//! VectorCraft document model: artboards, layers and objects, appearance, swatches (pure data + serde). //! //! Documents are persistent trees: children are `Arc`, and edits go through //! [`Document::node_mut`], which clones only the nodes on the path from the root to the edited node. //! Keeping the previous `Document` value around is therefore a cheap undo snapshot. #![forbid(unsafe_code)] pub mod appearance; pub mod graph; pub mod hit; pub mod live; pub mod node; pub mod overprint; pub mod pattern; mod pixels; mod reach; pub mod selection; pub mod style_libs; pub mod swatches; pub mod text; use std::collections::BTreeMap; use std::sync::Arc; /// `skip_serializing_if` predicates: fields equal to their serde default are not written. pub(crate) mod skip { pub fn is_default(v: &T) -> bool { *v == T::default() } pub fn is_true(v: &bool) -> bool { *v } pub fn is_one(v: &f32) -> bool { *v == 1.0 } } pub use appearance::{ Appearance, AppearanceItem, ArrowAlign, Arrowhead, Dash, Effect, FillLayer, LineCap, LineJoin, ProfilePreset, SavedProfile, StrokeAlign, StrokeLayer, WidthProfile, }; pub use graph::{GraphKind, GraphSpec}; pub use hit::{Hit, HitKind}; pub use live::{BlendOrientation, BlendSpacing, BlendSpec, EnvelopeKind, GradientMesh, MeshPoint}; pub use node::Knockout; pub use node::{ImageMap, ObjectAttributes}; pub use node::{ImageObject, LAYER_COLORS, LayerColor, LiveShape, Node, NodeId, NodeKind, OpacityMask}; pub use pattern::{Overlap, PatternDef, PatternEdit, RepeatKind, RepeatSpec, TileType}; pub use selection::{AnchorRef, Selection}; pub use style_libs::StyleLibrary; pub use text::{ AreaOptions, CharStyle, FirstBaseline, Justify, ParaStyle, PathEffect, TabAlign, TabStop, TextKind, TextObject, TextRun, TextStyleDef, TextWrap, WrapShape, }; pub use vectorcraft_color as color; pub use vectorcraft_geom as geom; use serde::{Deserialize, Serialize}; use vectorcraft_color::{Swatch, SwatchGroup}; use vectorcraft_geom::{Point, Rect}; #[derive(Debug, thiserror::Error, PartialEq)] pub enum DocError { #[error("no such object {0}")] NoNode(NodeId), #[error("object {0} cannot have children")] NotContainer(NodeId), #[error("{0}")] Invalid(String), } /// Measurement units (display only; the model is always in points). #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)] pub enum Unit { #[default] Points, Picas, Inches, Millimeters, Centimeters, Pixels, FeetInches, Meters, Yards, Feet, } impl Unit { pub const ALL: [Unit; 10] = [ Unit::Points, Unit::Picas, Unit::Inches, Unit::Millimeters, Unit::Centimeters, Unit::Pixels, Unit::FeetInches, Unit::Meters, Unit::Yards, Unit::Feet, ]; /// Points per unit. pub fn points(self) -> f64 { match self { Unit::Points | Unit::Pixels => 1.0, Unit::Picas => 12.0, Unit::Inches => 72.0, Unit::Millimeters => 72.0 / 25.4, Unit::Centimeters => 72.0 / 2.54, Unit::Meters => 72.0 / 0.0254, Unit::Yards => 72.0 * 36.0, Unit::Feet | Unit::FeetInches => 72.0 * 12.0, } } pub fn suffix(self) -> &'static str { match self { Unit::Points => "pt", Unit::Picas => "p", Unit::Inches => "in", Unit::Millimeters => "mm", Unit::Centimeters => "cm", Unit::Pixels => "px", Unit::FeetInches | Unit::Feet => "ft", Unit::Meters => "m", Unit::Yards => "yd", } } pub fn label(self) -> &'static str { match self { Unit::Points => "Points", Unit::Picas => "Picas", Unit::Inches => "Inches", Unit::Millimeters => "Millimeters", Unit::Centimeters => "Centimeters", Unit::Pixels => "Pixels", Unit::FeetInches => "Feet & Inches", Unit::Meters => "Meters", Unit::Yards => "Yards", Unit::Feet => "Feet", } } pub fn from_pt(self, v: f64) -> f64 { v / self.points() } pub fn to_pt(self, v: f64) -> f64 { v * self.points() } /// Format a point value in this unit the way fields show it (e.g. `12.5 pt`, `3 in`). pub fn format(self, pt: f64) -> String { let v = self.from_pt(pt); let s = format!("{:.3}", v); let s = s.trim_end_matches('0').trim_end_matches('.'); let s = if s == "-0" { "0" } else { s }; format!("{s} {}", self.suffix()) } /// Parse `12`, `12pt`, `1in`, `3 mm`, `2p6` (picas+points), simple `+ - * /` arithmetic. pub fn parse(self, s: &str) -> Option { parse_measure(s, self) } } fn parse_measure(s: &str, default: Unit) -> Option { let s = s.trim(); // Simple arithmetic on the right (Illustrator fields accept "10+5", "100/2", "3in*2"). for op in ['+', '-', '*', '/'] { if let Some(i) = s[1.min(s.len())..].rfind(op).map(|i| i + 1.min(s.len())) { let (l, r) = (&s[..i], &s[i + 1..]); if l.trim().is_empty() { continue; } let a = parse_measure(l, default)?; return match op { '+' => Some(a + parse_measure(r, default)?), '-' => Some(a - parse_measure(r, default)?), '*' => Some(a * r.trim().parse::().ok()?), _ => { let d = r.trim().parse::().ok()?; if d == 0.0 { None } else { Some(a / d) } } }; } } if let Some((p, pt)) = s.split_once('p') && !p.is_empty() && p.trim().parse::().is_ok() && (pt.is_empty() || pt.trim().parse::().is_ok()) && !s.ends_with("pt") && !s.ends_with("px") { return Some(p.trim().parse::().ok()? * 12.0 + pt.trim().parse::().unwrap_or(0.0)); } let num_end = s.find(|c: char| !(c.is_ascii_digit() || c == '.' || c == '-')).unwrap_or(s.len()); let v: f64 = s[..num_end].trim().parse().ok()?; let unit = match s[num_end..].trim() { "" => default, "pt" => Unit::Points, "px" => Unit::Pixels, "in" | "\"" => Unit::Inches, "mm" => Unit::Millimeters, "cm" => Unit::Centimeters, "m" => Unit::Meters, "ft" | "'" => Unit::Feet, "yd" => Unit::Yards, "pc" => Unit::Picas, _ => return None, }; Some(unit.to_pt(v)) } #[derive(Clone, Copy, Debug, Default, PartialEq, Eq, Serialize, Deserialize)] pub enum ColorMode { #[default] Rgb, Cmyk, } impl ColorMode { /// The colour model new colours take in a document of this mode. pub fn model(self) -> vectorcraft_color::cms::Model { match self { ColorMode::Rgb => vectorcraft_color::cms::Model::Rgb, ColorMode::Cmyk => vectorcraft_color::cms::Model::Cmyk, } } } #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct Artboard { pub id: u32, pub name: String, /// Artboard rectangle in document points. pub rect: Rect, #[serde(default)] pub show_center_mark: bool, #[serde(default)] pub show_cross_hairs: bool, } /// Opacity-mask editing mode: `object`'s mask art lives on the temporary `layer` while editing. #[derive(Clone, Copy, Debug, PartialEq, Serialize, Deserialize)] pub struct MaskEdit { pub object: NodeId, pub layer: NodeId, } /// A saved view (View → New View…): zoom, centre and rotation, listed at the bottom of the View menu. #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct SavedView { pub name: String, pub center: Point, pub zoom: f64, #[serde(default)] pub rotation: f64, } #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct Guide { /// true = vertical guide at `pos` (x), false = horizontal at `pos` (y). pub vertical: bool, pub pos: f64, } #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct GridPrefs { pub spacing: f64, pub subdivisions: u32, } impl Default for GridPrefs { fn default() -> Self { Self { spacing: 72.0, subdivisions: 8 } } } /// A named graphic style (Graphic Styles panel): an appearance plus the object's transparency. #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct GraphicStyle { pub name: String, pub appearance: Appearance, /// Stable id linked objects refer to ([`Node::graphic_style`]); 0 until first needed (styles /// from older files get one when an object is first linked to them). #[serde(default, skip_serializing_if = "skip::is_default")] pub id: u32, #[serde(default = "one", skip_serializing_if = "skip::is_one")] pub opacity: f32, #[serde(default, skip_serializing_if = "skip::is_default")] pub blend: vectorcraft_color::BlendMode, #[serde(default, skip_serializing_if = "skip::is_default")] pub isolate: bool, #[serde(default, skip_serializing_if = "skip::is_default")] pub knockout: Knockout, /// Placed gradients are stored relative to the unit box (0, 0)–(1, 1), so applying the style /// places them on each object's own bounds. Styles saved before this kept document /// coordinates (false). #[serde(default, skip_serializing_if = "std::ops::Not::not")] pub unit_box: bool, } fn one() -> f32 { 1.0 } /// The name of the style new documents list first (Sort by Name keeps it first). pub const DEFAULT_GRAPHIC_STYLE: &str = "Default Graphic Style"; impl GraphicStyle { /// The box a style's placed gradients are stored relative to. pub const UNIT_BOX: Rect = Rect::new(0.0, 0.0, 1.0, 1.0); /// A style with `appearance` (its placed gradients, if any, in unit-box space) and default /// transparency (no id yet). pub fn new(name: impl Into, appearance: Appearance) -> Self { Self { name: name.into(), appearance, id: 0, opacity: 1.0, blend: Default::default(), isolate: false, knockout: Knockout::Neutral, unit_box: true, } } /// A style capturing `n`'s transparency and `appearance` (in unit-box space). pub fn of(name: impl Into, appearance: Appearance, n: &Node) -> Self { Self { opacity: n.opacity, blend: n.blend, isolate: n.isolate, knockout: n.knockout, ..Self::new(name, appearance) } } /// The style's appearance as object `n` takes it: placed gradients stored in unit-box space /// land at the same place relative to `n`'s geometric bounds. pub fn appearance_on(&self, n: &Node) -> std::borrow::Cow<'_, Appearance> { let placed = self.unit_box && self.appearance.has_placed_gradient(); match n.geometric_bounds().filter(|_| placed) { Some(b) => { let mut ap = self.appearance.clone(); ap.rebase_gradients(Self::UNIT_BOX, b); std::borrow::Cow::Owned(ap) } None => std::borrow::Cow::Borrowed(&self.appearance), } } /// Give `n` this style's transparency. pub fn apply_transparency(&self, n: &mut Node) { (n.opacity, n.blend, n.isolate, n.knockout) = (self.opacity, self.blend, self.isolate, self.knockout); } /// Does `n` have this style's transparency? pub fn transparency_matches(&self, n: &Node) -> bool { (n.opacity, n.blend, n.isolate, n.knockout) == (self.opacity, self.blend, self.isolate, self.knockout) } } /// A symbol definition. #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct Symbol { pub name: String, pub art: Arc, } /// Encoded image bytes (PNG/JPEG/WebP…) shared by image objects. #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct ImageBlob { pub mime: String, #[serde(skip)] pub bytes: Arc>, } #[derive(Clone, Debug, PartialEq, Serialize, Deserialize)] pub struct Document { pub version: u32, #[serde(default)] pub title: String, /// Saved with File → Save as Template: opening it starts a new untitled document. #[serde(default, skip_serializing_if = "std::ops::Not::not")] pub template: bool, #[serde(default)] pub units: Unit, #[serde(default)] pub color_mode: ColorMode, pub artboards: Vec, /// Top-level layers, bottom first. pub layers: Vec>, #[serde(default)] pub swatches: Vec, #[serde(default)] pub swatch_groups: Vec, #[serde(default)] pub graphic_styles: Vec, /// Character styles (besides the built-in [Normal Character Style], which may be redefined here). #[serde(default, skip_serializing_if = "Vec::is_empty")] pub char_styles: Vec, /// Paragraph styles (besides the built-in [Normal Paragraph Style]). #[serde(default, skip_serializing_if = "Vec::is_empty")] pub para_styles: Vec, /// Threaded text: area-type frames one story flows through, in order. #[serde(default, skip_serializing_if = "Vec::is_empty")] pub text_threads: Vec>, #[serde(default)] pub symbols: Vec, #[serde(default)] pub guides: Vec, /// View → New View… (up to 25, like Illustrator). #[serde(default, skip_serializing_if = "Vec::is_empty")] pub views: Vec, #[serde(default)] pub grid: GridPrefs, #[serde(default = "ppi72")] pub raster_effects_ppi: f64, #[serde(default)] pub images: BTreeMap, /// Pattern swatch definitions (Object → Pattern). #[serde(default, skip_serializing_if = "Vec::is_empty")] pub patterns: Vec, /// Pattern editing mode, while active. #[serde(default, skip_serializing_if = "Option::is_none")] pub pattern_edit: Option, /// Opacity-mask editing mode, while active. Never saved (see [`Document::without_edit_modes`]); /// still read so files saved mid-edit by older versions load without the editing layer. #[serde(default, skip_serializing)] pub mask_edit: Option, next_id: u64, /// Foreign data preserved on round-trip. #[serde(default, skip_serializing_if = "serde_json::Map::is_empty")] pub unknown: serde_json::Map, /// Transparency panel → Page Isolated Blending: the page is an isolated transparency group, /// so top-level blend modes don't blend with what lies under the page. #[serde(default, skip_serializing_if = "std::ops::Not::not")] pub page_isolate: bool, /// Transparency panel → Page Knockout Group: the page's elements (its layers; neutral layers /// pass their contents through) knock each other out. #[serde(default, skip_serializing_if = "std::ops::Not::not")] pub page_knockout: bool, } fn ppi72() -> f64 { 72.0 } pub const FORMAT_VERSION: u32 = 1; impl Document { /// A new RGB document with one artboard of `size` and one layer ("Layer 1"). pub fn new(width: f64, height: f64) -> Self { Self::new_with_mode(width, height, ColorMode::Rgb) } /// [`Document::new`] in colour `mode`, with that mode's default swatches. pub fn new_with_mode(width: f64, height: f64, mode: ColorMode) -> Self { let (swatches, swatch_groups) = vectorcraft_color::default_swatches(mode.model()); let mut d = Self { version: FORMAT_VERSION, title: "Untitled-1".into(), template: false, units: Unit::Points, color_mode: mode, artboards: vec![Artboard { id: 1, name: "Artboard 1".into(), rect: Rect::new(0.0, 0.0, width, height), show_center_mark: false, show_cross_hairs: false, }], layers: vec![], swatches, swatch_groups, graphic_styles: default_graphic_styles(), char_styles: vec![], para_styles: vec![], text_threads: vec![], symbols: vec![], guides: vec![], views: vec![], grid: GridPrefs::default(), raster_effects_ppi: 72.0, images: BTreeMap::new(), patterns: vec![], pattern_edit: None, mask_edit: None, next_id: 1, unknown: Default::default(), page_isolate: false, page_knockout: false, }; let id = d.alloc_id(); d.layers.push(Arc::new(Node::layer(id, "Layer 1", LayerColor::Preset(0)))); d } /// Allocate a fresh node id. pub fn alloc_id(&mut self) -> NodeId { let id = NodeId(self.next_id); self.next_id += 1; id } pub fn peek_next_id(&self) -> u64 { self.next_id } /// Ensure `next_id` is above every id in the tree (after deserializing foreign data). pub fn fix_next_id(&mut self) { let mut max = 0; for l in &self.layers { l.walk(&mut |n| max = max.max(n.id.0)); } self.next_id = self.next_id.max(max + 1); } /// Find a node anywhere in the tree. pub fn node(&self, id: NodeId) -> Option<&Node> { fn find(nodes: &[Arc], id: NodeId) -> Option<&Node> { for n in nodes { if n.id == id { return Some(n); } if let Some(ch) = n.children() && let Some(f) = find(ch, id) { return Some(f); } } None } find(&self.layers, id) } /// Index path from the top-level layer list to `id` (e.g. `[0, 3, 1]`). pub fn index_path(&self, id: NodeId) -> Option> { fn find(nodes: &[Arc], id: NodeId, path: &mut Vec) -> bool { for (i, n) in nodes.iter().enumerate() { path.push(i); if n.id == id { return true; } if let Some(ch) = n.children() && find(ch, id, path) { return true; } path.pop(); } false } let mut p = vec![]; find(&self.layers, id, &mut p).then_some(p) } /// Ids from the top-level layer down to `id` inclusive. pub fn ancestry(&self, id: NodeId) -> Option> { let path = self.index_path(id)?; let mut out = Vec::with_capacity(path.len()); let mut nodes = &self.layers; for &i in &path { let n = &nodes[i]; out.push(n.id); if let Some(ch) = n.children() { nodes = ch; } } Some(out) } pub fn parent_of(&self, id: NodeId) -> Option { let a = self.ancestry(id)?; (a.len() >= 2).then(|| a[a.len() - 2]) } /// The top-level layer that contains `id`. pub fn layer_of(&self, id: NodeId) -> Option { self.ancestry(id).and_then(|a| a.first().copied()) } /// Mutable access to a node; clones the Arc path (copy-on-write). pub fn node_mut(&mut self, id: NodeId) -> Option<&mut Node> { let path = self.index_path(id)?; let mut cur: &mut Arc = &mut self.layers[path[0]]; for &i in &path[1..] { cur = &mut Arc::make_mut(cur).children_mut()?[i]; } Some(Arc::make_mut(cur)) } /// Children list of a container (or the top-level layer list for `None`). pub fn children_mut(&mut self, parent: Option) -> Result<&mut Vec>, DocError> { match parent { None => Ok(&mut self.layers), Some(p) => self.node_mut(p).ok_or(DocError::NoNode(p))?.children_mut().ok_or(DocError::NotContainer(p)), } } pub fn children(&self, parent: Option) -> Option<&Vec>> { match parent { None => Some(&self.layers), Some(p) => self.node(p)?.children(), } } /// Insert `node` into `parent` at `index` (clamped; `usize::MAX` = top). pub fn insert(&mut self, parent: Option, index: usize, node: Node) -> Result { let id = node.id; let ch = self.children_mut(parent)?; let i = index.min(ch.len()); ch.insert(i, Arc::new(node)); Ok(id) } /// Remove a node and return it. pub fn remove(&mut self, id: NodeId) -> Result, DocError> { let parent = self.parent_of(id); let path = self.index_path(id).ok_or(DocError::NoNode(id))?; let idx = *path.last().unwrap(); let ch = self.children_mut(parent)?; Ok(ch.remove(idx)) } /// Move a node to `parent` at `index` (index measured after removal). pub fn move_node(&mut self, id: NodeId, parent: Option, index: usize) -> Result<(), DocError> { if let Some(p) = parent && self.ancestry(p).is_some_and(|a| a.contains(&id)) { return Err(DocError::Invalid("cannot move an object into itself".into())); } let n = self.remove(id)?; let ch = self.children_mut(parent)?; let i = index.min(ch.len()); ch.insert(i, n); Ok(()) } /// Position of `id` within its parent: (parent, index, sibling count). pub fn position(&self, id: NodeId) -> Option<(Option, usize, usize)> { let parent = self.parent_of(id); let idx = *self.index_path(id)?.last()?; let n = self.children(parent)?.len(); Some((parent, idx, n)) } /// Default target layer: the topmost visible, unlocked layer. pub fn default_layer(&self) -> Option { self.layers.iter().rev().find(|l| l.visible && !l.locked).or(self.layers.last()).map(|l| l.id) } /// Add a new top-level layer above all others. pub fn add_layer(&mut self, name: Option<&str>) -> NodeId { let id = self.alloc_id(); let n = self.layers.len(); let name = name.map(str::to_string).unwrap_or_else(|| self.next_layer_name()); self.layers.push(Arc::new(Node::layer(id, &name, LayerColor::Preset((n % LAYER_COLORS.len()) as u8)))); id } pub fn next_layer_name(&self) -> String { let mut i = self.layers.len() + 1; loop { let name = format!("Layer {i}"); if !self.layers.iter().any(|l| l.name.as_deref() == Some(&name)) { return name; } i += 1; } } /// Visit every node depth first in paint order (bottom to top). pub fn walk<'a>(&'a self, mut f: impl FnMut(&'a Node)) { for l in &self.layers { l.walk(&mut f); } } pub fn node_count(&self) -> usize { self.layers.iter().map(|l| l.count()).sum() } /// Is the node (and every ancestor) visible and unlocked? pub fn is_editable(&self, id: NodeId) -> bool { self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| n.visible && !n.locked))) } pub fn is_visible(&self, id: NodeId) -> bool { self.ancestry(id).is_some_and(|a| a.iter().all(|i| self.node(*i).is_some_and(|n| n.visible))) } /// Colour of the layer containing `id` (selection highlight colour). pub fn layer_color(&self, id: NodeId) -> [u8; 3] { let l = self.layer_of(id).and_then(|l| self.node(l)); match l.map(|n| &n.kind) { Some(NodeKind::Layer { color, .. }) => color.rgb(), _ => LAYER_COLORS[0].1, } } /// Union of the geometric bounds of `ids`. pub fn bounds_of(&self, ids: &[NodeId], visual: bool) -> Option { ids.iter() .filter_map(|id| self.node(*id)) .fold(None, |acc, n| vectorcraft_geom::union_opt(acc, if visual { n.visual_bounds() } else { n.geometric_bounds() })) } /// Bounds of all art. pub fn art_bounds(&self) -> Option { self.layers.iter().fold(None, |acc, l| vectorcraft_geom::union_opt(acc, l.visual_bounds())) } /// Artboard index containing point `p` (topmost = last). pub fn artboard_at(&self, p: Point) -> Option { self.artboards.iter().rposition(|a| a.rect.contains(p)) } pub fn next_artboard_id(&self) -> u32 { self.artboards.iter().map(|a| a.id).max().unwrap_or(0) + 1 } pub fn pattern(&self, name: &str) -> Option<&PatternDef> { self.patterns.iter().find(|p| p.name == name) } pub fn pattern_mut(&mut self, name: &str) -> Option<&mut PatternDef> { self.patterns.iter_mut().find(|p| p.name == name) } /// Deep-clone `node` with fresh ids for it and all descendants. pub fn reid(&mut self, node: &Node) -> Node { let mut n = node.clone(); n.id = self.alloc_id(); if let Some(ch) = n.children_mut() { let old: Vec> = std::mem::take(ch); let fresh: Vec> = old.iter().map(|c| Arc::new(self.reid(c))).collect(); *n.children_mut().unwrap() = fresh; } n } } impl Document { /// Leave opacity-mask editing: drop the temporary editing layer, a working copy of art the /// mask already holds (the engine syncs it after every edit). pub fn drop_edit_modes(&mut self) { if let Some(me) = self.mask_edit.take() { self.layers.retain(|l| l.id != me.layer); } } /// The document as saved and exported: without the opacity-mask editing layer. Borrowed when /// no mask is being edited. (Pattern editing is saved: its tile layer holds unapplied edits.) pub fn without_edit_modes(&self) -> std::borrow::Cow<'_, Document> { if self.mask_edit.is_none() { return std::borrow::Cow::Borrowed(self); } let mut d = self.clone(); d.drop_edit_modes(); std::borrow::Cow::Owned(d) } } /// Graphic styles. impl Document { /// Index of the graphic style named `name`. pub fn graphic_style_index(&self, name: &str) -> Option { self.graphic_styles.iter().position(|g| g.name == name) } /// The graphic style named `name`. pub fn graphic_style(&self, name: &str) -> Option<&GraphicStyle> { self.graphic_styles.iter().find(|g| g.name == name) } /// The graphic style with id `id` (0 never matches). pub fn graphic_style_by_id(&self, id: u32) -> Option<&GraphicStyle> { self.graphic_styles.iter().find(|g| g.id != 0 && g.id == id) } /// An id no graphic style has. pub fn next_graphic_style_id(&self) -> u32 { self.graphic_styles.iter().map(|g| g.id).max().unwrap_or(0) + 1 } /// The id of graphic style `index`, assigning one if it has none yet. pub fn graphic_style_id(&mut self, index: usize) -> u32 { if self.graphic_styles[index].id == 0 { self.graphic_styles[index].id = self.next_graphic_style_id(); } self.graphic_styles[index].id } /// The default name of a new graphic style: the first free "Graphic Style N", N counting on /// from the number of styles. pub fn new_graphic_style_name(&self) -> String { (self.graphic_styles.len() + 1..).map(|i| format!("Graphic Style {i}")).find(|n| self.graphic_style(n).is_none()).unwrap_or_default() } } fn default_graphic_styles() -> Vec { use vectorcraft_color::{Color, Paint}; let solid = |hex| Paint::solid(Color::from_hex(hex).unwrap()); [ GraphicStyle::new(DEFAULT_GRAPHIC_STYLE, Appearance::default_art()), GraphicStyle::new("Black Outline", Appearance::basic(Paint::None, Paint::solid(Color::BLACK), 1.0)), GraphicStyle::new("Heavy Ink", Appearance::basic(solid("#1b1464"), Paint::solid(Color::BLACK), 4.0)), GraphicStyle::new("Sunshine", Appearance::basic(solid("#fbb03b"), solid("#f15a24"), 2.0)), ] .into_iter() .zip(1..) .map(|(g, id)| GraphicStyle { id, ..g }) .collect() } #[cfg(test)] mod tests { use super::*; use vectorcraft_geom::shapes; fn doc_with_rects() -> (Document, NodeId, NodeId) { let mut d = Document::new(612.0, 792.0); let layer = d.layers[0].id; let a = d.alloc_id(); d.insert(Some(layer), usize::MAX, Node::path(a, shapes::rectangle(Rect::new(0.0, 0.0, 10.0, 10.0)), Appearance::default_art())).unwrap(); let b = d.alloc_id(); d.insert(Some(layer), usize::MAX, Node::path(b, shapes::rectangle(Rect::new(20.0, 0.0, 30.0, 10.0)), Appearance::default_art())).unwrap(); (d, a, b) } #[test] fn new_document_has_layer_and_artboard() { let d = Document::new(612.0, 792.0); assert_eq!(d.layers.len(), 1); assert_eq!(d.layers[0].display_name(), "Layer 1"); assert_eq!(d.artboards[0].rect, Rect::new(0.0, 0.0, 612.0, 792.0)); } #[test] fn find_and_paths() { let (d, a, b) = doc_with_rects(); assert_eq!(d.index_path(b), Some(vec![0, 1])); assert_eq!(d.parent_of(a), Some(d.layers[0].id)); assert_eq!(d.layer_of(b), Some(d.layers[0].id)); assert!(d.node(NodeId(999)).is_none()); assert_eq!(d.node_count(), 3); } #[test] fn copy_on_write_shares_untouched() { let (d, a, b) = doc_with_rects(); let mut e = d.clone(); e.node_mut(a).unwrap().name = Some("A".into()); // b's Arc is shared between both versions; a's is not. let lb = &d.layers[0].children().unwrap()[1]; let eb = &e.layers[0].children().unwrap()[1]; assert!(Arc::ptr_eq(lb, eb)); assert_eq!(d.node(a).unwrap().name, None); assert_eq!(e.node(a).unwrap().name.as_deref(), Some("A")); let _ = b; } #[test] fn move_and_remove() { let (mut d, a, b) = doc_with_rects(); let layer = d.layers[0].id; d.move_node(a, Some(layer), usize::MAX).unwrap(); assert_eq!(d.index_path(a), Some(vec![0, 1])); assert_eq!(d.index_path(b), Some(vec![0, 0])); let r = d.remove(a).unwrap(); assert_eq!(r.id, a); assert!(d.node(a).is_none()); assert!(d.move_node(layer, Some(layer), 0).is_err()); } #[test] fn layers_and_names() { let mut d = Document::new(100.0, 100.0); let l2 = d.add_layer(None); assert_eq!(d.node(l2).unwrap().display_name(), "Layer 2"); assert_eq!(d.default_layer(), Some(l2)); assert_eq!(d.layer_color(l2), LAYER_COLORS[1].1); } #[test] fn serde_roundtrip() { let (d, _, _) = doc_with_rects(); let s = serde_json::to_string(&d).unwrap(); let back: Document = serde_json::from_str(&s).unwrap(); assert_eq!(back.node_count(), d.node_count()); assert_eq!(back.peek_next_id(), d.peek_next_id()); } #[test] fn reid_gives_fresh_ids() { let (mut d, a, b) = doc_with_rects(); let g = d.alloc_id(); let na = (*d.remove(a).unwrap()).clone(); let nb = (*d.remove(b).unwrap()).clone(); let group = Node::group(g, vec![Arc::new(na), Arc::new(nb)]); let copy = d.reid(&group); assert_ne!(copy.id, g); let ids: Vec = copy.children().unwrap().iter().map(|c| c.id).collect(); assert!(!ids.contains(&a) && !ids.contains(&b)); } #[test] fn units() { assert_eq!(Unit::Inches.parse("1"), Some(72.0)); assert_eq!(Unit::Points.parse("1in"), Some(72.0)); assert_eq!(Unit::Points.parse("10 mm").map(|v| (v * 1000.0).round()), Some(28346.0)); assert_eq!(Unit::Points.parse("2p6"), Some(30.0)); assert_eq!(Unit::Points.parse("10+5"), Some(15.0)); assert_eq!(Unit::Points.parse("100/4"), Some(25.0)); assert_eq!(Unit::Points.parse("-5"), Some(-5.0)); assert_eq!(Unit::Points.parse("abc"), None); assert_eq!(Unit::Points.format(12.5), "12.5 pt"); assert_eq!(Unit::Inches.format(144.0), "2 in"); } }