Files
vectorcraft/crates/render/Cargo.toml
T
bflatasticandClaude Opus 5.5 157724279f M4.34: raster export options and PNG Options — resolution, background, anti-aliasing, interlacing
PNG is written by an in-code chunk writer with the resolution in pHYs and optional Adam7
interlacing (JPEG stores the resolution in JFIF). document.export takes ppi (72/150/300/other,
wins over scale), background (transparent, white, black or a colour) and antiAlias (none, art,
type: text snapped to whole pixels); Export for Screens rows take them too (plus one top-level
antiAlias, and a row's ppi names its @Nx suffix), and so does object.rasterize. Hard edges stay
hard in every offscreen pass (groups, masks, filters), whatever the thread count.
RenderOptions.anti_alias and render::encode::RasterExportOptions; PNG/JPEG/WebP Options dialog
(pngOptions/jpgOptions/webpOptions) after File > Export As PNG.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 09:14:11 +07:00

32 lines
989 B
TOML

[package]
name = "vectorcraft-render"
version.workspace = true
edition.workspace = true
license.workspace = true
description = "VectorCraft renderer: document to pixels (vello_cpu backend)"
[lints]
workspace = true
[dependencies]
vectorcraft-geom = { workspace = true }
vectorcraft-color = { workspace = true }
vectorcraft-doc = { workspace = true }
vectorcraft-text = { workspace = true }
vectorcraft-effects = { workspace = true }
vectorcraft-brush = { workspace = true }
vello_cpu = { workspace = true }
# Filter types (Gaussian blur, drop shadow) are not re-exported by vello_cpu 0.2.
vello_common = { version = "0.2", default-features = false }
image = { workspace = true }
flate2 = { workspace = true }
log = { workspace = true }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
vello_cpu = { workspace = true, features = ["multithreading"] }
[dev-dependencies]
vectorcraft-testkit = { workspace = true }
proptest = { workspace = true }
serde_json = { workspace = true }