Files
vectorcraft/crates/ui-egui/src/dialogs/document_setup.rs
T
bflatasticandClaude Opus 5.5 b7969a6a5d M3.8: split the paint/panel command modules and the dialogs into per-area files
No behaviour change: every command keeps its id, label, menu, shortcut and
params doc.

- Engine: swatch.* -> cmd/swatch.rs, graphicStyle.* -> cmd/style.rs,
  appearance.* (incl. copyFrom) -> cmd/appearance.rs, stroke.set/setAdvanced
  -> cmd/stroke.rs, paint.editGradient/setGradientGeom -> cmd/gradient.rs.
  Shared helpers in cmd/mod.rs: leaf_targets/paint_targets (replacing three
  copies) and unique_name (swatch and graphic style naming).
- UI: dialogs.rs -> dialogs/ with one file per dialog and a DialogSpec
  registry (one DialogKind row per dialog); shared field widgets in
  dialogs/form.rs. Headless frame tests draw and confirm every dialog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:22:23 +07:00

12 lines
336 B
Rust

//! File → Document Setup: the document's ruler units.
use serde_json::json;
use super::{DialogSpec, run_and_close};
pub(super) const SPEC: DialogSpec = DialogSpec {
heading: |_| "Document Setup".into(),
confirm: |app, d| run_and_close(app, "document.setUnits", json!({"units": d.str("units")})),
..DialogSpec::FORM
};