));
shown.extend(labels(&menus::context_items(&app)));
app.run("select.set", json!({"ids": [a.0, b.0]})).unwrap();
shown.extend(labels(&menus::context_items(&app)));
app.run("object.compoundPath.make", json!({})).unwrap();
shown.extend(labels(&menus::context_items(&app)));
app.run("object.compoundPath.release", json!({})).unwrap();
app.run("select.set", json!({"ids": [a.0, b.0]})).unwrap();
app.run("object.clippingMask.make", json!({})).unwrap();
shown.extend(labels(&menus::context_items(&app)));
app.run("object.group", json!({})).unwrap();
shown.extend(labels(&menus::context_items(&app)));
menus::invoke(&mut app, "object.isolate", json!({}));
shown.extend(labels(&menus::context_items(&app)));
// The Unlock submenu that a right-click over a locked object adds.
menus::invoke(&mut app, "object.exitIsolation", json!({}));
app.run("layer.setProps", json!({"ids": [a.0], "locked": true})).unwrap();
app.ui.context_locked = Some((app.session.active().unwrap().uid, vec![a]));
shown.extend(labels(&menus::context_items(&app)));
let missing: Vec<_> = shown.iter().filter(|l| !strings.contains(**l)).collect();
assert!(missing.is_empty(), "context menu labels missing from menu_strings: {missing:?}");
for label in menus::CONTEXT_LABELS {
assert!(shown.contains(label), "`{label}` is listed but the context menu never shows it");
}
}