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Document symbols placed inline in a run of type (beyond Illustrator; like InDesign inline anchored objects): TextRun.inline holds the symbol, scale and shift; the run is one U+FFFC laid out as a glyph sized to the art, centred on the cap height. text.insertInline and Type > Insert Inline Symbol; editing keeps the graphic whole; canvas, SVG (<use>) and PDF draw the art; Create Outlines turns it into a symbol instance.
186 lines
8.3 KiB
Rust
186 lines
8.3 KiB
Rust
//! Threaded text: one story flowing through several area-type frames in order.
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//!
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//! Each frame keeps its own slice of the story as ordinary runs, so rendering, export and hit
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//! testing need nothing special; after an edit the engine joins the slices and re-distributes them
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//! with [`distribute`].
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use vectorcraft_doc::{ParaStyle, TextObject, TextRun};
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use crate::edit::{normalize, runs_len, slice_runs, style_at};
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use crate::{FontDb, layout};
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/// The story: every frame's runs joined in thread order.
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pub fn story(frames: &[&TextObject]) -> Vec<TextRun> {
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let mut runs: Vec<TextRun> = frames.iter().flat_map(|f| f.runs.iter().cloned()).collect();
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normalize(&mut runs);
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runs
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}
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/// The story's paragraph styles, one per story paragraph. A frame whose slice ends inside a
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/// paragraph shares that paragraph with the next frame (its first one): the earlier frame's style
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/// wins unless `later_wins[k]` says frame `k`'s first paragraph should (it was just restyled), or
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/// the earlier frame's part of the paragraph is empty (its slice ends with a paragraph break).
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pub fn story_paras(frames: &[&TextObject], later_wins: &[bool]) -> Vec<ParaStyle> {
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let mut out: Vec<ParaStyle> = vec![];
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let mut prev_empty_tail = true;
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for (k, f) in frames.iter().enumerate() {
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let mut styles = f.paragraph_styles().into_iter();
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if k > 0
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&& let Some(first) = styles.next()
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&& (prev_empty_tail || later_wins.get(k).copied().unwrap_or(false))
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&& let Some(last) = out.last_mut()
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{
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*last = first;
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}
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out.extend(styles);
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let text = f.plain_text();
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prev_empty_tail = text.is_empty() || text.ends_with('\n') || out.is_empty();
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}
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out
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}
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/// Paragraph styles of the slice `runs` of a story starting at story paragraph `first`.
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fn slice_paras(paras: &[ParaStyle], first: usize, runs: &[TextRun]) -> Vec<ParaStyle> {
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let n = 1 + runs.iter().map(|r| r.text.bytes().filter(|&b| b == b'\n').count()).sum::<usize>();
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let fallback = paras.last().cloned().unwrap_or_default();
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(first..first + n).map(|i| paras.get(i).cloned().unwrap_or_else(|| fallback.clone())).collect()
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}
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/// How many bytes of `runs` fit in `frame` (whole lines; a following break space or paragraph
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/// break stays with the line that ends there).
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fn fit(db: &FontDb, frame: &TextObject, runs: &[TextRun]) -> usize {
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let mut probe = frame.clone();
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probe.runs = runs.to_vec();
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let lay = layout(db, &probe);
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let text: String = runs.iter().map(|r| r.text.as_str()).collect();
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if !lay.overflow {
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return text.len();
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}
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let mut end = lay.lines.last().map_or(0, |l| l.end);
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let bytes = text.as_bytes();
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while end < bytes.len() && bytes[end] == b' ' {
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end += 1;
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}
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if end < bytes.len() && bytes[end] == b'\n' {
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end += 1;
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}
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end
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}
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/// A frame's share of a story: its runs and its paragraphs' styles (one per paragraph).
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#[derive(Clone, Debug, PartialEq)]
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pub struct Slice {
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pub runs: Vec<TextRun>,
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pub paras: Vec<ParaStyle>,
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}
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/// The story `runs` (with paragraph styles `paras`, one per story paragraph; empty = each
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/// frame's own) split across `frames` in order (the last frame takes any overflow). Empty slices
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/// keep one empty run carrying the style at the split, so typing there has a style. A paragraph
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/// split between frames has its style in both.
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pub fn distribute(db: &FontDb, frames: &[&TextObject], runs: &[TextRun], paras: &[ParaStyle]) -> Vec<Slice> {
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let mut rest = runs.to_vec();
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let mut out = Vec::with_capacity(frames.len());
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let mut next_para = 0;
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for (i, f) in frames.iter().enumerate() {
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let first_para = next_para;
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let len = runs_len(&rest);
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let own = [f.para.clone()];
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let (paras, first_para) = if paras.is_empty() { (&own[..], 0) } else { (paras, first_para) };
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let n = if i + 1 == frames.len() {
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len
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} else {
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let mut probe = (*f).clone();
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probe.runs = rest.clone();
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probe.set_paragraph_styles(slice_paras(paras, first_para, &rest));
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fit(db, &probe, &rest)
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};
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let mut head = slice_runs(&rest, 0, n);
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if head.is_empty() {
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head.push(TextRun { text: String::new(), style: style_at(&rest, n), inline: None });
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}
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let tail = slice_runs(&rest, n, len);
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rest = if tail.is_empty() { vec![TextRun { text: String::new(), style: style_at(&rest, len), inline: None }] } else { tail };
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let head_paras = slice_paras(paras, first_para, &head);
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next_para += head_paras.len().saturating_sub(1);
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out.push(Slice { runs: head, paras: head_paras });
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}
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out
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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use vectorcraft_doc::{CharStyle, Justify, TextKind};
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use vectorcraft_geom::{Affine, Rect, shapes};
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fn frame(x: f64) -> TextObject {
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let mut t = TextObject::point(vectorcraft_geom::Point::ZERO, "", CharStyle::default());
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t.kind = TextKind::Area { frame: shapes::rectangle(Rect::new(x, 0.0, x + 120.0, 60.0)) };
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t.xf = Affine::IDENTITY;
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t
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}
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#[test]
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fn story_flows_across_frames_and_rejoins() {
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let db = FontDb::global();
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let (a, b, c) = (frame(0.0), frame(200.0), frame(400.0));
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let text = "The quick brown fox jumps over the lazy dog. ".repeat(6) + "\nSecond paragraph here.";
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let story = vec![TextRun { text: text.clone(), style: CharStyle::default(), inline: None }];
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let parts: Vec<Vec<TextRun>> = distribute(db, &[&a, &b, &c], &story, &[]).into_iter().map(|s| s.runs).collect();
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let lens: Vec<usize> = parts.iter().map(|p| runs_len(p)).collect();
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assert!(lens[0] > 0 && lens[1] > 0, "{lens:?}");
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let joined: String = parts.iter().flatten().map(|r| r.text.as_str()).collect();
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assert_eq!(joined, text, "no character lost or duplicated");
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// Each non-last slice fits its frame.
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for (f, p) in [&a, &b].iter().zip(&parts) {
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let mut t = (*f).clone();
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t.runs = p.clone();
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assert!(!layout(db, &t).overflow);
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}
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// Lines never start with the break space.
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assert!(!parts[1][0].text.starts_with(' '));
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}
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#[test]
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fn paragraph_styles_flow_with_their_paragraphs() {
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let db = FontDb::global();
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let (a, b) = (frame(0.0), frame(200.0));
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let text = "The quick brown fox jumps over the lazy dog. ".repeat(4) + "\nSecond paragraph.\nThird.";
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let story = vec![TextRun { text, style: CharStyle::default(), inline: None }];
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let style = |j| ParaStyle { justify: j, ..Default::default() };
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use vectorcraft_doc::Justify::*;
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let paras = vec![style(Left), style(Center), style(Right)];
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let parts = distribute(db, &[&a, &b], &story, ¶s);
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assert!(!parts[0].runs.is_empty() && !parts[1].runs.is_empty());
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// The first paragraph overflows into the second frame: it is in both, with its style.
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let pa: Vec<Justify> = parts[0].paras.iter().map(|p| p.justify).collect();
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let pb: Vec<Justify> = parts[1].paras.iter().map(|p| p.justify).collect();
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assert_eq!(pa, [Left]);
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assert_eq!(pb, [Left, Center, Right]);
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// Joined again, the shared paragraph counts once.
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let mut fa = a.clone();
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fa.runs = parts[0].runs.clone();
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fa.set_paragraph_styles(parts[0].paras.clone());
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let mut fb = b.clone();
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fb.runs = parts[1].runs.clone();
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fb.set_paragraph_styles(parts[1].paras.clone());
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assert_eq!(story_paras(&[&fa, &fb], &[]), paras);
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// A frame whose shared first paragraph was restyled wins.
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fb.edit_paras(Some(0..1), |p| p.justify = JustifyAll);
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assert_eq!(story_paras(&[&fa, &fb], &[false, true])[0].justify, JustifyAll);
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assert_eq!(story_paras(&[&fa, &fb], &[false, false])[0].justify, Left);
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}
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#[test]
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fn short_story_leaves_later_frames_empty_with_a_style() {
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let db = FontDb::global();
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let (a, b) = (frame(0.0), frame(200.0));
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let st = CharStyle { size: 20.0, ..Default::default() };
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let parts: Vec<Vec<TextRun>> =
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distribute(db, &[&a, &b], &[TextRun { text: "Hi".into(), style: st, inline: None }], &[]).into_iter().map(|s| s.runs).collect();
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assert_eq!(parts[0][0].text, "Hi");
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assert_eq!((parts[1][0].text.as_str(), parts[1][0].style.size), ("", 20.0));
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}
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}
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