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Geometry effects reach objects that aren't paths through their outlines (vectorcraft_effects:: reshape: glyph outlines, evaluated live art, the symbol's art, an image clipped by its reshaped frame), applied to the whole art as one piece; the renderer caches that art per object and paints raster effects around it in the same filter layers paths use (shared Renderer::raster_fx, also used per fill/stroke). Exports bake the reshaped art; SVG writes per-item filters; PDF warns about raster effects on strokes as well as fills and objects. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>