//! What renderers keep between frames: decoded images shared by all of them, image mips, symbol //! art placed for instances and inline graphics, stroke outlines, raster effects made again when //! what they read changes, and caches swept by every kind of render. Each test holds [`fonts_steady`]: //! fonts added while it runs would make its renderers lay type out again. use vectorcraft_color::{Color, Paint}; use vectorcraft_doc::{Document, ImageBlob, ImageObject, Node, NodeKind}; use super::*; use crate::tests_fontchange::fonts_steady; /// A `w`×`h` PNG whose pixels depend on `seed` (each test its own image: the store is shared by /// the tests running alongside). fn png(w: u32, h: u32, seed: u8) -> Vec { let img = image::RgbaImage::from_fn(w, h, |x, y| { let v = (x * 7 + y * 13) as u8; image::Rgba([v ^ seed, v.wrapping_mul(3), seed, 255]) }); let mut out = vec![]; img.write_to(&mut std::io::Cursor::new(&mut out), image::ImageFormat::Png).unwrap(); out } /// A document showing `bytes` as image `key` of `w`×`h` pixels, one point a pixel. fn doc_with_image(key: &str, bytes: Vec, w: u32, h: u32) -> Document { let mut d = Document::new(w as f64, h as f64); d.images.insert(key.into(), ImageBlob::new("image/png", bytes)); let (id, layer) = (d.alloc_id(), d.layers[0].id); let im = ImageObject { key: key.into(), width: w, height: h, xf: Affine::IDENTITY, link: None, placement: Default::default() }; d.insert(Some(layer), 0, Node::new(id, NodeKind::Image(Box::new(im)))).unwrap(); d } #[test] fn renderers_share_one_decode_of_an_image() { let _fonts = fonts_steady(); let bytes = png(16, 16, 101); let a = doc_with_image("img", bytes.clone(), 16, 16); // Another document holding the same image under another key (its own copy of the bytes). let b = doc_with_image("photo", bytes, 16, 16); let (mut r1, mut r2) = (Renderer::new(), Renderer::new()); let (k1, p1) = r1.image_pixmap(&a, "img", false, true).unwrap(); let (k2, p2) = r2.image_pixmap(&b, "photo", false, true).unwrap(); assert_eq!(k1, k2); assert!(Arc::ptr_eq(&p1, &p2), "decoded once for both renderers"); // Drawing goes through the store too: the pixels stay the ones decoded. let _ = r2.render(&b, 16, 16, Affine::IDENTITY, &RenderOptions::default()); assert!(Arc::ptr_eq(&r1.image_pixmap(&b, "photo", false, true).unwrap().1, &p1)); // A document using the same key for other pixels gets its own. let c = doc_with_image("img", png(16, 16, 102), 16, 16); let (k3, p3) = r1.image_pixmap(&c, "img", false, true).unwrap(); assert!(k3 != k1 && !Arc::ptr_eq(&p3, &p1)); assert!( r1.render(&c, 16, 16, Affine::IDENTITY, &RenderOptions::default()).pixels != r1.render(&a, 16, 16, Affine::IDENTITY, &RenderOptions::default()).pixels ); } /// Thumbnails and single-node renders end their frame as full renders do: entries of nodes no /// longer drawn are dropped, with the nodes they kept alive. #[test] fn node_renders_sweep_stale_cache_entries() { let _fonts = fonts_steady(); let mut d = Document::new(10.0, 10.0); let id = d.alloc_id(); let square = |x: f64| { let p = vectorcraft_geom::shapes::rectangle(Rect::new(x, 0.0, x + 5.0, 5.0)); Arc::new(Node::path(id, p, vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0))) }; let first = square(0.0); let mut r = Renderer::new(); r.render_node(&d, &first, 10, 10, Affine::IDENTITY).unwrap(); assert!(Arc::strong_count(&first) > 1, "cached while drawn"); for i in 0..1100 { let n = square(i as f64); if i % 2 == 0 { r.render_node(&d, &n, 10, 10, Affine::IDENTITY).unwrap(); } else { // A thumbnail of a group caches its member's geometry. r.render_node_thumbnail(&d, &Node::group(id, vec![n]), 16, None).unwrap(); } } assert_eq!(Arc::strong_count(&first), 1, "swept: the renderer no longer keeps the node"); assert!(r.geom.len() <= 1025, "{} geometry entries", r.geom.len()); } /// With `image_mips` off (the default; exports) an image draws from its full pixels whatever the /// store holds; on, a reduced image draws from a box-filtered half (quarter…) instead, and at /// more than half size from the full pixels as before. #[test] fn image_mips_are_opt_in_and_change_nothing_off() { let _fonts = fonts_steady(); let d = doc_with_image("img", png(64, 64, 103), 64, 64); let (off, on) = (RenderOptions::default(), RenderOptions { image_mips: true, ..Default::default() }); let quarter = Affine::scale(0.25); let cold = Renderer::new().render(&d, 16, 16, quarter, &off); // Mips made by another renderer don't change what this one draws with them off. let mipped = Renderer::new().render(&d, 16, 16, quarter, &on); let mut warm = Renderer::new(); assert!(warm.render(&d, 16, 16, quarter, &off).pixels == cold.pixels); assert!(warm.render(&d, 16, 16, quarter, &off).pixels == cold.pixels, "warm"); // On, the quarter-size image samples the quarter-size mip: close to the full pixels' average // but not the same pixels. assert!(mipped.pixels != cold.pixels); let (key, _) = warm.image_pixmap(&d, "img", false, true).unwrap(); let mip = images::store().peek(&images::ImageKey { mip: 2, ..key }).expect("quarter mip kept"); assert_eq!((mip.width(), mip.height()), (16, 16)); // Above half size, mips on draw the full pixels. let near = Affine::scale(0.75); assert!(Renderer::new().render(&d, 48, 48, near, &on).pixels == Renderer::new().render(&d, 48, 48, near, &off).pixels); } /// A document of `n` point type objects reading `word`, in rows. fn text_doc(n: usize, word: &str) -> Document { use vectorcraft_doc::text::{CharStyle, TextObject}; let mut d = Document::new(400.0, 400.0); let l = d.layers[0].id; for i in 0..n { let at = vectorcraft_geom::Point::new(10.0 + (i % 8) as f64 * 48.0, 30.0 + (i / 8) as f64 * 30.0); let style = CharStyle { size: 18.0, ..Default::default() }; let mut t = Node::new(NodeId(0), NodeKind::Text(Box::new(TextObject::point(at, word, style)))); t.id = d.alloc_id(); d.insert(Some(l), 0, t).unwrap(); } d } /// The cache keys of `d`'s type objects (their nodes' addresses). fn text_keys(d: &Document) -> Vec { let mut keys = vec![]; d.walk(|n| { if matches!(n.kind, NodeKind::Text(_)) { keys.push(n as *const Node as usize); } }); keys } /// More type than the glyph cache's budget holds: the entries kept stay from frame to frame (the /// rest is laid out again), where emptying the cache when full laid out every object every frame. #[test] fn type_over_the_text_budget_keeps_its_entries_between_frames() { let _fonts = fonts_steady(); let d = text_doc(40, "Type"); let opts = RenderOptions::default(); let mut r = Renderer::new(); let want = r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels; assert_eq!(r.texts.len(), 40); let all = r.texts.bytes(); let mut r = Renderer::new(); r.texts = FrameCache::new(all / 2, 1024); let keys = text_keys(&d); let kept = |r: &Renderer| keys.iter().filter(|k| r.texts.contains_key(*k)).copied().collect::>(); assert_eq!(r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels, want); let first = kept(&r); assert!(!first.is_empty() && first.len() < 40 && r.texts.bytes() <= all / 2, "{} entries, {} bytes", first.len(), r.texts.bytes()); for _ in 0..3 { assert_eq!(r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels, want); assert_eq!(kept(&r), first, "the same entries stay"); } // Other type: its entries replace the earlier frames' ones, within the budget. let e = text_doc(40, "Other"); r.render(&e, 400, 400, Affine::IDENTITY, &opts); assert!(kept(&r).is_empty(), "entries of earlier frames went first"); assert!(!r.texts.is_empty() && r.texts.bytes() <= all / 2); } /// Type no longer drawn leaves the glyph cache after a few frames, and its bytes with it. #[test] fn swept_type_entries_give_back_their_bytes() { let _fonts = fonts_steady(); let d = text_doc(12, "Swept"); let mut r = Renderer::new(); r.texts = FrameCache::new(lru::TEXT_BUDGET, 0); r.render(&d, 400, 400, Affine::IDENTITY, &RenderOptions::default()); let full = r.texts.bytes(); assert!(full > 0 && r.texts.len() == 12); let empty = Document::new(10.0, 10.0); for _ in 0..5 { r.render(&empty, 10, 10, Affine::IDENTITY, &RenderOptions::default()); } assert_eq!((r.texts.len(), r.texts.bytes()), (0, 0)); } /// [`text_doc`] of three type objects reading `word`: one at 80% opacity, one in Multiply and one /// with a drop shadow. fn faded_text_doc(word: &str) -> Document { let mut d = text_doc(3, word); let ids: Vec = d.layers[0].children().unwrap().iter().map(|n| n.id).collect(); d.node_mut(ids[0]).unwrap().opacity = 0.8; d.node_mut(ids[1]).unwrap().blend = vectorcraft_color::BlendMode::Multiply; d.node_mut(ids[2]).unwrap().appearance.effects.push(drop_shadow()); d } /// The glyph geometry `r` keeps for each type object of `d`: under its node, or under the art /// drawn for it when it has effects. fn kept_glyphs(r: &mut Renderer, d: &Document) -> Vec>> { let stamp = r.stamp; text_keys(d) .into_iter() .map(|k| { let k = r.fx_arts.get(&k, stamp).map_or(k, |e| Arc::as_ptr(&e.1) as usize); r.texts.get(&k, stamp).map(|(_, g)| g.clone()) }) .collect() } /// `f`'s result from a run during which the fonts did not change: other tests add fonts, and the /// renderer lays all type out again when the fonts change. fn fonts_unchanged(mut f: impl FnMut() -> T) -> T { loop { let fonts = vectorcraft_text::FontDb::global().generation(); let t = f(); if vectorcraft_text::FontDb::global().generation() == fonts { return t; } } } /// Type at 80% opacity, in Multiply and with a drop shadow keeps its glyph geometry between /// frames, as opaque type does: the second frame draws the geometry the first laid out. Frames /// that snap type to pixels keep none, and neither does type art that the effect-art cache has no /// room for. #[test] fn translucent_blended_and_shadowed_type_keeps_its_glyph_geometry_between_frames() { let d = faded_text_doc("Kept"); let opts = RenderOptions::default(); let (first, kept, entries, second, again) = fonts_unchanged(|| { let mut r = Renderer::new(); let first = r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels; let (kept, entries) = (kept_glyphs(&mut r, &d), r.texts.len()); let second = r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels; (first, kept, entries, second, kept_glyphs(&mut r, &d)) }); assert!(kept.iter().all(Option::is_some) && entries == 3, "{entries} entries"); assert!(second == first); let same = kept.iter().zip(&again).all(|pair| matches!(pair, (Some(a), Some(b)) if Arc::ptr_eq(a, b))); assert!(same, "the second frame draws the geometry the first laid out"); // Type anti-aliasing snaps the glyphs to pixels. let mut r = Renderer::new(); r.render(&d, 400, 400, Affine::IDENTITY, &RenderOptions { anti_alias: AntiAlias::Type, ..Default::default() }); assert!(r.texts.is_empty()); // With no room for effect art, the shadowed type's art is made in every frame. let frames = fonts_unchanged(|| { let mut r = Renderer::new(); r.fx_arts = FrameCache::new(0, 0); (0..2).map(|_| (r.render(&d, 400, 400, Affine::IDENTITY, &opts).pixels == first, r.texts.len())).collect::>() }); assert_eq!(frames, [(true, 2), (true, 2)]); } /// Editing the text of type at 80% opacity, in Multiply or with a drop shadow lays it out again: /// the next frame draws what a new renderer draws. #[test] fn edited_translucent_blended_and_shadowed_type_draws_as_new() { for i in 0..3 { let mut d = faded_text_doc("Kept"); let id = d.layers[0].children().unwrap()[i].id; let opts = RenderOptions::default(); draws_as_new(&mut d, &opts, &opts, |d| { if let Some(NodeKind::Text(t)) = d.node_mut(id).map(|n| &mut n.kind) { t.runs[0].text = "Edit".into(); } }); } } /// Type showing an inline graphic, at 80% opacity, in Multiply, with a drop shadow and opaque: /// when the symbol's art changes size and the document's inline graphics are not resolved again, /// the next frame lays the type out with the new size, as a new renderer does. #[test] fn type_with_an_inline_graphic_draws_its_symbols_new_size() { use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; for i in 0..4 { let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let style = CharStyle { size: 24.0, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(10.0, 50.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("S"), style.clone())); t.runs.push(TextRun::new("B", style)); let mut n = Node::new(d.alloc_id(), NodeKind::Text(Box::new(t))); match i { 0 => n.opacity = 0.8, 1 => n.blend = vectorcraft_color::BlendMode::Multiply, 2 => n.appearance.effects.push(drop_shadow()), _ => {} } let mut d = with_art(d, vec![n]); d.resolve_inline_art(); // `S` becomes a wide red bar: the inline graphic grows, and the type after it moves. edit_draws_as_new(d, |d| { let bar = vectorcraft_geom::shapes::rectangle(Rect::new(-20.0, -4.0, 20.0, 4.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); d.symbols[0].art = Arc::new(Node::path(d.alloc_id(), bar, red)); }); } } /// A symbol's art inside the 20 × 20 square around the origin: a group of a square filled blue /// with a 2 pt black stroke and a black line. fn symbol_art(d: &mut Document) -> Node { use vectorcraft_doc::Appearance; let square = vectorcraft_geom::shapes::rectangle(Rect::new(-8.0, -8.0, 8.0, 8.0)); let square = Node::path(d.alloc_id(), square, Appearance::basic(Paint::solid(Color::rgb(0.0, 0.0, 1.0)), Paint::solid(Color::BLACK), 2.0)); let line = vectorcraft_geom::shapes::line((-8.0, 4.0).into(), (8.0, 4.0).into()); let line = Node::path(d.alloc_id(), line, Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.5)); Node::group(d.alloc_id(), vec![Arc::new(square), Arc::new(line)]) } /// Three instances of symbol `S` ([`symbol_art`]): two in a row, the second stained red, and a /// third turned and scaled by 1.5. fn symbol_doc() -> Document { let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let l = d.layers[0].id; let xfs = [ Affine::translate((30.0, 30.0)), Affine::translate((80.0, 30.0)), Affine::translate((140.0, 60.0)) * Affine::rotate(0.5) * Affine::scale(1.5), ]; for (i, xf) in xfs.into_iter().enumerate() { let mut inst = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf }); if i == 1 { inst.appearance.set_fill(Paint::solid(Color::rgb(1.0, 0.0, 0.0))); } d.insert(Some(l), i, inst).unwrap(); } d } /// The addresses of the nodes `r` keeps geometry for that are not the own nodes of any version /// of the document drawn (`docs`): the symbol art it placed for instances and inline graphics. fn placed_copies(r: &Renderer, docs: &[&Document]) -> std::collections::BTreeSet { let mut own = std::collections::HashSet::new(); for d in docs { d.walk(|n| { own.insert(n as *const Node as usize); }); } r.geom.values().map(|e| Arc::as_ptr(&e.node) as usize).filter(|p| !own.contains(p)).collect() } /// A second frame of an unchanged document draws the symbol art placed for its instances in the /// first: it copies no art, and the geometry kept for the art's paths is used again. The renderer /// holds the symbol's art itself only weakly. #[test] fn symbol_instances_keep_their_placed_art_between_frames() { let _fonts = fonts_steady(); let d = symbol_doc(); let opts = RenderOptions::default(); let mut r = Renderer::new(); let first = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let placed = placed_copies(&r, &[&d]); assert_eq!(placed.len(), 6, "the square and the line of three instances"); assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == first); assert_eq!(placed_copies(&r, &[&d]), placed, "the second frame draws the art the first placed"); assert_eq!(Arc::strong_count(&d.symbols[0].art), 1, "only the document holds the symbol's art"); } /// The stroke outlines and the gradient slices of strokes that `r` keeps and that its last frame made /// or used. fn stroke_outlines(r: &Renderer) -> (Vec>, Vec) { let outlines = r.strokes.values().filter(|e| e.stamp == r.stamp).map(|e| e.outline.clone()).collect(); (outlines, r.stroke_slices.values().filter(|e| e.stamp == r.stamp).map(|e| e.slices.clone()).collect()) } /// How many of the outlines and of the slices in `before` (see [`stroke_outlines`]) the last frame of /// `r` used again. fn used_again(r: &Renderer, before: &(Vec>, Vec)) -> (usize, usize) { fn again(was: &[Arc], now: &[Arc]) -> usize { was.iter().filter(|a| now.iter().any(|b| Arc::ptr_eq(a, b))).count() } let (outlines, slices) = stroke_outlines(r); (again(&before.0, &outlines), again(&before.1, &slices)) } /// Copies can share the original's appearance: three copies of [`symbol_art`] made as /// `edit.duplicate` makes them, and a wave whose stroke has a gradient along it with a copy made as /// the Layers panel's Duplicate Selection makes it. Each object keeps its own stroke outlines and /// gradient slices from frame to frame, a copy moved gets new ones while the others keep theirs, /// and each frame draws what a new renderer draws. #[test] fn copies_sharing_an_appearance_keep_their_own_stroke_outlines() { let _fonts = fonts_steady(); use vectorcraft_doc::{Appearance, StrokeGradientMode}; let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); let l = d.layers[0].id; let mut copies = vec![]; for x in [30.0, 80.0, 130.0] { let mut copy = d.reid(&art); copy.transform(Affine::translate((x, 30.0)), true); copies.push(d.insert(Some(l), usize::MAX, copy).unwrap()); } let mut st = StrokeLayer::new(Paint::Gradient(Box::new(vectorcraft_color::GradientPaint::new(Default::default()))), 6.0); st.gradient_mode = StrokeGradientMode::Along; let mut wave = BezPath::new(); wave.move_to((20.0, 75.0)); wave.curve_to((60.0, 55.0), (100.0, 95.0), (180.0, 75.0)); let ap = Appearance { items: vec![AppearanceItem::Stroke(st)], ..Default::default() }; let wave = Node::path(d.alloc_id(), vectorcraft_geom::PathData::from_bezpath(&wave), ap); let duplicate = d.reid(&wave); d.insert(Some(l), usize::MAX, wave).unwrap(); d.insert(Some(l), usize::MAX, duplicate).unwrap(); let opts = RenderOptions::default(); let frame = |r: &mut Renderer, d: &Document| r.render(d, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); frame(&mut r, &d); let before = stroke_outlines(&r); assert_eq!((before.0.len(), before.1.len()), (8, 2), "the strokes of three copies and two waves, and the waves' slices"); assert!(frame(&mut r, &d) == frame(&mut Renderer::new(), &d)); assert_eq!(used_again(&r, &before), (8, 2), "the second frame draws the outlines the first made"); // The first copy moves 5 pt right. if let Some(n) = d.node_mut(copies[0]) { n.transform(Affine::translate((5.0, 0.0)), true); } assert!(frame(&mut r, &d) == frame(&mut Renderer::new(), &d)); assert_eq!(used_again(&r, &before), (6, 2), "the other copies and the waves keep theirs"); } /// The art placed for unstained symbol instances shares its appearance with the symbol's art (the /// first and the third instance of [`symbol_doc`]). Each instance keeps its own stroke outlines from /// frame to frame, and the second frame draws what a new renderer draws. #[test] fn symbol_instances_keep_their_own_stroke_outlines_between_frames() { let _fonts = fonts_steady(); let d = symbol_doc(); let opts = RenderOptions::default(); let frame = |r: &mut Renderer| r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); frame(&mut r); let before = stroke_outlines(&r); assert_eq!(before.0.len(), 6, "the square's and the line's strokes of three instances"); assert!(frame(&mut r) == frame(&mut Renderer::new())); assert_eq!(used_again(&r, &before), (6, 0), "the second frame draws the outlines the first made"); } /// The art of symbol `I` ([`symbol_art`] with an image over it) is placed again in every frame. /// The copies placed for its three unstained instances and for an inline graphic at the art's own /// size replace each other's stroke outlines: the renderer keeps one outline for each of the art's /// two strokes. Two copies of [`symbol_art`] made as `edit.duplicate` makes them and two instances /// of symbol `S` ([`symbol_art`]), drawn after those, keep their own outlines. With no room in the /// placed-art cache, `S`'s art is placed again in every frame as well, and its copies keep one /// outline for each stroke. Each frame draws what a new renderer draws. #[test] fn art_placed_again_in_every_frame_keeps_one_outline_per_stroke() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; let mut d = Document::new(200.0, 100.0); d.images.insert("dot".into(), ImageBlob::new("image/png", png(4, 4, 108))); let mut art = symbol_art(&mut d); let im = ImageObject { key: "dot".into(), width: 4, height: 4, xf: Affine::translate((-2.0, -2.0)), link: None, placement: Default::default() }; let image = Node::new(d.alloc_id(), NodeKind::Image(Box::new(im))); if let Some(c) = art.children_mut() { c.push(Arc::new(image)); } d.symbols.push(vectorcraft_doc::Symbol { name: "I".into(), art: Arc::new(art) }); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let l = d.layers[0].id; let instance = |d: &mut Document, symbol: &str, x: f64, y: f64| { let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::SymbolInstance { symbol: symbol.into(), xf: Affine::translate((x, y)) })).unwrap(); }; for x in [25.0, 65.0, 105.0] { instance(&mut d, "I", x, 25.0); } // Type as tall as `I`'s art shows the inline graphic at scale 1. let size = d.symbol_art_bounds("I").map_or(0.0, |b| b.height()); let style = CharStyle { size, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(140.0, 32.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("I"), style)); let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::Text(Box::new(t)))).unwrap(); let art = symbol_art(&mut d); for x in [105.0, 145.0] { let mut copy = d.reid(&art); copy.transform(Affine::translate((x, 72.0)), true); d.insert(Some(l), usize::MAX, copy).unwrap(); } for x in [25.0, 65.0] { instance(&mut d, "S", x, 72.0); } let opts = RenderOptions::default(); let frame = |r: &mut Renderer| r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let counts = |r: &Renderer| (r.strokes.len(), r.stroke_slices.len()); let mut r = Renderer::new(); let mut full = Renderer::new(); full.placed_arts = FrameCache::new(0, 0); let mut before = (vec![], vec![]); for n in 1..=4 { let want = frame(&mut Renderer::new()); assert!(frame(&mut r) == want && frame(&mut full) == want, "frame {n}"); // Two outlines for the art placed for `I`, two for each copy and two for each instance of // `S`; with no room in the cache, two for the art placed for `S`. assert_eq!((counts(&r), counts(&full)), ((10, 0), (8, 0)), "frame {n}"); if n == 1 { before = stroke_outlines(&r); } } assert_eq!(used_again(&r, &before), (8, 0), "the instances of `S` and the copies keep theirs"); } /// The document holds a Grid Repeat of [`symbol_art`] (nine groups) and a group with a Transform /// effect around two copies of [`symbol_art`] made as `edit.duplicate` makes them. With no room in /// the caches of evaluated live objects and of effect art, the repeat is evaluated again and the /// group's art is made again in every frame. Their copies then replace each other's stroke /// outlines: the renderer keeps two outlines for the repeat and two for the copies. With room, each /// copy keeps its own. Each frame draws what a new renderer draws. #[test] fn art_evaluated_again_in_every_frame_keeps_one_outline_per_stroke() { let _fonts = fonts_steady(); let mut d = Document::new(200.0, 100.0); let l = d.layers[0].id; let mut source = symbol_art(&mut d); source.transform(Affine::translate((20.0, 20.0)), true); let repeat = vectorcraft_doc::pattern::RepeatSpec::grid(vec![Arc::new(source)], 4.0, 4.0); let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::Repeat(repeat))).unwrap(); let art = symbol_art(&mut d); let mut copies = vec![]; for x in [130.0, 170.0] { let mut copy = d.reid(&art); copy.transform(Affine::translate((x, 30.0)), true); copies.push(Arc::new(copy)); } let mut moved = Node::group(d.alloc_id(), copies); moved.appearance.effects.push(effect("distort.transform", serde_json::json!({"moveV": 30.0}))); d.insert(Some(l), usize::MAX, moved).unwrap(); let opts = RenderOptions::default(); let frame = |r: &mut Renderer| r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); let mut full = Renderer::new(); full.live = live::LiveCache::with_budget(0); full.fx_arts = FrameCache::new(0, 0); for n in 1..=4 { let want = frame(&mut Renderer::new()); assert!(frame(&mut r) == want && frame(&mut full) == want, "frame {n}"); // Two outlines for each of the nine repeated groups and each copy; with no room in the // caches, two for the repeat and two for the copies. assert_eq!((r.strokes.len(), full.strokes.len()), (22, 4), "frame {n}"); } } /// The instances of a symbol and the copies of a repeat replace each other's brush art, so their /// brush art is made again in every frame. A brushed path gets new brush art each time its brush /// changes. The renderer keeps no outline or gradient slices for the squares' strokes, and each /// frame draws what a new renderer draws. #[test] fn strokes_of_brush_art_made_again_draw_as_a_new_renderer_does() { let _fonts = fonts_steady(); use vectorcraft_brush::{Brush, BrushKind, Scatter}; use vectorcraft_doc::{Appearance, StrokeGradientMode}; let mut d = Document::new(200.0, 140.0); // Brush `Squares` scatters 8 × 8 squares stroked 2 pt with a gradient along the stroke and // 0.5 pt in black over it, with a spacing of `spacing` percent of the square's width. let squares = |d: &mut Document, spacing: f64| { let mut st = StrokeLayer::new(Paint::Gradient(Box::new(vectorcraft_color::GradientPaint::new(Default::default()))), 2.0); st.gradient_mode = StrokeGradientMode::Along; let black = StrokeLayer::new(Paint::solid(Color::BLACK), 0.5); let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 8.0, 8.0)); let strokes = Appearance { items: vec![AppearanceItem::Stroke(st), AppearanceItem::Stroke(black)], ..Default::default() }; let art = Node::path(NodeId(0), square, strokes); let mut lib = vectorcraft_brush::library(d); lib.retain(|b| b.name != "Squares"); lib.push(Brush { name: "Squares".into(), kind: BrushKind::Scatter(Scatter { art, spacing: (spacing, spacing), ..Default::default() }) }); vectorcraft_brush::store(d, &lib); }; // A wave around `at`, brushed with `Squares`. let wave = |d: &mut Document, at: (f64, f64)| { let mut ap = Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.0); if let Some(s) = ap.stroke_mut() { s.brush = Some("Squares".into()); } let (x, y) = at; let mut wave = BezPath::new(); wave.move_to((x - 40.0, y)); wave.curve_to((x - 15.0, y - 20.0), (x + 15.0, y + 20.0), (x + 40.0, y)); Node::path(d.alloc_id(), vectorcraft_geom::PathData::from_bezpath(&wave), ap) }; // Three instances show symbol `B`, a group of a wave. A fourth wave is a path of the document, // and a Mirror repeat draws a fifth wave and its reflection. let art = Node::group(d.alloc_id(), vec![Arc::new(wave(&mut d, (0.0, 0.0)))]); d.symbols.push(vectorcraft_doc::Symbol { name: "B".into(), art: Arc::new(art) }); let l = d.layers[0].id; for at in [(50.0, 30.0), (150.0, 30.0), (50.0, 70.0)] { let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::SymbolInstance { symbol: "B".into(), xf: Affine::translate(at) })).unwrap(); } let path = wave(&mut d, (150.0, 70.0)); d.insert(Some(l), usize::MAX, path).unwrap(); let source = wave(&mut d, (50.0, 110.0)); let mirror = vectorcraft_doc::pattern::RepeatSpec::mirror(vec![Arc::new(source)], 90.0, 10.0); let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::Repeat(mirror))).unwrap(); let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let mut r = Renderer::new(); // Six frames of the same document, then a frame after each change of the brush's spacing. for (frame, spacing) in [150.0, 150.0, 150.0, 150.0, 150.0, 150.0, 120.0, 150.0, 90.0, 150.0, 120.0, 135.0].into_iter().enumerate() { squares(&mut d, spacing); let want = Renderer::new().render(&d, 200, 140, Affine::IDENTITY, &opts).pixels; assert!(r.render(&d, 200, 140, Affine::IDENTITY, &opts).pixels == want, "frame {frame}"); } assert_eq!((r.strokes.len(), r.stroke_slices.len()), (0, 0), "no outline or slices kept for the strokes of brush art"); } /// Moving an instance places its art again, and editing a symbol's art places the art of its /// instances again: the other instances keep theirs, and each frame draws what a new renderer /// draws. #[test] fn editing_an_instance_or_a_symbol_places_only_its_art_again() { let _fonts = fonts_steady(); let mut d = symbol_doc(); // Symbol `T` is a green square, and one instance of it stands below the others. let green = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(0.0, 1.0, 0.0)), Paint::None, 0.0); let square = Node::path(d.alloc_id(), vectorcraft_geom::shapes::rectangle(Rect::new(-5.0, -5.0, 5.0, 5.0)), green); let t = Node::group(d.alloc_id(), vec![Arc::new(square)]); d.symbols.push(vectorcraft_doc::Symbol { name: "T".into(), art: Arc::new(t) }); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "T".into(), xf: Affine::translate((30.0, 80.0)) })).unwrap(); let opts = RenderOptions::default(); let frame = |r: &mut Renderer, d: &Document| r.render(d, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); frame(&mut r, &d); let before = placed_copies(&r, &[&d]); assert_eq!(before.len(), 7); // The first instance of `S` moves 5 pt right. let unmoved = d.clone(); let first = d.layers[0].children().unwrap()[1].id; if let Some(NodeKind::SymbolInstance { xf, .. }) = d.node_mut(first).map(|n| &mut n.kind) { *xf = Affine::translate((5.0, 0.0)) * *xf; } assert!(frame(&mut r, &d) == frame(&mut Renderer::new(), &d)); let moved = placed_copies(&r, &[&unmoved, &d]); assert!(before.is_subset(&moved) && moved.len() == before.len() + 2, "{} copies, then {}", before.len(), moved.len()); // `S`'s square is repainted red: its instances show it, and `T`'s instance keeps its art. let mut art = (*d.symbols[0].art).clone(); if let Some(square) = art.children_mut().and_then(|c| c.first_mut()) { Arc::make_mut(square).appearance.set_fill(Paint::solid(Color::rgb(1.0, 0.0, 0.0))); } d.symbols[0].art = Arc::new(art); let red = frame(&mut r, &d); assert!(red == frame(&mut Renderer::new(), &d)); let img = Rendered { width: 200, height: 100, pixels: red }; assert_eq!(img.pixel(140, 60), [255, 0, 0, 255], "the turned instance's square"); let edited = placed_copies(&r, &[&unmoved, &d]); assert!(moved.is_subset(&edited) && edited.len() == moved.len() + 6, "{} copies, then {}", moved.len(), edited.len()); } /// A symbol whose art, kept between frames, lies outside the 20 × 20 square around the origin: /// each frame culls the instance by the art the symbol holds then and draws what a new renderer /// draws. When the symbol holds earlier art again, the renderer draws the art it placed for it /// then. #[test] fn instances_of_art_outside_the_square_follow_their_symbols_art() { let _fonts = fonts_steady(); /// A blue square in a group, 20 × 20 from (x, 0). fn square_at(d: &mut Document, x: f64) -> Arc { let blue = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(0.0, 0.0, 1.0)), Paint::None, 0.0); let square = Node::path(d.alloc_id(), vectorcraft_geom::shapes::rectangle(Rect::new(x, 0.0, x + 20.0, 20.0)), blue); Arc::new(Node::group(d.alloc_id(), vec![Arc::new(square)])) } let mut d = Document::new(200.0, 100.0); // The instance moves the art by (-160, 40): the square from x 100 lies left of the view, and // the one from x 200 lies from (40, 40) to (60, 60), in it. The 20 × 20 square around the // origin lies from (-170, 30) to (-150, 50), left of the view. let (off, on) = (square_at(&mut d, 100.0), square_at(&mut d, 200.0)); d.symbols.push(vectorcraft_doc::Symbol { name: "Far".into(), art: off.clone() }); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "Far".into(), xf: Affine::translate((-160.0, 40.0)) })).unwrap(); let opts = RenderOptions::default(); let mut r = Renderer::new(); let mut placed = vec![]; for art in [&off, &on, &off, &on] { d.symbols[0].art = art.clone(); let frame = r.render(&d, 200, 100, Affine::IDENTITY, &opts); assert!(frame.pixels == Renderer::new().render(&d, 200, 100, Affine::IDENTITY, &opts).pixels); assert_eq!(frame.pixel(50, 50) == [0, 0, 255, 255], Arc::ptr_eq(art, &on), "{:?}", frame.pixel(50, 50)); placed.push(placed_copies(&r, &[&d])); } assert!(!placed[1].is_empty() && placed[3] == placed[1], "the fourth frame draws the art placed in the second"); } /// Draws `d` (200 × 100 points, on white), applies `edit` and draws it again with the same /// renderer: the frame changed, a new renderer draws the same, and only the document holds the /// symbols' art. #[track_caller] fn edit_draws_as_new(mut d: Document, edit: impl FnOnce(&mut Document)) { let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let _warm = draws_as_new(&mut d, &opts, &opts, edit); assert!(d.symbols.iter().all(|s| Arc::strong_count(&s.art) == 1), "only the document holds the symbols' art"); } /// Draws `d` (200 × 100 points) with `before`, applies `edit` and draws it with `after` and the /// same renderer, which it returns: the frame changed, and a new renderer draws the same. #[track_caller] fn draws_as_new(d: &mut Document, before: &RenderOptions, after: &RenderOptions, edit: impl FnOnce(&mut Document)) -> Renderer { let mut r = Renderer::new(); let first = r.render(d, 200, 100, Affine::IDENTITY, before).pixels; edit(d); let second = r.render(d, 200, 100, Affine::IDENTITY, after).pixels; assert!(second != first, "the edit changes the frame"); assert!(second == Renderer::new().render(d, 200, 100, Affine::IDENTITY, after).pixels, "a new renderer draws the same"); r } /// `d` with symbol `Holder` (a group of `members`) shown by one instance at (100, 50). fn holder_doc(mut d: Document, members: Vec) -> Document { let holder = Node::group(d.alloc_id(), members.into_iter().map(Arc::new).collect()); d.symbols.push(vectorcraft_doc::Symbol { name: "Holder".into(), art: Arc::new(holder) }); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::SymbolInstance { symbol: "Holder".into(), xf: Affine::translate((100.0, 50.0)) })).unwrap(); d } /// Symbol art that shows another symbol (type with an inline graphic of it, an instance of it with /// a Transform effect) is placed again in every frame: when that symbol's art changes, the next /// frame draws what a new renderer draws. #[test] fn art_showing_another_symbol_draws_its_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let style = CharStyle { size: 24.0, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(-60.0, 10.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("S"), style.clone())); t.runs.push(TextRun::new("B", style)); let text = Node::new(d.alloc_id(), NodeKind::Text(Box::new(t))); let mut moved = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((40.0, 0.0)) }); moved.appearance.effects.push(vectorcraft_doc::Effect { id: "distort.transform".into(), params: serde_json::json!({"moveH": 4.0}), visible: true, }); let d = holder_doc(d, vec![text, moved]); // `S` becomes a wide red bar: the inline graphic grows, and the type after it moves. edit_draws_as_new(d, |d| { let bar = vectorcraft_geom::shapes::rectangle(Rect::new(-20.0, -4.0, 20.0, 4.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); d.symbols[0].art = Arc::new(Node::path(d.alloc_id(), bar, red)); }); } /// Symbol art with raster effects is placed again in every frame: when a pattern under a blur or /// the document's raster resolution under De-Interlace changes, the next frame draws what a new /// renderer draws. #[test] fn art_with_raster_effects_draws_pattern_and_resolution_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{PatternDef, pattern_paint}; let effect = |id: &str, params: serde_json::Value| vectorcraft_doc::Effect { id: id.into(), params, visible: true }; let mut d = Document::new(200.0, 100.0); d.raster_effects_ppi = 72.0; // Pattern `Checks` is a red 10 × 10 square in a 20 × 20 tile. let tile = |c: Color| { let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)); vec![Arc::new(Node::path(NodeId(900), square, vectorcraft_doc::Appearance::basic(Paint::solid(c), Paint::None, 0.0)))] }; let mut def = PatternDef::new("Checks", tile(Color::rgb(1.0, 0.0, 0.0))); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(def); let band = vectorcraft_geom::shapes::rectangle(Rect::new(-90.0, -45.0, -20.0, -25.0)); let mut blurred = Node::path(d.alloc_id(), band, vectorcraft_doc::Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); blurred.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 2.0}))); // The path holds ten bars, 1 pt high and 2 pt apart. let mut bars = vectorcraft_geom::shapes::rectangle(Rect::new(20.0, -40.0, 90.0, -39.0)); for k in 1..10 { let y = -40.0 + 2.0 * k as f64; bars.subpaths.extend(vectorcraft_geom::shapes::rectangle(Rect::new(20.0, y, 90.0, y + 1.0)).subpaths); } let mut striped = Node::path(d.alloc_id(), bars, vectorcraft_doc::Appearance::basic(Paint::solid(Color::BLACK), Paint::None, 0.0)); striped.appearance.effects.push(effect("video.deinterlace", serde_json::json!({}))); let d = holder_doc(d, vec![blurred, striped]); edit_draws_as_new(d, |d| { if let Some(def) = d.pattern_mut("Checks") { def.art = tile(Color::rgb(0.0, 0.0, 1.0)); } d.raster_effects_ppi = 24.0; }); } /// Symbol art with a live object (an envelope that distorts a pattern fill) is placed again in /// every frame: when the pattern's tile type changes, the next frame draws what a new renderer /// draws. #[test] fn art_with_live_objects_draws_pattern_layout_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::live::EnvelopeOptions; use vectorcraft_doc::pattern::{PatternDef, TileType, pattern_paint}; let mut d = Document::new(200.0, 100.0); // Pattern `Checks` is a red 10 × 10 square in a 20 × 20 tile. let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); let mut def = PatternDef::new("Checks", vec![Arc::new(Node::path(NodeId(900), square, red))]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(def); let band = vectorcraft_geom::shapes::rectangle(Rect::new(-80.0, -40.0, 80.0, 40.0)); let filled = Node::path(d.alloc_id(), band, vectorcraft_doc::Appearance::basic(pattern_paint("Checks"), Paint::None, 0.0)); let kind = vectorcraft_doc::EnvelopeKind::Warp { style: "arc".into(), bend: 30.0, h: 0.0, v: 0.0, horizontal: true }; let options = EnvelopeOptions { distort_appearance: true, distort_pattern_fills: true, ..Default::default() }; let envelope = Node::new( d.alloc_id(), NodeKind::Envelope { content: vec![Arc::new(filled)], kind: Box::new(kind), fidelity: 50.0, editing: false, options, frame: Box::new(Affine::IDENTITY), }, ); let d = holder_doc(d, vec![envelope]); edit_draws_as_new(d, |d| { if let Some(def) = d.pattern_mut("Checks") { def.tile_type = TileType::BrickByRow { offset: 0.5 }; } }); } /// An envelope of `d` bending `content` with an arc warp (30%); with `patterns`, Distort /// Appearance and Distort Pattern Fills are on, and the tiles of its pattern fills bend with it. fn arc_envelope(d: &mut Document, content: Vec, patterns: bool) -> Node { let kind = vectorcraft_doc::EnvelopeKind::Warp { style: "arc".into(), bend: 30.0, h: 0.0, v: 0.0, horizontal: true }; let options = vectorcraft_doc::live::EnvelopeOptions { distort_appearance: patterns, distort_pattern_fills: patterns, ..Default::default() }; let content = content.into_iter().map(Arc::new).collect(); Node::new( d.alloc_id(), NodeKind::Envelope { content, kind: Box::new(kind), fidelity: 50.0, editing: false, options, frame: Box::new(Affine::IDENTITY) }, ) } /// An envelope that bends the tiles of its pattern fills is evaluated again when a pattern it tiles /// changes its tile type or its overlap, as Pattern Options sets them: a band filled with the /// pattern, and type whose characters are filled with it. #[test] fn live_objects_draw_pattern_layout_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{Overlap, PatternDef, TileType, pattern_paint}; use vectorcraft_doc::text::{CharStyle, TextObject}; use vectorcraft_geom::shapes::rectangle; let bricks = |d: &mut Document| { if let Some(def) = d.pattern_mut("Checks") { def.tile_type = TileType::BrickByRow { offset: 0.5 }; } }; let mut d = Document::new(200.0, 100.0); d.patterns.push(checks(Color::rgb(1.0, 0.0, 0.0))); let band = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), pattern_paint("Checks"), vec![]); let envelope = arc_envelope(&mut d, vec![band], true); edit_draws_as_new(with_art(d, vec![envelope]), bricks); // Pattern `Halves` is a 30 × 10 bar, red on the left and blue on the right, in a 20 × 20 tile: // each tile's bar reaches into the next tile, and the bar drawn in front depends on the overlap. let mut d = Document::new(200.0, 100.0); let half = |x: f64, c: Color| { let paint = vectorcraft_doc::Appearance::basic(Paint::solid(c), Paint::None, 0.0); Arc::new(Node::path(NodeId(900), rectangle(Rect::new(x, 0.0, x + 15.0, 10.0)), paint)) }; let mut halves = PatternDef::new("Halves", vec![half(0.0, Color::rgb(1.0, 0.0, 0.0)), half(15.0, Color::rgb(0.0, 0.0, 1.0))]); halves.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(halves); let band = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), pattern_paint("Halves"), vec![]); let envelope = arc_envelope(&mut d, vec![band], true); edit_draws_as_new(with_art(d, vec![envelope]), |d| { if let Some(def) = d.pattern_mut("Halves") { def.overlap = Overlap { right_in_front: true, bottom_in_front: true }; } }); // Type whose characters are filled with `Checks`. let mut d = Document::new(200.0, 100.0); d.patterns.push(checks(Color::rgb(1.0, 0.0, 0.0))); let style = CharStyle { size: 90.0, fill: pattern_paint("Checks"), ..Default::default() }; let text = Node::new(d.alloc_id(), NodeKind::Text(Box::new(TextObject::point(vectorcraft_geom::Point::new(10.0, 80.0), "HHH", style)))); let envelope = arc_envelope(&mut d, vec![text], true); edit_draws_as_new(with_art(d, vec![envelope]), bricks); } /// An envelope is evaluated again when a symbol or a pattern changes that it shows through other /// art: a symbol shown in the art of the symbol it bends, a symbol that is the opacity mask of the /// object it bends, and, with the tiles of its pattern fills bending with it, a pattern filling /// the art of the symbol it bends and a symbol in the art of a pattern it tiles. #[test] fn live_objects_draw_symbol_and_pattern_art_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{PatternDef, TileType, pattern_paint}; use vectorcraft_geom::shapes::rectangle; // Symbol `S` ([`symbol_art`]) becomes a wide red bar. let with_s = || { let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); d }; let red_bar = |d: &mut Document| { let bar = rectangle(Rect::new(-20.0, -4.0, 20.0, 4.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); let s = d.symbols.iter().position(|s| s.name == "S").unwrap(); d.symbols[s].art = Arc::new(Node::path(d.alloc_id(), bar, red)); }; let instance = |d: &mut Document, symbol: &str, xf: Affine| Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: symbol.into(), xf }); // An instance of symbol `A`, whose art shows `S`. let mut d = with_s(); let shown = instance(&mut d, "S", Affine::IDENTITY); let a = Node::group(d.alloc_id(), vec![Arc::new(shown)]); d.symbols.push(vectorcraft_doc::Symbol { name: "A".into(), art: Arc::new(a) }); let a = instance(&mut d, "A", Affine::translate((100.0, 50.0)) * Affine::scale(2.0)); let envelope = arc_envelope(&mut d, vec![a], false); edit_draws_as_new(with_art(d, vec![envelope]), red_bar); // A black rectangle whose opacity mask is an instance of `S`. let mut d = with_s(); let mask = instance(&mut d, "S", Affine::translate((100.0, 50.0)) * Affine::scale(3.0)); let mut masked = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), Paint::solid(Color::BLACK), vec![]); masked.extras_mut().mask = Some(Box::new(vectorcraft_doc::OpacityMask::new(mask, true))); let envelope = arc_envelope(&mut d, vec![masked], false); edit_draws_as_new(with_art(d, vec![envelope]), red_bar); // An instance of symbol `Banded`, a band filled with `Checks`, whose tile type turns to bricks. let mut d = Document::new(200.0, 100.0); d.patterns.push(checks(Color::rgb(1.0, 0.0, 0.0))); let band = filled(&mut d, rectangle(Rect::new(-80.0, -30.0, 80.0, 30.0)), pattern_paint("Checks"), vec![]); d.symbols.push(vectorcraft_doc::Symbol { name: "Banded".into(), art: Arc::new(band) }); let banded = instance(&mut d, "Banded", Affine::translate((100.0, 50.0))); let envelope = arc_envelope(&mut d, vec![banded], true); edit_draws_as_new(with_art(d, vec![envelope]), |d| { if let Some(def) = d.pattern_mut("Checks") { def.tile_type = TileType::BrickByRow { offset: 0.5 }; } }); // A band filled with pattern `Dots`, whose art is an instance of `S` at half size. let mut d = with_s(); let dot = instance(&mut d, "S", Affine::translate((10.0, 10.0)) * Affine::scale(0.5)); let mut dots = PatternDef::new("Dots", vec![Arc::new(dot)]); dots.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(dots); let band = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), pattern_paint("Dots"), vec![]); let envelope = arc_envelope(&mut d, vec![band], true); edit_draws_as_new(with_art(d, vec![envelope]), red_bar); } /// Installs live-effect plug-in `id`, replacing one with the same id: its effect draws `shape` in /// place of the geometry it is given. fn install_shape(id: &str, shape: &vectorcraft_geom::PathData) { use vectorcraft_plugins::wat as tpl; let output = serde_json::json!({"objects": [{"path": shape}]}).to_string(); let module = wat::parse_str(tpl::returning(&tpl::manifest(id, "effect", "{}"), &output)).unwrap(); vectorcraft_plugins::registry::install_bytes(&module).unwrap(); } /// The triangle with corners (`x`, `y`), (`x` + `size`, `y`) and (`x` + `size` / 2, `y` + `size` / 2). fn triangle(x: f64, y: f64, size: f64) -> vectorcraft_geom::PathData { use vectorcraft_geom::{PathData, Point, SubPath}; let corners = [Point::new(x, y), Point::new(x + size, y), Point::new(x + size / 2.0, y + size / 2.0)]; PathData::single(SubPath::polyline(&corners, true)) } /// Draws `d` with live-effect plug-in `id` drawing `before` (`None`: not installed), installs the /// plug-in drawing `after` (`None`: removes it) and draws `d` again, as [`edit_draws_as_new`] does. #[track_caller] fn plugin_change_draws_as_new(d: Document, id: &str, before: Option, after: Option) { match &before { Some(shape) => install_shape(id, shape), None => { vectorcraft_plugins::registry::remove(id); } } edit_draws_as_new(d, |_| match &after { Some(shape) => install_shape(id, shape), None => assert!(vectorcraft_plugins::registry::remove(id), "the plug-in was installed"), }); } /// What plug-in effects draw follows the plug-ins installed. In the next frame, a square with a /// plug-in effect is drawn as the plug-in installed again with another shape draws it, and as it /// is without the plug-in after the plug-in is removed; after the plug-in is installed again, so /// are the square with a drop shadow, the square blurred, and an instance of a symbol whose art, a /// group kept between frames, holds the square. A square left of the view, alone and in a group, /// is drawn where a plug-in installed for the first time draws it, in the view, and so is an /// instance left of the view whose symbol's art holds the square, when the plug-in installed again /// draws a shape that reaches the view. #[test] fn objects_with_plugin_effects_follow_the_plugins_installed() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::rectangle; const ID: &str = "test.render.objects"; let (small, big) = (Some(triangle(30.0, 40.0, 30.0)), Some(triangle(30.0, 40.0, 120.0))); // A black square of `d` from (`x`, `y`), 40 × 40, with the plug-in effect and `more` effects. let square = |d: &mut Document, x: f64, y: f64, more: Vec| { let effects = std::iter::once(effect(&format!("plugin.{ID}"), serde_json::json!({}))).chain(more).collect(); filled(d, rectangle(Rect::new(x, y, x + 40.0, y + 40.0)), Paint::solid(Color::BLACK), effects) }; let alone = |x: f64, more: Vec| { let mut d = Document::new(200.0, 100.0); let n = square(&mut d, x, 30.0, more); with_art(d, vec![n]) }; plugin_change_draws_as_new(alone(20.0, vec![]), ID, small.clone(), big.clone()); plugin_change_draws_as_new(alone(20.0, vec![]), ID, small.clone(), None); plugin_change_draws_as_new(alone(20.0, vec![drop_shadow()]), ID, small.clone(), big.clone()); let blur = effect("blur.gaussian", serde_json::json!({"radius": 1.0})); plugin_change_draws_as_new(alone(20.0, vec![blur]), ID, small.clone(), big.clone()); // An instance of symbol `Shaped`, a group of the square around the origin. let mut d = Document::new(200.0, 100.0); let art = square(&mut d, -20.0, -20.0, vec![]); let art = Node::group(d.alloc_id(), vec![Arc::new(art)]); d.symbols.push(vectorcraft_doc::Symbol { name: "Shaped".into(), art: Arc::new(art) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "Shaped".into(), xf: Affine::translate((100.0, 50.0)) }); plugin_change_draws_as_new(with_art(d, vec![instance]), ID, small.clone(), big); // Left of the view, the square is culled until the plug-in draws it in the view. plugin_change_draws_as_new(alone(-100.0, vec![]), ID, None, small.clone()); let mut d = Document::new(200.0, 100.0); let n = square(&mut d, -100.0, 30.0, vec![]); let group = Node::group(d.alloc_id(), vec![Arc::new(n)]); plugin_change_draws_as_new(with_art(d, vec![group]), ID, None, small); // The instance's box lies from (-50, 30) to (-10, 70). Its cull bounds grow by how far the // effects in the art paint past the art, which the plug-in's first shape does not. let mut d = Document::new(200.0, 100.0); let art = square(&mut d, -20.0, -20.0, vec![]); d.symbols.push(vectorcraft_doc::Symbol { name: "Shaped".into(), art: Arc::new(art) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "Shaped".into(), xf: Affine::translate((-30.0, 50.0)) }); plugin_change_draws_as_new(with_art(d, vec![instance]), ID, Some(triangle(-15.0, -15.0, 10.0)), Some(triangle(0.0, 0.0, 150.0))); } /// Installing a plug-in between two frames leaves the path a renderer keeps for a plain square and /// the art it keeps for a group with a Transform effect: the second frame draws them from what was /// kept. #[test] fn installing_a_plugin_keeps_what_is_kept_for_other_objects() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::rectangle; let mut d = Document::new(200.0, 100.0); let square = filled(&mut d, rectangle(Rect::new(20.0, 30.0, 60.0, 70.0)), Paint::solid(Color::BLACK), vec![]); let inner = filled(&mut d, rectangle(Rect::new(120.0, 30.0, 160.0, 70.0)), Paint::solid(Color::BLACK), vec![]); let mut group = Node::group(d.alloc_id(), vec![Arc::new(inner)]); group.appearance.effects.push(effect("distort.transform", serde_json::json!({"moveH": 10.0}))); let d = with_art(d, vec![square, group]); let [square, group] = [0, 1].map(|i| d.layers[0].children().unwrap()[i].clone()); let kept = |r: &mut Renderer| { let path = r.geom.get(&(Arc::as_ptr(&square) as usize)).and_then(|e| e.path.clone()).unwrap(); let art = r.fx_arts.get(&(Arc::as_ptr(&group) as usize), r.stamp).map(|e| e.1.clone()).unwrap(); (path, art) }; let opts = RenderOptions::default(); let mut r = Renderer::new(); r.render(&d, 200, 100, Affine::IDENTITY, &opts); let before = kept(&mut r); install_shape("test.render.other", &triangle(0.0, 0.0, 10.0)); r.render(&d, 200, 100, Affine::IDENTITY, &opts); let after = kept(&mut r); assert!(Arc::ptr_eq(&before.0, &after.0), "the square's path is kept"); assert!(Arc::ptr_eq(&before.1, &after.1), "the group's art is kept"); } /// The art drawn for an object's effects follows the plug-ins installed: in the next frame, a group /// with a plug-in effect, the same group feathered (Feather clips to the art's outline), an /// instance of symbol `S` ([`symbol_art`]) and type, each with a plug-in effect, are drawn as the /// plug-in installed again with another shape draws them. #[test] fn effect_art_follows_the_plugins_installed() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, TextObject}; use vectorcraft_geom::shapes::rectangle; const ID: &str = "test.render.art"; let plugin = || effect(&format!("plugin.{ID}"), serde_json::json!({})); let (small, big) = (Some(triangle(30.0, 40.0, 30.0)), Some(triangle(30.0, 40.0, 120.0))); // A group of a black square, with the plug-in effect and `more` effects. let group = |more: Vec| { let mut d = Document::new(200.0, 100.0); let square = filled(&mut d, rectangle(Rect::new(20.0, 30.0, 60.0, 70.0)), Paint::solid(Color::BLACK), vec![]); let mut group = Node::group(d.alloc_id(), vec![Arc::new(square)]); group.appearance.effects = std::iter::once(plugin()).chain(more).collect(); with_art(d, vec![group]) }; plugin_change_draws_as_new(group(vec![]), ID, small.clone(), big.clone()); let feather = effect("stylize.feather", serde_json::json!({"radius": 2.0})); plugin_change_draws_as_new(group(vec![feather]), ID, small.clone(), big.clone()); let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let mut instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((100.0, 50.0)) }); instance.appearance.effects.push(plugin()); plugin_change_draws_as_new(with_art(d, vec![instance]), ID, small.clone(), big.clone()); let mut d = Document::new(200.0, 100.0); let style = CharStyle { size: 30.0, ..Default::default() }; let mut text = Node::new(d.alloc_id(), NodeKind::Text(Box::new(TextObject::point(vectorcraft_geom::Point::new(10.0, 60.0), "Hamburg", style)))); text.appearance.effects.push(plugin()); plugin_change_draws_as_new(with_art(d, vec![text]), ID, small, big); } /// Live objects follow the plug-ins installed: in the next frame, an envelope that distorts the /// appearance of a band with a plug-in effect, the same envelope without Distort Appearance, an /// envelope that distorts the appearance of an instance of a symbol whose art has a plug-in effect, /// and a blend of two squares with a plug-in effect are drawn as the plug-in installed again with /// another shape draws them. #[test] fn live_objects_follow_the_plugins_installed() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::rectangle; const ID: &str = "test.render.live"; let plugin = || effect(&format!("plugin.{ID}"), serde_json::json!({})); let (small, big) = (Some(triangle(30.0, 40.0, 30.0)), Some(triangle(30.0, 40.0, 120.0))); let black = |d: &mut Document, r: Rect| filled(d, rectangle(r), Paint::solid(Color::BLACK), vec![plugin()]); let mut d = Document::new(200.0, 100.0); let band = black(&mut d, Rect::new(20.0, 30.0, 180.0, 70.0)); let envelope = arc_envelope(&mut d, vec![band], true); plugin_change_draws_as_new(with_art(d, vec![envelope]), ID, small.clone(), big.clone()); let mut d = Document::new(200.0, 100.0); let band = black(&mut d, Rect::new(20.0, 30.0, 180.0, 70.0)); let envelope = arc_envelope(&mut d, vec![band], false); plugin_change_draws_as_new(with_art(d, vec![envelope]), ID, small.clone(), big.clone()); // Symbol `Shaped` is a square with the plug-in effect. let mut d = Document::new(200.0, 100.0); let art = black(&mut d, Rect::new(-20.0, -20.0, 20.0, 20.0)); d.symbols.push(vectorcraft_doc::Symbol { name: "Shaped".into(), art: Arc::new(art) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "Shaped".into(), xf: Affine::translate((100.0, 50.0)) }); let envelope = arc_envelope(&mut d, vec![instance], true); plugin_change_draws_as_new(with_art(d, vec![envelope]), ID, small.clone(), big.clone()); let mut d = Document::new(200.0, 100.0); let keys = [Rect::new(20.0, 30.0, 40.0, 50.0), Rect::new(140.0, 30.0, 160.0, 50.0)].map(|r| Arc::new(black(&mut d, r))); let spec = vectorcraft_doc::live::BlendSpec { spacing: vectorcraft_doc::live::BlendSpacing::Steps(3), ..Default::default() }; let blend = Node::new(d.alloc_id(), NodeKind::Blend { children: keys.to_vec(), spec: Box::new(spec) }); plugin_change_draws_as_new(with_art(d, vec![blend]), ID, small, big); } /// Pattern tiles and the rasters of raster effects follow the plug-ins installed when the art of a /// pattern or of a symbol has a plug-in effect: in the next frame, a band filled with such a /// pattern, the band with a drop shadow, and a group with a drop shadow around an instance of such /// a symbol are drawn as the plug-in installed again with another shape draws them. #[test] fn pattern_and_symbol_art_with_plugin_effects_follow_the_plugins_installed() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{PatternDef, pattern_paint}; use vectorcraft_geom::shapes::rectangle; const ID: &str = "test.render.tiles"; let plugin = || effect(&format!("plugin.{ID}"), serde_json::json!({})); // Pattern `Shaped` is a 10 × 10 square with the plug-in effect in a 20 × 20 tile, inside which // the plug-in draws; a band of `d` is filled with it. let band = |d: &mut Document, effects: Vec| { let square = filled(d, rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Paint::solid(Color::BLACK), vec![plugin()]); let mut def = PatternDef::new("Shaped", vec![Arc::new(square)]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); d.patterns.push(def); filled(d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), pattern_paint("Shaped"), effects) }; let (small, big) = (Some(triangle(0.0, 0.0, 10.0)), Some(triangle(0.0, 0.0, 20.0))); let mut d = Document::new(200.0, 100.0); let n = band(&mut d, vec![]); plugin_change_draws_as_new(with_art(d, vec![n]), ID, small.clone(), big.clone()); let mut d = Document::new(200.0, 100.0); let n = band(&mut d, vec![drop_shadow()]); plugin_change_draws_as_new(with_art(d, vec![n]), ID, small, big); // Symbol `Shaped` is a square around the origin with the plug-in effect, which draws inside // the instance's box, from (80, 30) to (120, 70). let mut d = Document::new(200.0, 100.0); let art = filled(&mut d, rectangle(Rect::new(-20.0, -20.0, 20.0, 20.0)), Paint::solid(Color::BLACK), vec![plugin()]); d.symbols.push(vectorcraft_doc::Symbol { name: "Shaped".into(), art: Arc::new(art) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "Shaped".into(), xf: Affine::translate((100.0, 50.0)) }); let mut group = Node::group(d.alloc_id(), vec![Arc::new(instance)]); group.appearance.effects.push(drop_shadow()); plugin_change_draws_as_new(with_art(d, vec![group]), ID, Some(triangle(82.0, 32.0, 10.0)), Some(triangle(82.0, 32.0, 30.0))); } fn effect(id: &str, params: serde_json::Value) -> vectorcraft_doc::Effect { vectorcraft_doc::Effect { id: id.into(), params, visible: true } } /// A drop shadow 4 pt right and down, blurred 1 pt, at full opacity. fn drop_shadow() -> vectorcraft_doc::Effect { effect("stylize.dropShadow", serde_json::json!({"x": 4, "y": 4, "blur": 1, "opacity": 100})) } /// A path of `d` filled with `fill` (no stroke), with `effects`. fn filled(d: &mut Document, shape: vectorcraft_geom::PathData, fill: Paint, effects: Vec) -> Node { let mut n = Node::path(d.alloc_id(), shape, vectorcraft_doc::Appearance::basic(fill, Paint::None, 0.0)); n.appearance.effects = effects; n } /// `d` with `art` added to its first layer, bottom first. fn with_art(mut d: Document, art: Vec) -> Document { let l = d.layers[0].id; for n in art { d.insert(Some(l), usize::MAX, n).unwrap(); } d } /// Pattern `Checks`: a 10 × 10 square of `color` in a 20 × 20 tile. fn checks(color: Color) -> vectorcraft_doc::pattern::PatternDef { let square = vectorcraft_geom::shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)); let art = Node::path(NodeId(900), square, vectorcraft_doc::Appearance::basic(Paint::solid(color), Paint::None, 0.0)); let mut def = vectorcraft_doc::pattern::PatternDef::new("Checks", vec![Arc::new(art)]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); def } /// Raster effects on a document's own objects are made again when a pattern they paint with /// changes: its art (as Done Editing Pattern writes it) under a blur, and its tile type (as /// Pattern Options sets it) under a blur and a drop shadow. #[test] fn rasters_draw_pattern_edits() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{TileType, pattern_paint}; use vectorcraft_geom::shapes::rectangle; let doc = || { let mut d = Document::new(200.0, 100.0); d.patterns.push(checks(Color::rgb(1.0, 0.0, 0.0))); let blur = effect("blur.gaussian", serde_json::json!({"radius": 2.0})); let blurred = filled(&mut d, rectangle(Rect::new(10.0, 10.0, 90.0, 90.0)), pattern_paint("Checks"), vec![blur]); let shadowed = filled(&mut d, rectangle(Rect::new(110.0, 10.0, 180.0, 80.0)), pattern_paint("Checks"), vec![drop_shadow()]); with_art(d, vec![blurred, shadowed]) }; edit_draws_as_new(doc(), |d| { if let Some(def) = d.pattern_mut("Checks") { def.art = checks(Color::rgb(0.0, 0.0, 1.0)).art; } }); edit_draws_as_new(doc(), |d| { if let Some(def) = d.pattern_mut("Checks") { def.tile_type = TileType::BrickByRow { offset: 0.5 }; } }); } /// #1723: a pattern's tile is drawn again when what its art shows changes while the art itself /// doesn't: a symbol an instance in it shows, another pattern it is painted with, or a brush it is /// stroked with. So is a raster effect on an object painted with such a pattern. #[test] fn pattern_tiles_draw_edits_to_what_their_art_shows() { let _fonts = fonts_steady(); use vectorcraft_doc::pattern::{PatternDef, pattern_paint}; use vectorcraft_geom::shapes::rectangle; let tile = |name: &str, art: Node| { let mut def = PatternDef::new(name, vec![Arc::new(art)]); def.tile = Rect::new(0.0, 0.0, 20.0, 20.0); def }; // Pattern `Stamps` shows symbol `S`; pattern `Outer` is a square painted with pattern `Checks`. let doc = |pattern: &str, effects: Vec| { let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let shown = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((10.0, 10.0)) }); d.patterns.push(tile("Stamps", shown)); d.patterns.push(checks(Color::rgb(1.0, 0.0, 0.0))); let square = filled(&mut d, rectangle(Rect::new(0.0, 0.0, 20.0, 20.0)), pattern_paint("Checks"), vec![]); d.patterns.push(tile("Outer", square)); let painted = filled(&mut d, rectangle(Rect::new(10.0, 10.0, 190.0, 90.0)), pattern_paint(pattern), effects); with_art(d, vec![painted]) }; let new_symbol = |d: &mut Document| { let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); let bar = Node::path(d.alloc_id(), rectangle(Rect::new(-8.0, -2.0, 8.0, 2.0)), red); d.symbols[0].art = Arc::new(bar); }; let new_checks = |d: &mut Document| { if let Some(def) = d.pattern_mut("Checks") { def.art = checks(Color::rgb(0.0, 0.0, 1.0)).art; } }; let blur = || vec![effect("blur.gaussian", serde_json::json!({"radius": 2.0}))]; edit_draws_as_new(doc("Stamps", vec![]), new_symbol); edit_draws_as_new(doc("Stamps", blur()), new_symbol); edit_draws_as_new(doc("Outer", vec![]), new_checks); edit_draws_as_new(doc("Outer", blur()), new_checks); // Pattern `Brushed` is a line stroked with a calligraphic brush; the brush gets wider. let mut d = Document::new(200.0, 100.0); let mut stroke = vectorcraft_doc::Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.0); stroke.stroke_mut().unwrap().brush = Some("3 pt. Round".into()); let brushed = Node::path(d.alloc_id(), vectorcraft_geom::shapes::line((2.0, 10.0).into(), (18.0, 10.0).into()), stroke); d.patterns.push(tile("Brushed", brushed)); let painted = filled(&mut d, rectangle(Rect::new(10.0, 10.0, 190.0, 90.0)), pattern_paint("Brushed"), vec![]); edit_draws_as_new(with_art(d, vec![painted]), |d| { let mut lib = vectorcraft_brush::library(d); if let vectorcraft_brush::BrushKind::Calligraphic(c) = &mut lib[0].kind { c.size = 12.0; } vectorcraft_brush::store(d, &lib); }); } /// Raster effects are made again when a symbol shown inside another symbol changes (a group's drop /// shadow around an instance of the other symbol), when a brush definition changes (a brushed /// stroke's drop shadow), and when an image's pixels change under the same key, as when a linked /// file is read again (a blur). #[test] fn rasters_draw_symbol_brush_and_image_edits() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::{line, rectangle}; // A group of an instance of symbol `A`, whose art shows symbol `S`, and a green square. let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let shown = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::IDENTITY }); let a = Node::group(d.alloc_id(), vec![Arc::new(shown)]); d.symbols.push(vectorcraft_doc::Symbol { name: "A".into(), art: Arc::new(a) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "A".into(), xf: Affine::translate((50.0, 50.0)) }); let green = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(0.0, 0.8, 0.0)), Paint::None, 0.0); let square = Node::path(d.alloc_id(), rectangle(Rect::new(120.0, 30.0, 160.0, 70.0)), green); let mut group = Node::group(d.alloc_id(), vec![Arc::new(instance), Arc::new(square)]); group.appearance.effects.push(drop_shadow()); edit_draws_as_new(with_art(d, vec![group]), |d| { let bar = rectangle(Rect::new(-20.0, -4.0, 20.0, 4.0)); let red = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.0, 0.0)), Paint::None, 0.0); let s = d.symbols.iter().position(|s| s.name == "S").unwrap(); d.symbols[s].art = Arc::new(Node::path(d.alloc_id(), bar, red)); }); // A line stroked with a calligraphic brush, with a drop shadow; the brush gets wider. let mut d = Document::new(200.0, 100.0); let mut stroke = vectorcraft_doc::Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.0); stroke.stroke_mut().unwrap().brush = Some("3 pt. Round".into()); let mut brushed = Node::path(d.alloc_id(), line((20.0, 50.0).into(), (180.0, 50.0).into()), stroke); brushed.appearance.effects.push(drop_shadow()); edit_draws_as_new(with_art(d, vec![brushed]), |d| { let mut lib = vectorcraft_brush::library(d); if let vectorcraft_brush::BrushKind::Calligraphic(c) = &mut lib[0].kind { c.size = 20.0; } vectorcraft_brush::store(d, &lib); }); // A 16 × 16 image drawn 80 × 80, blurred. edit_draws_as_new(blurred_image_doc("swapped", 104), |d| { d.images.insert("swapped".into(), ImageBlob::new("image/png", png(16, 16, 105))); }); } /// A document showing a 16 × 16 image (`key`, pixels from `seed`) drawn 80 × 80 at (20, 10), under /// a 1 pt Gaussian Blur. fn blurred_image_doc(key: &str, seed: u8) -> Document { let mut d = Document::new(200.0, 100.0); d.images.insert(key.into(), ImageBlob::new("image/png", png(16, 16, seed))); let xf = Affine::translate((20.0, 10.0)) * Affine::scale(5.0); let im = ImageObject { key: key.into(), width: 16, height: 16, xf, link: None, placement: Default::default() }; let mut n = Node::new(d.alloc_id(), NodeKind::Image(Box::new(im))); n.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 1.0}))); with_art(d, vec![n]) } /// Type in a family no font has, 30 pt at (10, 60), with effect `fx`. fn missing_font_type(d: &mut Document, fx: vectorcraft_doc::Effect) -> Node { use vectorcraft_doc::text::{CharStyle, TextObject}; let style = CharStyle { size: 30.0, font_family: "No Such Family".into(), ..Default::default() }; let mut t = Node::new(d.alloc_id(), NodeKind::Text(Box::new(TextObject::point(vectorcraft_geom::Point::new(10.0, 60.0), "Hamburg", style)))); t.appearance.effects.push(fx); t } /// Raster effects are made again when a document or layer setting they read changes: the raster /// resolution under De-Interlace, Page Knockout Group around a blurred group of translucent /// objects, Document Setup's highlight of substituted fonts under a blur, and the layer's Dim /// Images under an image's blur. #[test] fn rasters_draw_document_and_layer_setting_edits() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::rectangle; // The path holds ten bars, 1 pt high and 2 pt apart. let mut d = Document::new(200.0, 100.0); d.raster_effects_ppi = 72.0; let mut bars = rectangle(Rect::new(20.0, 20.0, 180.0, 21.0)); for k in 1..10 { let y = 20.0 + 2.0 * k as f64; bars.subpaths.extend(rectangle(Rect::new(20.0, y, 180.0, y + 1.0)).subpaths); } let striped = filled(&mut d, bars, Paint::solid(Color::BLACK), vec![effect("video.deinterlace", serde_json::json!({}))]); edit_draws_as_new(with_art(d, vec![striped]), |d| d.raster_effects_ppi = 24.0); // A blurred group of two overlapping squares at 50% opacity. let mut d = Document::new(200.0, 100.0); let mut squares = vec![]; for (x, color) in [(40.0, Color::rgb(1.0, 0.0, 0.0)), (80.0, Color::rgb(0.0, 0.0, 1.0))] { let mut n = filled(&mut d, rectangle(Rect::new(x, 20.0, x + 60.0, 80.0)), Paint::solid(color), vec![]); n.opacity = 0.5; squares.push(Arc::new(n)); } let mut group = Node::group(d.alloc_id(), squares); group.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 1.0}))); edit_draws_as_new(with_art(d, vec![group]), |d| d.page_knockout = true); // Blurred type in a missing family, with the substitution highlights on screen. let mut d = Document::new(200.0, 100.0); d.setup.highlight_substituted_fonts = false; let blurred = missing_font_type(&mut d, effect("blur.gaussian", serde_json::json!({"radius": 1.0}))); let mut d = with_art(d, vec![blurred]); let highlights = RenderOptions { background: Some([255, 255, 255, 255]), highlight_substitutions: true, ..Default::default() }; // The first lookup of the missing family catalogs the installed fonts, which changes the font // generation: a frame drawn first does that. Renderer::new().render(&d, 200, 100, Affine::IDENTITY, &highlights); draws_as_new(&mut d, &highlights, &highlights, |d| d.setup.highlight_substituted_fonts = true); // The layer of a blurred image dims its images to 50%. edit_draws_as_new(blurred_image_doc("dimmed", 106), |d| { if let NodeKind::Layer { dim_images, .. } = &mut Arc::make_mut(&mut d.layers[0]).kind { *dim_images = Some(50); } }); } /// Raster effects are made again when a view option their content is drawn with changes: Pixel /// Preview's hard-edged images under a blur, Anti-aliased Artwork off under a blur, Overprint /// Preview for overprinting characters in a blurred group, and isolation mode for a group inside a /// blurred group, entered and left. #[test] fn rasters_follow_the_view_options() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, TextObject}; use vectorcraft_geom::shapes::{ellipse, rectangle}; let on_white = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let unchanged = |_: &mut Document| {}; draws_as_new(&mut blurred_image_doc("pixels", 107), &on_white, &RenderOptions { smooth_images: false, ..on_white.clone() }, unchanged); let mut d = Document::new(200.0, 100.0); let blur = effect("blur.gaussian", serde_json::json!({"radius": 0.5})); let oval = filled(&mut d, ellipse(Rect::new(30.0, 10.0, 170.0, 90.0)), Paint::solid(Color::BLACK), vec![blur]); let hard = RenderOptions { anti_alias: AntiAlias::None, ..on_white.clone() }; draws_as_new(&mut with_art(d, vec![oval]), &on_white, &hard, unchanged); // A blurred group of a red rectangle and cyan type whose characters overprint. let mut d = Document::new(200.0, 100.0); let red = filled(&mut d, rectangle(Rect::new(0.0, 0.0, 200.0, 100.0)), Paint::solid(Color::rgb(1.0, 0.0, 0.0)), vec![]); let style = CharStyle { size: 50.0, fill: Paint::solid(Color::cmyk(1.0, 0.0, 0.0, 0.0)), overprint_fill: true, ..Default::default() }; let text = Node::new(d.alloc_id(), NodeKind::Text(Box::new(TextObject::point(vectorcraft_geom::Point::new(10.0, 70.0), "Hamburg", style)))); let mut group = Node::group(d.alloc_id(), vec![Arc::new(red), Arc::new(text)]); group.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 1.0}))); let overprints = RenderOptions { overprint_preview: true, ..on_white.clone() }; draws_as_new(&mut with_art(d, vec![group]), &on_white, &overprints, unchanged); // A blurred group of a red square and a group holding a blue square: isolating the inner group // dims the red square. let mut d = Document::new(200.0, 100.0); let red = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 80.0, 80.0)), Paint::solid(Color::rgb(1.0, 0.0, 0.0)), vec![]); let blue = filled(&mut d, rectangle(Rect::new(110.0, 20.0, 170.0, 80.0)), Paint::solid(Color::rgb(0.0, 0.0, 1.0)), vec![]); let inner = Node::group(d.alloc_id(), vec![Arc::new(blue)]); let isolated = RenderOptions { isolated: Some(inner.id), ..on_white.clone() }; let mut outer = Node::group(d.alloc_id(), vec![Arc::new(red), Arc::new(inner)]); outer.appearance.effects.push(effect("blur.gaussian", serde_json::json!({"radius": 1.0}))); let mut d = with_art(d, vec![outer]); draws_as_new(&mut d, &on_white, &isolated, unchanged); draws_as_new(&mut d, &isolated, &on_white, unchanged); } /// A document for the proof previews: a cyan square, a magenta circle over it whose black stroke /// overprints, a white square over the cyan one that overprints, a blurred rectangle in spot color /// `Spot`, and an instance of symbol `S`, a group holding a yellow square. fn proof_doc() -> Document { use vectorcraft_geom::shapes::{ellipse, rectangle}; let mut d = Document::new(200.0, 100.0); let orange = Color::cmyk(0.0, 0.6, 1.0, 0.0); d.swatches.push(vectorcraft_color::Swatch { name: "Spot".into(), paint: Paint::solid(orange), global: true, spot: true }); let cyan = filled(&mut d, rectangle(Rect::new(10.0, 10.0, 90.0, 90.0)), Paint::solid(Color::cmyk(1.0, 0.0, 0.0, 0.0)), vec![]); let black = Paint::solid(Color::cmyk(0.0, 0.0, 0.0, 1.0)); let ring = vectorcraft_doc::Appearance::basic(Paint::solid(Color::cmyk(0.0, 1.0, 0.0, 0.0)), black, 4.0); let mut circle = Node::path(d.alloc_id(), ellipse(Rect::new(40.0, 20.0, 100.0, 80.0)), ring); circle.appearance.stroke_mut().unwrap().overprint = true; let mut white = filled(&mut d, rectangle(Rect::new(20.0, 30.0, 40.0, 50.0)), Paint::solid(Color::cmyk(0.0, 0.0, 0.0, 0.0)), vec![]); white.appearance.fill_mut().unwrap().overprint = true; let spot = Paint::Solid { color: orange, swatch: Some("Spot".into()), tint: 1.0 }; let blur = effect("blur.gaussian", serde_json::json!({"radius": 1.0})); let spot = filled(&mut d, rectangle(Rect::new(110.0, 10.0, 150.0, 50.0)), spot, vec![blur]); let yellow = filled(&mut d, rectangle(Rect::new(-10.0, -10.0, 10.0, 10.0)), Paint::solid(Color::cmyk(0.0, 0.0, 1.0, 0.0)), vec![]); let art = Node::group(d.alloc_id(), vec![Arc::new(yellow)]); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let instance = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((175.0, 75.0)) }); with_art(d, vec![cyan, circle, white, spot, instance]) } /// Overprint Preview, and Separations Preview showing `plates`, which turns Overprint Preview on /// too (as the canvas draws them). fn proof_views(plates: &[&str]) -> (RenderOptions, RenderOptions) { let overprint = RenderOptions { overprint_preview: true, ..Default::default() }; let proof = proof::ProofSetup { separations: Some(plates.iter().map(|p| p.to_string()).collect()), ..Default::default() }; (overprint.clone(), RenderOptions { proof: Some(proof), ..overprint }) } /// [`proof_views`] with every plate of [`proof_doc`]. fn every_plate() -> (RenderOptions, RenderOptions) { proof_views(&["Cyan", "Magenta", "Yellow", "Black", "Spot"]) } /// With Overprint Preview or Separations Preview on, a second frame of an unchanged document draws /// the art the first prepared for the preview: it makes no geometry entries. After an object /// moves, a frame makes them for the object and its layer only. A frame drawn with neither preview /// lets go of the art, and each frame drawn with a preview draws what a new renderer draws. #[test] fn proof_previews_keep_their_art_between_frames() { let _fonts = fonts_steady(); let d = proof_doc(); let (overprint, separations) = every_plate(); let frame = |r: &mut Renderer, d: &Document, opts: &RenderOptions| r.render(d, 200, 100, Affine::IDENTITY, opts).pixels; let geometry = |r: &Renderer| r.geom.keys().copied().collect::>(); for opts in [&overprint, &separations] { let mut r = Renderer::new(); let first = frame(&mut r, &d, opts); let kept = geometry(&r); assert!(frame(&mut r, &d, opts) == first); assert_eq!(geometry(&r), kept, "the second frame makes no geometry entries"); // The cyan square moves 5 pt right. let mut moved = d.clone(); let square = moved.layers[0].children().unwrap()[0].id; moved.node_mut(square).unwrap().transform(Affine::translate((5.0, 0.0)), false); assert!(frame(&mut r, &moved, opts) == frame(&mut Renderer::new(), &moved, opts)); assert_eq!(geometry(&r).difference(&kept).count(), 2, "the square and its layer"); frame(&mut r, &moved, &RenderOptions::default()); assert!(r.proof_art.is_none(), "drawn without the previews, the renderer keeps no art for them"); } } /// With Overprint Preview or Separations Preview on, a renderer draws what a new renderer draws /// after a change to the art or to what the previews read: an object recolored, Discard White /// Overprint turned off, a symbol's art recolored (its instance shows the plates of the new art), /// the spot color redefined, a spot color in a color group redefined, the Spot Colors option set /// to CMYK values, a plate hidden, Simulate Paper Color, another proof profile, and one preview /// after the other. #[test] fn proof_previews_draw_changes_as_a_new_renderer_does() { let _fonts = fonts_steady(); let (overprint, separations) = every_plate(); let unchanged = |_: &mut Document| {}; let recolor_square = |d: &mut Document| { let square = d.layers[0].children().unwrap()[0].id; d.node_mut(square).unwrap().appearance.set_fill(Paint::solid(Color::cmyk(0.0, 0.0, 1.0, 0.0))); }; let recolor_symbol = |d: &mut Document| { let mut art = (*d.symbols[0].art).clone(); if let Some(square) = art.children_mut().and_then(|c| c.first_mut()) { Arc::make_mut(square).appearance.set_fill(Paint::solid(Color::cmyk(1.0, 0.0, 0.0, 0.0))); } d.symbols[0].art = Arc::new(art); }; for opts in [&overprint, &separations] { draws_as_new(&mut proof_doc(), opts, opts, recolor_square); draws_as_new(&mut proof_doc(), opts, opts, |d| d.setup.discard_white_overprint = false); } draws_as_new(&mut proof_doc(), &separations, &separations, recolor_symbol); draws_as_new(&mut proof_doc(), &separations, &separations, |d| { if let Some(s) = d.swatch_mut("Spot") { s.paint = Paint::solid(Color::cmyk(1.0, 0.0, 0.0, 0.0)); } }); // A square in spot color `Lab Spot`, defined in Lab in a color group, on its own plate. let lab_doc = || { let mut d = proof_doc(); // Outside the press gamut, so its CMYK alternate looks different from the Lab colour. let lab = Color::lab(50.0, 90.0, 70.0); let swatch = vectorcraft_color::Swatch { name: "Lab Spot".into(), paint: Paint::solid(lab), global: true, spot: true }; d.swatch_groups.push(vectorcraft_color::SwatchGroup { name: "Lab".into(), swatches: vec![swatch] }); let fill = Paint::Solid { color: lab, swatch: Some("Lab Spot".into()), tint: 1.0 }; let square = filled(&mut d, vectorcraft_geom::shapes::rectangle(Rect::new(115.0, 60.0, 155.0, 95.0)), fill, vec![]); with_art(d, vec![square]) }; let lab_plate = proof_views(&["Cyan", "Magenta", "Yellow", "Black", "Lab Spot"]).1; draws_as_new(&mut lab_doc(), &lab_plate, &lab_plate, |d| { if let Some(s) = d.swatch_mut("Lab Spot") { s.paint = Paint::solid(Color::lab(70.0, -40.0, 30.0)); } }); draws_as_new(&mut lab_doc(), &lab_plate, &lab_plate, |d| d.spot_use_lab = false); let hidden = proof_views(&["Magenta", "Yellow", "Black", "Spot"]).1; draws_as_new(&mut proof_doc(), &separations, &hidden, unchanged); let with = |f: fn(&mut proof::ProofSetup)| { let mut opts = separations.clone(); if let Some(p) = &mut opts.proof { f(p); } opts }; draws_as_new(&mut proof_doc(), &separations, &with(|p| p.simulate_paper = true), unchanged); let device = with(|p| p.target = proof::ProofTarget::Cmyk(vectorcraft_color::cms::DEVICE_CMYK.into())); draws_as_new(&mut proof_doc(), &separations, &device, unchanged); let cyan = proof_views(&["Cyan"]).1; draws_as_new(&mut proof_doc(), &overprint, &cyan, unchanged); draws_as_new(&mut proof_doc(), &cyan, &overprint, unchanged); // On the Yellow plate the instance is solid while its art is yellow, and blank once it is cyan. let yellow = proof_views(&["Yellow"]).1; let mut d = proof_doc(); let mut r = Renderer::new(); let instance = |r: &mut Renderer, d: &Document| { let pixels = r.render(d, 200, 100, Affine::IDENTITY, &yellow).pixels; Rendered { width: 200, height: 100, pixels }.pixel(175, 75) }; assert_eq!(instance(&mut r, &d), [0, 0, 0, 255]); recolor_symbol(&mut d); assert_eq!(instance(&mut r, &d), [255, 255, 255, 255]); } /// A thumbnail of an object under a filter that treats color channels apart (Color Halftone) is /// made again when the document's color mode changes: CMYK documents screen ink channels, RGB /// documents light ones. #[test] fn filtered_thumbnails_follow_the_color_mode() { let _fonts = fonts_steady(); use vectorcraft_geom::shapes::rectangle; let mut d = Document::new(200.0, 100.0); d.color_mode = vectorcraft_doc::ColorMode::Cmyk; let halftone = effect("pixelate.colorHalftone", serde_json::json!({"maxRadius": 4})); let orange = filled(&mut d, rectangle(Rect::new(20.0, 20.0, 180.0, 80.0)), Paint::solid(Color::rgb(1.0, 0.5, 0.0)), vec![halftone]); let id = orange.id; let mut d = with_art(d, vec![orange]); let mut r = Renderer::new(); let before = r.render_thumbnail(&d, id, 128).unwrap().pixels; d.color_mode = vectorcraft_doc::ColorMode::Rgb; let after = r.render_thumbnail(&d, id, 128).unwrap().pixels; assert!(after != before, "the color mode changes the thumbnail"); assert!(after == Renderer::new().render_thumbnail(&d, id, 128).unwrap().pixels, "a new renderer draws the same"); } /// Symbol instances draw what groups of their art, stained and placed, draw: in every frame, when /// two instances placed alike are stained differently, when the art is a single path, and with a /// cache too small for all of the art. Art no longer drawn leaves the cache after a few frames. #[test] fn symbol_instances_draw_as_groups_of_their_placed_art() { let _fonts = fonts_steady(); let mut d = symbol_doc(); let l = d.layers[0].id; // An instance placed like the first one lies over it, stained green. let mut over = Node::new(d.alloc_id(), NodeKind::SymbolInstance { symbol: "S".into(), xf: Affine::translate((30.0, 30.0)) }); over.appearance.set_fill(Paint::solid(Color::rgb(0.0, 1.0, 0.0))); d.insert(Some(l), 1, over).unwrap(); // Symbol `U` is a single path, a circle with a black stroke. let circle = vectorcraft_geom::shapes::ellipse(Rect::new(-6.0, -6.0, 6.0, 6.0)); let ap = vectorcraft_doc::Appearance::basic(Paint::solid(Color::rgb(1.0, 0.8, 0.0)), Paint::solid(Color::BLACK), 1.0); let circle = Node::path(d.alloc_id(), circle, ap); d.symbols.push(vectorcraft_doc::Symbol { name: "U".into(), art: Arc::new(circle) }); let id = d.alloc_id(); d.insert(Some(l), usize::MAX, Node::new(id, NodeKind::SymbolInstance { symbol: "U".into(), xf: Affine::translate((175.0, 25.0)) })).unwrap(); // `groups` holds the same art in place of the instances: groups, and the circle as a path. let mut groups = d.clone(); let placed = d.layers[0].children().unwrap().iter().map(|c| match &c.kind { NodeKind::SymbolInstance { symbol, xf } => { let sym = d.symbols.iter().find(|s| s.name == *symbol).unwrap(); let mut art = instance_art(&sym.art, c); art.transform(*xf, false); Arc::new(art) } _ => c.clone(), }); *groups.children_mut(Some(l)).unwrap() = placed.collect(); let opts = RenderOptions { background: Some([255, 255, 255, 255]), ..Default::default() }; let want = Renderer::new().render(&groups, 200, 100, Affine::IDENTITY, &opts).pixels; let mut r = Renderer::new(); r.placed_arts = FrameCache::new(lru::PLACED_ART_BUDGET, 0); for frame in 0..3 { assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == want, "frame {frame}"); } // A cache that holds half the bytes of that art keeps what fits and places the rest every frame. let all = r.placed_arts.bytes(); let mut small = Renderer::new(); small.placed_arts = FrameCache::new(all / 2, 0); for frame in 0..3 { assert!(small.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == want, "frame {frame} over the budget"); assert!(!small.placed_arts.is_empty() && small.placed_arts.bytes() <= all / 2, "{} of {all} bytes", small.placed_arts.bytes()); } let empty = Document::new(10.0, 10.0); for _ in 0..5 { r.render(&empty, 10, 10, Affine::IDENTITY, &opts); } assert_eq!((r.placed_arts.len(), r.placed_arts.bytes()), (0, 0)); } /// Inline graphics in type draw the art placed for them in an earlier frame, as instances do. #[test] fn inline_graphics_keep_their_placed_art_between_frames() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, InlineArt, TextObject, TextRun}; let mut d = Document::new(200.0, 100.0); let art = symbol_art(&mut d); d.symbols.push(vectorcraft_doc::Symbol { name: "S".into(), art: Arc::new(art) }); let style = CharStyle { size: 24.0, ..Default::default() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(10.0, 50.0), "A", style.clone()); t.runs.push(TextRun::inline(InlineArt::new("S"), style.clone())); t.runs.push(TextRun::new("B", style)); let (l, id) = (d.layers[0].id, d.alloc_id()); d.insert(Some(l), 0, Node::new(id, NodeKind::Text(Box::new(t)))).unwrap(); let opts = RenderOptions::default(); let mut r = Renderer::new(); let first = r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels; let placed = placed_copies(&r, &[&d]); assert_eq!(placed.len(), 2, "the square and the line of the inline graphic"); assert!(r.render(&d, 200, 100, Affine::IDENTITY, &opts).pixels == first); assert_eq!(placed_copies(&r, &[&d]), placed, "the second frame draws the art the first placed"); } /// Each run draws exactly the outlines it drew when kept as a path of its own: its glyphs and /// decorations in layout order (the whole text's path is kept once, the runs as spans of it). #[test] fn text_runs_draw_their_own_glyphs_from_the_shared_outlines() { let _fonts = fonts_steady(); use vectorcraft_doc::text::{CharStyle, TextObject, TextRun}; let plain = CharStyle { size: 24.0, ..Default::default() }; let under = CharStyle { underline: true, ..plain.clone() }; let mut t = TextObject::point(vectorcraft_geom::Point::new(10.0, 40.0), "Ab", plain.clone()); t.runs.push(TextRun::new("cd", under)); t.runs.push(TextRun::new("ef", plain)); let g = text_geom(&t); let db = vectorcraft_text::FontDb::global(); let layout = vectorcraft_text::layout(db, &t); let mut want = vec![BezPath::new(); t.runs.len()]; for gl in &layout.glyphs { want[gl.run].extend(gl.outline.iter()); } for (run, bar) in vectorcraft_text::decorations(&layout, db, &t) { want[run].extend(bar.iter()); } for (i, w) in want.iter().enumerate() { assert_eq!(g.run(i).elements(), w.elements(), "run {i}"); } assert!(g.run(7).elements().is_empty()); }